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Sam Lantinga ab4f1aaae3 Fixed Visual Studio 2008 projects
Added missing files to SDL2 project
Added missing Visual Studio 2008 tests to the solution
Added output paths which match the 2010+ projects
Added SDL project references instead of old style project dependencies
Removed post-build copy step and added data files to projects
2014-06-15 10:42:28 -07:00
VisualC Fixed Visual Studio 2008 projects 2014-06-15 10:42:28 -07:00
VisualC-WinRT WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts 2014-05-06 20:31:10 -04:00
Xcode Don't link directly against OpenGL.framework on Mac OS X. 2014-06-05 11:04:07 -04:00
Xcode-iOS Updated iOS deployment target to iOS 5.1 2014-05-10 12:34:16 -07:00
acinclude Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
android-project Changed two Java nested classes into static nested classes. 2014-06-08 13:14:20 +02:00
build-scripts Adds missing Makefile for NACL test and a couple of smaller fixes 2014-06-06 18:33:17 -03:00
cmake Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
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include Fixes audio for Native Client, and other fixes... 2014-06-08 18:18:13 -03:00
premake Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
src Mac: Fixed crash when returning from a fullscreen Space on shutdown. 2014-06-15 11:59:16 -04:00
test Fixed format string faults in audio tests. 2014-06-09 17:25:03 +02:00
visualtest Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
.hgignore Ignore Visual Studio test data files 2014-06-08 11:59:36 -07:00
Android.mk Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
BUGS.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
CMakeLists.txt Fixed building on command line Mac OS X 2014-06-07 20:43:12 -07:00
COPYING.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
CREDITS.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
INSTALL.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
Makefile.in Added missing headers that should be installed. 2014-06-05 09:27:06 -07:00
Makefile.minimal Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
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README-SDL.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
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README-dynapi.txt Minor change to a README to test Mercurial server. 2014-04-12 17:40:55 -04:00
README-gesture.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-hg.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-ios.txt Updated iOS deployment target to iOS 5.1 2014-05-10 12:34:16 -07:00
README-linux.txt Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev). 2014-06-05 01:55:52 -04:00
README-macosx.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-nacl.txt Fixed typos in documentation. 2014-06-09 17:28:08 +02:00
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README-wince.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
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README.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL2.spec.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
TODO.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
VisualC.html Fixed nesting of HTML elements in documentation. 2014-06-09 17:37:59 +02:00
WhatsNew.txt Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
autogen.sh Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
configure Add coreaudio to the configure script's summary output. 2014-06-15 01:19:01 -04:00
configure.in Add coreaudio to the configure script's summary output. 2014-06-15 01:19:01 -04:00
sdl2-config.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
sdl2.m4 Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
sdl2.pc.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00

README.txt

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                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings 
available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

If you want to report bugs or contribute patches, please submit them to
bugzilla:
    http://bugzilla.libsdl.org/

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)