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WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! |
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SDL2/SDL2.xcodeproj | ||
SDL2main/SDL2main.xcodeproj | ||
SDL2test/SDL2test.xcodeproj | ||
tests | ||
SDL_config_premake.h |