.github
Create dummy PS2 Video driver
2022-08-02 11:40:31 -07:00
VisualC
Added SDL_hidapi_ps3.c to the Windows projects
2022-08-23 22:53:43 -07:00
VisualC-GDK
Added SDL_hidapi_ps3.c to the Windows projects
2022-08-23 22:53:43 -07:00
VisualC-WinRT
add SDL_crc16.c to msvc and watcom builds
2022-08-11 20:11:32 +03:00
Xcode
cmake: create SDL2::SDL2main target in Apple framework official release
2022-08-24 06:20:28 -07:00
Xcode-iOS
Updated iOS build instructions
2021-11-30 12:19:26 -08:00
acinclude
autoconf: use ax_compute_relative_paths
2022-07-27 21:06:31 +02:00
android-project
Split SDLSurface to public class
2022-08-22 14:57:15 -07:00
android-project-ant
Added the old ant Android build project structure
2017-10-28 12:11:25 -07:00
build-scripts
emscripten-buildbot.sh: force `-s USE_SDL=0`
2022-08-17 21:39:59 -04:00
cmake
cmake: enable disabing hidapi
2022-08-05 13:06:51 -07:00
docs
Adding specific SDL_Hint for the dynamic VSYNC
2022-08-30 07:20:36 -04:00
include
Don't crash if SDL functions are passed a closed joystick or gamecontroller
2022-08-30 12:39:23 -07:00
mingw/pkg-support /cmake
Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND
2022-06-03 21:05:55 -07:00
src
WGI_JoystickUpdate: bounds-check array sizes
2022-08-30 14:59:38 -07:00
test
Re-added the CRC to the joystick guid
2022-08-27 19:00:31 -07:00
visualtest
remove all unnecessary stuff from visualtest configury.
2021-12-21 20:01:02 +03:00
wayland-protocols
wayland: Add high resolution scroll wheel support
2022-08-21 08:54:58 -07:00
.clang-format
Disable formatting not supported by Visual Studio 2019
2022-05-27 15:29:21 -07:00
.editorconfig
.editorconfig: Use correct path for wayland-protocols
2022-08-23 06:28:04 -07:00
.gitignore
Update .gitignore
2022-08-24 15:34:46 -07:00
.wikiheaders-options
wikiheaders.pl: changes to make this usable with external projects.
2022-06-15 23:26:24 -04:00
Android.mk
mark Android.mk as non-executable
2021-11-12 12:55:28 +03:00
BUGS.txt
Cleaned up a few more Bugzilla mentions.
2021-02-12 14:46:49 -05:00
CMakeLists.txt
CMake: Make SDL_SHARED/STATIC/TEST options
2022-08-29 17:47:32 -07:00
CREDITS.txt
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
INSTALL.txt
INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times.
2022-03-15 13:07:55 -04:00
LICENSE.txt
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Makefile.in
We want to ship the CMake input file, not the generated file
2022-07-11 08:55:49 -07:00
Makefile.minimal
build libSDL2_test too with Makefile.minimal
2021-11-14 01:10:32 +03:00
Makefile.os2
Added SDL_hidapi_ps3.c to the Windows projects
2022-08-23 22:53:43 -07:00
Makefile.pandora
more fixes to standalone makefiles.
2021-11-13 21:56:20 +03:00
Makefile.w32
Added SDL_hidapi_ps3.c to the Windows projects
2022-08-23 22:53:43 -07:00
README-SDL.txt
More HTTPS changes in the documentation.
2017-02-16 16:52:03 -05:00
README.md
Update and rename README.txt to README.md
2021-03-20 18:46:37 -04:00
SDL2.spec.in
license: Fixed references to COPYING.txt that are now LICENSE.txt.
2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in
ci: Test cmake build script on Android
2022-06-15 11:11:49 -07:00
TODO.txt
Fixed up legacy MoinMoin URLs at wiki.libsdl.org
2021-04-01 12:20:33 -04:00
WhatsNew.txt
Re-added the CRC to the joystick guid
2022-08-27 19:00:31 -07:00
autogen.sh
Simplified autogen.sh, thanks to @smcv for the tip
2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in
Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target
2017-10-12 08:44:45 -07:00
configure
Add utility function to detect if SDL is inside a sandbox
2022-08-29 06:30:40 -07:00
configure.ac
Add utility function to detect if SDL is inside a sandbox
2022-08-29 06:30:40 -07:00
sdl2-config-version.cmake.in
Add documentation to autotoo'ls sdl2-config-version.cmake.in
2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in
cmake: always create SDL2::SDL2main target in autotools' cmake config script
2022-08-24 06:20:28 -07:00
sdl2-config.in
cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms
2022-06-23 14:17:38 +02:00
sdl2.m4
Fixed macOS framework detection in sdl2.m4
2022-08-26 09:12:56 -07:00
sdl2.pc.in
Compatible with including as <SDL2/SDL.h>
2022-07-28 20:34:34 -07:00