..
SDL_migration.cocci
SDL_RendererFlip rename fixes
2024-04-15 03:32:23 -10:00
add-source-to-projects.pl
add-source-to-projects.pl: Fix adding files in the base src dir.
2023-10-09 19:19:01 -04:00
android-prefab.sh
cmake: no more SDL3_* cache variables
2023-01-31 01:59:21 +01:00
androidbuild.sh
Fixed "${folder^}Activity: bad substitution" with bash 3.2 on macOS
2024-03-05 13:35:17 -08:00
androidbuildlibs.sh
Allow specifying APP_PLATFORM and APP_ABI on the command line
2023-06-21 13:49:09 -07:00
build-release.py
Renamed releaser.py to build-release.py
2024-03-23 16:56:26 -07:00
casefolding.txt
stdlib: Improve Unicode support and consistency in string comparison functions.
2024-03-29 15:01:40 -04:00
check_stdlib_usage.py
stdlib: qsort and bsearch changes.
2024-03-01 08:28:12 -05:00
clang-format-src.sh
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake
cmake: add winres to the list of potential name rc compilers
2024-03-05 20:38:00 +01:00
cmake-toolchain-mingw64-x86_64.cmake
cmake: add winres to the list of potential name rc compilers
2024-03-05 20:38:00 +01:00
cmake-toolchain-qnx-aarch64le.cmake
Do not look at local headers when determining features
2023-03-27 15:33:08 -07:00
cmake-toolchain-qnx-x86_64.cmake
Do not look at local headers when determining features
2023-03-27 15:33:08 -07:00
codechecker-buildbot.sh
cmake: Prefix all options with "SDL_"
2021-10-05 10:45:26 -04:00
create-release.sh
Added a script to trigger the release workflow
2024-03-24 07:22:58 -07:00
fnsince.pl
build-scripts/fnsince.pl: Remove SDL2-specific fixup.
2024-04-13 08:05:43 -04:00
gen_audio_channel_conversion.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
git-pre-push-hook.pl
Remove some vim config lines
2023-02-10 11:00:48 +01:00
makecasefoldhashtable.pl
stdlib: Improve Unicode support and consistency in string comparison functions.
2024-03-29 15:01:40 -04:00
mkinstalldirs
build-scripts: update install-sh and mkinstalldirs from automake-1.16.3
2020-12-24 01:32:10 +03:00
rename_api.py
Added migration notes for migrating Steam Input support from SDL2 to SDL3
2023-12-20 14:15:09 -08:00
rename_headers.py
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
rename_macros.py
Only retain SDL_* + platform macro's in rename_macros.py
2024-01-26 18:05:49 +01:00
rename_symbols.py
Added "--substring" to the help for rename_symbols.py
2023-10-23 09:14:54 -07:00
showrev.sh
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
strip_fPIC.sh
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
test-versioning.sh
cmake: we only need a C++ compiler for Android, Haiku and UWP
2024-03-11 00:27:54 +01:00
update-copyright.sh
Use GNU sed if available
2023-02-06 15:47:16 -08:00
update-version.sh
cmake: pass VERSION to project() + don't use SDL_VERSION
2023-01-31 01:59:21 +01:00
updaterev.sh
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
wikiheaders.pl
wikiheaders: Allow parts of the headers to be ignored.
2024-04-13 22:57:23 -04:00