SDL/include
Cameron Gutman 6b057c6783 Expose separate keyboard and mouse grab support
This adds SDL_SetWindowKeyboardGrab(), SDL_GetWindowKeyboardGrab(),
SDL_SetWindowMouseGrab(), SDL_GetWindowMouseGrab(), and new
SDL_WINDOW_KEYBOARD_GRABBED flag. It also updates the test harness to exercise
this functionality and makes a minor fix to X11 that I missed in
https://hg.libsdl.org/SDL/rev/02a2d609369b

To fit in with this new support, SDL_WINDOW_INPUT_CAPTURE has been renamed to
SDL_WINDOW_MOUSE_CAPTURE with the old name remaining as an alias for backwards
compatibility with older code.
2021-02-10 10:22:17 -05:00
..
SDL.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_assert.h Fixed build 2021-01-15 00:02:33 -08:00
SDL_atomic.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_audio.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_bits.h simplify Watcom implementation of SDL_MostSignificantBitIndex32() 2021-01-04 03:00:10 +03:00
SDL_blendmode.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_clipboard.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config.h.cmake Fixed bug 5467 - SDL sys timer Mac OS update proposal 2021-01-24 00:51:25 -05:00
SDL_config.h.in Fixed bug 5467 - SDL sys timer Mac OS update proposal 2021-01-24 00:51:25 -05:00
SDL_config_android.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_iphoneos.h better check for clock_gettime_nsec_np() -- cf. bug #5467. 2021-02-10 10:22:16 -05:00
SDL_config_macosx.h better check for clock_gettime_nsec_np() -- cf. bug #5467. 2021-02-10 10:22:16 -05:00
SDL_config_minimal.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_os2.h old os2 analogue joystick code ported from SDL-1.2. disabled by default, 2021-01-24 00:51:25 -05:00
SDL_config_pandora.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_psp.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_windows.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_winrt.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_wiz.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_copying.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_cpuinfo.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_egl.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_endian.h Use Clang/GCC builtins for SDL byteswapping functions 2021-01-04 19:51:56 -06:00
SDL_error.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_events.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_filesystem.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_gamecontroller.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_gesture.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_haptic.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_hints.h Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' Home button lit when opened 2021-02-10 10:22:16 -05:00
SDL_joystick.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_keyboard.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_keycode.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_loadso.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_locale.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_log.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_main.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_messagebox.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_metal.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_misc.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_mouse.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_mutex.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_name.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengl.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengl_glext.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_opengles.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengles2.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengles2_gl2.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_pixels.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_platform.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_power.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_quit.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_rect.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.h Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430) 2021-01-05 11:56:22 +01:00
SDL_revision.h revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
SDL_rwops.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_scancode.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_sensor.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_shape.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_stdinc.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_surface.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_system.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_syswm.h Fixed bug 5451 - Can't create EGLSurface in Wayland from SDLWindow (no EGLNativeWindow pointer) 2021-01-14 14:42:53 -08:00
SDL_test.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_assert.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_common.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_compare.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_crc32.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_font.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_fuzzer.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_harness.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_images.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_log.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_md5.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_memory.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_random.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_thread.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_timer.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_touch.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_types.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_version.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_video.h Expose separate keyboard and mouse grab support 2021-02-10 10:22:17 -05:00
SDL_vulkan.h Fixed whitespace in SDL_vulkan.h 2020-06-02 16:59:54 -07:00
begin_code.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
close_code.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00