SDL/src/joystick
David Ludwig d6bcec8f6a WinRT: build fixes
These fixes are lumped into two categories:

1. add new file, SDL_dataqueue.c, to UWP/WinRT build-inputs (via MSVC project
   files)

2. implement a temporary, hack-fix for a build error in SDL_xinputjoystick.c.
   Win32's Raw Input APIs are, unfortunately, not available for use in UWP/WinRT
   APIs.  There does appear to be a replacement API, available in the
   Windows.Devices.HumanInterfaceDevice namespace.

   This fix should be sufficient to get SDL compiling again, without affecting
   Win32 builds, however using the UWP/WinRT API (in UWP/WinRT builds) would
   almost certainly be better (for UWP/WinRT builds).

   TODO: research Windows.Devices.HumanInterfaceDevice, and use that if and as
   appropriate.
2016-12-10 15:23:17 -05:00
..
android Fixed missing prototypes on Android, patch from Sylvain 2016-12-02 02:25:12 -08:00
bsd Fixed empty parameter list in signatures of internal functions. 2016-11-16 22:08:51 +01:00
darwin Fixed empty parameter list in signatures of internal functions. 2016-11-16 22:08:51 +01:00
dummy Fixed empty parameter list in signatures of internal functions. 2016-11-16 22:08:51 +01:00
emscripten Fixed empty parameter list in signatures of internal functions. 2016-11-16 22:08:51 +01:00
haiku Fixed empty parameter list in signatures of internal functions. 2016-11-16 22:08:51 +01:00
iphoneos Fixed empty parameter list in signatures of internal functions. 2016-11-16 22:08:51 +01:00
linux The XBox One S controller sends keys outside the standard joystick button range 2016-11-22 22:14:28 -08:00
psp Fixed empty parameter list in signatures of internal functions. 2016-11-16 22:08:51 +01:00
windows WinRT: build fixes 2016-12-10 15:23:17 -05:00
SDL_gamecontroller.c Protect the game controller API the same way the joystick API is protected from multi-threaded access 2016-12-08 10:13:45 -08:00
SDL_gamecontrollerdb.h Added support for the XiaoMi Game Controller 2016-12-09 04:57:54 -08:00
SDL_joystick.c Fixed bug 3512 - Memory leak of SDL_Joystick axes_zero array 2016-12-09 01:29:52 -08:00
SDL_joystick_c.h Protect the game controller API the same way the joystick API is protected from multi-threaded access 2016-12-08 10:13:45 -08:00
SDL_sysjoystick.h Renaming of guard header names to quiet -Wreserved-id-macro 2016-11-20 21:34:54 -08:00
sort_controllers.py Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00