.. |
atomic
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Fixed bug 5402 - ARM support little update proposal
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2020-12-17 21:41:23 -08:00 |
audio
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SDL_mixer.c: remove calls to non-existing m68k asm code.
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2020-12-30 23:55:10 +03:00 |
core
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Fix udev not detecting ID_INPUT_KEY devices when udev is not running
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2020-12-28 00:55:28 +03:00 |
cpuinfo
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Fixed bug 5418 - Add system features detection for Elbrus (E2K)
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2020-12-28 20:58:47 -08:00 |
dynapi
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Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
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2020-12-23 13:47:49 -08:00 |
events
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Added hints to control whether SDL updates joystick and sensor state in the main event loop
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2020-12-18 10:08:59 -08:00 |
file
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Fixed compile warning
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2020-02-10 13:59:05 -08:00 |
filesystem
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winrt: Buildfix for older UWP SDKs
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2020-12-14 12:36:04 -05:00 |
haptic
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Fixed bug 5235 - All internal sources should include SDL_assert.h
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2020-12-09 07:16:22 -08:00 |
hidapi
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Fixed compile warnings on platforms without hidapi support
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2020-12-23 16:16:55 -08:00 |
joystick
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Added a hint to control whether the player LEDs should be lit to indicate which player is associated with a PS5 controller.
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2020-12-29 12:13:10 -08:00 |
libm
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k_rem_pio2.c: fix typo in second memset(): iq, not q. fixes bug #5309.
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2020-10-08 11:51:02 +03:00 |
loadso
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windows SDL_LoadObject: fix warning after commit 2ff650230d96
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2020-12-13 18:25:02 +03:00 |
locale
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use GetModuleHandleW() to retrieve kernel32.dll handle (bug #5390.)
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2020-12-22 17:10:02 +03:00 |
main
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Updated SDL to version 2.0.15 for development
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2020-12-22 10:36:15 -08:00 |
misc
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riscos: Implement SDL_OpenURL()
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2020-10-11 17:32:32 +01:00 |
power
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Fixed bug 5235 - All internal sources should include SDL_assert.h
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2020-12-09 07:16:22 -08:00 |
render
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Fixed bug 5424 - Renderer doesn't use entirely the viewport when scaling is used
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2020-12-30 16:12:14 +01:00 |
sensor
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Fixed bug 5235 - All internal sources should include SDL_assert.h
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2020-12-09 07:16:22 -08:00 |
stdlib
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removed MSVC strtok_s use from SDL_strtokr().
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2020-12-30 01:00:24 +03:00 |
test
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fix watcom build of SDL_test_common.c
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2020-06-14 12:05:56 +03:00 |
thread
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Add SDL_cond implementation using Windows Condition Variables
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2020-12-28 11:43:11 -08:00 |
timer
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Fixed bug 5235 - All internal sources should include SDL_assert.h
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2020-12-09 07:16:22 -08:00 |
video
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SDL_BlitScaled: remove un needed -1 +1 offset in calculation
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2020-12-30 22:03:32 +01:00 |
SDL.c
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os2: integrate the port into main tree.
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2020-10-14 23:01:06 +03:00 |
SDL_assert.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_assert_c.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_dataqueue.c
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Fixed bug 5235 - All internal sources should include SDL_assert.h
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2020-12-09 07:16:22 -08:00 |
SDL_dataqueue.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_error.c
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SDL_error: simplified error string management.
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2020-04-21 01:30:36 -04:00 |
SDL_error_c.h
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SDL_error: simplified error string management.
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2020-04-21 01:30:36 -04:00 |
SDL_hints.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_hints_c.h
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
SDL_internal.h
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Fixed bug 5235 - All internal sources should include SDL_assert.h
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2020-12-09 07:16:22 -08:00 |
SDL_log.c
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |