SDL/src/render
Sam Lantinga 5c6c86912d Fixed uninitialized variable in some cases 2014-07-27 17:43:36 -07:00
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direct3d Fixed mingw64 build and warnings 2014-07-07 10:26:28 -07:00
direct3d11 The YUV offset is 16 / 255, not 16 / 256 2014-07-03 10:22:12 -07:00
opengl Fixed bug 2657 - Memory leak in GL_CreateTexture function 2014-07-26 16:52:26 -07:00
opengles Fixed bug 2421 - SDL_RenderCopyEx off by one when rotating by 90 and -90 2014-07-07 23:26:34 -07:00
opengles2 Fixed compiler warnings on iOS 2014-07-07 11:00:25 -07:00
psp Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
software Fixed uninitialized variable in some cases 2014-07-27 17:43:36 -07:00
SDL_d3dmath.c Fixes #2529, guard SDL_d3math.* with the proper defines 2014-05-10 16:23:06 -03:00
SDL_d3dmath.h Fixes #2529, guard SDL_d3math.* with the proper defines 2014-05-10 16:23:06 -03:00
SDL_render.c Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_sysrender.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_yuv_mmx.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_yuv_sw.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_yuv_sw_c.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
mmx.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00