..
emscripten
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
n3ds
N3DS port (squashed)
2022-10-10 08:50:59 -07:00
shapes
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
CMakeLists.txt
gesture: Removed the gesture API from SDL3.
2022-12-13 14:54:37 -05:00
COPYING
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
README
testsurround: Add surround sound channel tester
2021-10-30 21:26:03 -07:00
axis.bmp
Split controller axes into positive and negative sides so each can be bound independently.
2016-12-27 01:39:07 -08:00
button.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
checkkeys.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
checkkeysthreads.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
controllermap.bmp
Be explicit about mapping the new game controller paddle buttons
2020-11-07 02:22:15 -08:00
controllermap.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
controllermap_back.bmp
Be explicit about mapping the new game controller paddle buttons
2020-11-07 02:22:15 -08:00
icon.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
loopwave.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
loopwavequeue.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
moose.dat
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
picture.xbm
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
relative_mode.markdown
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
sample.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
sample.wav
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
template.test.in
test: Install GNOME-style installed-tests metadata
2022-05-04 18:17:55 -07:00
testatomic.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testaudiocapture.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testaudiohotplug.c
Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER
2022-12-08 09:50:09 -05:00
testaudioinfo.c
Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER
2022-12-08 09:50:09 -05:00
testautomation.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_audio.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_clipboard.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_events.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_guid.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_hints.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_joystick.c
Removed balls from the joystick API
2022-12-05 13:17:18 -08:00
testautomation_keyboard.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_main.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_math.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_mouse.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_pixels.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_platform.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_rect.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_render.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testautomation_rwops.c
fixed build rwops ( #6818 )
2022-12-15 10:06:15 +01:00
testautomation_sdltest.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_stdlib.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testautomation_suites.h
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_surface.c
tests: avoid redefinition warnings for MSVC _CRT_???_NO_DEPRECATE macros
2022-12-05 00:35:20 +03:00
testautomation_syswm.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testautomation_timer.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testautomation_video.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testbounds.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testcustomcursor.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testdisplayinfo.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testdraw2.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testdrawchessboard.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testdropfile.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testerror.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testevdev.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testfile.c
test: patched to compile.
2022-12-14 23:25:09 -05:00
testfilesystem.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testgamecontroller.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testgeometry.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testgl2.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testgles.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testgles2.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testgles2_sdf.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testgles2_sdf_img_normal.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testgles2_sdf_img_sdf.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testhaptic.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testhittesting.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testhotplug.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testiconv.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testime.c
testime.c: fix various warnings + test error code from SDL_RWread, changing bytesRead to Sint64 (thanks Ozkan) see #6818
2022-12-15 14:11:08 +01:00
testintersections.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testjoystick.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testkeys.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testloadso.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testlocale.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testlock.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testmessage.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testmouse.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testmultiaudio.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testnative.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testnative.h
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testnativecocoa.m
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
testnativew32.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testnativex11.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testoffscreen.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testoverlay2.c
rwops: Make read and write work like POSIX, not stdio.
2022-12-14 15:47:13 -05:00
testplatform.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testpower.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testqsort.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testrelative.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testrendercopyex.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testrendertarget.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testresample.c
rwops: Make read and write work like POSIX, not stdio.
2022-12-14 15:47:13 -05:00
testrumble.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testscale.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testsem.c
N3DS: Semaphore fixes. ( #6776 )
2022-12-11 11:27:16 -08:00
testsensor.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testshader.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testshape.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testsprite2.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testspriteminimal.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
teststreaming.c
rwops: Make read and write work like POSIX, not stdio.
2022-12-14 15:47:13 -05:00
testsurround.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testthread.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testtimer.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testurl.c
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
testutils.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testutils.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
testver.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
testviewport.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testvulkan.c
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
testwm2.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testyuv.bmp
Updated SDL's YUV support, many thanks to Adrien Descamps
2017-11-12 22:51:12 -08:00
testyuv.c
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
testyuv_cvt.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
testyuv_cvt.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
torturethread.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
unifont-13.0.06-license.txt
Latest Unifont with OFL is now bundled. ( #4268 )
2021-07-08 14:51:16 -07:00
unifont-13.0.06.hex
Latest Unifont with OFL is now bundled. ( #4268 )
2021-07-08 14:51:16 -07:00
utf8.txt
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00