Go to file
Sam Lantinga e34da6801f Fixed lost mouse button when in relative mouse warp mode and you click on the title bar, entering a modal move/resize loop.
Testing:
* Set the SDL_HINT_MOUSE_RELATIVE_MODE_WARP hint true, run testsprite2, press Ctrl-R to enter relative mode, alt tab away from the window, then click on the title bar of the window. Didn't get the mouse button release before, and we do now.

CR: Yahn + Alfred
2014-02-13 11:05:28 -08:00
VisualC Implemented the Dynamic API magic. 2013-12-09 16:03:18 -05:00
Xcode Updated SDL to version 2.0.2 2014-02-09 03:09:56 -08:00
Xcode-iOS Implemented the Dynamic API magic. 2013-12-09 16:03:18 -05:00
acinclude Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
android-project Try to work around Android's handling of static variables in terminated apps 2014-02-12 18:12:14 -03:00
build-scripts Enable ccache for Raspberry Pi buildbot script. 2013-12-15 00:21:42 -05:00
cmake Hooked up dynamic loading for Mir. 2014-02-03 11:52:54 -05:00
debian Updated SDL to version 2.0.2 2014-02-09 03:09:56 -08:00
include Added SDL_GetLoadedModule to do the equivalent of GetModuleHandle/dlload(NOLOAD) 2014-02-13 11:05:24 -08:00
premake Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
src Fixed lost mouse button when in relative mouse warp mode and you click on the title bar, entering a modal move/resize loop. 2014-02-13 11:05:28 -08:00
test Make controllermap, etc, work on platforms with hardcoded window sizes. 2014-02-10 11:29:48 -05:00
visualtest Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
.hgignore Ignore the buildbot build directories. 2014-02-02 21:38:16 -05:00
Android.mk Add Dynamic API to Android makefile. 2014-01-08 00:45:29 -05:00
BUGS.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
CMakeLists.txt Fix Cmake so generated SOname matches autoconf's #. 2014-02-10 10:53:02 -05:00
COPYING.txt Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
CREDITS.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
INSTALL.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
Makefile.in Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
Makefile.minimal Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
Makefile.pandora Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
Makefile.psp Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
Makefile.wiz Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-SDL.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-android.txt Updated paths in README for Android. 2013-12-25 16:53:39 +01:00
README-cmake.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-directfb.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-dynapi.txt Adds README-dynapi.txt based on Ryan's G+ post (lightly edited) 2014-01-15 12:29:17 -03:00
README-gesture.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-hg.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-ios.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-linux.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-macosx.txt Updated README-macosx.txt to note new minimum requirements, end of PowerPC. 2014-02-07 12:03:02 -05:00
README-pandora.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-platforms.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-porting.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-psp.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-raspberrypi.txt Fixed typo in documentation. 2014-01-26 23:42:25 +01:00
README-touch.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-wince.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README-windows.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
README.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
SDL2.spec.in Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
TODO.txt Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
VisualC.html Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
WhatsNew.txt Updated SDL to version 2.0.2 2014-02-09 03:09:56 -08:00
autogen.sh Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
configure Updated SDL to version 2.0.2 2014-02-09 03:09:56 -08:00
configure.in Updated SDL to version 2.0.2 2014-02-09 03:09:56 -08:00
sdl2-config.in Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
sdl2.m4 Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
sdl2.pc.in Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00

README.txt

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.


                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings 
available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

If you want to report bugs or contribute patches, please submit them to
bugzilla:
    http://bugzilla.libsdl.org/

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)