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Brick e9e9424b9a Implemented NEON audio type conversion
Compiler support for loading/storing multiple registers at once (i.e vld1q_f32_x4) seems very poor, so avoiding them for now.

Also switched to aligned stores with SSE. Although both SSE and NEON support unaligned stores, there is more likely to be a penalty to them, i.e when crossing a cache line. So might as align them.
2024-04-15 11:47:18 -10:00
.github Add testautomation to android artifacts 2024-04-15 11:47:18 -10:00
VisualC include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
VisualC-GDK include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
VisualC-WinRT include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
Xcode include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
android-project Updated to version 3.1.1 for the preview release 2024-04-01 17:03:46 -07:00
build-scripts SDL_RendererFlip rename fixes 2024-04-15 03:32:23 -10:00
cmake cmake: switch iOS and watchOS 2024-04-08 19:25:38 +02:00
docs Changed SDL_KeyCode values to defines 2024-04-15 11:08:51 -10:00
include Document that tooltip windows don't get mouse or keyboard focus 2024-04-15 14:38:00 -07:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src Implemented NEON audio type conversion 2024-04-15 11:47:18 -10:00
test Avoid changing dst_spec in testaudiostreamdynamicresample skip_audio 2024-04-15 11:47:18 -10:00
wayland-protocols wayland: Update tablet-v2 protocol file to stable version 2024-04-11 18:34:02 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore GDK: Remove old shader sources, unify shader compilation .bats 2024-03-02 10:30:29 -08:00
.wikiheaders-options Removed unnecessary exclamation marks 2024-04-15 09:42:10 -07:00
Android.mk Add time and realtime clock functions 2024-03-19 10:57:36 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: pass macho version information separately from so version 2024-04-15 18:36:27 +00:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)