SDL/src
Sam Lantinga ee806597b9 Removed SDL_vulkan_internal.h from SDL_sysvideo.h
Reference: https://github.com/libsdl-org/SDL/issues/8142
2023-08-25 08:18:29 -07:00
..
atomic Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
audio Refactored GetAudioStreamDataInternal buffer handling 2023-08-25 08:43:56 -04:00
core gdk: Add SDL_GDKGetDefaultUser, SDL_GetPrefPath implementation 2023-08-25 10:40:16 -04:00
cpuinfo Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
dynapi Added missing function prototype for SDL_WriteS64BE() 2023-08-23 21:19:25 -07:00
events mouse: Ensure that the dummy default cursor is removed from the cursor list 2023-08-16 13:46:14 -04:00
file winrt: use windowsio in non-libc mode 2023-08-12 17:37:52 +02:00
filesystem gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2023-08-25 10:47:16 -04:00
haptic Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
hidapi Fixed mismatch between stdlib calloc() and SDL free() 2023-08-23 14:49:29 -07:00
joystick Fixed the report format for the Razer Wolverine V2 Pro 2023-08-24 11:37:50 -07:00
libm Revert "Added SDL_nextafter() and SDL_nextafterf()" 2023-06-14 11:05:10 -07:00
loadso Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
locale Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
main/winrt Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
misc Implement visionOS support 2023-08-08 22:25:04 -07:00
power power: On Linux, compare status strings as case-insensitive. 2023-05-28 21:36:56 -04:00
render Make sure logical presentation is complete before destroying the logical render target 2023-07-03 18:29:48 -07:00
sensor Fixed deadlock shutting down Android sensors 2023-08-08 23:01:55 -07:00
stdlib Fix overflow when doing SDL_sscanf("%hd", ...) 2023-08-10 15:06:42 -07:00
test SDL_test does not parse --samples argument 2023-08-12 17:37:20 +02:00
thread rwlock: Make generic implmentations work on single-threaded platforms. 2023-08-11 15:03:32 -04:00
timer SDL API renaming: SDL TLS functions 2023-05-26 08:33:15 -07:00
video Removed SDL_vulkan_internal.h from SDL_sysvideo.h 2023-08-25 08:18:29 -07:00
SDL.c Unaligned stacks on i686-w64-mingw32 may lead to crashes 2023-08-05 17:39:30 +03:00
SDL_assert.c Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
SDL_assert_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_dataqueue.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_dataqueue.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_error_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_guid.c Add error returns to void functions that can fail/set errors. 2023-02-09 07:23:21 -08:00
SDL_hints.c Set the hint value before calling hint callbacks 2023-06-28 08:53:48 -07:00
SDL_hints_c.h For gamepads that don't have their own sensors, try to use the system sensors. 2023-06-16 14:44:59 -07:00
SDL_internal.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_list.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_list.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_log.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_log_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_utils.c Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00
SDL_utils_c.h Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00