3631 lines
128 KiB
CMake
3631 lines
128 KiB
CMake
cmake_minimum_required(VERSION 3.0.0)
|
||
|
||
if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
|
||
message(FATAL_ERROR "Prevented in-tree build. Please create a build directory outside of the SDL source code and run \"cmake -S ${CMAKE_SOURCE_DIR} -B .\" from there")
|
||
endif()
|
||
|
||
# See docs/release_checklist.md
|
||
project(SDL3 LANGUAGES C CXX VERSION "3.0.0")
|
||
|
||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||
set(SDL3_SUBPROJECT OFF)
|
||
else()
|
||
set(SDL3_SUBPROJECT ON)
|
||
endif()
|
||
|
||
set(SDL_EXTRA_LIBS)
|
||
set(SDL_EXTRA_LDFLAGS)
|
||
|
||
set(SDL_CMAKE_DEPENDS)
|
||
set(SDL_PC_PRIVATE_REQUIRES)
|
||
|
||
# The sdl-build-options interface library collects all PRIVATE build options for the SDL libraries
|
||
add_library(sdl-build-options INTERFACE)
|
||
|
||
# The sdl-shared-build-options interface library collects all PRIVATE build options for the SDL shared library
|
||
add_library(sdl-shared-build-options INTERFACE)
|
||
|
||
# The sdl-global-options interface library collects all PRIVATE build options for the SDL libraries + test + ...
|
||
add_library(sdl-global-options INTERFACE)
|
||
|
||
if(WINDOWS_STORE)
|
||
target_compile_definitions(sdl-build-options INTERFACE "SDL_BUILDING_WINRT=1")
|
||
target_compile_options(sdl-build-options INTERFACE "-ZW")
|
||
endif()
|
||
|
||
# Build in parallel under Visual Studio. Not enabled by default.
|
||
if(MSVC)
|
||
target_compile_options(sdl-build-options INTERFACE "/MP")
|
||
endif()
|
||
|
||
# CMake 3.0 expands the "if(${A})" in "set(OFF 1);set(A OFF);if(${A})" to "if(1)"
|
||
# CMake 3.24+ emits a warning when not set.
|
||
unset(OFF)
|
||
unset(ON)
|
||
if(POLICY CMP0054)
|
||
cmake_policy(SET CMP0054 NEW)
|
||
endif()
|
||
|
||
include(CheckLibraryExists)
|
||
include(CheckIncludeFile)
|
||
include(CheckLanguage)
|
||
include(CheckSymbolExists)
|
||
include(CheckCSourceCompiles)
|
||
include(CheckCSourceRuns)
|
||
include(CheckCCompilerFlag)
|
||
include(CheckCXXCompilerFlag)
|
||
include(CheckStructHasMember)
|
||
include(CMakeDependentOption)
|
||
include(CMakeParseArguments)
|
||
include(CMakePushCheckState)
|
||
include(GNUInstallDirs)
|
||
|
||
find_package(PkgConfig)
|
||
|
||
list(APPEND CMAKE_MODULE_PATH "${SDL3_SOURCE_DIR}/cmake")
|
||
include(${SDL3_SOURCE_DIR}/cmake/macros.cmake)
|
||
include(${SDL3_SOURCE_DIR}/cmake/sdlchecks.cmake)
|
||
include(${SDL3_SOURCE_DIR}/cmake/sdlfind.cmake)
|
||
include(${SDL3_SOURCE_DIR}/cmake/sdlplatform.cmake)
|
||
include(${SDL3_SOURCE_DIR}/cmake/CheckCPUArchitecture.cmake)
|
||
include(${SDL3_SOURCE_DIR}/cmake/GetGitRevisionDescription.cmake)
|
||
include(${SDL3_SOURCE_DIR}/cmake/3rdparty.cmake)
|
||
|
||
# Enable large file support on 32-bit glibc, so that we can access files
|
||
# with large inode numbers
|
||
check_symbol_exists("__GLIBC__" "stdlib.h" LIBC_IS_GLIBC)
|
||
if (LIBC_IS_GLIBC AND CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||
target_compile_definitions(sdl-build-options INTERFACE "_FILE_OFFSET_BITS=64")
|
||
endif()
|
||
|
||
if(CMAKE_VERSION VERSION_LESS "3.26")
|
||
set(build_local_interface "BUILD_INTERFACE")
|
||
else()
|
||
set(build_local_interface "BUILD_LOCAL_INTERFACE")
|
||
endif()
|
||
|
||
# Increment this if there is an incompatible change - but if that happens,
|
||
# we should rename the library from SDL3 to SDL4, at which point this would
|
||
# reset to 0 anyway.
|
||
set(SDL_SO_VERSION_MAJOR "0")
|
||
set(SDL_SO_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
|
||
set(SDL_SO_VERSION_PATCH "${PROJECT_VERSION_PATCH}")
|
||
set(SDL_SO_VERSION "${SDL_SO_VERSION_MAJOR}.${SDL_SO_VERSION_MINOR}.${SDL_SO_VERSION_PATCH}")
|
||
|
||
if(PROJECT_VERSION_MINOR MATCHES "[02468]$")
|
||
math(EXPR SDL_DYLIB_COMPAT_VERSION_MAJOR "100 * ${PROJECT_VERSION_MINOR} + 1")
|
||
set(SDL_DYLIB_COMPAT_VERSION_MINOR "0")
|
||
math(EXPR SDL_DYLIB_CURRENT_VERSION_MAJOR "${SDL_DYLIB_COMPAT_VERSION_MAJOR}")
|
||
set(SDL_DYLIB_CURRENT_VERSION_MINOR "${PROJECT_VERSION_PATCH}")
|
||
else()
|
||
math(EXPR SDL_DYLIB_COMPAT_VERSION_MAJOR "100 * ${PROJECT_VERSION_MINOR} + ${PROJECT_VERSION_PATCH} + 1")
|
||
set(SDL_DYLIB_COMPAT_VERSION_MINOR "0")
|
||
math(EXPR SDL_DYLIB_CURRENT_VERSION_MAJOR "${SDL_DYLIB_COMPAT_VERSION_MAJOR}")
|
||
set(SDL_DYLIB_CURRENT_VERSION_MINOR "0")
|
||
endif()
|
||
set(SDL_DYLIB_COMPAT_VERSION_PATCH "0")
|
||
set(SDL_DYLIB_COMPAT_VERSION_PATCH "0")
|
||
|
||
set(SDL_DYLIB_CURRENT_VERSION "${SDL_DYLIB_CURRENT_VERSION_MAJOR}.${SDL_DYLIB_CURRENT_VERSION_MINOR}.${SDL_DYLIB_COMPAT_VERSION_PATCH}")
|
||
set(SDL_DYLIB_COMPAT_VERSION "${SDL_DYLIB_COMPAT_VERSION_MAJOR}.${SDL_DYLIB_COMPAT_VERSION_MINOR}.${SDL_DYLIB_COMPAT_VERSION_PATCH}")
|
||
|
||
#message("SDL_SO_VERSION=${SDL_SO_VERSION} SDL_DYLIB_CURRENT_VERSION=${SDL_DYLIB_CURRENT_VERSION} SDL_DYLIB_COMPAT_VERSION=${SDL_DYLIB_COMPAT_VERSION}")
|
||
|
||
set(SDL_FRAMEWORK_VERSION "A")
|
||
|
||
SDL_DetectCPUArchitecture()
|
||
|
||
# Check for 64 or 32 bit
|
||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||
set(ARCH_64 TRUE)
|
||
set(PROCESSOR_ARCH "x64")
|
||
else()
|
||
set(ARCH_64 FALSE)
|
||
set(PROCESSOR_ARCH "x86")
|
||
endif()
|
||
|
||
set(SDL_CHECK_REQUIRED_INCLUDES "" CACHE STRING "Extra includes (for CMAKE_REQUIRED_INCLUDES)")
|
||
set(SDL_CHECK_REQUIRED_LINK_OPTIONS "" CACHE STRING "Extra link options (for CMAKE_REQUIRED_LINK_OPTIONS)")
|
||
mark_as_advanced(SDL_CHECK_REQUIRED_INCLUDES SDL_CHECK_REQUIRED_LINK_OPTIONS)
|
||
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -D_GNU_SOURCE=1")
|
||
list(APPEND CMAKE_REQUIRED_INCLUDES ${SDL_CHECK_REQUIRED_INCLUDES})
|
||
list(APPEND CMAKE_REQUIRED_LINK_OPTIONS ${SDL_CHECK_REQUIRED_LINK_OPTIONS})
|
||
|
||
# Get the platform
|
||
SDL_DetectCMakePlatform()
|
||
|
||
# Don't mistake macOS for unix
|
||
if(UNIX AND NOT ANDROID AND NOT APPLE AND NOT RISCOS)
|
||
set(UNIX_SYS ON)
|
||
else()
|
||
set(UNIX_SYS OFF)
|
||
endif()
|
||
|
||
if(UNIX OR APPLE)
|
||
set(UNIX_OR_MAC_SYS ON)
|
||
else()
|
||
set(UNIX_OR_MAC_SYS OFF)
|
||
endif()
|
||
|
||
# Emscripten pthreads work, but you need to have a non-pthread fallback build
|
||
# for systems without support. It's not currently enough to not use
|
||
# pthread functions in a pthread-build; it won't start up on unsupported
|
||
# browsers. As such, you have to explicitly enable it on Emscripten builds
|
||
# for the time being. This default with change to ON once this becomes
|
||
# commonly supported in browsers or the Emscripten teams makes a single
|
||
# binary work everywhere.
|
||
if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN)
|
||
set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON)
|
||
else()
|
||
set(SDL_PTHREADS_ENABLED_BY_DEFAULT OFF)
|
||
endif()
|
||
|
||
if(UNIX_SYS OR ANDROID)
|
||
set(SDL_CLOCK_GETTIME_ENABLED_BY_DEFAULT ON)
|
||
else()
|
||
set(SDL_CLOCK_GETTIME_ENABLED_BY_DEFAULT OFF)
|
||
endif()
|
||
|
||
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
|
||
# so we'll just use libusb when it's available. libusb does not support iOS,
|
||
# so we default to yes on iOS.
|
||
# TODO: Windows can support libusb, the hid.c file just depends on Unix APIs
|
||
if((WINDOWS AND NOT WINDOWS_STORE) OR IOS OR TVOS OR ANDROID)
|
||
set(HIDAPI_SKIP_LIBUSB TRUE)
|
||
else()
|
||
set(HIDAPI_SKIP_LIBUSB FALSE)
|
||
endif()
|
||
|
||
# On the other hand, *BSD specifically uses libusb only, so we make a special
|
||
# case just for them.
|
||
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
|
||
set(HIDAPI_ONLY_LIBUSB TRUE)
|
||
else()
|
||
set(HIDAPI_ONLY_LIBUSB FALSE)
|
||
endif()
|
||
|
||
# Compiler info
|
||
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
|
||
set(USE_CLANG TRUE)
|
||
set(SDL_ASSEMBLY_DEFAULT TRUE)
|
||
# Visual Studio 2019 v16.2 added support for Clang/LLVM.
|
||
# Check if a Visual Studio project is being generated with the Clang toolset.
|
||
if(MSVC)
|
||
set(MSVC_CLANG TRUE)
|
||
endif()
|
||
elseif(CMAKE_COMPILER_IS_GNUCC)
|
||
set(USE_GCC TRUE)
|
||
set(SDL_ASSEMBLY_DEFAULT TRUE)
|
||
elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+
|
||
set(SDL_ASSEMBLY_DEFAULT TRUE)
|
||
else()
|
||
set(SDL_ASSEMBLY_DEFAULT FALSE)
|
||
endif()
|
||
|
||
if(USE_GCC OR USE_CLANG)
|
||
set(OPT_DEF_GCC_ATOMICS ON)
|
||
endif()
|
||
|
||
# Default option knobs
|
||
set(SDL_LIBC_DEFAULT ON)
|
||
set(SDL_SYSTEM_ICONV_DEFAULT ON)
|
||
if(WINDOWS)
|
||
set(SDL_LIBC_DEFAULT OFF)
|
||
set(SDL_SYSTEM_ICONV_DEFAULT OFF)
|
||
endif()
|
||
|
||
if(NOT ("$ENV{CFLAGS}" STREQUAL ""))
|
||
if(CMAKE_VERSION VERSION_LESS 3.11.0)
|
||
message(WARNING "SDL's CMakeLists.txt no longer checks the CFLAGS environment.")
|
||
message(WARNING "Please use CMake's CMAKE_C_FLAGS and CMAKE_BUILD_TYPE variables directly.")
|
||
message(WARNING "Or upgrade to CMake >= 3.11.0, which respects the CFLAGS environment var.")
|
||
endif()
|
||
endif()
|
||
|
||
if(MSVC)
|
||
option(SDL_FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF)
|
||
if(SDL_FORCE_STATIC_VCRT)
|
||
foreach(flag_var
|
||
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
|
||
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||
if(${flag_var} MATCHES "/MD")
|
||
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
|
||
endif()
|
||
endforeach()
|
||
endif()
|
||
|
||
if(NOT SDL_LIBC)
|
||
# Make sure /RTC1 is disabled, otherwise it will use functions from the CRT
|
||
foreach(flag_var
|
||
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
|
||
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||
string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}")
|
||
endforeach(flag_var)
|
||
endif()
|
||
|
||
if(MSVC_CLANG)
|
||
# clang-cl treats /W4 as '-Wall -Wextra' -- we don't need -Wextra
|
||
foreach(flag_var
|
||
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
|
||
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||
string(REGEX REPLACE "/W4" "/W3" ${flag_var} "${${flag_var}}")
|
||
endforeach(flag_var)
|
||
endif()
|
||
endif()
|
||
|
||
# Those are used for pkg-config so sdl3.pc is created correctly.
|
||
set(SDL_PC_LIBS "-lSDL3")
|
||
set(SDL_PC_CFLAGS )
|
||
|
||
# When building shared lib for Windows with MinGW,
|
||
# avoid the DLL having a "lib" prefix
|
||
if(WINDOWS)
|
||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||
endif()
|
||
|
||
check_linker_flag(C "-Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym" HAVE_WL_VERSION_SCRIPT)
|
||
if(HAVE_WL_VERSION_SCRIPT)
|
||
target_link_libraries(sdl-shared-build-options INTERFACE "-Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym")
|
||
else()
|
||
if((LINUX AND LIBC_IS_GLIBC) OR ANDROID)
|
||
message(FATAL_ERROR "Linker does not support '-Wl,--version-script=xxx.sym'. This is required on the current host platform (${SDL_CMAKE_PLATFORM}).")
|
||
endif()
|
||
endif()
|
||
|
||
if(CYGWIN)
|
||
# We build SDL on cygwin without the UNIX emulation layer
|
||
target_include_directories(sdl-build-options SYSTEM INTERFACE "/usr/include/mingw")
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mno-cygwin")
|
||
check_c_source_compiles("int main(int argc, char **argv) { return 0; }"
|
||
HAVE_GCC_NO_CYGWIN)
|
||
cmake_pop_check_state()
|
||
if(HAVE_GCC_NO_CYGWIN)
|
||
target_link_libraries(sdl-shared-build-options INTERFACE "-mno-cygwin")
|
||
endif()
|
||
list(APPEND SDL_PC_CFLAGS "-I/usr/include/mingw")
|
||
endif()
|
||
|
||
# General includes
|
||
target_compile_definitions(sdl-build-options INTERFACE "USING_GENERATED_CONFIG_H")
|
||
target_include_directories(sdl-build-options
|
||
INTERFACE
|
||
"${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>"
|
||
"${SDL3_BINARY_DIR}/include"
|
||
"${SDL3_SOURCE_DIR}/include"
|
||
)
|
||
# Note: The clang toolset for Visual Studio does not support the '-idirafter' option.
|
||
if(USE_GCC OR (USE_CLANG AND NOT MSVC_CLANG))
|
||
if(CMAKE_VERSION VERSION_LESS 3.12)
|
||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -idirafter \"${SDL3_SOURCE_DIR}/src/video/khronos\"")
|
||
else()
|
||
target_compile_options(sdl-global-options INTERFACE "SHELL:-idirafter \"${SDL3_SOURCE_DIR}/src/video/khronos\"")
|
||
endif()
|
||
else()
|
||
target_include_directories(sdl-global-options SYSTEM INTERFACE "${SDL3_SOURCE_DIR}/src/video/khronos")
|
||
endif()
|
||
|
||
set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
|
||
set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
|
||
|
||
# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
|
||
# you only need to have a platform override them if they are disabling.
|
||
if(EMSCRIPTEN)
|
||
# Set up default values for the currently supported set of subsystems:
|
||
# Emscripten/Javascript does not have assembly support, a dynamic library
|
||
# loading architecture, or low-level CPU inspection.
|
||
|
||
# SDL_THREADS_ENABLED_BY_DEFAULT now defaults to ON, but pthread support might be disabled by default.
|
||
# !!! FIXME: most of these subsystems should default to ON if there are dummy implementations to be used.
|
||
|
||
set(SDL_ASSEMBLY_DEFAULT FALSE)
|
||
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
|
||
set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF)
|
||
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
|
||
set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
|
||
endif()
|
||
|
||
if(VITA OR PSP OR PS2 OR N3DS OR RISCOS)
|
||
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
|
||
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
|
||
endif()
|
||
|
||
if(SDL_SHARED_ENABLED_BY_DEFAULT AND SDL_STATIC_ENABLED_BY_DEFAULT)
|
||
if(DEFINED BUILD_SHARED_LIBS)
|
||
# When defined, use BUILD_SHARED_LIBS as default
|
||
if(BUILD_SHARED_LIBS)
|
||
set(SDL_STATIC_ENABLED_BY_DEFAULT OFF)
|
||
else()
|
||
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
|
||
endif()
|
||
else()
|
||
# Default to just building the shared library
|
||
set(SDL_STATIC_ENABLED_BY_DEFAULT OFF)
|
||
endif()
|
||
endif()
|
||
|
||
set(LONGESTOPTIONNAME 0) # set_option and friends will change this.
|
||
|
||
set(SDL_SUBSYSTEMS
|
||
Atomic Audio Video Render Events Joystick Haptic Hidapi Power Threads Timers
|
||
File Loadso CPUinfo Filesystem Sensor Locale Misc)
|
||
foreach(_SUB ${SDL_SUBSYSTEMS})
|
||
string(TOUPPER ${_SUB} _OPT)
|
||
if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT)
|
||
set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON)
|
||
endif()
|
||
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT})
|
||
endforeach()
|
||
|
||
# Allow some projects to be built conditionally.
|
||
set_option(SDL_DISABLE_INSTALL "Disable installation of SDL3" ${SDL3_SUBPROJECT})
|
||
cmake_dependent_option(SDL_DISABLE_INSTALL_CPACK "Create binary SDL3 archive using CPack" ${SDL3_SUBPROJECT} "NOT SDL_DISABLE_INSTALL" ON)
|
||
cmake_dependent_option(SDL_DISABLE_INSTALL_MAN "Install man pages for SDL3" ${SDL3_SUBPROJECT} "NOT SDL_DISABLE_INSTALL;NOT SDL_FRAMEWORK" ON)
|
||
set_option(SDL_DISABLE_UNINSTALL "Disable uninstallation of SDL3" OFF)
|
||
|
||
option_string(SDL_ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
|
||
#set_option(SDL_DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON)
|
||
set_option(SDL_ASSEMBLY "Enable assembly routines" ${SDL_ASSEMBLY_DEFAULT})
|
||
dep_option(SDL_AVX "Use AVX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||
dep_option(SDL_SSE "Use SSE assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||
dep_option(SDL_SSE2 "Use SSE2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||
dep_option(SDL_SSE3 "Use SSE3 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||
dep_option(SDL_MMX "Use MMX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
||
dep_option(SDL_ALTIVEC "Use Altivec assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_POWERPC32 OR SDL_CPU_POWERPC64" OFF)
|
||
dep_option(SDL_ARMSIMD "Use SIMD assembly blitters on ARM" OFF "SDL_ASSEMBLY;SDL_CPU_ARM32" OFF)
|
||
dep_option(SDL_ARMNEON "Use NEON assembly blitters on ARM" OFF "SDL_ASSEMBLY;SDL_CPU_ARM32" OFF)
|
||
dep_option(SDL_LSX "Use LSX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_LOONGARCH64" OFF)
|
||
dep_option(SDL_LASX "Use LASX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_LOONGARCH64" OFF)
|
||
|
||
set_option(SDL_LIBC "Use the system C library" ${SDL_LIBC_DEFAULT})
|
||
set_option(SDL_SYSTEM_ICONV "Use iconv() from system-installed libraries" ${SDL_SYSTEM_ICONV_DEFAULT})
|
||
set_option(SDL_GCC_ATOMICS "Use gcc builtin atomics" ${OPT_DEF_GCC_ATOMICS})
|
||
dep_option(SDL_DBUS "Enable D-Bus support" ON ${UNIX_SYS} OFF)
|
||
set_option(SDL_DISKAUDIO "Support the disk writer audio driver" ON)
|
||
set_option(SDL_DUMMYAUDIO "Support the dummy audio driver" ON)
|
||
set_option(SDL_DUMMYVIDEO "Use dummy video driver" ON)
|
||
dep_option(SDL_IBUS "Enable IBus support" ON ${UNIX_SYS} OFF)
|
||
set_option(SDL_OPENGL "Include OpenGL support" ON)
|
||
set_option(SDL_OPENGLES "Include OpenGL ES support" ON)
|
||
set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT})
|
||
dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF)
|
||
dep_option(SDL_OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF)
|
||
set_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS})
|
||
dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
|
||
set_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS})
|
||
dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF)
|
||
set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS})
|
||
dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF)
|
||
set_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS})
|
||
dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
|
||
set_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS})
|
||
dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF)
|
||
set_option(SDL_LIBSAMPLERATE "Use libsamplerate for audio rate conversion" ${UNIX_SYS})
|
||
dep_option(SDL_LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "SDL_LIBSAMPLERATE" OFF)
|
||
set_option(SDL_RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
|
||
set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_ENABLED_BY_DEFAULT})
|
||
set_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS})
|
||
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
|
||
set(SDL_X11_OPTIONS Xcursor Xdbe XInput Xfixes Xrandr Xscrnsaver XShape)
|
||
foreach(_SUB ${SDL_X11_OPTIONS})
|
||
string(TOUPPER "SDL_X11_${_SUB}" _OPT)
|
||
dep_option(${_OPT} "Enable ${_SUB} support" ON "SDL_X11" OFF)
|
||
endforeach()
|
||
set_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS})
|
||
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF)
|
||
dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" OFF)
|
||
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED" OFF)
|
||
dep_option(SDL_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "SDL_WAYLAND" OFF)
|
||
set_option(SDL_RPI "Use Raspberry Pi video driver" ${UNIX_SYS})
|
||
set_option(SDL_ROCKCHIP "Use ROCKCHIP Hardware Acceleration video driver" ${UNIX_SYS})
|
||
set_option(SDL_COCOA "Use Cocoa video driver" ${APPLE})
|
||
set_option(SDL_DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS})
|
||
set_option(SDL_XINPUT "Use Xinput for Windows" ${WINDOWS})
|
||
set_option(SDL_WASAPI "Use the Windows WASAPI audio driver" ${WINDOWS})
|
||
set_option(SDL_RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS})
|
||
set_option(SDL_RENDER_METAL "Enable the Metal render driver" ${APPLE})
|
||
set_option(SDL_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
|
||
dep_option(SDL_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF)
|
||
set_option(SDL_METAL "Enable Metal support" ${APPLE})
|
||
set_option(SDL_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS})
|
||
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM" OFF)
|
||
set_option(SDL_OFFSCREEN "Use offscreen video driver" ON)
|
||
option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF)
|
||
option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF)
|
||
set_option(SDL_HIDAPI "Enable the HIDAPI subsystem" ON)
|
||
dep_option(SDL_HIDAPI_LIBUSB "Use libusb for low level joystick drivers" OFF SDL_HIDAPI OFF)
|
||
dep_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON SDL_HIDAPI OFF)
|
||
dep_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON SDL_HIDAPI OFF)
|
||
set_option(SDL_LIBUDEV "Enable libudev support" ON)
|
||
set_option(SDL_ASAN "Use AddressSanitizer to detect memory errors" OFF)
|
||
option_string(SDL_VENDOR_INFO "Vendor name and/or version to add to SDL_REVISION" "")
|
||
set_option(SDL_CCACHE "Use Ccache to speed up build" OFF)
|
||
set_option(SDL_CLANG_TIDY "Run clang-tidy static analysis" OFF)
|
||
|
||
option(SDL_WERROR "Enable -Werror" OFF)
|
||
|
||
option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_ENABLED_BY_DEFAULT})
|
||
option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_ENABLED_BY_DEFAULT})
|
||
option(SDL_TEST "Build the SDL3_test library" ON)
|
||
|
||
# Apple Frameworks NEED a (shared) SDL3.framework for `#include <SDL3/xxx.h>` to work
|
||
cmake_dependent_option(SDL_FRAMEWORK "Build SDL libraries as Apple Framework" OFF "SDL_SHARED;APPLE" OFF)
|
||
|
||
dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" "${CMAKE_POSITION_INDEPENDENT_CODE}" "SDL_STATIC" OFF)
|
||
dep_option(SDL_TESTS "Build the test directory" OFF SDL_TEST OFF)
|
||
dep_option(SDL_INSTALL_TESTS "Install test-cases" OFF "NOT SDL_DISABLE_INSTALL;NOT SDL_FRAMEWORK" OFF)
|
||
|
||
set(HAVE_STATIC_PIC "${SDL_STATIC_PIC}")
|
||
|
||
if(SDL_HIDAPI)
|
||
if(HIDAPI_ONLY_LIBUSB)
|
||
set(SDL_HIDAPI_LIBUSB ON CACHE BOOL "" FORCE)
|
||
elseif(HIDAPI_SKIP_LIBUSB)
|
||
set(SDL_HIDAPI_LIBUSB OFF CACHE BOOL "" FORCE)
|
||
endif()
|
||
endif()
|
||
|
||
if(VITA)
|
||
set_option(VIDEO_VITA_PIB "Build with PSVita piglet gles2 support" OFF)
|
||
set_option(VIDEO_VITA_PVR "Build with PSVita PVR gles/gles2 support" OFF)
|
||
endif()
|
||
|
||
# General source files
|
||
file(GLOB SOURCE_FILES
|
||
${SDL3_SOURCE_DIR}/src/*.c
|
||
${SDL3_SOURCE_DIR}/src/atomic/*.c
|
||
${SDL3_SOURCE_DIR}/src/audio/*.c
|
||
${SDL3_SOURCE_DIR}/src/core/*.c
|
||
${SDL3_SOURCE_DIR}/src/cpuinfo/*.c
|
||
${SDL3_SOURCE_DIR}/src/dynapi/*.c
|
||
${SDL3_SOURCE_DIR}/src/events/*.c
|
||
${SDL3_SOURCE_DIR}/src/file/*.c
|
||
${SDL3_SOURCE_DIR}/src/joystick/*.c
|
||
${SDL3_SOURCE_DIR}/src/haptic/*.c
|
||
${SDL3_SOURCE_DIR}/src/hidapi/*.c
|
||
${SDL3_SOURCE_DIR}/src/libm/*.c
|
||
${SDL3_SOURCE_DIR}/src/locale/*.c
|
||
${SDL3_SOURCE_DIR}/src/misc/*.c
|
||
${SDL3_SOURCE_DIR}/src/power/*.c
|
||
${SDL3_SOURCE_DIR}/src/render/*.c
|
||
${SDL3_SOURCE_DIR}/src/render/*/*.c
|
||
${SDL3_SOURCE_DIR}/src/sensor/*.c
|
||
${SDL3_SOURCE_DIR}/src/stdlib/*.c
|
||
${SDL3_SOURCE_DIR}/src/thread/*.c
|
||
${SDL3_SOURCE_DIR}/src/timer/*.c
|
||
${SDL3_SOURCE_DIR}/src/video/*.c
|
||
${SDL3_SOURCE_DIR}/src/video/yuv2rgb/*.c)
|
||
|
||
|
||
set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1)
|
||
if(SDL_ASSERTIONS MATCHES "^(auto|)$")
|
||
# Do nada - use optimization settings to determine the assertion level
|
||
set(SDL_DEFAULT_ASSERT_LEVEL )
|
||
set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 0)
|
||
elseif(SDL_ASSERTIONS MATCHES "^(disabled|0)$")
|
||
set(SDL_DEFAULT_ASSERT_LEVEL 0)
|
||
elseif(SDL_ASSERTIONS MATCHES "^(release|1)$")
|
||
set(SDL_DEFAULT_ASSERT_LEVEL 1)
|
||
elseif(SDL_ASSERTIONS MATCHES "^(enabled|2)$")
|
||
set(SDL_DEFAULT_ASSERT_LEVEL 2)
|
||
elseif(SDL_ASSERTIONS MATCHES "^(paranoid|3)$")
|
||
set(SDL_DEFAULT_ASSERT_LEVEL 3)
|
||
else()
|
||
message_error("unknown assertion level")
|
||
endif()
|
||
set(HAVE_ASSERTIONS ${SDL_ASSERTIONS})
|
||
|
||
if(NOT SDL_BACKGROUNDING_SIGNAL STREQUAL "OFF")
|
||
target_compile_definitions(sdl-build-options INTERFACE "SDL_BACKGROUNDING_SIGNAL=${SDL_BACKGROUNDING_SIGNAL}")
|
||
endif()
|
||
|
||
if(NOT SDL_FOREGROUNDING_SIGNAL STREQUAL "OFF")
|
||
target_compile_definitions(sdl-build-options INTERFACE "SDL_FOREGROUNDING_SIGNAL=${SDL_FOREGROUNDING_SIGNAL}")
|
||
endif()
|
||
|
||
# Compiler option evaluation
|
||
if(USE_GCC OR USE_CLANG)
|
||
# Check for -Wall first, so later things can override pieces of it.
|
||
# Note: clang-cl treats -Wall as -Weverything (which is very loud),
|
||
# /W3 as -Wall, and /W4 as -Wall -Wextra. So: /W3 is enough.
|
||
check_c_compiler_flag(-Wall HAVE_GCC_WALL)
|
||
if(MSVC_CLANG)
|
||
target_compile_options(sdl-global-options INTERFACE "/W3")
|
||
elseif(HAVE_GCC_WALL)
|
||
target_compile_options(sdl-global-options INTERFACE "-Wall")
|
||
if(HAIKU)
|
||
target_compile_options(sdl-global-options INTERFACE "-Wno-multichar")
|
||
endif()
|
||
endif()
|
||
|
||
check_c_compiler_flag(-fno-strict-aliasing HAVE_GCC_NO_STRICT_ALIASING)
|
||
if(HAVE_GCC_NO_STRICT_ALIASING)
|
||
target_compile_options(sdl-global-options INTERFACE "-fno-strict-aliasing")
|
||
endif()
|
||
|
||
# command-line option ‘-Wdeclaration-after-statement’ is valid for C/ObjC but not for C++
|
||
check_c_compiler_flag(-Wdeclaration-after-statement HAVE_GCC_WDECLARATION_AFTER_STATEMENT)
|
||
if(HAVE_GCC_WDECLARATION_AFTER_STATEMENT)
|
||
if(SDL_WERROR)
|
||
check_c_compiler_flag(-Werror=declaration-after-statement HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT)
|
||
if(HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT)
|
||
if(CMAKE_VERSION VERSION_LESS 3.3)
|
||
target_compile_options(sdl-global-options INTERFACE "-Werror=declaration-after-statement")
|
||
else()
|
||
target_compile_options(sdl-global-options INTERFACE "$<$<COMPILE_LANGUAGE:C>:-Werror=declaration-after-statement>")
|
||
if(CMAKE_OBJC_COMPILER)
|
||
target_compile_options(sdl-global-options INTERFACE "$<$<COMPILE_LANGUAGE:OBJC>:-Werror=declaration-after-statement>")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
endif()
|
||
if(CMAKE_VERSION VERSION_LESS 3.3)
|
||
target_compile_options(sdl-global-options INTERFACE "-Wdeclaration-after-statement")
|
||
else()
|
||
target_compile_options(sdl-global-options INTERFACE "$<$<COMPILE_LANGUAGE:C>:-Wdeclaration-after-statement>")
|
||
if(CMAKE_OBJC_COMPILER)
|
||
target_compile_options(sdl-global-options INTERFACE "$<$<COMPILE_LANGUAGE:OBJC>:-Wdeclaration-after-statement>")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
check_c_compiler_flag(-Wdocumentation HAVE_GCC_WDOCUMENTATION)
|
||
if(HAVE_GCC_WDOCUMENTATION)
|
||
if(SDL_WERROR)
|
||
check_c_compiler_flag(-Werror=documentation HAVE_GCC_WERROR_DOCUMENTATION)
|
||
if(HAVE_GCC_WERROR_DOCUMENTATION)
|
||
target_compile_options(sdl-global-options INTERFACE "-Werror=documentation")
|
||
endif()
|
||
endif()
|
||
target_compile_options(sdl-global-options INTERFACE "-Wdocumentation")
|
||
endif()
|
||
|
||
check_c_compiler_flag(-Wdocumentation-unknown-command HAVE_GCC_WDOCUMENTATION_UNKNOWN_COMMAND)
|
||
if(HAVE_GCC_WDOCUMENTATION_UNKNOWN_COMMAND)
|
||
if(SDL_WERROR)
|
||
check_c_compiler_flag(-Werror=documentation-unknown-command HAVE_GCC_WERROR_DOCUMENTATION_UNKNOWN_COMMAND)
|
||
if(HAVE_GCC_WERROR_DOCUMENTATION_UNKNOWN_COMMAND)
|
||
target_compile_options(sdl-global-options INTERFACE "-Werror=documentation-unknown-command")
|
||
endif()
|
||
endif()
|
||
target_compile_options(sdl-global-options INTERFACE "-Wdocumentation-unknown-command")
|
||
endif()
|
||
|
||
check_c_compiler_flag(-fcomment-block-commands=threadsafety HAVE_GCC_COMMENT_BLOCK_COMMANDS)
|
||
if(HAVE_GCC_COMMENT_BLOCK_COMMANDS)
|
||
target_compile_options(sdl-global-options INTERFACE "-fcomment-block-commands=threadsafety")
|
||
else()
|
||
check_c_compiler_flag(/clang:-fcomment-block-commands=threadsafety HAVE_CLANG_COMMENT_BLOCK_COMMANDS)
|
||
if(HAVE_CLANG_COMMENT_BLOCK_COMMANDS)
|
||
target_compile_options(sdl-global-options INTERFACE "/clang:-fcomment-block-commands=threadsafety")
|
||
endif()
|
||
endif()
|
||
|
||
if(DEPENDENCY_TRACKING)
|
||
check_c_source_compiles("
|
||
#if !defined(__GNUC__) || __GNUC__ < 3
|
||
#error Dependency tracking requires GCC 3.0 or newer
|
||
#endif
|
||
int main(int argc, char **argv) { return 0; }" HAVE_DEPENDENCY_TRACKING)
|
||
endif()
|
||
|
||
if(SDL_GCC_ATOMICS)
|
||
check_c_source_compiles("int main(int argc, char **argv) {
|
||
int a;
|
||
void *x, *y, *z;
|
||
__sync_lock_test_and_set(&a, 4);
|
||
__sync_lock_test_and_set(&x, y);
|
||
__sync_fetch_and_add(&a, 1);
|
||
__sync_bool_compare_and_swap(&a, 5, 10);
|
||
__sync_bool_compare_and_swap(&x, y, z);
|
||
return 0; }" HAVE_GCC_ATOMICS)
|
||
if(NOT HAVE_GCC_ATOMICS)
|
||
check_c_source_compiles("int main(int argc, char **argv) {
|
||
int a;
|
||
__sync_lock_test_and_set(&a, 1);
|
||
__sync_lock_release(&a);
|
||
return 0; }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
|
||
endif()
|
||
endif()
|
||
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -fvisibility=hidden -Werror")
|
||
check_c_source_compiles("
|
||
#if !defined(__GNUC__) || __GNUC__ < 4
|
||
#error SDL only uses visibility attributes in GCC 4 or newer
|
||
#endif
|
||
__attribute__((visibility(\"default\"))) int foo(void);
|
||
__attribute__((visibility(\"hidden\"))) int bar(void);
|
||
int foo(void) { return 0; }
|
||
int bar(void) { return 1; }
|
||
int main(void) { return 0; }" HAVE_GCC_FVISIBILITY)
|
||
cmake_pop_check_state()
|
||
|
||
check_c_compiler_flag(-Wshadow HAVE_GCC_WSHADOW)
|
||
if(HAVE_GCC_WSHADOW)
|
||
target_compile_options(sdl-global-options INTERFACE "-Wshadow")
|
||
endif()
|
||
|
||
if(APPLE)
|
||
cmake_push_check_state()
|
||
# FIXME: don't use deprecated declarations
|
||
check_c_compiler_flag(-Wno-error=deprecated-declarations HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
|
||
if(HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
|
||
target_compile_options(sdl-build-options INTERFACE "-Wno-error=deprecated-declarations")
|
||
endif()
|
||
cmake_pop_check_state()
|
||
|
||
if(CMAKE_VERSION VERSION_LESS "3.6")
|
||
target_link_libraries(sdl-shared-build-options INTERFACE "-Wl,-compatibility_version,${SDL_DYLIB_COMPAT_VERSION}")
|
||
target_link_libraries(sdl-shared-build-options INTERFACE "-Wl,-current_version,${SDL_DYLIB_CURRENT_VERSION}")
|
||
endif()
|
||
elseif(NOT OPENBSD)
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -Wl,--no-undefined")
|
||
check_c_compiler_flag("" HAVE_NO_UNDEFINED)
|
||
cmake_pop_check_state()
|
||
if(HAVE_NO_UNDEFINED AND NOT (USE_CLANG AND WINDOWS))
|
||
target_link_libraries(sdl-shared-build-options INTERFACE "-Wl,--no-undefined")
|
||
endif()
|
||
endif()
|
||
|
||
if(MINGW)
|
||
# See if GCC's -gdwarf-4 is supported
|
||
# See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=101377 for why this is needed on Windows
|
||
cmake_push_check_state()
|
||
check_c_compiler_flag("-gdwarf-4" HAVE_GDWARF_4)
|
||
if(HAVE_GDWARF_4)
|
||
target_compile_options(sdl-global-options INTERFACE "-gdwarf-4")
|
||
endif()
|
||
cmake_pop_check_state()
|
||
endif()
|
||
|
||
# Force color diagnostics when one of these conditions are met
|
||
if(DEFINED ENV{CI} OR DEFINED ENV{USE_CCACHE} OR CMAKE_GENERATOR MATCHES Ninja)
|
||
if(EMSCRIPTEN OR (USE_GCC AND NOT CMAKE_C_COMPILER_VERSION VERSION_LESS 4.9))
|
||
target_compile_options(sdl-global-options INTERFACE -fdiagnostics-color=always)
|
||
elseif(USE_CLANG AND NOT CMAKE_C_COMPILER_ID MATCHES AppleClang)
|
||
target_compile_options(sdl-global-options INTERFACE -fcolor-diagnostics)
|
||
endif()
|
||
endif()
|
||
endif()
|
||
if(MSVC)
|
||
target_compile_definitions(sdl-build-options INTERFACE "_CRT_SECURE_NO_DEPRECATE")
|
||
target_compile_definitions(sdl-build-options INTERFACE "_CRT_NONSTDC_NO_DEPRECATE")
|
||
target_compile_definitions(sdl-build-options INTERFACE "_CRT_SECURE_NO_WARNINGS")
|
||
|
||
# CET support was added in VS 16.7
|
||
if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64")
|
||
target_link_libraries(sdl-shared-build-options INTERFACE "-CETCOMPAT")
|
||
endif()
|
||
endif()
|
||
|
||
if(CMAKE_C_COMPILER_ID STREQUAL "MSVC")
|
||
# Due to a limitation of Microsoft's LTO implementation, LTO must be disabled for memcpy and memset.
|
||
# The same applies to various functions normally belonging in the C library (for x86 architecture).
|
||
set_property(SOURCE src/stdlib/SDL_mslibc.c APPEND_STRING PROPERTY COMPILE_FLAGS " /GL-")
|
||
endif()
|
||
|
||
if(SDL_ASSEMBLY)
|
||
set(HAVE_ASSEMBLY TRUE)
|
||
|
||
if(SDL_MMX)
|
||
cmake_push_check_state()
|
||
if(USE_GCC OR USE_CLANG)
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mmmx")
|
||
endif()
|
||
check_c_source_compiles("
|
||
#include <mmintrin.h>
|
||
void ints_add(int *dest, int *a, int *b, unsigned size) {
|
||
for (; size >= 2; size -= 2, dest += 2, a += 2, b += 2) {
|
||
*(__m64*)dest = _mm_add_pi32(*(__m64*)a, *(__m64*)b);
|
||
}
|
||
}
|
||
int main(int argc, char *argv[]) {
|
||
ints_add((int*)0, (int*)0, (int*)0, 0);
|
||
return 0;
|
||
}" COMPILER_SUPPORTS_MMX)
|
||
cmake_pop_check_state()
|
||
if(COMPILER_SUPPORTS_MMX)
|
||
set(HAVE_MMX TRUE)
|
||
endif()
|
||
endif()
|
||
if(SDL_SSE)
|
||
cmake_push_check_state()
|
||
if(USE_GCC OR USE_CLANG)
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -msse")
|
||
endif()
|
||
check_c_source_compiles("
|
||
#include <xmmintrin.h>
|
||
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
||
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
||
_mm_storeu_ps(dest, _mm_add_ps(_mm_loadu_ps(a), _mm_loadu_ps (b)));
|
||
}
|
||
}
|
||
int main(int argc, char **argv) {
|
||
floats_add((float*)0, (float*)0, (float*)0, 0);
|
||
return 0;
|
||
}" COMPILER_SUPPORTS_SSE)
|
||
cmake_pop_check_state()
|
||
if(COMPILER_SUPPORTS_SSE)
|
||
set(HAVE_SSE TRUE)
|
||
endif()
|
||
endif()
|
||
if(SDL_SSE2)
|
||
cmake_push_check_state()
|
||
if(USE_GCC OR USE_CLANG)
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -msse2")
|
||
endif()
|
||
check_c_source_compiles("
|
||
#include <emmintrin.h>
|
||
void doubles_add(double *dest, double *a, double *b, unsigned size) {
|
||
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
||
_mm_store_pd(dest, _mm_add_pd(_mm_loadu_pd(a), _mm_loadu_pd(b)));
|
||
}
|
||
}
|
||
int main(int argc, char **argv) {
|
||
doubles_add((double*)0, (double*)0, (double*)0, 0);
|
||
return 0;
|
||
}" COMPILER_SUPPORTS_SSE2)
|
||
cmake_pop_check_state()
|
||
if(COMPILER_SUPPORTS_SSE2)
|
||
set(HAVE_SSE2 TRUE)
|
||
endif()
|
||
endif()
|
||
if(SDL_AVX)
|
||
cmake_push_check_state()
|
||
if(USE_GCC OR USE_CLANG)
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mavx")
|
||
endif()
|
||
check_c_source_compiles("
|
||
#include <immintrin.h>
|
||
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
||
for (; size >= 8; size -= 8, dest += 8, a += 8, b += 8) {
|
||
_mm256_storeu_ps(dest, _mm256_add_ps(_mm256_loadu_ps(a), _mm256_loadu_ps(b)));
|
||
}
|
||
}
|
||
int main(int argc, char **argv) {
|
||
floats_add((float*)0, (float*)0, (float*)0, 0);
|
||
return 0;
|
||
}" COMPILER_SUPPORTS_AVX)
|
||
cmake_pop_check_state()
|
||
if(COMPILER_SUPPORTS_AVX)
|
||
set(HAVE_AVX TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(USE_GCC OR USE_CLANG)
|
||
# TODO: Those all seem to be quite GCC specific - needs to be
|
||
# reworked for better compiler support
|
||
|
||
if(SDL_SSE3)
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -msse3")
|
||
check_c_source_compiles("
|
||
#ifdef __MINGW32__
|
||
#include <_mingw.h>
|
||
#ifdef __MINGW64_VERSION_MAJOR
|
||
#include <intrin.h>
|
||
#else
|
||
#include <pmmintrin.h>
|
||
#endif
|
||
#else
|
||
#include <pmmintrin.h>
|
||
#endif
|
||
#ifndef __SSE3__
|
||
#error Assembler CPP flag not enabled
|
||
#endif
|
||
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_SSE3)
|
||
cmake_pop_check_state()
|
||
if(COMPILER_SUPPORTS_SSE3)
|
||
set(HAVE_SSE3 TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_ALTIVEC)
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -maltivec")
|
||
check_c_source_compiles("
|
||
#include <altivec.h>
|
||
vector unsigned int vzero() {
|
||
return vec_splat_u32(0);
|
||
}
|
||
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_ALTIVEC)
|
||
cmake_pop_check_state()
|
||
if(COMPILER_SUPPORTS_ALTIVEC)
|
||
set(HAVE_ALTIVEC TRUE)
|
||
set(SDL_ALTIVEC_BLITTERS 1)
|
||
target_compile_options(sdl-build-options INTERFACE "-maltivec")
|
||
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/SDL_blit_N.c" APPEND PROPERTY COMPILE_DEFINITIONS "SDL_ENABLE_ALTIVEC")
|
||
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/SDL_blit_N.c" APPEND PROPERTY SKIP_PRECOMPILE_HEADERS 1)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_LSX)
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mlsx")
|
||
check_c_source_compiles("
|
||
#ifndef __loongarch_sx
|
||
#error Assembler CPP flag not enabled
|
||
#endif
|
||
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_LSX)
|
||
check_include_file("lsxintrin.h" HAVE_LSXINTRIN_H)
|
||
cmake_pop_check_state()
|
||
|
||
if(COMPILER_SUPPORTS_LSX AND HAVE_LSXINTRIN_H)
|
||
target_compile_options(sdl-build-options INTERFACE "-mlsx")
|
||
set(HAVE_LSX TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_LASX)
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mlasx")
|
||
check_c_source_compiles("
|
||
#ifndef __loongarch_asx
|
||
#error Assembler CPP flag not enabled
|
||
#endif
|
||
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_LASX)
|
||
check_include_file("lasxintrin.h" HAVE_LASXINTRIN_H)
|
||
cmake_pop_check_state()
|
||
if(COMPILER_SUPPORTS_LASX AND HAVE_LASXINTRIN_H)
|
||
target_compile_options(sdl-build-options INTERFACE "-mlasx")
|
||
set(HAVE_LASX TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_ARMSIMD)
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
|
||
list(APPEND CMAKE_REQUIRED_LINK_OPTIONS -x none)
|
||
check_c_source_compiles("
|
||
.text
|
||
.arch armv6
|
||
.object_arch armv4
|
||
.arm
|
||
.altmacro
|
||
#ifndef __ARM_EABI__
|
||
#error EABI is required (to be sure that calling conventions are compatible)
|
||
#endif
|
||
main:
|
||
.global main
|
||
pld [r0]
|
||
uqadd8 r0, r0, r0
|
||
" ARMSIMD_FOUND)
|
||
cmake_pop_check_state()
|
||
|
||
if(ARMSIMD_FOUND)
|
||
set(HAVE_ARMSIMD TRUE)
|
||
set(SDL_ARM_SIMD_BLITTERS 1)
|
||
enable_language(ASM)
|
||
file(GLOB ARMSIMD_SOURCES ${SDL3_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S)
|
||
list(APPEND SOURCE_FILES ${ARMSIMD_SOURCES})
|
||
set_property(SOURCE ${ARMSIMD_SOURCES} APPEND PROPERTY COMPILE_OPTIONS -x assembler-with-cpp)
|
||
set(WARN_ABOUT_ARM_SIMD_ASM_MIT TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_ARMNEON)
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
|
||
list(APPEND CMAKE_REQUIRED_LINK_OPTIONS -x none)
|
||
check_c_source_compiles("
|
||
.text
|
||
.fpu neon
|
||
.arch armv7a
|
||
.object_arch armv4
|
||
.eabi_attribute 10, 0
|
||
.arm
|
||
.altmacro
|
||
#ifndef __ARM_EABI__
|
||
#error EABI is required (to be sure that calling conventions are compatible)
|
||
#endif
|
||
main:
|
||
.global main
|
||
pld [r0]
|
||
vmovn.u16 d0, q0
|
||
" ARMNEON_FOUND)
|
||
cmake_pop_check_state()
|
||
|
||
if(ARMNEON_FOUND)
|
||
set(HAVE_ARMNEON TRUE)
|
||
set(SDL_ARM_NEON_BLITTERS 1)
|
||
enable_language(ASM)
|
||
file(GLOB ARMNEON_SOURCES ${SDL3_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S)
|
||
list(APPEND SOURCE_FILES ${ARMNEON_SOURCES})
|
||
set_property(SOURCE ${ARMNEON_SOURCES} APPEND PROPERTY COMPILE_OPTIONS -x assembler-with-cpp)
|
||
set(WARN_ABOUT_ARM_NEON_ASM_MIT TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
elseif(MSVC_VERSION GREATER 1500)
|
||
# for MSVC - right now it is always activated
|
||
if(SDL_SSE3)
|
||
# TODO: SDL_cpuinfo.h needs to support the user's configuration wish
|
||
set(HAVE_SSE3 TRUE)
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
if(NOT HAVE_MMX)
|
||
set(SDL_DISABLE_MMX 1)
|
||
endif()
|
||
|
||
if(NOT HAVE_SSE)
|
||
set(SDL_DISABLE_SSE 1)
|
||
endif()
|
||
|
||
if(NOT HAVE_SSE2)
|
||
set(SDL_DISABLE_SSE2 1)
|
||
endif()
|
||
|
||
if(NOT HAVE_SSE3)
|
||
set(SDL_DISABLE_SSE3 1)
|
||
endif()
|
||
|
||
if(NOT HAVE_AVX)
|
||
set(SDL_DISABLE_AVX 1)
|
||
endif()
|
||
|
||
if(NOT HAVE_LSX)
|
||
set(SDL_DISABLE_LSX 1)
|
||
endif()
|
||
|
||
if(NOT HAVE_LASX)
|
||
set(SDL_DISABLE_LASX 1)
|
||
endif()
|
||
|
||
if(NOT HAVE_ARMNEON)
|
||
set(SDL_DISABLE_NEON 1)
|
||
endif()
|
||
|
||
# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define
|
||
# anything.
|
||
if(SDL_LIBC)
|
||
if(WINDOWS AND NOT MINGW)
|
||
set(HAVE_LIBC TRUE)
|
||
check_include_file(stdint.h HAVE_STDINT_H)
|
||
foreach(_HEADER stdio.h string.h wchar.h ctype.h math.h limits.h)
|
||
string(TOUPPER "HAVE_${_HEADER}" _UPPER)
|
||
string(REPLACE "." "_" _HAVE_H ${_UPPER})
|
||
set(${_HAVE_H} 1)
|
||
endforeach()
|
||
set(HAVE_SIGNAL_H 1)
|
||
foreach(_FN
|
||
malloc calloc realloc free bsearch qsort abs memset memcpy memmove memcmp
|
||
wcslen _wcsdup wcsdup wcsstr wcscmp wcsncmp _wcsicmp _wcsnicmp
|
||
strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
|
||
_ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
|
||
_stricmp _strnicmp sscanf
|
||
acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf
|
||
copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf
|
||
log logf log10 log10f lround lroundf modf modff pow powf round roundf
|
||
scalbn scalbnf sin sinf sqrt sqrtf tan tanf trunc truncf)
|
||
string(TOUPPER ${_FN} _UPPER)
|
||
set(HAVE_${_UPPER} 1)
|
||
endforeach()
|
||
set(HAVE_ALLOCA 1)
|
||
else()
|
||
set(HAVE_LIBC TRUE)
|
||
set(headers_to_check
|
||
ctype.h
|
||
float.h
|
||
iconv.h
|
||
inttypes.h
|
||
limits.h
|
||
malloc.h
|
||
math.h
|
||
memory.h
|
||
signal.h
|
||
stdarg.h
|
||
stddef.h
|
||
stdint.h
|
||
stdio.h
|
||
stdlib.h
|
||
string.h
|
||
strings.h
|
||
sys/types.h
|
||
wchar.h
|
||
)
|
||
if(NOT EMSCRIPTEN)
|
||
list(APPEND headers_to_check libunwind.h)
|
||
endif()
|
||
foreach(_HEADER ${headers_to_check})
|
||
string(TOUPPER "${_HEADER}" HEADER_IDENTIFIER)
|
||
string(REGEX REPLACE "[./]" "_" HEADER_IDENTIFIER "${HEADER_IDENTIFIER}")
|
||
set(LIBC_HAS_VAR "LIBC_HAS_${HEADER_IDENTIFIER}")
|
||
check_include_file("${_HEADER}" "${LIBC_HAS_VAR}")
|
||
set(HAVE_${HEADER_IDENTIFIER} ${${LIBC_HAS_VAR}})
|
||
endforeach()
|
||
check_include_file(linux/input.h HAVE_LINUX_INPUT_H)
|
||
|
||
set(STDC_HEADER_NAMES "stddef.h;stdarg.h;stdlib.h;string.h;stdio.h;wchar.h;float.h")
|
||
# TODO: refine the mprotect check
|
||
check_c_source_compiles("#include <sys/types.h>
|
||
#include <sys/mman.h>
|
||
int main(void) { return 0; }" HAVE_MPROTECT)
|
||
foreach(_FN
|
||
strtod malloc calloc realloc free getenv setenv putenv unsetenv
|
||
bsearch qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat
|
||
_strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r
|
||
itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull
|
||
atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp strcasestr
|
||
wcscmp _wcsdup wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr
|
||
wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp
|
||
sscanf vsscanf vsnprintf fopen64 fseeko fseeko64 _Exit
|
||
)
|
||
string(TOUPPER ${_FN} _UPPER)
|
||
set(LIBC_HAS_VAR "LIBC_HAS_${_UPPER}")
|
||
check_symbol_exists("${_FN}" "${STDC_HEADER_NAMES}" ${LIBC_HAS_VAR})
|
||
set(HAVE_${_UPPER} ${${LIBC_HAS_VAR}})
|
||
endforeach()
|
||
|
||
check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION)
|
||
check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP)
|
||
check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP)
|
||
check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF)
|
||
check_symbol_exists(sysctlbyname "sys/types.h;sys/sysctl.h" HAVE_SYSCTLBYNAME)
|
||
check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL)
|
||
check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO)
|
||
check_symbol_exists(poll "poll.h" HAVE_POLL)
|
||
|
||
check_library_exists(m pow "" HAVE_LIBM)
|
||
if(HAVE_LIBM)
|
||
cmake_push_check_state()
|
||
list(APPEND CMAKE_REQUIRED_LIBRARIES m)
|
||
endif()
|
||
foreach(_FN
|
||
atan atan2 atanf atan2f ceil ceilf copysign copysignf cos cosf
|
||
exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f
|
||
lround lroundf pow powf round roundf scalbn scalbnf sin sinf sqrt
|
||
sqrtf tan tanf acos acosf asin asinf trunc truncf)
|
||
string(TOUPPER ${_FN} _UPPER)
|
||
set(LIBC_HASVAR "LIBC_HAS_${_UPPER}")
|
||
check_symbol_exists("${_FN}" "math.h" ${LIBC_HASVAR})
|
||
set(HAVE_${_UPPER} ${${LIBC_HASVAR}})
|
||
endforeach()
|
||
if(HAVE_LIBM)
|
||
cmake_pop_check_state()
|
||
if(NOT VITA)
|
||
list(APPEND SDL_EXTRA_LIBS m)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_SYSTEM_ICONV)
|
||
check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
|
||
if(HAVE_LIBICONV)
|
||
list(APPEND SDL_EXTRA_LIBS iconv)
|
||
set(HAVE_ICONV 1)
|
||
set(HAVE_SYSTEM_ICONV TRUE)
|
||
else()
|
||
check_library_exists(c iconv_open "" HAVE_BUILTIN_ICONV)
|
||
if(HAVE_BUILTIN_ICONV)
|
||
set(HAVE_ICONV 1)
|
||
set(HAVE_SYSTEM_ICONV TRUE)
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
if(NOT APPLE)
|
||
check_include_file(alloca.h HAVE_ALLOCA_H)
|
||
check_symbol_exists(alloca "alloca.h" HAVE_ALLOCA1)
|
||
check_symbol_exists(alloca "stdlib.h" HAVE_ALLOCA2)
|
||
check_symbol_exists(alloca "malloc.h" HAVE_ALLOCA3)
|
||
if(HAVE_ALLOCA1 OR HAVE_ALLOCA2 OR HAVE_ALLOCA3)
|
||
set(HAVE_ALLOCA 1)
|
||
endif()
|
||
else()
|
||
set(HAVE_ALLOCA_H 1)
|
||
set(HAVE_ALLOCA 1)
|
||
endif()
|
||
|
||
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
|
||
endif()
|
||
else()
|
||
set(headers
|
||
stdarg.h
|
||
stddef.h
|
||
stdint.h
|
||
)
|
||
foreach(_HEADER ${headers})
|
||
string(TOUPPER "${_HEADER}" HEADER_IDENTIFIER)
|
||
string(REGEX REPLACE "[./]" "_" HEADER_IDENTIFIER "${HEADER_IDENTIFIER}")
|
||
set(LIBC_HAS_VAR "LIBC_HAS_${HEADER_IDENTIFIER}")
|
||
check_include_file("${_HEADER}" "${LIBC_HAS_VAR}")
|
||
set(HAVE_${HEADER_IDENTIFIER} ${${LIBC_HAS_VAR}})
|
||
endforeach()
|
||
endif()
|
||
|
||
|
||
# Enable/disable various subsystems of the SDL library
|
||
foreach(_SUB ${SDL_SUBSYSTEMS})
|
||
string(TOUPPER ${_SUB} _OPT)
|
||
if(NOT SDL_${_OPT})
|
||
set(SDL_${_OPT}_DISABLED 1)
|
||
endif()
|
||
endforeach()
|
||
if(SDL_HAPTIC)
|
||
if(NOT SDL_JOYSTICK)
|
||
# Haptic requires some private functions from the joystick subsystem.
|
||
message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
|
||
endif()
|
||
endif()
|
||
|
||
|
||
# General SDL subsystem options, valid for all platforms
|
||
if(SDL_AUDIO)
|
||
# CheckDummyAudio/CheckDiskAudio - valid for all platforms
|
||
if(SDL_DUMMYAUDIO)
|
||
set(SDL_AUDIO_DRIVER_DUMMY 1)
|
||
file(GLOB DUMMYAUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${DUMMYAUDIO_SOURCES})
|
||
set(HAVE_DUMMYAUDIO TRUE)
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
if(SDL_DISKAUDIO)
|
||
set(SDL_AUDIO_DRIVER_DISK 1)
|
||
file(GLOB DISKAUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/disk/*.c)
|
||
list(APPEND SOURCE_FILES ${DISKAUDIO_SOURCES})
|
||
set(HAVE_DISKAUDIO TRUE)
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(UNIX OR APPLE)
|
||
# Relevant for Unix/Darwin only
|
||
set(DYNAPI_NEEDS_DLOPEN 1)
|
||
CheckDLOPEN()
|
||
if(SDL_LOADSO AND HAVE_DLOPEN)
|
||
set(SDL_LOADSO_DLOPEN 1)
|
||
file(GLOB DLOPEN_SOURCES ${SDL3_SOURCE_DIR}/src/loadso/dlopen/*.c)
|
||
list(APPEND SOURCE_FILES ${DLOPEN_SOURCES})
|
||
set(HAVE_SDL_LOADSO TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(UNIX OR APPLE OR HAIKU OR RISCOS)
|
||
CheckO_CLOEXEC()
|
||
endif()
|
||
|
||
if(SDL_JOYSTICK)
|
||
if(SDL_VIRTUAL_JOYSTICK)
|
||
set(HAVE_VIRTUAL_JOYSTICK TRUE)
|
||
set(SDL_JOYSTICK_VIRTUAL 1)
|
||
file(GLOB JOYSTICK_VIRTUAL_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/virtual/*.c)
|
||
list(APPEND SOURCE_FILES ${JOYSTICK_VIRTUAL_SOURCES})
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_VIDEO)
|
||
if(SDL_DUMMYVIDEO)
|
||
set(SDL_VIDEO_DRIVER_DUMMY 1)
|
||
file(GLOB VIDEO_DUMMY_SOURCES ${SDL3_SOURCE_DIR}/src/video/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${VIDEO_DUMMY_SOURCES})
|
||
set(HAVE_DUMMYVIDEO TRUE)
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
# Platform-specific options and settings
|
||
if(ANDROID)
|
||
file(GLOB ANDROID_CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_CORE_SOURCES} ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
|
||
set_property(SOURCE "${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement")
|
||
|
||
if(SDL_MISC)
|
||
file(GLOB ANDROID_MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_MISC_SOURCES})
|
||
set(HAVE_SDL_MISC TRUE)
|
||
endif()
|
||
|
||
# SDL_spinlock.c Needs to be compiled in ARM mode.
|
||
# There seems to be no better way currently to set the ARM mode.
|
||
# see: https://issuetracker.google.com/issues/62264618
|
||
# Another option would be to set ARM mode to all compiled files
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -Werror=unused-command-line-argument")
|
||
check_c_compiler_flag(-marm HAVE_ARM_MODE)
|
||
cmake_pop_check_state()
|
||
if(HAVE_ARM_MODE)
|
||
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm")
|
||
set_source_files_properties(src/atomic/SDL_spinlock.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1)
|
||
endif()
|
||
|
||
if(SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_ANDROID 1)
|
||
file(GLOB ANDROID_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_AUDIO_SOURCES})
|
||
|
||
set(SDL_AUDIO_DRIVER_OPENSLES 1)
|
||
file(GLOB OPENSLES_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/openslES/*.c)
|
||
list(APPEND SOURCE_FILES ${OPENSLES_AUDIO_SOURCES})
|
||
|
||
list(APPEND SDL_EXTRA_LIBS ${ANDROID_DL_LIBRARY} OpenSLES)
|
||
|
||
set(SDL_AUDIO_DRIVER_AAUDIO 1)
|
||
file(GLOB AAUDIO_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/aaudio/*.c)
|
||
list(APPEND SOURCE_FILES ${AAUDIO_AUDIO_SOURCES})
|
||
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_ANDROID 1)
|
||
file(GLOB ANDROID_FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
if(SDL_HAPTIC)
|
||
set(SDL_HAPTIC_ANDROID 1)
|
||
file(GLOB ANDROID_HAPTIC_SOURCES ${SDL3_SOURCE_DIR}/src/haptic/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_HAPTIC_SOURCES})
|
||
set(HAVE_SDL_HAPTIC TRUE)
|
||
endif()
|
||
if(SDL_HIDAPI)
|
||
CheckHIDAPI()
|
||
endif()
|
||
if(SDL_JOYSTICK)
|
||
set(SDL_JOYSTICK_ANDROID 1)
|
||
file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/android/*.c ${SDL3_SOURCE_DIR}/src/joystick/steam/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
if(SDL_LOADSO)
|
||
set(SDL_LOADSO_DLOPEN 1)
|
||
file(GLOB LOADSO_SOURCES ${SDL3_SOURCE_DIR}/src/loadso/dlopen/*.c)
|
||
list(APPEND SOURCE_FILES ${LOADSO_SOURCES})
|
||
set(HAVE_SDL_LOADSO TRUE)
|
||
endif()
|
||
if(SDL_POWER)
|
||
set(SDL_POWER_ANDROID 1)
|
||
file(GLOB ANDROID_POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_POWER_SOURCES})
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
if(SDL_LOCALE)
|
||
file(GLOB ANDROID_LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_LOCALE_SOURCES})
|
||
set(HAVE_SDL_LOCALE TRUE)
|
||
endif()
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_UNIX 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif()
|
||
if(SDL_SENSOR)
|
||
set(SDL_SENSOR_ANDROID 1)
|
||
set(HAVE_SDL_SENSORS TRUE)
|
||
file(GLOB ANDROID_SENSOR_SOURCES ${SDL3_SOURCE_DIR}/src/sensor/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_SENSOR_SOURCES})
|
||
endif()
|
||
if(SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_ANDROID 1)
|
||
file(GLOB ANDROID_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/android/*.c)
|
||
list(APPEND SOURCE_FILES ${ANDROID_VIDEO_SOURCES})
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
|
||
# Core stuff
|
||
# find_library(ANDROID_DL_LIBRARY dl)
|
||
# FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929
|
||
list(APPEND SDL_EXTRA_LIBS dl log android)
|
||
target_compile_definitions(sdl-build-options INTERFACE "GL_GLEXT_PROTOTYPES")
|
||
|
||
#enable gles
|
||
if(SDL_OPENGLES)
|
||
set(SDL_VIDEO_OPENGL_EGL 1)
|
||
set(HAVE_OPENGLES TRUE)
|
||
set(SDL_VIDEO_OPENGL_ES 1)
|
||
set(SDL_VIDEO_OPENGL_ES2 1)
|
||
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
||
|
||
list(APPEND SDL_EXTRA_LIBS GLESv1_CM GLESv2)
|
||
endif()
|
||
|
||
if(SDL_VULKAN)
|
||
CHECK_C_SOURCE_COMPILES("
|
||
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||
#error Vulkan doesn't work on this configuration
|
||
#endif
|
||
int main(int argc, char **argv) { return 0; }
|
||
" VULKAN_PASSED_ANDROID_CHECKS)
|
||
if(VULKAN_PASSED_ANDROID_CHECKS)
|
||
set(SDL_VIDEO_VULKAN 1)
|
||
set(HAVE_VULKAN TRUE)
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
CheckPTHREAD()
|
||
if(SDL_CLOCK_GETTIME)
|
||
set(HAVE_CLOCK_GETTIME 1)
|
||
endif()
|
||
|
||
elseif(EMSCRIPTEN)
|
||
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
|
||
# project. Uncomment at will for verbose cross-compiling -I/../ path info.
|
||
target_compile_options(sdl-build-options INTERFACE "-Wno-warn-absolute-paths")
|
||
|
||
if(SDL_MISC)
|
||
file(GLOB EMSRIPTEN_MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/emscripten/*.c)
|
||
list(APPEND SOURCE_FILES ${EMSRIPTEN_MISC_SOURCES})
|
||
set(HAVE_SDL_MISC TRUE)
|
||
endif()
|
||
if(SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
|
||
file(GLOB EM_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/emscripten/*.c)
|
||
list(APPEND SOURCE_FILES ${EM_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_EMSCRIPTEN 1)
|
||
file(GLOB EM_FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/emscripten/*.c)
|
||
list(APPEND SOURCE_FILES ${EM_FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
if(SDL_JOYSTICK)
|
||
set(SDL_JOYSTICK_EMSCRIPTEN 1)
|
||
file(GLOB EM_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/emscripten/*.c)
|
||
list(APPEND SOURCE_FILES ${EM_JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
if(SDL_POWER)
|
||
set(SDL_POWER_EMSCRIPTEN 1)
|
||
file(GLOB EM_POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/emscripten/*.c)
|
||
list(APPEND SOURCE_FILES ${EM_POWER_SOURCES})
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
if(SDL_LOCALE)
|
||
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/emscripten/*.c)
|
||
list(APPEND SOURCE_FILES ${LOCALE_SOURCES})
|
||
set(HAVE_SDL_LOCALE TRUE)
|
||
endif()
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_UNIX 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
|
||
if(SDL_CLOCK_GETTIME)
|
||
set(HAVE_CLOCK_GETTIME 1)
|
||
endif()
|
||
endif()
|
||
if(SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
|
||
file(GLOB EM_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/emscripten/*.c)
|
||
list(APPEND SOURCE_FILES ${EM_VIDEO_SOURCES})
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
|
||
#enable gles
|
||
if(SDL_OPENGLES)
|
||
set(SDL_VIDEO_OPENGL_EGL 1)
|
||
set(HAVE_OPENGLES TRUE)
|
||
set(SDL_VIDEO_OPENGL_ES2 1)
|
||
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
||
endif()
|
||
endif()
|
||
|
||
CheckPTHREAD()
|
||
|
||
if(HAVE_LIBUNWIND_H)
|
||
list(APPEND EXTRA_TEST_LIBS unwind)
|
||
endif()
|
||
|
||
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||
if(SDL_AUDIO)
|
||
if(NETBSD)
|
||
set(SDL_AUDIO_DRIVER_NETBSD 1)
|
||
file(GLOB NETBSD_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/netbsd/*.c)
|
||
list(APPEND SOURCE_FILES ${NETBSD_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
CheckOSS()
|
||
CheckALSA()
|
||
CheckJACK()
|
||
CheckPipewire()
|
||
CheckPulseAudio()
|
||
CheckSNDIO()
|
||
endif()
|
||
|
||
if(SDL_VIDEO)
|
||
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails!
|
||
CheckRPI()
|
||
# Need to check for ROCKCHIP platform and get rid of "Can't window GBM/EGL surfaces on window creation."
|
||
CheckROCKCHIP()
|
||
CheckX11()
|
||
# Need to check for EGL first because KMSDRM and Wayland depends on it.
|
||
CheckEGL()
|
||
CheckKMSDRM()
|
||
CheckGLX()
|
||
CheckOpenGL()
|
||
CheckOpenGLES()
|
||
CheckWayland()
|
||
CheckVivante()
|
||
# FIXME: implement CheckVulkan()
|
||
if(SDL_VULKAN)
|
||
set(SDL_VIDEO_VULKAN 1)
|
||
set(HAVE_VULKAN TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(UNIX)
|
||
file(GLOB CORE_UNIX_SOURCES ${SDL3_SOURCE_DIR}/src/core/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${CORE_UNIX_SOURCES})
|
||
|
||
if (HAVE_LINUX_INPUT_H)
|
||
check_c_source_compiles("
|
||
#include <linux/input.h>
|
||
#ifndef EVIOCGNAME
|
||
#error EVIOCGNAME() ioctl not available
|
||
#endif
|
||
int main(int argc, char** argv) { return 0; }" HAVE_INPUT_EVENTS)
|
||
endif()
|
||
|
||
if(LINUX)
|
||
check_c_source_compiles("
|
||
#include <linux/kd.h>
|
||
#include <linux/keyboard.h>
|
||
#include <sys/ioctl.h>
|
||
int main(int argc, char **argv) {
|
||
struct kbentry kbe;
|
||
kbe.kb_table = KG_CTRL;
|
||
ioctl(0, KDGKBENT, &kbe);
|
||
return 0;
|
||
}" HAVE_INPUT_KD)
|
||
elseif(FREEBSD)
|
||
check_c_source_compiles("
|
||
#include <sys/kbio.h>
|
||
#include <sys/ioctl.h>
|
||
int main(int argc, char **argv) {
|
||
accentmap_t accTable;
|
||
ioctl(0, KDENABIO, 1);
|
||
return 0;
|
||
}" HAVE_INPUT_KBIO)
|
||
elseif(OPENBSD OR NETBSD)
|
||
check_c_source_compiles("
|
||
#include <sys/time.h>
|
||
#include <dev/wscons/wsconsio.h>
|
||
#include <dev/wscons/wsksymdef.h>
|
||
#include <dev/wscons/wsksymvar.h>
|
||
#include <sys/ioctl.h>
|
||
int main(int argc, char **argv) {
|
||
struct wskbd_map_data data;
|
||
ioctl(0, WSKBDIO_GETMAP, &data);
|
||
return 0;
|
||
}" HAVE_INPUT_WSCONS)
|
||
endif()
|
||
|
||
if(HAVE_INPUT_EVENTS)
|
||
set(SDL_INPUT_LINUXEV 1)
|
||
endif()
|
||
|
||
if(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
|
||
set(SDL_HAPTIC_LINUX 1)
|
||
file(GLOB HAPTIC_SOURCES ${SDL3_SOURCE_DIR}/src/haptic/linux/*.c)
|
||
list(APPEND SOURCE_FILES ${HAPTIC_SOURCES})
|
||
set(HAVE_SDL_HAPTIC TRUE)
|
||
endif()
|
||
|
||
if(HAVE_INPUT_KD)
|
||
set(SDL_INPUT_LINUXKD 1)
|
||
endif()
|
||
|
||
if(HAVE_INPUT_KBIO)
|
||
set(SDL_INPUT_FBSDKBIO 1)
|
||
endif()
|
||
|
||
if(HAVE_INPUT_WSCONS)
|
||
set(SDL_INPUT_WSCONS 1)
|
||
endif()
|
||
|
||
CheckLibUDev()
|
||
check_include_file("sys/inotify.h" HAVE_SYS_INOTIFY_H)
|
||
check_symbol_exists(inotify_init "sys/inotify.h" HAVE_INOTIFY_INIT)
|
||
check_symbol_exists(inotify_init1 "sys/inotify.h" HAVE_INOTIFY_INIT1)
|
||
|
||
if(HAVE_SYS_INOTIFY_H AND HAVE_INOTIFY_INIT)
|
||
set(HAVE_INOTIFY 1)
|
||
endif()
|
||
|
||
if(PKG_CONFIG_FOUND)
|
||
if(SDL_DBUS)
|
||
pkg_search_module(DBUS dbus-1 dbus)
|
||
if(DBUS_FOUND)
|
||
set(HAVE_DBUS_DBUS_H TRUE)
|
||
target_include_directories(sdl-build-options SYSTEM INTERFACE ${DBUS_INCLUDE_DIRS})
|
||
# Fcitx need only dbus.
|
||
set(HAVE_FCITX TRUE)
|
||
set(HAVE_DBUS TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_IBUS)
|
||
pkg_search_module(IBUS ibus-1.0 ibus)
|
||
find_path(HAVE_SYS_INOTIFY_H NAMES sys/inotify.h)
|
||
if(IBUS_FOUND AND HAVE_SYS_INOTIFY_H)
|
||
set(HAVE_IBUS_IBUS_H TRUE)
|
||
target_include_directories(sdl-build-options SYSTEM INTERFACE ${IBUS_INCLUDE_DIRS})
|
||
set(HAVE_IBUS TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if (HAVE_IBUS_IBUS_H OR HAVE_FCITX)
|
||
set(SDL_USE_IME 1)
|
||
endif()
|
||
|
||
if(FREEBSD AND NOT HAVE_INOTIFY)
|
||
pkg_search_module(INOTIFY libinotify)
|
||
if(INOTIFY_FOUND)
|
||
set(HAVE_INOTIFY 1)
|
||
target_include_directories(sdl-build-options SYSTEM INTERFACE ${INOTIFY_INCLUDE_DIRS})
|
||
list(APPEND SDL_EXTRA_LIBS ${INOTIFY_LIBRARIES})
|
||
endif()
|
||
endif()
|
||
|
||
if(HAVE_LIBUNWIND_H)
|
||
# We've already found the header, so link the lib if present.
|
||
# NB: This .pc file is not present on FreeBSD where the implicitly
|
||
# linked base system libgcc_s includes all libunwind ABI.
|
||
pkg_search_module(UNWIND libunwind)
|
||
pkg_search_module(UNWIND_GENERIC libunwind-generic)
|
||
list(APPEND EXTRA_TEST_LIBS ${UNWIND_LIBRARIES} ${UNWIND_GENERIC_LIBRARIES})
|
||
endif()
|
||
endif()
|
||
|
||
if(HAVE_DBUS_DBUS_H)
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_dbus.c")
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_system_theme.c")
|
||
endif()
|
||
|
||
if(SDL_USE_IME)
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_ime.c")
|
||
endif()
|
||
|
||
if(HAVE_IBUS_IBUS_H)
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_ibus.c")
|
||
endif()
|
||
|
||
if(HAVE_FCITX)
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_fcitx.c")
|
||
endif()
|
||
|
||
if(HAVE_LIBUDEV_H)
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_udev.c")
|
||
endif()
|
||
|
||
if(HAVE_INPUT_EVENTS)
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev.c")
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c")
|
||
endif()
|
||
|
||
if(HAVE_INPUT_KBIO)
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/freebsd/SDL_evdev_kbd_freebsd.c")
|
||
endif()
|
||
|
||
# Always compiled for Linux, unconditionally:
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c")
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_threadprio.c")
|
||
list(APPEND SOURCE_FILES "${SDL3_SOURCE_DIR}/src/core/linux/SDL_sandbox.c")
|
||
|
||
# src/core/unix/*.c is included in a generic if(UNIX) section, elsewhere.
|
||
endif()
|
||
|
||
if(SDL_HIDAPI)
|
||
CheckHIDAPI()
|
||
endif()
|
||
|
||
if(SDL_JOYSTICK)
|
||
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
|
||
CheckUSBHID()
|
||
endif()
|
||
if(LINUX AND HAVE_LINUX_INPUT_H AND NOT ANDROID)
|
||
set(SDL_JOYSTICK_LINUX 1)
|
||
file(GLOB JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/linux/*.c ${SDL3_SOURCE_DIR}/src/joystick/steam/*.c)
|
||
list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
CheckPTHREAD()
|
||
|
||
if(SDL_CLOCK_GETTIME)
|
||
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME_LIBC)
|
||
if(FOUND_CLOCK_GETTIME_LIBC)
|
||
set(HAVE_CLOCK_GETTIME 1)
|
||
else()
|
||
check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME_LIBRT)
|
||
if(FOUND_CLOCK_GETTIME_LIBRT)
|
||
set(HAVE_CLOCK_GETTIME 1)
|
||
list(APPEND SDL_EXTRA_LIBS rt)
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_MISC)
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${MISC_SOURCES})
|
||
set(HAVE_SDL_MISC TRUE)
|
||
endif()
|
||
|
||
if(SDL_POWER)
|
||
if(LINUX)
|
||
set(SDL_POWER_LINUX 1)
|
||
file(GLOB POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/linux/*.c)
|
||
list(APPEND SOURCE_FILES ${POWER_SOURCES})
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_LOCALE)
|
||
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${LOCALE_SOURCES})
|
||
set(HAVE_SDL_LOCALE TRUE)
|
||
endif()
|
||
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_UNIX 1)
|
||
file(GLOB FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_UNIX 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif()
|
||
|
||
set(SDL_RLD_FLAGS "")
|
||
if(SDL_RPATH AND SDL_SHARED)
|
||
if(BSDI OR FREEBSD OR LINUX OR NETBSD)
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -Wl,--enable-new-dtags")
|
||
check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS)
|
||
cmake_pop_check_state()
|
||
if(HAVE_ENABLE_NEW_DTAGS)
|
||
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags")
|
||
else()
|
||
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
|
||
endif()
|
||
elseif(SOLARIS)
|
||
set(SDL_RLD_FLAGS "-R\${libdir}")
|
||
endif()
|
||
set(HAVE_RPATH TRUE)
|
||
endif()
|
||
|
||
elseif(WINDOWS)
|
||
find_program(WINDRES windres)
|
||
|
||
check_c_source_compiles("
|
||
#include <windows.h>
|
||
int main(int argc, char **argv) { return 0; }" HAVE_WIN32_CC)
|
||
|
||
file(GLOB CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/windows/*.c)
|
||
list(APPEND SOURCE_FILES ${CORE_SOURCES})
|
||
|
||
if(WINDOWS_STORE)
|
||
file(GLOB WINRT_SOURCE_FILES ${SDL3_SOURCE_DIR}/src/core/winrt/*.c ${SDL3_SOURCE_DIR}/src/core/winrt/*.cpp)
|
||
list(APPEND SOURCE_FILES ${WINRT_SOURCE_FILES})
|
||
endif()
|
||
|
||
if(MSVC AND NOT SDL_LIBC)
|
||
# Prevent codegen that would use the VC runtime libraries.
|
||
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-")
|
||
if(SDL_CPU_X86)
|
||
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE")
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_MISC)
|
||
if(WINDOWS_STORE)
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/winrt/*.cpp)
|
||
else()
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/windows/*.c)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${MISC_SOURCES})
|
||
set(HAVE_SDL_MISC TRUE)
|
||
endif()
|
||
|
||
# Check for DirectX
|
||
if(SDL_DIRECTX)
|
||
cmake_push_check_state()
|
||
if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700)
|
||
set(USE_WINSDK_DIRECTX TRUE)
|
||
endif()
|
||
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
||
if("$ENV{DXSDK_DIR}" STREQUAL "")
|
||
message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
|
||
endif()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} /I\"$ENV{DXSDK_DIR}\\Include\"")
|
||
endif()
|
||
|
||
check_include_file(d3d9.h HAVE_D3D_H)
|
||
check_include_file(d3d11_1.h HAVE_D3D11_H)
|
||
check_c_source_compiles("
|
||
#include <winsdkver.h>
|
||
#include <sdkddkver.h>
|
||
#include <d3d12.h>
|
||
ID3D12Device1 *device;
|
||
#if WDK_NTDDI_VERSION > 0x0A000008
|
||
int main(int argc, char **argv) { return 0; }
|
||
#endif" HAVE_D3D12_H)
|
||
check_include_file(ddraw.h HAVE_DDRAW_H)
|
||
check_include_file(dsound.h HAVE_DSOUND_H)
|
||
check_include_file(dinput.h HAVE_DINPUT_H)
|
||
if(WINDOWS_STORE OR CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
|
||
set(HAVE_DINPUT_H 0)
|
||
endif()
|
||
check_include_file(dxgi.h HAVE_DXGI_H)
|
||
cmake_pop_check_state()
|
||
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_D3D12_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H)
|
||
set(HAVE_DIRECTX TRUE)
|
||
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
||
# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
|
||
target_link_directories(sdl-build-options INTERFACE "$$ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}")
|
||
target_include_directories(sdl-build-options INTERFACE "$ENV{DXSDK_DIR}\\Include")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_XINPUT)
|
||
# xinput.h may need windows.h, but does not include it itself.
|
||
check_c_source_compiles("
|
||
#include <windows.h>
|
||
#include <xinput.h>
|
||
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_H)
|
||
check_c_source_compiles("
|
||
#include <windows.h>
|
||
#include <xinput.h>
|
||
XINPUT_GAMEPAD_EX x1;
|
||
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_GAMEPAD_EX)
|
||
check_c_source_compiles("
|
||
#include <windows.h>
|
||
#include <xinput.h>
|
||
XINPUT_STATE_EX s1;
|
||
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_STATE_EX)
|
||
check_c_source_compiles("
|
||
#define COBJMACROS
|
||
#include <windows.gaming.input.h>
|
||
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2;
|
||
int main(int argc, char **argv) { return 0; }" HAVE_WINDOWS_GAMING_INPUT_H)
|
||
endif()
|
||
|
||
# headers needed elsewhere
|
||
check_include_file(tpcshrd.h HAVE_TPCSHRD_H)
|
||
check_include_file(roapi.h HAVE_ROAPI_H)
|
||
check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
|
||
check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
|
||
check_include_file(sensorsapi.h HAVE_SENSORSAPI_H)
|
||
check_include_file(shellscalingapi.h HAVE_SHELLSCALINGAPI_H)
|
||
|
||
if(SDL_AUDIO)
|
||
if(HAVE_DSOUND_H AND NOT WINDOWS_STORE)
|
||
set(SDL_AUDIO_DRIVER_DSOUND 1)
|
||
file(GLOB DSOUND_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/directsound/*.c)
|
||
list(APPEND SOURCE_FILES ${DSOUND_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
|
||
if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
|
||
set(SDL_AUDIO_DRIVER_WASAPI 1)
|
||
set(HAVE_WASAPI TRUE)
|
||
file(GLOB WASAPI_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/wasapi/*.c)
|
||
if(WINDOWS_STORE)
|
||
list(APPEND WASAPI_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/wasapi/SDL_wasapi_winrt.cpp)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${WASAPI_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_VIDEO)
|
||
# requires SDL_LOADSO on Windows (IME, DX, etc.)
|
||
if(NOT SDL_LOADSO)
|
||
message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled")
|
||
endif()
|
||
if(WINDOWS_STORE)
|
||
set(SDL_VIDEO_DRIVER_WINRT 1)
|
||
file(GLOB WIN_VIDEO_SOURCES
|
||
${SDL3_SOURCE_DIR}/src/video/winrt/*.c
|
||
${SDL3_SOURCE_DIR}/src/video/winrt/*.cpp
|
||
${SDL3_SOURCE_DIR}/src/render/direct3d11/*.cpp
|
||
)
|
||
else()
|
||
set(SDL_VIDEO_DRIVER_WINDOWS 1)
|
||
file(GLOB WIN_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/windows/*.c)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${WIN_VIDEO_SOURCES})
|
||
|
||
if(SDL_RENDER_D3D AND HAVE_D3D_H AND NOT WINDOWS_STORE)
|
||
set(SDL_VIDEO_RENDER_D3D 1)
|
||
set(HAVE_RENDER_D3D TRUE)
|
||
endif()
|
||
if(SDL_RENDER_D3D AND HAVE_D3D11_H)
|
||
set(SDL_VIDEO_RENDER_D3D11 1)
|
||
set(HAVE_RENDER_D3D TRUE)
|
||
endif()
|
||
if(SDL_RENDER_D3D AND HAVE_D3D12_H AND NOT WINDOWS_STORE)
|
||
set(SDL_VIDEO_RENDER_D3D12 1)
|
||
set(HAVE_RENDER_D3D TRUE)
|
||
endif()
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
endif()
|
||
|
||
if(SDL_THREADS)
|
||
set(SDL_THREAD_GENERIC_COND_SUFFIX 1)
|
||
set(SDL_THREAD_WINDOWS 1)
|
||
list(APPEND SOURCE_FILES
|
||
${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
|
||
${SDL3_SOURCE_DIR}/src/thread/windows/SDL_syscond_cv.c
|
||
${SDL3_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c
|
||
${SDL3_SOURCE_DIR}/src/thread/windows/SDL_syssem.c
|
||
${SDL3_SOURCE_DIR}/src/thread/windows/SDL_systhread.c
|
||
${SDL3_SOURCE_DIR}/src/thread/windows/SDL_systls.c)
|
||
set(HAVE_SDL_THREADS TRUE)
|
||
endif()
|
||
|
||
if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE)
|
||
set(SDL_SENSOR_WINDOWS 1)
|
||
set(HAVE_SDL_SENSORS TRUE)
|
||
file(GLOB WINDOWS_SENSOR_SOURCES ${SDL3_SOURCE_DIR}/src/sensor/windows/*.c)
|
||
list(APPEND SOURCE_FILES ${WINDOWS_SENSOR_SOURCES})
|
||
endif()
|
||
|
||
if(SDL_POWER)
|
||
if(WINDOWS_STORE)
|
||
set(SDL_POWER_WINRT 1)
|
||
list(APPEND SOURCE_FILES ${SDL3_SOURCE_DIR}/src/power/winrt/SDL_syspower.cpp)
|
||
else()
|
||
set(SDL_POWER_WINDOWS 1)
|
||
list(APPEND SOURCE_FILES ${SDL3_SOURCE_DIR}/src/power/windows/SDL_syspower.c)
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_LOCALE)
|
||
if(WINDOWS_STORE)
|
||
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/winrt/*.c)
|
||
else()
|
||
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/windows/*.c)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${LOCALE_SOURCES})
|
||
set(HAVE_SDL_LOCALE TRUE)
|
||
endif()
|
||
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_WINDOWS 1)
|
||
if(WINDOWS_STORE)
|
||
file(GLOB FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/winrt/*.cpp)
|
||
else()
|
||
file(GLOB FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/windows/*.c)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
|
||
# Libraries for Win32 native and MinGW
|
||
if(NOT WINDOWS_STORE)
|
||
list(APPEND SDL_EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
|
||
endif()
|
||
|
||
if(WINDOWS_STORE)
|
||
list(APPEND SDL_EXTRA_LIBS
|
||
-nodefaultlib:vccorlib$<$<CONFIG:Debug>:d>
|
||
-nodefaultlib:msvcrt$<$<CONFIG:Debug>:d>
|
||
vccorlib$<$<CONFIG:Debug>:d>.lib
|
||
msvcrt$<$<CONFIG:Debug>:d>.lib
|
||
)
|
||
endif()
|
||
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_WINDOWS 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/windows/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif()
|
||
|
||
if(SDL_LOADSO)
|
||
set(SDL_LOADSO_WINDOWS 1)
|
||
file(GLOB LOADSO_SOURCES ${SDL3_SOURCE_DIR}/src/loadso/windows/*.c)
|
||
list(APPEND SOURCE_FILES ${LOADSO_SOURCES})
|
||
set(HAVE_SDL_LOADSO TRUE)
|
||
endif()
|
||
|
||
file(GLOB CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/windows/*.c)
|
||
list(APPEND SOURCE_FILES ${CORE_SOURCES})
|
||
|
||
if(SDL_VIDEO)
|
||
if(SDL_OPENGL AND NOT WINDOWS_STORE)
|
||
set(SDL_VIDEO_OPENGL 1)
|
||
set(SDL_VIDEO_OPENGL_WGL 1)
|
||
set(SDL_VIDEO_RENDER_OGL 1)
|
||
set(HAVE_OPENGL TRUE)
|
||
endif()
|
||
|
||
if(SDL_OPENGLES)
|
||
set(SDL_VIDEO_OPENGL_EGL 1)
|
||
set(SDL_VIDEO_OPENGL_ES2 1)
|
||
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
||
set(HAVE_OPENGLES TRUE)
|
||
endif()
|
||
|
||
if(SDL_VULKAN)
|
||
set(SDL_VIDEO_VULKAN 1)
|
||
set(HAVE_VULKAN TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_HIDAPI)
|
||
CheckHIDAPI()
|
||
endif()
|
||
|
||
if(SDL_JOYSTICK)
|
||
file(GLOB JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/windows/*.c)
|
||
list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES})
|
||
|
||
if(NOT WINDOWS_STORE)
|
||
set(SDL_JOYSTICK_RAWINPUT 1)
|
||
endif()
|
||
if(HAVE_DINPUT_H)
|
||
set(SDL_JOYSTICK_DINPUT 1)
|
||
list(APPEND SDL_EXTRA_LIBS dinput8)
|
||
endif()
|
||
if(HAVE_XINPUT_H)
|
||
if(NOT WINDOWS_STORE)
|
||
set(SDL_JOYSTICK_XINPUT 1)
|
||
set(HAVE_XINPUT TRUE)
|
||
endif()
|
||
if(HAVE_WINDOWS_GAMING_INPUT_H)
|
||
set(SDL_JOYSTICK_WGI 1)
|
||
endif()
|
||
endif()
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
|
||
if(SDL_HAPTIC)
|
||
if((HAVE_DINPUT_H OR HAVE_XINPUT_H) AND NOT WINDOWS_STORE)
|
||
file(GLOB HAPTIC_SOURCES ${SDL3_SOURCE_DIR}/src/haptic/windows/*.c)
|
||
if(HAVE_DINPUT_H)
|
||
set(SDL_HAPTIC_DINPUT 1)
|
||
endif()
|
||
if(HAVE_XINPUT_H)
|
||
set(SDL_HAPTIC_XINPUT 1)
|
||
endif()
|
||
else()
|
||
file(GLOB HAPTIC_SOURCES ${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c)
|
||
set(SDL_HAPTIC_DUMMY 1)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${HAPTIC_SOURCES})
|
||
set(HAVE_SDL_HAPTIC TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
file(GLOB VERSION_SOURCES ${SDL3_SOURCE_DIR}/src/core/windows/*.rc)
|
||
if(MINGW OR CYGWIN)
|
||
list(APPEND SDL_PC_LIBS "-mwindows")
|
||
endif()
|
||
|
||
elseif(APPLE)
|
||
# TODO: rework this all for proper macOS, iOS and Darwin support
|
||
|
||
# We always need these libs on macOS at the moment.
|
||
# !!! FIXME: we need Carbon for some very old API calls in
|
||
# !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out
|
||
# !!! FIXME: how to dump those.
|
||
if(DARWIN OR MACOSX)
|
||
set(SDL_FRAMEWORK_COCOA 1)
|
||
set(SDL_FRAMEWORK_CARBON 1)
|
||
endif()
|
||
set(SDL_FRAMEWORK_FOUNDATION 1)
|
||
set(SDL_FRAMEWORK_COREVIDEO 1)
|
||
|
||
# Requires the darwin file implementation
|
||
if(SDL_FILE)
|
||
file(GLOB EXTRA_SOURCES ${SDL3_SOURCE_DIR}/src/file/cocoa/*.m)
|
||
list(APPEND SOURCE_FILES ${EXTRA_SOURCES})
|
||
set(HAVE_SDL_FILE TRUE)
|
||
endif()
|
||
|
||
if(SDL_MISC)
|
||
if(IOS OR TVOS)
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/ios/*.m)
|
||
else()
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/macos/*.m)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${MISC_SOURCES})
|
||
set(HAVE_SDL_MISC TRUE)
|
||
endif()
|
||
|
||
if(SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_COREAUDIO 1)
|
||
file(GLOB AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/coreaudio/*.m)
|
||
list(APPEND SOURCE_FILES ${AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
set(SDL_FRAMEWORK_COREAUDIO 1)
|
||
set(SDL_FRAMEWORK_AUDIOTOOLBOX 1)
|
||
set(SDL_FRAMEWORK_AVFOUNDATION 1)
|
||
endif()
|
||
|
||
if(SDL_HIDAPI)
|
||
CheckHIDAPI()
|
||
endif()
|
||
|
||
if(SDL_JOYSTICK)
|
||
file(GLOB MFI_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/apple/*.m)
|
||
if(IOS OR TVOS)
|
||
file(GLOB JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/steam/*.c)
|
||
set(SDL_JOYSTICK_MFI 1)
|
||
if(IOS)
|
||
set(SDL_FRAMEWORK_COREMOTION 1)
|
||
endif()
|
||
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
||
set(SDL_FRAMEWORK_COREHAPTICS 1)
|
||
else()
|
||
file(GLOB JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/darwin/*.c)
|
||
set_property(SOURCE ${MFI_JOYSTICK_SOURCES} APPEND_STRING PROPERTY COMPILE_FLAGS " -fobjc-weak")
|
||
check_objc_source_compiles("
|
||
#include <AvailabilityMacros.h>
|
||
#include <TargetConditionals.h>
|
||
#import <Foundation/Foundation.h>
|
||
#import <GameController/GameController.h>
|
||
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1080
|
||
#error GameController framework doesn't work on this configuration
|
||
#endif
|
||
#if TARGET_CPU_X86
|
||
#error GameController framework doesn't work on this configuration
|
||
#endif
|
||
int main() { return 0; }" HAVE_FRAMEWORK_GAMECONTROLLER)
|
||
check_objc_source_compiles("
|
||
#include <AvailabilityMacros.h>
|
||
#include <TargetConditionals.h>
|
||
#import <Foundation/Foundation.h>
|
||
#import <CoreHaptics/CoreHaptics.h>
|
||
int main() { return 0; }" HAVE_FRAMEWORK_COREHAPTICS)
|
||
if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS)
|
||
# Only enable MFI if we also have CoreHaptics to ensure rumble works
|
||
set(SDL_JOYSTICK_MFI 1)
|
||
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
||
set(SDL_FRAMEWORK_COREHAPTICS 1)
|
||
endif()
|
||
set(SDL_JOYSTICK_IOKIT 1)
|
||
set(SDL_FRAMEWORK_IOKIT 1)
|
||
set(SDL_FRAMEWORK_FF 1)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES} ${MFI_JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
|
||
if(SDL_HAPTIC)
|
||
if (IOS OR TVOS)
|
||
file(GLOB HAPTIC_SOURCES ${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c)
|
||
set(SDL_HAPTIC_DUMMY 1)
|
||
else()
|
||
file(GLOB HAPTIC_SOURCES ${SDL3_SOURCE_DIR}/src/haptic/darwin/*.c)
|
||
set(SDL_HAPTIC_IOKIT 1)
|
||
set(SDL_FRAMEWORK_IOKIT 1)
|
||
set(SDL_FRAMEWORK_FF 1)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${HAPTIC_SOURCES})
|
||
set(HAVE_SDL_HAPTIC TRUE)
|
||
endif()
|
||
|
||
if(SDL_POWER)
|
||
if (IOS OR TVOS)
|
||
file(GLOB POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/uikit/*.m)
|
||
set(SDL_POWER_UIKIT 1)
|
||
else()
|
||
file(GLOB POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/macos/*.c)
|
||
set(SDL_POWER_MACOSX 1)
|
||
set(SDL_FRAMEWORK_IOKIT 1)
|
||
endif()
|
||
list(APPEND SOURCE_FILES ${POWER_SOURCES})
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
|
||
if(SDL_LOCALE)
|
||
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/macos/*.m)
|
||
list(APPEND SOURCE_FILES ${LOCALE_SOURCES})
|
||
set(HAVE_SDL_LOCALE TRUE)
|
||
endif()
|
||
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_UNIX 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif(SDL_TIMERS)
|
||
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_COCOA 1)
|
||
file(GLOB FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/cocoa/*.m)
|
||
list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
|
||
if(SDL_SENSOR)
|
||
if(IOS)
|
||
set(SDL_SENSOR_COREMOTION 1)
|
||
set(HAVE_SDL_SENSORS TRUE)
|
||
file(GLOB SENSOR_SOURCES ${SDL3_SOURCE_DIR}/src/sensor/coremotion/*.m)
|
||
list(APPEND SOURCE_FILES ${SENSOR_SOURCES})
|
||
endif()
|
||
endif()
|
||
|
||
# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
|
||
if(SDL_VIDEO)
|
||
if (IOS OR TVOS)
|
||
set(SDL_VIDEO_DRIVER_UIKIT 1)
|
||
set(SDL_FRAMEWORK_COREGRAPHICS 1)
|
||
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
||
set(SDL_FRAMEWORK_UIKIT 1)
|
||
set(SDL_IPHONE_KEYBOARD 1)
|
||
set(SDL_IPHONE_LAUNCHSCREEN 1)
|
||
file(GLOB UIKITVIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/uikit/*.m)
|
||
list(APPEND SOURCE_FILES ${UIKITVIDEO_SOURCES})
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
else()
|
||
CheckCOCOA()
|
||
if(SDL_OPENGL)
|
||
set(SDL_VIDEO_OPENGL 1)
|
||
set(SDL_VIDEO_OPENGL_CGL 1)
|
||
set(SDL_VIDEO_RENDER_OGL 1)
|
||
set(HAVE_OPENGL TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_OPENGLES)
|
||
if(IOS OR TVOS)
|
||
set(SDL_FRAMEWORK_OPENGLES 1)
|
||
set(SDL_VIDEO_OPENGL_ES 1)
|
||
else()
|
||
set(SDL_VIDEO_OPENGL_EGL 1)
|
||
endif()
|
||
set(SDL_VIDEO_OPENGL_ES2 1)
|
||
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
||
set(HAVE_OPENGLES TRUE)
|
||
endif()
|
||
|
||
if(SDL_VULKAN OR SDL_METAL OR SDL_RENDER_METAL)
|
||
check_objc_source_compiles("
|
||
#include <AvailabilityMacros.h>
|
||
#import <Metal/Metal.h>
|
||
#import <QuartzCore/CAMetalLayer.h>
|
||
|
||
#if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
|
||
#error Metal doesn't work on this configuration
|
||
#endif
|
||
int main(int argc, char **argv) { return 0; }" HAVE_FRAMEWORK_METAL)
|
||
if(HAVE_FRAMEWORK_METAL)
|
||
set(SDL_FRAMEWORK_METAL 1)
|
||
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
||
if(SDL_VULKAN)
|
||
set(SDL_VIDEO_VULKAN 1)
|
||
set(HAVE_VULKAN TRUE)
|
||
endif()
|
||
if(SDL_METAL)
|
||
set(SDL_VIDEO_METAL 1)
|
||
set(HAVE_METAL TRUE)
|
||
endif()
|
||
if(SDL_RENDER_METAL)
|
||
file(GLOB RENDER_METAL_SOURCES ${SDL3_SOURCE_DIR}/src/render/metal/*.m)
|
||
list(APPEND SOURCE_FILES ${RENDER_METAL_SOURCES})
|
||
set(SDL_VIDEO_RENDER_METAL 1)
|
||
set(HAVE_RENDER_METAL TRUE)
|
||
endif()
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
# Actually load the frameworks at the end so we don't duplicate include.
|
||
if(SDL_FRAMEWORK_COREVIDEO)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,CoreVideo")
|
||
endif()
|
||
if(SDL_FRAMEWORK_COCOA)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,Cocoa")
|
||
endif()
|
||
if(SDL_FRAMEWORK_IOKIT)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,IOKit")
|
||
endif()
|
||
if(SDL_FRAMEWORK_FF)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,ForceFeedback")
|
||
endif()
|
||
if(SDL_FRAMEWORK_CARBON)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,Carbon")
|
||
endif()
|
||
if(SDL_FRAMEWORK_COREAUDIO)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,CoreAudio")
|
||
endif()
|
||
if(SDL_FRAMEWORK_AUDIOTOOLBOX)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,AudioToolbox")
|
||
endif()
|
||
if(SDL_FRAMEWORK_AVFOUNDATION)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,AVFoundation")
|
||
endif()
|
||
if(SDL_FRAMEWORK_COREBLUETOOTH)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,CoreBluetooth")
|
||
endif()
|
||
if(SDL_FRAMEWORK_COREGRAPHICS)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,CoreGraphics")
|
||
endif()
|
||
if(SDL_FRAMEWORK_COREMOTION)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,CoreMotion")
|
||
endif()
|
||
if(SDL_FRAMEWORK_FOUNDATION)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,Foundation")
|
||
endif()
|
||
if(SDL_FRAMEWORK_GAMECONTROLLER)
|
||
find_library(GAMECONTROLLER GameController)
|
||
if(GAMECONTROLLER)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-weak_framework,GameController")
|
||
endif()
|
||
endif()
|
||
if(SDL_FRAMEWORK_METAL)
|
||
if(IOS OR TVOS)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,Metal")
|
||
else()
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-weak_framework,Metal")
|
||
endif()
|
||
endif()
|
||
if(SDL_FRAMEWORK_OPENGLES)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,OpenGLES")
|
||
endif()
|
||
if(SDL_FRAMEWORK_QUARTZCORE)
|
||
if(IOS OR TVOS)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,QuartzCore")
|
||
else()
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore")
|
||
endif()
|
||
endif()
|
||
if(SDL_FRAMEWORK_UIKIT)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-framework,UIKit")
|
||
endif()
|
||
if(SDL_FRAMEWORK_COREHAPTICS)
|
||
find_library(COREHAPTICS CoreHaptics)
|
||
if(COREHAPTICS)
|
||
list(APPEND SDL_EXTRA_LDFLAGS "-Wl,-weak_framework,CoreHaptics")
|
||
endif()
|
||
endif()
|
||
|
||
CheckPTHREAD()
|
||
|
||
elseif(HAIKU)
|
||
if(SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_HAIKU 1)
|
||
file(GLOB HAIKU_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/haiku/*.cc)
|
||
list(APPEND SOURCE_FILES ${HAIKU_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
|
||
if(SDL_JOYSTICK)
|
||
set(SDL_JOYSTICK_HAIKU 1)
|
||
file(GLOB HAIKU_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/haiku/*.cc)
|
||
list(APPEND SOURCE_FILES ${HAIKU_JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
|
||
if(SDL_MISC)
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/haiku/*.cc)
|
||
list(APPEND SOURCE_FILES ${MISC_SOURCES})
|
||
set(HAVE_SDL_MISC TRUE)
|
||
endif()
|
||
|
||
if(SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_HAIKU 1)
|
||
file(GLOB HAIKUVIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/haiku/*.cc)
|
||
list(APPEND SOURCE_FILES ${HAIKUVIDEO_SOURCES})
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
|
||
if(SDL_OPENGL)
|
||
# TODO: Use FIND_PACKAGE(OpenGL) instead
|
||
set(SDL_VIDEO_OPENGL 1)
|
||
set(SDL_VIDEO_OPENGL_HAIKU 1)
|
||
set(SDL_VIDEO_RENDER_OGL 1)
|
||
list(APPEND SDL_EXTRA_LIBS GL)
|
||
set(HAVE_OPENGL TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_HAIKU 1)
|
||
file(GLOB FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/haiku/*.cc)
|
||
list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_HAIKU 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/haiku/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif()
|
||
|
||
if(SDL_POWER)
|
||
set(SDL_POWER_HAIKU 1)
|
||
file(GLOB HAIKU_POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/haiku/*.c)
|
||
list(APPEND SOURCE_FILES ${HAIKU_POWER_SOURCES})
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
|
||
if(SDL_LOCALE)
|
||
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/haiku/*.cc)
|
||
list(APPEND SOURCE_FILES ${LOCALE_SOURCES})
|
||
set(HAVE_SDL_LOCALE TRUE)
|
||
endif()
|
||
|
||
file(GLOB HAIKU_CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/haiku/*.cc)
|
||
list(APPEND SOURCE_FILES ${HAIKU_CORE_SOURCES})
|
||
|
||
CheckPTHREAD()
|
||
list(APPEND SDL_EXTRA_LIBS root be media game device textencoding)
|
||
|
||
elseif(RISCOS)
|
||
if(SDL_MISC)
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/riscos/*.c)
|
||
list(APPEND SOURCE_FILES ${MISC_SOURCES})
|
||
set(HAVE_SDL_MISC TRUE)
|
||
endif()
|
||
|
||
if(SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_RISCOS 1)
|
||
file(GLOB RISCOSVIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/riscos/*.c)
|
||
list(APPEND SOURCE_FILES ${RISCOSVIDEO_SOURCES})
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
endif()
|
||
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_RISCOS 1)
|
||
file(GLOB FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/riscos/*.c)
|
||
list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_UNIX 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/unix/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
|
||
if(SDL_CLOCK_GETTIME)
|
||
set(HAVE_CLOCK_GETTIME 1)
|
||
endif()
|
||
endif()
|
||
|
||
CheckPTHREAD()
|
||
|
||
if(SDL_AUDIO)
|
||
CheckOSS()
|
||
endif()
|
||
|
||
elseif(VITA)
|
||
# SDL_spinlock.c Needs to be compiled in ARM mode.
|
||
cmake_push_check_state()
|
||
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -Werror=unused-command-line-argument")
|
||
check_c_compiler_flag(-marm HAVE_ARM_MODE)
|
||
cmake_pop_check_state()
|
||
if(HAVE_ARM_MODE)
|
||
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm")
|
||
endif()
|
||
|
||
if(SDL_MISC)
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${MISC_SOURCES})
|
||
set(HAVE_SDL_MISC TRUE)
|
||
endif()
|
||
|
||
if(SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_VITA 1)
|
||
file(GLOB VITA_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${VITA_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_VITA 1)
|
||
file(GLOB VITA_FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${VITA_FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
if(SDL_JOYSTICK)
|
||
set(SDL_JOYSTICK_VITA 1)
|
||
file(GLOB VITA_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${VITA_JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
if(SDL_POWER)
|
||
set(SDL_POWER_VITA 1)
|
||
file(GLOB VITA_POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${VITA_POWER_SOURCES})
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
if(SDL_THREADS)
|
||
set(SDL_THREAD_VITA 1)
|
||
list(APPEND SOURCE_FILES
|
||
${SDL3_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c
|
||
${SDL3_SOURCE_DIR}/src/thread/vita/SDL_syssem.c
|
||
${SDL3_SOURCE_DIR}/src/thread/vita/SDL_systhread.c
|
||
${SDL3_SOURCE_DIR}/src/thread/vita/SDL_syscond.c
|
||
${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
|
||
set(HAVE_SDL_THREADS TRUE)
|
||
endif()
|
||
if(SDL_LOCALE)
|
||
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${LOCALE_SOURCES})
|
||
set(HAVE_SDL_LOCALE TRUE)
|
||
endif()
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_VITA 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif()
|
||
if(SDL_SENSOR)
|
||
set(SDL_SENSOR_VITA 1)
|
||
set(HAVE_SDL_SENSORS TRUE)
|
||
file(GLOB VITA_SENSOR_SOURCES ${SDL3_SOURCE_DIR}/src/sensor/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${VITA_SENSOR_SOURCES})
|
||
endif()
|
||
if(SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_VITA 1)
|
||
file(GLOB VITA_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/vita/*.c)
|
||
list(APPEND SOURCE_FILES ${VITA_VIDEO_SOURCES})
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
|
||
if(VIDEO_VITA_PIB)
|
||
check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
|
||
|
||
if(HAVE_PIGS_IN_BLANKET_H)
|
||
set(SDL_VIDEO_OPENGL_ES2 1)
|
||
list(APPEND SDL_EXTRA_LIBS
|
||
pib
|
||
libScePiglet_stub_weak
|
||
taihen_stub_weak
|
||
SceShaccCg_stub_weak
|
||
)
|
||
set(HAVE_VIDEO_VITA_PIB ON)
|
||
set(SDL_VIDEO_VITA_PIB 1)
|
||
else()
|
||
set(HAVE_VIDEO_VITA_PIB OFF)
|
||
endif()
|
||
endif()
|
||
|
||
if(VIDEO_VITA_PVR)
|
||
check_include_file(gpu_es4/psp2_pvr_hint.h HAVE_PVR_H)
|
||
if(HAVE_PVR_H)
|
||
target_compile_definitions(sdl-build-options INTERFACE "__psp2__")
|
||
set(SDL_VIDEO_OPENGL_EGL 1)
|
||
set(HAVE_OPENGLES TRUE)
|
||
set(SDL_VIDEO_OPENGL_ES 1)
|
||
set(SDL_VIDEO_OPENGL_ES2 1)
|
||
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
||
|
||
list(APPEND SDL_EXTRA_LIBS
|
||
libgpu_es4_ext_stub_weak
|
||
libIMGEGL_stub_weak
|
||
SceIme_stub
|
||
)
|
||
|
||
set(HAVE_VIDEO_VITA_PVR ON)
|
||
set(SDL_VIDEO_VITA_PVR 1)
|
||
|
||
if(SDL_OPENGL)
|
||
check_include_file(gl4esinit.h HAVE_GL4ES_H)
|
||
if(HAVE_GL4ES_H)
|
||
set(HAVE_OPENGL TRUE)
|
||
set(SDL_VIDEO_OPENGL 1)
|
||
set(SDL_VIDEO_RENDER_OGL 1)
|
||
list(APPEND SDL_EXTRA_LIBS libGL_stub)
|
||
set(SDL_VIDEO_VITA_PVR_OGL 1)
|
||
endif()
|
||
endif()
|
||
|
||
else()
|
||
set(HAVE_VIDEO_VITA_PVR OFF)
|
||
endif()
|
||
endif()
|
||
|
||
set(SDL_VIDEO_RENDER_VITA_GXM 1)
|
||
|
||
list(APPEND SDL_EXTRA_LIBS
|
||
SceGxm_stub
|
||
SceDisplay_stub
|
||
SceCtrl_stub
|
||
SceAppMgr_stub
|
||
SceAppUtil_stub
|
||
SceAudio_stub
|
||
SceAudioIn_stub
|
||
SceSysmodule_stub
|
||
SceDisplay_stub
|
||
SceCtrl_stub
|
||
SceIofilemgr_stub
|
||
SceCommonDialog_stub
|
||
SceTouch_stub
|
||
SceHid_stub
|
||
SceMotion_stub
|
||
ScePower_stub
|
||
SceProcessmgr_stub
|
||
m
|
||
)
|
||
endif()
|
||
|
||
target_compile_definitions(sdl-build-options INTERFACE "__VITA__")
|
||
|
||
elseif(PSP)
|
||
file(GLOB PSP_CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/psp/*.c)
|
||
list(APPEND SOURCE_FILES ${PSP_CORE_SOURCES})
|
||
|
||
if(SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_PSP 1)
|
||
file(GLOB PSP_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/psp/*.c)
|
||
list(APPEND SOURCE_FILES ${PSP_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_PSP 1)
|
||
file(GLOB PSP_FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/psp/*.c)
|
||
list(APPEND SOURCE_FILES ${PSP_FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
if(SDL_JOYSTICK)
|
||
set(SDL_JOYSTICK_PSP 1)
|
||
file(GLOB PSP_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/psp/*.c)
|
||
list(APPEND SOURCE_FILES ${PSP_JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
if(SDL_POWER)
|
||
set(SDL_POWER_PSP 1)
|
||
file(GLOB PSP_POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/psp/*.c)
|
||
list(APPEND SOURCE_FILES ${PSP_POWER_SOURCES})
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
if(SDL_THREADS)
|
||
set(SDL_THREAD_PSP 1)
|
||
file(GLOB PSP_THREAD_SOURCES ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL3_SOURCE_DIR}/src/thread/psp/*.c)
|
||
list(APPEND SOURCE_FILES ${PSP_THREAD_SOURCES})
|
||
set(HAVE_SDL_THREADS TRUE)
|
||
endif()
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_PSP 1)
|
||
file(GLOB PSP_TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/psp/*.c)
|
||
list(APPEND SOURCE_FILES ${PSP_TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif()
|
||
if(SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_PSP 1)
|
||
set(SDL_VIDEO_RENDER_PSP 1)
|
||
file(GLOB PSP_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/psp/*.c)
|
||
list(APPEND SOURCE_FILES ${PSP_VIDEO_SOURCES})
|
||
set(SDL_VIDEO_OPENGL 1)
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
endif()
|
||
|
||
list(APPEND SDL_EXTRA_LIBS
|
||
GL
|
||
pspvram
|
||
pspaudio
|
||
pspvfpu
|
||
pspdisplay
|
||
pspgu
|
||
pspge
|
||
psphprm
|
||
pspctrl
|
||
psppower
|
||
)
|
||
|
||
elseif(PS2)
|
||
target_compile_definitions(sdl-build-options INTERFACE "PS2" "__PS2__")
|
||
target_include_directories(sdl-build-options INTERFACE "$ENV{PS2SDK}/ports/include" "$ENV{PS2DEV}/gsKit/include")
|
||
|
||
file(GLOB PS2_CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/ps2/*.c)
|
||
set(SOURCE_FILES ${SOURCE_FILES} ${PS2_CORE_SOURCES})
|
||
|
||
if(SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_PS2 1)
|
||
file(GLOB PS2_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/ps2/*.c)
|
||
set(SOURCE_FILES ${SOURCE_FILES} ${PS2_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_PS2 1)
|
||
file(GLOB PS2_FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/ps2/*.c)
|
||
list(APPEND SOURCE_FILES ${PS2_FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
if(SDL_JOYSTICK)
|
||
set(SDL_JOYSTICK_PS2 1)
|
||
file(GLOB PS2_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/ps2/*.c)
|
||
list(APPEND SOURCE_FILES ${PS2_JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
if(SDL_THREADS)
|
||
set(SDL_THREAD_PS2 1)
|
||
file(GLOB PS2_THREAD_SOURCES ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL3_SOURCE_DIR}/src/thread/ps2/*.c)
|
||
list(APPEND SOURCE_FILES ${PS2_THREAD_SOURCES})
|
||
set(HAVE_SDL_THREADS TRUE)
|
||
endif()
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_PS2 1)
|
||
file(GLOB PS2_TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/ps2/*.c)
|
||
list(APPEND SOURCE_FILES ${PS2_TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif()
|
||
if(SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_PS2 1)
|
||
set(SDL_VIDEO_RENDER_PS2 1)
|
||
file(GLOB PS2_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/ps2/*.c ${SDL3_SOURCE_DIR}/src/render/ps2/*.c)
|
||
list(APPEND SOURCE_FILES ${PS2_VIDEO_SOURCES})
|
||
set(SDL_VIDEO_OPENGL 0)
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
endif()
|
||
|
||
list(APPEND SDL_EXTRA_LIBS
|
||
patches
|
||
gskit
|
||
dmakit
|
||
ps2_drivers
|
||
)
|
||
|
||
elseif(N3DS)
|
||
file(GLOB N3DS_CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_CORE_SOURCES})
|
||
|
||
if(SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_N3DS 1)
|
||
file(GLOB N3DS_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_AUDIO_SOURCES})
|
||
set(HAVE_SDL_AUDIO TRUE)
|
||
endif()
|
||
|
||
if(SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_N3DS 1)
|
||
file(GLOB N3DS_FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_FILESYSTEM_SOURCES})
|
||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||
endif()
|
||
|
||
if(SDL_JOYSTICK)
|
||
set(SDL_JOYSTICK_N3DS 1)
|
||
file(GLOB N3DS_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_JOYSTICK_SOURCES})
|
||
set(HAVE_SDL_JOYSTICK TRUE)
|
||
endif()
|
||
|
||
if(SDL_POWER)
|
||
set(SDL_POWER_N3DS 1)
|
||
file(GLOB N3DS_POWER_SOURCES ${SDL3_SOURCE_DIR}/src/power/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_POWER_SOURCES})
|
||
set(HAVE_SDL_POWER TRUE)
|
||
endif()
|
||
|
||
if(SDL_THREADS)
|
||
set(SDL_THREAD_N3DS 1)
|
||
file(GLOB N3DS_THREAD_SOURCES ${SDL3_SOURCE_DIR}/src/thread/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_THREAD_SOURCES} ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
|
||
set(HAVE_SDL_THREADS TRUE)
|
||
endif()
|
||
|
||
if(SDL_TIMERS)
|
||
set(SDL_TIMER_N3DS 1)
|
||
file(GLOB N3DS_TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_TIMER_SOURCES})
|
||
set(HAVE_SDL_TIMERS TRUE)
|
||
endif()
|
||
|
||
if(SDL_SENSOR)
|
||
set(SDL_SENSOR_N3DS 1)
|
||
file(GLOB N3DS_SENSOR_SOURCES ${SDL3_SOURCE_DIR}/src/sensor/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_SENSOR_SOURCES})
|
||
set(HAVE_SDL_SENSORS TRUE)
|
||
endif()
|
||
|
||
if(SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_N3DS 1)
|
||
file(GLOB N3DS_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_VIDEO_SOURCES})
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
endif()
|
||
|
||
if(SDL_LOCALE)
|
||
file(GLOB N3DS_LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_LOCALE_SOURCES})
|
||
set(HAVE_SDL_LOCALE TRUE)
|
||
endif()
|
||
|
||
# Requires the n3ds file implementation
|
||
if(SDL_FILE)
|
||
file(GLOB N3DS_FILE_SOURCES ${SDL3_SOURCE_DIR}/src/file/n3ds/*.c)
|
||
list(APPEND SOURCE_FILES ${N3DS_FILE_SOURCES})
|
||
set(HAVE_SDL_FILE TRUE)
|
||
else()
|
||
message_error("SDL_FILE must be enabled to build on N3DS")
|
||
endif()
|
||
|
||
foreach(lib ${CMAKE_C_STANDARD_LIBRARIES})
|
||
if(lib MATCHES "^-l")
|
||
string(SUBSTRING "${lib}" 2 -1 lib)
|
||
endif()
|
||
list(APPEND SDL_EXTRA_LIBS ${lib})
|
||
endforeach()
|
||
endif()
|
||
|
||
if(HAVE_VULKAN AND NOT SDL_LOADSO)
|
||
message(STATUS "Vulkan support is available, but disabled because there's no loadso.")
|
||
set(HAVE_VULKAN FALSE)
|
||
set(SDL_VIDEO_VULKAN 0)
|
||
endif()
|
||
|
||
# Platform-independent options
|
||
CheckLibSampleRate()
|
||
|
||
if(SDL_VIDEO)
|
||
if(SDL_OFFSCREEN AND SDL_VIDEO_OPENGL_EGL)
|
||
set(SDL_VIDEO_DRIVER_OFFSCREEN 1)
|
||
file(GLOB VIDEO_OFFSCREEN_SOURCES ${SDL3_SOURCE_DIR}/src/video/offscreen/*.c)
|
||
list(APPEND SOURCE_FILES ${VIDEO_OFFSCREEN_SOURCES})
|
||
set(HAVE_OFFSCREEN TRUE)
|
||
set(HAVE_SDL_VIDEO TRUE)
|
||
endif()
|
||
endif()
|
||
|
||
# Dummies
|
||
# configure.ac does it differently:
|
||
# if not have X
|
||
# if enable_X { SDL_X_DISABLED = 1 }
|
||
# [add dummy sources]
|
||
# so it always adds a dummy, without checking, if it was actually requested.
|
||
# This leads to missing internal references on building, since the
|
||
# src/X/*.c does not get included.
|
||
if(NOT HAVE_SDL_AUDIO)
|
||
set(SDL_AUDIO_DRIVER_DUMMY 1)
|
||
file(GLOB AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${AUDIO_SOURCES})
|
||
endif()
|
||
if(NOT HAVE_SDL_VIDEO)
|
||
set(SDL_VIDEO_DRIVER_DUMMY 1)
|
||
file(GLOB VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${VIDEO_SOURCES})
|
||
endif()
|
||
if(NOT HAVE_SDL_JOYSTICK)
|
||
set(SDL_JOYSTICK_DUMMY 1)
|
||
file(GLOB JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${JOYSTICK_SOURCES})
|
||
endif()
|
||
if(NOT HAVE_SDL_HAPTIC)
|
||
set(SDL_HAPTIC_DUMMY 1)
|
||
file(GLOB HAPTIC_SOURCES ${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${HAPTIC_SOURCES})
|
||
endif()
|
||
if(NOT HAVE_SDL_SENSORS)
|
||
set(SDL_SENSOR_DUMMY 1)
|
||
file(GLOB SENSORS_SOURCES ${SDL3_SOURCE_DIR}/src/sensor/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${SENSORS_SOURCES})
|
||
endif()
|
||
if(NOT HAVE_SDL_LOADSO)
|
||
set(SDL_LOADSO_DUMMY 1)
|
||
file(GLOB LOADSO_SOURCES ${SDL3_SOURCE_DIR}/src/loadso/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${LOADSO_SOURCES})
|
||
endif()
|
||
if(NOT HAVE_SDL_FILESYSTEM)
|
||
set(SDL_FILESYSTEM_DUMMY 1)
|
||
file(GLOB FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES})
|
||
endif()
|
||
if(NOT HAVE_SDL_LOCALE)
|
||
set(SDL_LOCALE_DUMMY 1)
|
||
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${LOCALE_SOURCES})
|
||
endif()
|
||
if(NOT HAVE_SDL_MISC)
|
||
set(SDL_MISC_DUMMY 1)
|
||
file(GLOB MISC_SOURCES ${SDL3_SOURCE_DIR}/src/misc/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${MISC_SOURCES})
|
||
endif()
|
||
|
||
# We always need to have threads and timers around
|
||
if(NOT HAVE_SDL_THREADS)
|
||
# The emscripten platform has been carefully vetted to work without threads
|
||
if (EMSCRIPTEN)
|
||
set(SDL_THREADS_DISABLED 1)
|
||
file(GLOB THREADS_SOURCES ${SDL3_SOURCE_DIR}/src/thread/generic/*.c)
|
||
list(APPEND SOURCE_FILES ${THREADS_SOURCES})
|
||
else()
|
||
message_error("Threads are needed by many SDL subsystems and may not be disabled")
|
||
endif()
|
||
endif()
|
||
if(NOT HAVE_SDL_TIMERS)
|
||
set(SDL_TIMER_DUMMY 1)
|
||
file(GLOB TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/dummy/*.c)
|
||
list(APPEND SOURCE_FILES ${TIMER_SOURCES})
|
||
endif()
|
||
|
||
if(SDL_WERROR)
|
||
if(MSVC)
|
||
check_c_compiler_flag(/WX HAVE_WX)
|
||
if(HAVE_WX)
|
||
target_compile_options(sdl-global-options INTERFACE "/WX")
|
||
endif()
|
||
elseif(USE_GCC OR USE_CLANG)
|
||
check_c_compiler_flag(-Werror HAVE_WERROR)
|
||
if(HAVE_WERROR)
|
||
target_compile_options(sdl-global-options INTERFACE "-Werror")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
# config variables may contain generator expression, so we need to generate SDL_build_config.h in 2 steps:
|
||
# 1. replace all `#cmakedefine`'s and `@abc@`
|
||
configure_file("${SDL3_SOURCE_DIR}/include/build_config/SDL_build_config.h.cmake"
|
||
"${SDL3_BINARY_DIR}/SDL_build_config.h.intermediate")
|
||
# 2. Create the "include-config-${CMAKE_BUILD_TYPE}" folder (fails on older CMake versions when it does not exist)
|
||
string(TOLOWER "${CMAKE_BUILD_TYPE}" lower_build_type)
|
||
execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/include-config-${lower_build_type}/build_config")
|
||
# 3. generate SDL_build_config.h in an build_type-dependent folder (which should be first in the include search path)
|
||
file(GENERATE
|
||
OUTPUT "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config/SDL_build_config.h"
|
||
INPUT "${SDL3_BINARY_DIR}/SDL_build_config.h.intermediate")
|
||
|
||
# Prepare the flags and remove duplicates
|
||
if(SDL_EXTRA_LDFLAGS)
|
||
list(REMOVE_DUPLICATES SDL_EXTRA_LDFLAGS)
|
||
endif()
|
||
if(SDL_EXTRA_LIBS)
|
||
list(REMOVE_DUPLICATES SDL_EXTRA_LIBS)
|
||
endif()
|
||
if(EXTRA_CFLAGS)
|
||
list(REMOVE_DUPLICATES EXTRA_CFLAGS)
|
||
endif()
|
||
listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS)
|
||
set(EXTRA_CFLAGS ${_EXTRA_CFLAGS})
|
||
|
||
file(GLOB SDL3_INCLUDE_FILES ${SDL3_SOURCE_DIR}/include/SDL3/*.h)
|
||
file(GLOB SDL3_TEST_INCLUDE_FILES ${SDL3_SOURCE_DIR}/include/SDL3/SDL_test*.h)
|
||
foreach(_hdr IN LISTS SDL3_INCLUDE_FILES)
|
||
if(_hdr MATCHES ".*SDL_revision\\.h" OR _hdr MATCHES ".*SDL_test.*\\.h")
|
||
list(REMOVE_ITEM SDL3_INCLUDE_FILES "${_hdr}")
|
||
endif()
|
||
endforeach()
|
||
|
||
set(SDL_REVISION_SUFFIX "" CACHE STRING "Suffix for the SDL revision")
|
||
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt")
|
||
# If VERSION exists, it contains the SDL version
|
||
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt" SDL_REVISION_CENTER)
|
||
string(STRIP "${SDL_REVISION_CENTER}" SDL_REVISION_CENTER)
|
||
else()
|
||
# If VERSION does not exist, use git to calculate a version
|
||
git_describe(SDL_REVISION_CENTER)
|
||
if(NOT SDL_REVISION_CENTER)
|
||
set(SDL_REVISION_CENTER "${SDL3_VERSION}-no-vcs")
|
||
endif()
|
||
endif()
|
||
set(SDL_REVISION "SDL-${SDL_REVISION_CENTER}${SDL_REVISION_SUFFIX}")
|
||
|
||
execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${SDL3_BINARY_DIR}/include/SDL3")
|
||
configure_file(include/build_config/SDL_revision.h.cmake include/SDL3/SDL_revision.h @ONLY)
|
||
list(APPEND SDL3_INCLUDE_FILES "${SDL3_BINARY_DIR}/include/SDL3/SDL_revision.h")
|
||
|
||
if(SDL_FRAMEWORK)
|
||
# With Apple frameworks, headers in the PUBLIC_HEADER property also need to be added as sources
|
||
list(APPEND SDL3_INCLUDE_FILES ${SDL3_TEST_INCLUDE_FILES})
|
||
list(APPEND SOURCE_FILES ${SDL3_INCLUDE_FILES})
|
||
endif()
|
||
|
||
if((CMAKE_STATIC_LIBRARY_PREFIX STREQUAL "" AND CMAKE_STATIC_LIBRARY_SUFFIX STREQUAL ".lib") OR SDL_FRAMEWORK)
|
||
# - Avoid conflict between the dll import library and the static library
|
||
# - Create SDL3-static Apple Framework
|
||
set(sdl_static_libname "SDL3-static")
|
||
else()
|
||
set(sdl_static_libname "SDL3")
|
||
endif()
|
||
|
||
macro(check_add_debug_flag FLAG SUFFIX)
|
||
check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX})
|
||
if (HAS_C_FLAG_${SUFFIX})
|
||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}")
|
||
endif()
|
||
|
||
check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX})
|
||
if (HAS_CXX_${SUFFIX})
|
||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
|
||
endif()
|
||
endmacro()
|
||
|
||
macro(asan_check_add_debug_flag ASAN_FLAG)
|
||
check_add_debug_flag("-fsanitize=${ASAN_FLAG}" "${ASAN_FLAG}")
|
||
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
||
set(HAVE_ASAN ON)
|
||
endif()
|
||
endmacro()
|
||
|
||
macro(asan_check_add_debug_flag2 ASAN_FLAG)
|
||
# for some sanitize flags we have to manipulate the CMAKE_REQUIRED_LIBRARIES:
|
||
# http://cmake.3232098.n2.nabble.com/CHECK-CXX-COMPILER-FLAG-doesn-t-give-correct-result-for-fsanitize-address-tp7600216p7600217.html
|
||
|
||
set(FLAG "-fsanitize=${ASAN_FLAG}")
|
||
|
||
cmake_push_check_state()
|
||
list(APPEND CMAKE_REQUIRED_LIBRARIES ${FLAG} asan)
|
||
check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG})
|
||
check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG})
|
||
cmake_pop_check_state()
|
||
|
||
if (HAS_C_FLAG_${ASAN_FLAG})
|
||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}")
|
||
endif()
|
||
|
||
if (HAS_CXX_${ASAN_FLAG})
|
||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
|
||
endif()
|
||
|
||
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
||
set(HAVE_ASAN ON)
|
||
endif()
|
||
endmacro()
|
||
|
||
# enable AddressSanitizer if supported
|
||
if(SDL_ASAN)
|
||
asan_check_add_debug_flag2("address")
|
||
asan_check_add_debug_flag("bool")
|
||
asan_check_add_debug_flag("bounds")
|
||
asan_check_add_debug_flag("enum")
|
||
asan_check_add_debug_flag("float-cast-overflow")
|
||
asan_check_add_debug_flag("float-divide-by-zero")
|
||
asan_check_add_debug_flag("nonnull-attribute")
|
||
asan_check_add_debug_flag("returns-nonnull-attribute")
|
||
asan_check_add_debug_flag("signed-integer-overflow")
|
||
asan_check_add_debug_flag("undefined")
|
||
asan_check_add_debug_flag("vla-bound")
|
||
asan_check_add_debug_flag("leak")
|
||
# The object size sanitizer has no effect on unoptimized builds on Clang,
|
||
# but causes warnings.
|
||
if((NOT USE_CLANG) OR ("${CMAKE_BUILD_TYPE}" STREQUAL ""))
|
||
asan_check_add_debug_flag("object-size")
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_CCACHE AND NOT CMAKE_VERSION VERSION_LESS 3.4)
|
||
find_program(CCACHE_BINARY ccache)
|
||
if(CCACHE_BINARY)
|
||
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
||
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
||
set(CMAKE_OBJC_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
||
set(HAVE_CCACHE ON)
|
||
else()
|
||
set(HAVE_CCACHE OFF)
|
||
endif()
|
||
else()
|
||
set(HAVE_CCACHE OFF)
|
||
endif()
|
||
|
||
if(SDL_CLANG_TIDY)
|
||
cmake_minimum_required(VERSION 3.6)
|
||
find_program(CLANG_TIDY_BINARY clang-tidy)
|
||
|
||
if(CLANG_TIDY_BINARY)
|
||
set(HAVE_CLANG_TIDY ON)
|
||
get_clang_tidy_ignored_files(CLANG_TIDY_IGNORED_FILES)
|
||
set(CLANG_TIDY_COMMAND "${CLANG_TIDY_BINARY}" "-extra-arg=-Wno-unknown-warning-option" "--line-filter=[${CLANG_TIDY_IGNORED_FILES}]")
|
||
if(SDL_WERROR)
|
||
list(APPEND CLANG_TIDY_COMMAND "--warnings-as-errors=*")
|
||
endif()
|
||
set(CMAKE_C_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
||
set(CMAKE_CXX_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
||
set(CMAKE_OBJC_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
||
set_source_files_properties(${SOURCE_FILES} PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
|
||
file(GLOB STDLIB_SOURCES "${SDL3_SOURCE_DIR}/src/stdlib/*.c")
|
||
set_property(SOURCE ${STDLIB_SOURCES} APPEND PROPERTY COMPILE_DEFINITIONS "SDL_DISABLE_ANALYZE_MACROS")
|
||
else()
|
||
set(HAVE_CLANG_TIDY OFF)
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_TESTS)
|
||
set(HAVE_TESTS ON)
|
||
endif()
|
||
|
||
get_property(INFO_CFLAGS TARGET sdl-build-options PROPERTY INTERFACE_COMPILE_OPTIONS)
|
||
list(REMOVE_DUPLICATES INFO_CFLAGS)
|
||
listtostr(INFO_CFLAGS INFO_CFLAGS)
|
||
|
||
get_property(INFO_INCDIRS TARGET sdl-build-options PROPERTY INTERFACE_INCLUDE_DIRECTORIES)
|
||
list(REMOVE_DUPLICATES INFO_INCDIRS)
|
||
listtostr(INFO_INCDIRS INFO_INCDIRS "-I")
|
||
|
||
get_property(INFO_DEFS TARGET sdl-build-options PROPERTY INTERFACE_COMPILE_DEFINITIONS)
|
||
list(REMOVE_DUPLICATES INFO_DEFS)
|
||
listtostr(INFO_DEFS INFO_DEFS "-D")
|
||
|
||
get_property(INFO_CHECKS TARGET sdl-global-options PROPERTY INTERFACE_COMPILE_OPTIONS)
|
||
list(REMOVE_DUPLICATES INFO_CHECKS)
|
||
listtostr(INFO_CHECKS INFO_CHECKS)
|
||
|
||
listtostr(SDL_EXTRA_LDFLAGS INFO_EXTRA_LDFLAGS)
|
||
|
||
get_property(INFO_SHARED_LDFLAGS TARGET sdl-shared-build-options PROPERTY INTERFACE_LINK_LIBRARIES)
|
||
list(REMOVE_DUPLICATES INFO_SHARED_LDFLAGS)
|
||
listtostr(INFO_SHARED_LDFLAGS INFO_SHARED_LDFLAGS)
|
||
|
||
listtostr(SDL_EXTRA_LIBS INFO_EXTRA_LIBS)
|
||
listtostr(SDL_CMAKE_DEPENDS INFO_CMAKE_DEPENDS)
|
||
|
||
##### Info output #####
|
||
message(STATUS "")
|
||
message(STATUS "SDL3 was configured with the following options:")
|
||
message(STATUS "")
|
||
message(STATUS "Platform: ${CMAKE_SYSTEM}")
|
||
message(STATUS "64-bit: ${ARCH_64}")
|
||
message(STATUS "Compiler: ${CMAKE_C_COMPILER}")
|
||
message(STATUS "Revision: ${SDL_REVISION}")
|
||
message(STATUS "")
|
||
message(STATUS "Subsystems:")
|
||
|
||
find_stringlength_longest_item(SDL_SUBSYSTEMS maxLength)
|
||
foreach(_SUB IN LISTS SDL_SUBSYSTEMS)
|
||
string(LENGTH ${_SUB} _SUBLEN)
|
||
math(EXPR _PADLEN "(${maxLength} + 1) - ${_SUBLEN}")
|
||
string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING)
|
||
string(TOUPPER ${_SUB} _OPT)
|
||
message_bool_option(${_SUB} SDL_${_OPT} ${_PADDING})
|
||
endforeach()
|
||
message(STATUS "")
|
||
message(STATUS "Options:")
|
||
list(SORT ALLOPTIONS)
|
||
message_dictlist(ALLOPTIONS)
|
||
message(STATUS "")
|
||
message(STATUS " CMAKE_C_FLAGS: ${CMAKE_C_FLAGS}")
|
||
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
|
||
message(STATUS " CMAKE_C_FLAGS_DEBUG: ${CMAKE_C_FLAGS_DEBUG}")
|
||
message(STATUS " CMAKE_CXX_FLAGS_DEBUG: ${CMAKE_CXX_FLAGS_DEBUG}")
|
||
message(STATUS "")
|
||
endif()
|
||
message(STATUS " EXTRA DEFS: ${INFO_DEFS}")
|
||
message(STATUS " EXTRA CFLAGS: ${INFO_CFLAGS} ${INFO_CHECKS}")
|
||
message(STATUS " EXTRA INCDIRS: ${INFO_INCDIRS}")
|
||
message(STATUS " EXTRA LDFLAGS: ${INFO_SHARED_LDFLAGS} ${INFO_EXTRA_LDFLAGS}")
|
||
message(STATUS " EXTRA LIBS: ${INFO_EXTRA_LIBS} ${INFO_CMAKE_DEPENDS}")
|
||
message(STATUS "")
|
||
message(STATUS " Build Shared Library: ${SDL_SHARED}")
|
||
message(STATUS " Build Static Library: ${SDL_STATIC}")
|
||
if(SDL_STATIC)
|
||
message(STATUS " Build Static Library with Position Independent Code: ${SDL_STATIC_PIC}")
|
||
endif()
|
||
if(APPLE)
|
||
message(STATUS " Build libraries as Apple Framework: ${SDL_FRAMEWORK}")
|
||
endif()
|
||
message(STATUS "")
|
||
if(UNIX)
|
||
message(STATUS "If something was not detected, although the libraries")
|
||
message(STATUS "were installed, then make sure you have set the")
|
||
message(STATUS "CFLAGS and LDFLAGS environment variables correctly.")
|
||
message(STATUS "")
|
||
endif()
|
||
|
||
if(WARN_ABOUT_ARM_SIMD_ASM_MIT)
|
||
message(STATUS "SDL is being built with ARM SIMD optimizations, which")
|
||
message(STATUS "uses code licensed under the MIT license. If this is a")
|
||
message(STATUS "problem, please disable that code by rerunning CMake with:")
|
||
message(STATUS "")
|
||
message(STATUS " -DSDL_ARMSIMD=OFF")
|
||
message(STATUS "")
|
||
endif()
|
||
|
||
if(WARN_ABOUT_ARM_NEON_ASM_MIT)
|
||
message(STATUS "SDL is being built with ARM NEON optimizations, which")
|
||
message(STATUS "uses code licensed under the MIT license. If this is a")
|
||
message(STATUS "problem, please disable that code by rerunning CMake with:")
|
||
message(STATUS "")
|
||
message(STATUS " -DSDL_ARMNEON=OFF")
|
||
message(STATUS "")
|
||
endif()
|
||
|
||
if(ANDROID)
|
||
target_include_directories(sdl-build-options SYSTEM INTERFACE "${ANDROID_NDK}/sources/android/cpufeatures")
|
||
endif()
|
||
|
||
if(APPLE)
|
||
target_compile_options(sdl-build-options INTERFACE "-fobjc-arc")
|
||
endif()
|
||
|
||
if(PS2)
|
||
target_compile_options(sdl-build-options INTERFACE "-Wno-error=declaration-after-statement")
|
||
endif()
|
||
|
||
if(APPLE)
|
||
foreach(SOURCE_FILE ${SOURCE_FILES})
|
||
get_filename_component(FILE_EXTENSION ${SOURCE_FILE} EXT)
|
||
if(FILE_EXTENSION STREQUAL ".m")
|
||
set_property(SOURCE ${SOURCE_FILE} APPEND_STRING PROPERTY COMPILE_FLAGS " -x objective-c")
|
||
endif()
|
||
if(NOT FILE_EXTENSION STREQUAL ".c" AND NOT FILE_EXTENSION STREQUAL ".cpp")
|
||
set_property(SOURCE ${SOURCE_FILE} PROPERTY SKIP_PRECOMPILE_HEADERS 1)
|
||
endif()
|
||
endforeach()
|
||
endif()
|
||
|
||
# Disable precompiled headers on SDL_dynapi.c to avoid applying dynapi overrides
|
||
set_source_files_properties(src/dynapi/SDL_dynapi.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1)
|
||
|
||
set(SDL_FRAMEWORK_RESOURCES
|
||
Xcode/SDL/pkg-support/resources/ReadMe.txt
|
||
LICENSE.txt
|
||
)
|
||
if(SDL_FRAMEWORK)
|
||
list(APPEND SOURCE_FILES ${SDL_FRAMEWORK_RESOURCES})
|
||
endif()
|
||
|
||
add_library(SDL3_Headers INTERFACE)
|
||
add_library(SDL3::Headers ALIAS SDL3_Headers)
|
||
set_target_properties(SDL3_Headers PROPERTIES
|
||
EXPORT_NAME "Headers"
|
||
)
|
||
target_include_directories(SDL3_Headers
|
||
INTERFACE
|
||
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include>"
|
||
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/include>"
|
||
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/include/SDL3>"
|
||
)
|
||
if(SDL_FRAMEWORK)
|
||
target_include_directories(SDL3_Headers
|
||
INTERFACE
|
||
"$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/SDL3.framework/Headers>"
|
||
)
|
||
# Add `-F <parent folder of SDL3.framework>` to make sure `#include "SDL3/..."` works.
|
||
target_compile_options(SDL3_Headers
|
||
INTERFACE
|
||
"$<INSTALL_INTERFACE:SHELL:-F $<INSTALL_PREFIX>>"
|
||
)
|
||
else()
|
||
target_include_directories(SDL3_Headers
|
||
INTERFACE
|
||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
|
||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL3>"
|
||
)
|
||
endif()
|
||
|
||
if(SDL_SHARED)
|
||
add_library(SDL3-shared SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
|
||
add_library(SDL3::SDL3-shared ALIAS SDL3-shared)
|
||
set_target_properties(SDL3-shared PROPERTIES
|
||
OUTPUT_NAME "SDL3"
|
||
POSITION_INDEPENDENT_CODE TRUE
|
||
LINK_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym"
|
||
INTERFACE_LINK_DEPENDS "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym>"
|
||
)
|
||
if(HAVE_GCC_FVISIBILITY)
|
||
set_target_properties(SDL3-shared PROPERTIES
|
||
C_VISIBILITY_PRESET "hidden"
|
||
CXX_VISIBILITY_PRESET "hidden"
|
||
OBJC_VISIBILITY_PRESET "hidden"
|
||
)
|
||
endif()
|
||
if(NOT SDL_LIBC)
|
||
if(MSVC AND SDL_CPU_X86)
|
||
# FIXME: should be added for all architectures (missing symbols for ARM)
|
||
target_link_libraries(SDL3-shared PRIVATE "-nodefaultlib:MSVCRT")
|
||
endif()
|
||
endif()
|
||
if(APPLE)
|
||
set_target_properties(SDL3-shared PROPERTIES
|
||
MACOSX_RPATH TRUE
|
||
FRAMEWORK "${SDL_FRAMEWORK}"
|
||
)
|
||
if(SDL_FRAMEWORK)
|
||
set_target_properties(SDL3-shared PROPERTIES
|
||
PUBLIC_HEADER "${SDL3_INCLUDE_FILES}"
|
||
FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
|
||
MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3"
|
||
RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
|
||
)
|
||
endif()
|
||
if(NOT CMAKE_VERSION VERSION_LESS "3.6")
|
||
set_target_properties(SDL3-shared PROPERTIES
|
||
SOVERSION "${SDL_DYLIB_COMPAT_VERSION}" # SOVERSION corresponds to compatibility version
|
||
VERSION "${SDL_DYLIB_CURRENT_VERSION}" # VERSION corresponds to the current version
|
||
)
|
||
endif()
|
||
elseif(UNIX AND NOT ANDROID)
|
||
set_target_properties(SDL3-shared PROPERTIES
|
||
VERSION "${SDL_SO_VERSION}"
|
||
SOVERSION "${SDL_SO_VERSION_MAJOR}")
|
||
else()
|
||
if(WINDOWS OR CYGWIN)
|
||
set_target_properties(SDL3-shared PROPERTIES
|
||
DEFINE_SYMBOL DLL_EXPORT)
|
||
endif()
|
||
endif()
|
||
# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
|
||
if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
|
||
# Don't try to link with the default set of libraries.
|
||
if(NOT WINDOWS_STORE)
|
||
set_target_properties(SDL3-shared PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
|
||
set_target_properties(SDL3-shared PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
|
||
endif()
|
||
set_target_properties(SDL3-shared PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
|
||
endif()
|
||
# FIXME: if CMAKE_VERSION >= 3.13, use target_link_options for SDL_EXTRA_LDFLAGS
|
||
target_link_libraries(SDL3-shared PRIVATE ${SDL_EXTRA_LIBS} ${SDL_EXTRA_LDFLAGS} ${SDL_CMAKE_DEPENDS})
|
||
target_include_directories(SDL3-shared
|
||
PRIVATE
|
||
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>"
|
||
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>"
|
||
)
|
||
target_link_libraries(SDL3-shared PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
||
# This picks up all the compiler options and such we've accumulated up to here.
|
||
target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-build-options>)
|
||
target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-shared-build-options>)
|
||
target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-global-options>)
|
||
if(MINGW OR CYGWIN)
|
||
if(NOT CMAKE_VERSION VERSION_LESS "3.13")
|
||
target_link_options(SDL3-shared PRIVATE -static-libgcc)
|
||
endif()
|
||
endif()
|
||
# Use `Compatible Interface Properties` to:
|
||
# - allow consumers to enforce a shared/static library
|
||
# - block linking to SDL libraries of different major version
|
||
set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
|
||
set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL3_SHARED TRUE)
|
||
set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
||
set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
||
if(NOT CMAKE_VERSION VERSION_LESS "3.16")
|
||
target_precompile_headers(SDL3-shared PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>")
|
||
endif()
|
||
endif()
|
||
|
||
if(SDL_STATIC)
|
||
add_library(SDL3-static STATIC ${SOURCE_FILES})
|
||
add_library(SDL3::SDL3-static ALIAS SDL3-static)
|
||
set_target_properties(SDL3-static PROPERTIES
|
||
OUTPUT_NAME "${sdl_static_libname}"
|
||
POSITION_INDEPENDENT_CODE "${SDL_STATIC_PIC}"
|
||
)
|
||
if(APPLE)
|
||
set_target_properties(SDL3-static PROPERTIES
|
||
FRAMEWORK "${SDL_FRAMEWORK}"
|
||
)
|
||
if(SDL_FRAMEWORK)
|
||
set_target_properties(SDL3-static PROPERTIES
|
||
FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
|
||
MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3-static"
|
||
RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
|
||
)
|
||
endif()
|
||
endif()
|
||
target_compile_definitions(SDL3-static PRIVATE SDL_STATIC_LIB)
|
||
target_link_libraries(SDL3-static PRIVATE ${SDL_EXTRA_LIBS} ${SDL_EXTRA_LDFLAGS} ${SDL_CMAKE_DEPENDS})
|
||
target_include_directories(SDL3-static
|
||
PRIVATE
|
||
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>"
|
||
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>"
|
||
)
|
||
target_link_libraries(SDL3-static PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
||
# This picks up all the compiler options and such we've accumulated up to here.
|
||
target_link_libraries(SDL3-static PRIVATE $<${build_local_interface}:sdl-build-options>)
|
||
target_link_libraries(SDL3-static PRIVATE $<${build_local_interface}:sdl-global-options>)
|
||
# Use `Compatible Interface Properties` to:
|
||
# - allow consumers to enforce a shared/static library
|
||
# - block linking to SDL libraries of different major version
|
||
set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
|
||
set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL3_SHARED FALSE)
|
||
set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
||
set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
||
if(NOT CMAKE_VERSION VERSION_LESS "3.16")
|
||
target_precompile_headers(SDL3-static PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>")
|
||
endif()
|
||
endif()
|
||
|
||
target_compile_definitions(sdl-build-options INTERFACE
|
||
"SDL_BUILD_MAJOR_VERSION=${PROJECT_VERSION_MAJOR}"
|
||
"SDL_BUILD_MINOR_VERSION=${PROJECT_VERSION_MINOR}"
|
||
"SDL_BUILD_MICRO_VERSION=${PROJECT_VERSION_PATCH}"
|
||
)
|
||
|
||
##### Tests #####
|
||
|
||
if(SDL_TEST)
|
||
file(GLOB TEST_SOURCES ${SDL3_SOURCE_DIR}/src/test/*.c)
|
||
add_library(SDL3_test STATIC ${TEST_SOURCES})
|
||
add_library(SDL3::SDL3_test ALIAS SDL3_test)
|
||
target_link_libraries(SDL3_test PRIVATE $<${build_local_interface}:sdl-global-options>)
|
||
if(APPLE)
|
||
set_target_properties(SDL3_test PROPERTIES
|
||
FRAMEWORK "${SDL_FRAMEWORK}"
|
||
)
|
||
if(SDL_FRAMEWORK)
|
||
set_target_properties(SDL3_test PROPERTIES
|
||
FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
|
||
MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3_test"
|
||
RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
|
||
)
|
||
endif()
|
||
endif()
|
||
target_include_directories(SDL3_test
|
||
PRIVATE
|
||
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>"
|
||
)
|
||
target_link_libraries(SDL3_test PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
||
target_link_libraries(SDL3_test PRIVATE ${EXTRA_TEST_LIBS})
|
||
set_property(TARGET SDL3_test APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
||
set_property(TARGET SDL3_test PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
||
endif()
|
||
|
||
##### Configure installation folders #####
|
||
|
||
if(WINDOWS AND NOT MINGW)
|
||
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "cmake")
|
||
else()
|
||
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake")
|
||
endif()
|
||
set(SDL_INSTALL_CMAKEDIR_ROOT "${SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT}" CACHE STRING "Root folder where to install SDL3Config.cmake related files (SDL3 subfolder for MSVC projects)")
|
||
|
||
if(FREEBSD)
|
||
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
|
||
set(SDL_PKGCONFIG_INSTALLDIR "libdata/pkgconfig")
|
||
else()
|
||
set(SDL_PKGCONFIG_INSTALLDIR "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||
endif()
|
||
|
||
if(WINDOWS AND NOT MINGW)
|
||
set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}")
|
||
set(SDL_INSTALL_LICENSEDIR "licenses/SDL3")
|
||
set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
|
||
elseif(SDL_FRAMEWORK)
|
||
set(SDL_INSTALL_CMAKEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources/CMake")
|
||
set(SDL_INSTALL_LICENSEDIR "Resources")
|
||
set(SDL_INSTALL_HEADERSDIR "Headers")
|
||
else()
|
||
set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}/SDL3")
|
||
set(SDL_INSTALL_LICENSEDIR "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}")
|
||
set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
|
||
endif()
|
||
|
||
if(SDL_FRAMEWORK)
|
||
set(SDL_SDL_INSTALL_RESOURCEDIR "SDL3.framework/Resources")
|
||
set(SDL_SDL_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_RESOURCEDIR}/CMake")
|
||
set(SDL_SDL_INSTALL_REAL_RESOURCEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources")
|
||
set(SDL_SDL_INSTALL_REAL_CMAKEDIR "${SDL_SDL_INSTALL_REAL_RESOURCEDIR}/CMake")
|
||
|
||
# - Install other SDL3*Config.cmake files in SDL3*.framework/Resources/CMake
|
||
# - The *_RELATIVE_CMAKEDIR variables are the symlinked folders visible from outside
|
||
set(SDL_SDLstatic_INSTALL_RESOURCEDIR "SDL3-static.framework/Resources")
|
||
set(SDL_SDLstatic_INSTALL_CMAKEDIR "${SDL_SDLstatic_INSTALL_RESOURCEDIR}/CMake")
|
||
set(SDL_SDLstatic_INSTALL_CMAKEFILENAME "SDL3-staticConfig.cmake")
|
||
|
||
set(SDL_SDLtest_INSTALL_RESOURCEDIR "SDL3_test.framework/Resources")
|
||
set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDLtest_INSTALL_RESOURCEDIR}/CMake")
|
||
set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3_testConfig.cmake")
|
||
else()
|
||
set(SDL_SDL_INSTALL_RESOURCEDIR ".")
|
||
set(SDL_SDL_INSTALL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR})
|
||
set(SDL_SDL_INSTALL_REAL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR})
|
||
|
||
# Install SDL3*Targets.cmake files in lib/cmake/SDL3
|
||
set(SDL_SDLstatic_INSTALL_RESOURCEDIR ".")
|
||
set(SDL_SDLstatic_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}")
|
||
set(SDL_SDLstatic_INSTALL_CMAKEFILENAME "SDL3staticTargets.cmake")
|
||
|
||
set(SDL_SDLtest_INSTALL_RESOURCEDIR ".")
|
||
set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}")
|
||
set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3testTargets.cmake")
|
||
endif()
|
||
|
||
if(CMAKE_VERSION VERSION_LESS "3.26")
|
||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/SDL3sharedTargets.cmake" [[message(FATAL_ERROR "find_package(SDL3) using the SDL3 build directory not supported for CMake versions older then 3.26.")]])
|
||
else()
|
||
export(TARGETS SDL3_Headers NAMESPACE "SDL3::" FILE "SDL3headersTargets.cmake")
|
||
|
||
if(SDL_SHARED)
|
||
export(TARGETS SDL3-shared NAMESPACE "SDL3::" FILE "SDL3sharedTargets.cmake")
|
||
endif()
|
||
|
||
if(SDL_STATIC)
|
||
export(TARGETS SDL3-static NAMESPACE "SDL3::" FILE "SDL3staticTargets.cmake")
|
||
endif()
|
||
|
||
if(SDL_TEST)
|
||
export(TARGETS SDL3_test NAMESPACE "SDL3::" FILE "SDL3testTargets.cmake")
|
||
endif()
|
||
endif()
|
||
|
||
configure_file("cmake/sdlfind.cmake" "sdlfind.cmake" COPYONLY)
|
||
|
||
include(CMakePackageConfigHelpers)
|
||
configure_package_config_file(cmake/SDL3Config.cmake.in SDL3Config.cmake
|
||
PATH_VARS CMAKE_INSTALL_PREFIX
|
||
INSTALL_DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
||
)
|
||
write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake"
|
||
COMPATIBILITY AnyNewerVersion
|
||
)
|
||
|
||
if(NOT SDL_DISABLE_INSTALL)
|
||
|
||
##### sdl3.pc #####
|
||
|
||
# Clean up variables for sdl3.pc
|
||
if(SDL_SHARED)
|
||
set(PKGCONFIG_LIBS_PRIV "\nLibs.private:")
|
||
else()
|
||
set(PKGCONFIG_LIBS_PRIV "")
|
||
endif()
|
||
|
||
# Clean up the different lists
|
||
listtostr(SDL_EXTRA_LIBS EXTRA_LIBS_L "-l")
|
||
set(SDL_PC_STATIC_LIBS ${SDL_EXTRA_LDFLAGS} ${EXTRA_LIBS_L})
|
||
list(REMOVE_DUPLICATES SDL_PC_STATIC_LIBS)
|
||
listtostr(SDL_PC_STATIC_LIBS SDL_PC_STATIC_LIBS)
|
||
listtostr(SDL_PC_LIBS SDL_PC_LIBS)
|
||
listtostr(SDL_PC_CFLAGS SDL_PC_CFLAGS)
|
||
listtostr(SDL_PC_PRIVATE_REQUIRES SDL_PC_PRIVATE_REQUIRES)
|
||
string(REGEX REPLACE "-lSDL3( |$)" "-l${sdl_static_libname} " SDL_PC_STATIC_LIBS "${SDL_PC_STATIC_LIBS}")
|
||
if(NOT SDL_SHARED)
|
||
string(REGEX REPLACE "-lSDL3( |$)" "-l${sdl_static_libname} " SDL_PC_LIBS "${SDL_PC_LIBS}")
|
||
endif()
|
||
|
||
if(SDL_STATIC AND SDL_SHARED AND NOT sdl_static_libname STREQUAL "SDL3")
|
||
message(STATUS "\"pkg-config --static --libs sdl3\" will return invalid information")
|
||
endif()
|
||
|
||
file(RELATIVE_PATH SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG "${CMAKE_INSTALL_PREFIX}/${SDL_PKGCONFIG_INSTALLDIR}" "${CMAKE_INSTALL_PREFIX}")
|
||
string(REGEX REPLACE "[/]+$" "" SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG "${SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG}")
|
||
set(SDL_PKGCONFIG_PREFIX "\${pcfiledir}/${SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG}")
|
||
|
||
# message(STATUS "SDL_PC_CFLAGS: ${SDL_PC_CFLAGS}")
|
||
# message(STATUS "SDL_PC_LIBS: ${SDL_PC_LIBS}")
|
||
# message(STATUS "SDL_PC_STATIC_LIBS: ${SDL_PC_STATIC_LIBS}")
|
||
|
||
configure_file(cmake/sdl3.pc.in sdl3.pc @ONLY)
|
||
if(NOT SDL_FRAMEWORK)
|
||
install(FILES ${SDL3_BINARY_DIR}/sdl3.pc DESTINATION "${SDL_PKGCONFIG_INSTALLDIR}")
|
||
endif()
|
||
|
||
##### Installation targets #####()
|
||
|
||
install(TARGETS SDL3_Headers EXPORT SDL3headersTargets)
|
||
|
||
if(SDL_SHARED)
|
||
install(TARGETS SDL3-shared EXPORT SDL3sharedTargets
|
||
PUBLIC_HEADER DESTINATION "${SDL_INSTALL_HEADERSDIR}"
|
||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||
FRAMEWORK DESTINATION "."
|
||
RESOURCE DESTINATION "${SDL_SDL_INSTALL_RESOURCEDIR}"
|
||
)
|
||
endif()
|
||
|
||
if(SDL_STATIC)
|
||
install(TARGETS SDL3-static EXPORT SDL3staticTargets
|
||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||
FRAMEWORK DESTINATION "."
|
||
RESOURCE DESTINATION "${SDL_SDLstatic_INSTALL_RESOURCEDIR}"
|
||
)
|
||
endif()
|
||
|
||
if(SDL_TEST)
|
||
install(TARGETS SDL3_test EXPORT SDL3testTargets
|
||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||
FRAMEWORK DESTINATION "."
|
||
RESOURCE DESTINATION "${SDL_SDLtest_INSTALL_RESOURCEDIR}"
|
||
)
|
||
endif()
|
||
|
||
##### Install CMake Targets #####
|
||
|
||
install(EXPORT SDL3headersTargets
|
||
FILE "SDL3headersTargets.cmake"
|
||
NAMESPACE SDL3::
|
||
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
||
)
|
||
|
||
if(SDL_SHARED)
|
||
install(EXPORT SDL3sharedTargets
|
||
FILE "SDL3sharedTargets.cmake"
|
||
NAMESPACE SDL3::
|
||
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
||
)
|
||
endif()
|
||
|
||
if(SDL_STATIC)
|
||
install(EXPORT SDL3staticTargets
|
||
FILE "${SDL_SDLstatic_INSTALL_CMAKEFILENAME}"
|
||
NAMESPACE SDL3::
|
||
DESTINATION "${SDL_SDLstatic_INSTALL_CMAKEDIR}"
|
||
)
|
||
endif()
|
||
|
||
if(SDL_TEST)
|
||
install(EXPORT SDL3testTargets
|
||
FILE "${SDL_SDLtest_INSTALL_CMAKEFILENAME}"
|
||
NAMESPACE SDL3::
|
||
DESTINATION "${SDL_SDLtest_INSTALL_CMAKEDIR}"
|
||
)
|
||
endif()
|
||
|
||
install(FILES
|
||
${CMAKE_CURRENT_BINARY_DIR}/SDL3Config.cmake
|
||
${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake
|
||
${SDL3_SOURCE_DIR}/cmake/sdlfind.cmake
|
||
DESTINATION "${SDL_SDL_INSTALL_REAL_CMAKEDIR}"
|
||
)
|
||
|
||
if(NOT SDL_FRAMEWORK)
|
||
install(FILES ${SDL3_INCLUDE_FILES}
|
||
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3"
|
||
)
|
||
if(SDL_TEST)
|
||
install(FILES ${SDL3_TEST_INCLUDE_FILES}
|
||
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3"
|
||
)
|
||
endif()
|
||
|
||
install(FILES "LICENSE.txt" DESTINATION "${SDL_INSTALL_LICENSEDIR}")
|
||
endif()
|
||
|
||
if(NOT SDL_DISABLE_INSTALL_CPACK)
|
||
if(SDL_FRAMEWORK)
|
||
set(CPACK_GENERATOR "DragNDrop")
|
||
elseif(MSVC)
|
||
set(CPACK_GENERATOR "ZIP")
|
||
else()
|
||
set(CPACK_GENERATOR "TGZ")
|
||
endif()
|
||
configure_file(cmake/CPackProjectConfig.cmake.in CPackProjectConfig.cmake @ONLY)
|
||
set(CPACK_PROJECT_CONFIG_FILE "${SDL3_BINARY_DIR}/CPackProjectConfig.cmake")
|
||
# CPACK_SOURCE_PACKAGE_FILE_NAME must end with "-src" (so we can block creating a source archive)
|
||
set(CPACK_SOURCE_PACKAGE_FILE_NAME "SDL${PROJECT_VERSION_MAJOR}-${PROJECT_VERSION}-src")
|
||
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/dist")
|
||
include(CPack)
|
||
endif()
|
||
|
||
if(NOT SDL_DISABLE_INSTALL_MAN)
|
||
find_package(Perl)
|
||
if(PERL_FOUND)
|
||
file(GLOB SDL3_MAN_INCLUDE_FILES "${SDL3_SOURCE_DIR}/include/SDL3/*.h")
|
||
set(SDL3_BINARY_DOCDIR "${SDL3_BINARY_DIR}/docs")
|
||
set(SDL3_BINARY_DOC_WIKIDIR "${SDL3_BINARY_DOCDIR}/wiki")
|
||
set(SDL3_BINARY_DOC_MANDIR "${SDL3_BINARY_DOCDIR}/man")
|
||
execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory "${SDL3_BINARY_DOC_WIKIDIR}")
|
||
add_custom_command(
|
||
OUTPUT "${SDL3_BINARY_DOC_WIKIDIR}/SDL_Init.md"
|
||
COMMAND "${PERL_EXECUTABLE}" "${SDL3_SOURCE_DIR}/build-scripts/wikiheaders.pl" "${SDL3_SOURCE_DIR}" "${SDL3_BINARY_DOC_WIKIDIR}" "--options=${SDL3_SOURCE_DIR}/.wikiheaders-options" --copy-to-wiki
|
||
DEPENDS ${SDL3_MAN_INCLUDE_FILES} "${SDL3_SOURCE_DIR}/build-scripts/wikiheaders.pl" "${SDL3_SOURCE_DIR}/.wikiheaders-options"
|
||
COMMENT "Generating SDL3 wiki markdown files"
|
||
)
|
||
add_custom_command(
|
||
OUTPUT "${SDL3_BINARY_DOC_MANDIR}/man3/SDL_Init.3"
|
||
COMMAND "${PERL_EXECUTABLE}" "${SDL3_SOURCE_DIR}/build-scripts/wikiheaders.pl" "${SDL3_SOURCE_DIR}" "${SDL3_BINARY_DOC_WIKIDIR}" "--options=${SDL3_SOURCE_DIR}/.wikiheaders-options" --"manpath=${SDL3_BINARY_DOC_MANDIR}" --copy-to-manpages
|
||
DEPENDS "${SDL3_BINARY_DOC_WIKIDIR}/SDL_Init.md" "${SDL3_SOURCE_DIR}/build-scripts/wikiheaders.pl" "${SDL3_SOURCE_DIR}/.wikiheaders-options"
|
||
COMMENT "Generating SDL3 man pages"
|
||
)
|
||
add_custom_target(SDL3_docs ALL DEPENDS "${SDL3_BINARY_DOC_MANDIR}/man3/SDL_Init.3")
|
||
install(DIRECTORY "${SDL3_BINARY_DOCDIR}/man/" DESTINATION "${CMAKE_INSTALL_MANDIR}")
|
||
endif()
|
||
endif()
|
||
endif()
|
||
|
||
##### Uninstall target #####
|
||
|
||
if(NOT SDL_DISABLE_UNINSTALL)
|
||
if(NOT TARGET uninstall)
|
||
configure_file(cmake/cmake_uninstall.cmake.in cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||
|
||
add_custom_target(uninstall
|
||
COMMAND ${CMAKE_COMMAND} -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
||
endif()
|
||
endif()
|
||
|
||
##### Tests subproject (must appear after the install/uninstall targets) #####
|
||
|
||
if(SDL_TESTS)
|
||
set(HAVE_TESTS ON)
|
||
enable_testing()
|
||
add_subdirectory(test)
|
||
endif()
|
||
|
||
##### Fix Objective C builds #####
|
||
set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${CMAKE_C_FLAGS}")
|
||
|
||
# Make sure SDL3::SDL3 always exists
|
||
if(TARGET SDL3::SDL3-shared)
|
||
add_library(SDL3::SDL3 ALIAS SDL3-shared)
|
||
else()
|
||
add_library(SDL3::SDL3 ALIAS SDL3-static)
|
||
endif()
|