2012-09-28 15:44:20 -06:00
|
|
|
<?xml version='1.0'?> <!--*-nxml-*-->
|
|
|
|
<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
|
|
|
|
"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd">
|
|
|
|
|
|
|
|
<!--
|
|
|
|
Written 2012 by David Herrmann <dh.herrmann@googlemail.com>
|
|
|
|
Dedicated to the Public Domain
|
|
|
|
-->
|
|
|
|
|
|
|
|
<refentry id="drm">
|
|
|
|
<refentryinfo>
|
|
|
|
<title>Direct Rendering Manager</title>
|
|
|
|
<productname>libdrm</productname>
|
|
|
|
<date>September 2012</date>
|
|
|
|
<authorgroup>
|
|
|
|
<author>
|
|
|
|
<contrib>Developer</contrib>
|
|
|
|
<firstname>David</firstname>
|
|
|
|
<surname>Herrmann</surname>
|
|
|
|
<email>dh.herrmann@googlemail.com</email>
|
|
|
|
</author>
|
|
|
|
</authorgroup>
|
|
|
|
</refentryinfo>
|
|
|
|
|
|
|
|
<refmeta>
|
|
|
|
<refentrytitle>drm</refentrytitle>
|
|
|
|
<manvolnum>7</manvolnum>
|
|
|
|
</refmeta>
|
|
|
|
|
|
|
|
<refnamediv>
|
|
|
|
<refname>drm</refname>
|
|
|
|
<refpurpose>Direct Rendering Manager</refpurpose>
|
|
|
|
</refnamediv>
|
|
|
|
|
|
|
|
<refsynopsisdiv>
|
|
|
|
<funcsynopsis>
|
|
|
|
<funcsynopsisinfo>#include <xf86drm.h></funcsynopsisinfo>
|
|
|
|
</funcsynopsis>
|
|
|
|
</refsynopsisdiv>
|
|
|
|
|
|
|
|
<refsect1>
|
|
|
|
<title>Description</title>
|
|
|
|
<para>The <emphasis>Direct Rendering Manager</emphasis> (DRM) is a framework
|
|
|
|
to manage <emphasis>Graphics Processing Units</emphasis> (GPUs). It is
|
|
|
|
designed to support the needs of complex graphics devices, usually
|
|
|
|
containing programmable pipelines well suited to 3D graphics
|
|
|
|
acceleration. Furthermore, it is responsible for memory management,
|
|
|
|
interrupt handling and DMA to provide a uniform interface to
|
|
|
|
applications.</para>
|
|
|
|
|
|
|
|
<para>In earlier days, the kernel framework was solely used to provide raw
|
|
|
|
hardware access to priviledged user-space processes which implement
|
2017-04-04 09:58:46 -06:00
|
|
|
all the hardware abstraction layers. But more and more tasks were
|
2012-09-28 15:44:20 -06:00
|
|
|
moved into the kernel. All these interfaces are based on
|
|
|
|
<citerefentry><refentrytitle>ioctl</refentrytitle><manvolnum>2</manvolnum></citerefentry>
|
|
|
|
commands on the DRM character device. The <emphasis>libdrm</emphasis>
|
|
|
|
library provides wrappers for these system-calls and many helpers to
|
|
|
|
simplify the API.</para>
|
|
|
|
|
|
|
|
<para>When a GPU is detected, the DRM system loads a driver for the detected
|
|
|
|
hardware type. Each connected GPU is then presented to user-space via
|
|
|
|
a character-device that is usually available as
|
|
|
|
<filename>/dev/dri/card0</filename> and can be accessed with
|
|
|
|
<citerefentry><refentrytitle>open</refentrytitle><manvolnum>2</manvolnum></citerefentry>
|
|
|
|
and
|
|
|
|
<citerefentry><refentrytitle>close</refentrytitle><manvolnum>2</manvolnum></citerefentry>.
|
|
|
|
However, it still depends on the grapics driver which interfaces are
|
|
|
|
available on these devices. If an interface is not available, the
|
|
|
|
syscalls will fail with <literal>EINVAL</literal>.</para>
|
|
|
|
|
|
|
|
<refsect2>
|
|
|
|
<title>Authentication</title>
|
|
|
|
<para>All DRM devices provide authentication mechanisms. Only a DRM-Master
|
|
|
|
is allowed to perform mode-setting or modify core state and only one
|
|
|
|
user can be DRM-Master at a time. See
|
|
|
|
<citerefentry><refentrytitle>drmSetMaster</refentrytitle><manvolnum>3</manvolnum></citerefentry>
|
|
|
|
for information on how to become DRM-Master and what the limitations
|
|
|
|
are. Other DRM users can be authenticated to the DRM-Master via
|
|
|
|
<citerefentry><refentrytitle>drmAuthMagic</refentrytitle><manvolnum>3</manvolnum></citerefentry>
|
|
|
|
so they can perform buffer allocations and rendering.</para>
|
|
|
|
</refsect2>
|
|
|
|
|
|
|
|
<refsect2>
|
|
|
|
<title>Mode-Setting</title>
|
|
|
|
<para>Managing connected monitors and displays and changing the current
|
|
|
|
modes is called <emphasis>Mode-Setting</emphasis>. This is
|
|
|
|
restricted to the current DRM-Master. Historically, this was
|
|
|
|
implemented in user-space, but new DRM drivers implement a kernel
|
|
|
|
interface to perform mode-setting called
|
|
|
|
<emphasis>Kernel Mode Setting</emphasis> (KMS). If your
|
|
|
|
hardware-driver supports it, you can use the KMS API provided by
|
|
|
|
DRM. This includes allocating framebuffers, selecting modes and
|
|
|
|
managing CRTCs and encoders. See
|
|
|
|
<citerefentry><refentrytitle>drm-kms</refentrytitle><manvolnum>7</manvolnum></citerefentry>
|
|
|
|
for more.</para>
|
|
|
|
</refsect2>
|
|
|
|
|
|
|
|
<refsect2>
|
|
|
|
<title>Memory Management</title>
|
|
|
|
<para>The most sophisticated tasks for GPUs today is managing memory
|
|
|
|
objects. Textures, framebuffers, command-buffers and all other kinds
|
|
|
|
of commands for the GPU have to be stored in memory. The DRM driver
|
|
|
|
takes care of managing all memory objects, flushing caches,
|
|
|
|
synchronizing access and providing CPU access to GPU memory. All
|
|
|
|
memory management is hardware driver dependent. However, two generic
|
|
|
|
frameworks are available that are used by most DRM drivers. These
|
|
|
|
are the <emphasis>Translation Table Manager</emphasis> (TTM) and the
|
|
|
|
<emphasis>Graphics Execution Manager</emphasis> (GEM). They provide
|
|
|
|
generic APIs to create, destroy and access buffers from user-space.
|
|
|
|
However, there are still many differences between the drivers so
|
|
|
|
driver-depedent code is still needed. Many helpers are provided in
|
|
|
|
<emphasis>libgbm</emphasis> (Graphics Buffer Manager) from the
|
|
|
|
<emphasis>mesa-project</emphasis>. For more information on DRM
|
|
|
|
memory-management, see
|
|
|
|
<citerefentry><refentrytitle>drm-memory</refentrytitle><manvolnum>7</manvolnum></citerefentry>.</para>
|
|
|
|
</refsect2>
|
|
|
|
</refsect1>
|
|
|
|
|
|
|
|
<refsect1>
|
|
|
|
<title>Reporting Bugs</title>
|
|
|
|
<para>Bugs in this manual should be reported to
|
2017-04-04 10:09:01 -06:00
|
|
|
http://bugs.freedesktop.org under the "Mesa" product, with "Other"
|
|
|
|
as the component.</para>
|
2012-09-28 15:44:20 -06:00
|
|
|
</refsect1>
|
|
|
|
|
|
|
|
<refsect1>
|
|
|
|
<title>See Also</title>
|
|
|
|
<para>
|
|
|
|
<citerefentry><refentrytitle>drm-kms</refentrytitle><manvolnum>7</manvolnum></citerefentry>,
|
|
|
|
<citerefentry><refentrytitle>drm-memory</refentrytitle><manvolnum>7</manvolnum></citerefentry>,
|
|
|
|
<citerefentry><refentrytitle>drmSetMaster</refentrytitle><manvolnum>3</manvolnum></citerefentry>,
|
|
|
|
<citerefentry><refentrytitle>drmAuthMagic</refentrytitle><manvolnum>3</manvolnum></citerefentry>,
|
|
|
|
<citerefentry><refentrytitle>drmAvailable</refentrytitle><manvolnum>3</manvolnum></citerefentry>,
|
|
|
|
<citerefentry><refentrytitle>drmOpen</refentrytitle><manvolnum>3</manvolnum></citerefentry>
|
|
|
|
</para>
|
|
|
|
</refsect1>
|
|
|
|
</refentry>
|