drm: replace HASH_DEBUG with DEBUG
... and remove the useless SL_DEBUG and RANDOM_DEBUG v2: Rebase on earlier changes. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>main
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1ed5faab24
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03cd9dffef
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@ -75,7 +75,6 @@
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#include "xf86drmHash.h"
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#define HASH_MAGIC 0xdeadbeef
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#define HASH_DEBUG 0
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static unsigned long HashHash(unsigned long key)
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{
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@ -99,7 +98,7 @@ static unsigned long HashHash(unsigned long key)
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}
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hash %= HASH_SIZE;
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#if HASH_DEBUG
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#if DEBUG
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printf( "Hash(%d) = %d\n", key, hash);
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#endif
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return hash;
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@ -202,7 +201,7 @@ int drmHashInsert(void *t, unsigned long key, void *value)
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bucket->value = value;
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bucket->next = table->buckets[hash];
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table->buckets[hash] = bucket;
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#if HASH_DEBUG
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#if DEBUG
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printf("Inserted %d at %d/%p\n", key, hash, bucket);
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#endif
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return 0; /* Added to table */
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@ -78,7 +78,6 @@
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#include "xf86drmRandom.h"
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#define RANDOM_MAGIC 0xfeedbeef
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#define RANDOM_DEBUG 0
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void *drmRandomCreate(unsigned long seed)
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{
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@ -47,7 +47,6 @@
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#define SL_ENTRY_MAGIC 0x00fab1edLU
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#define SL_FREED_MAGIC 0xdecea5edLU
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#define SL_MAX_LEVEL 16
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#define SL_DEBUG 0
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#define SL_RANDOM_SEED 0xc01055a1LU
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#define SL_RANDOM_DECL static void *state = NULL
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