radeon: fix stencil miptree allocation of combined ZS buffers on EG and SI

This allows texturing with depth-stencil buffers directly without the copy
to CB. The separate miptree description for stencil is added, because
the stencil mipmap offsets are not really depth offsets/4 (at least
for the texture units).

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
main
Marek Olšák 2012-09-30 19:20:04 +02:00
parent 77413e77b8
commit 1aebfdc112
2 changed files with 123 additions and 76 deletions

View File

@ -144,31 +144,32 @@ static unsigned mip_minify(unsigned size, unsigned level)
}
static void surf_minify(struct radeon_surface *surf,
unsigned level,
struct radeon_surface_level *surflevel,
unsigned bpe, unsigned level,
uint32_t xalign, uint32_t yalign, uint32_t zalign,
unsigned offset)
{
surf->level[level].npix_x = mip_minify(surf->npix_x, level);
surf->level[level].npix_y = mip_minify(surf->npix_y, level);
surf->level[level].npix_z = mip_minify(surf->npix_z, level);
surf->level[level].nblk_x = (surf->level[level].npix_x + surf->blk_w - 1) / surf->blk_w;
surf->level[level].nblk_y = (surf->level[level].npix_y + surf->blk_h - 1) / surf->blk_h;
surf->level[level].nblk_z = (surf->level[level].npix_z + surf->blk_d - 1) / surf->blk_d;
if (surf->nsamples == 1 && surf->level[level].mode == RADEON_SURF_MODE_2D) {
if (surf->level[level].nblk_x < xalign || surf->level[level].nblk_y < yalign) {
surf->level[level].mode = RADEON_SURF_MODE_1D;
surflevel->npix_x = mip_minify(surf->npix_x, level);
surflevel->npix_y = mip_minify(surf->npix_y, level);
surflevel->npix_z = mip_minify(surf->npix_z, level);
surflevel->nblk_x = (surflevel->npix_x + surf->blk_w - 1) / surf->blk_w;
surflevel->nblk_y = (surflevel->npix_y + surf->blk_h - 1) / surf->blk_h;
surflevel->nblk_z = (surflevel->npix_z + surf->blk_d - 1) / surf->blk_d;
if (surf->nsamples == 1 && surflevel->mode == RADEON_SURF_MODE_2D) {
if (surflevel->nblk_x < xalign || surflevel->nblk_y < yalign) {
surflevel->mode = RADEON_SURF_MODE_1D;
return;
}
}
surf->level[level].nblk_x = ALIGN(surf->level[level].nblk_x, xalign);
surf->level[level].nblk_y = ALIGN(surf->level[level].nblk_y, yalign);
surf->level[level].nblk_z = ALIGN(surf->level[level].nblk_z, zalign);
surflevel->nblk_x = ALIGN(surflevel->nblk_x, xalign);
surflevel->nblk_y = ALIGN(surflevel->nblk_y, yalign);
surflevel->nblk_z = ALIGN(surflevel->nblk_z, zalign);
surf->level[level].offset = offset;
surf->level[level].pitch_bytes = surf->level[level].nblk_x * surf->bpe * surf->nsamples;
surf->level[level].slice_size = surf->level[level].pitch_bytes * surf->level[level].nblk_y;
surflevel->offset = offset;
surflevel->pitch_bytes = surflevel->nblk_x * bpe * surf->nsamples;
surflevel->slice_size = surflevel->pitch_bytes * surflevel->nblk_y;
surf->bo_size = offset + surf->level[level].slice_size * surf->level[level].nblk_z * surf->array_size;
surf->bo_size = offset + surflevel->slice_size * surflevel->nblk_z * surf->array_size;
}
/* ===========================================================================
@ -264,7 +265,7 @@ static int r6_surface_init_linear(struct radeon_surface_manager *surf_man,
/* build mipmap tree */
for (i = start_level; i <= surf->last_level; i++) {
surf->level[i].mode = RADEON_SURF_MODE_LINEAR;
surf_minify(surf, i, xalign, yalign, zalign, offset);
surf_minify(surf, surf->level+i, surf->bpe, i, xalign, yalign, zalign, offset);
/* level0 and first mipmap need to have alignment */
offset = surf->bo_size;
if ((i == 0)) {
@ -292,7 +293,7 @@ static int r6_surface_init_linear_aligned(struct radeon_surface_manager *surf_ma
/* build mipmap tree */
for (i = start_level; i <= surf->last_level; i++) {
surf->level[i].mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
surf_minify(surf, i, xalign, yalign, zalign, offset);
surf_minify(surf, surf->level+i, surf->bpe, i, xalign, yalign, zalign, offset);
/* level0 and first mipmap need to have alignment */
offset = surf->bo_size;
if ((i == 0)) {
@ -325,7 +326,7 @@ static int r6_surface_init_1d(struct radeon_surface_manager *surf_man,
/* build mipmap tree */
for (i = start_level; i <= surf->last_level; i++) {
surf->level[i].mode = RADEON_SURF_MODE_1D;
surf_minify(surf, i, xalign, yalign, zalign, offset);
surf_minify(surf, surf->level+i, surf->bpe, i, xalign, yalign, zalign, offset);
/* level0 and first mipmap need to have alignment */
offset = surf->bo_size;
if ((i == 0)) {
@ -363,7 +364,7 @@ static int r6_surface_init_2d(struct radeon_surface_manager *surf_man,
/* build mipmap tree */
for (i = start_level; i <= surf->last_level; i++) {
surf->level[i].mode = RADEON_SURF_MODE_2D;
surf_minify(surf, i, xalign, yalign, zalign, offset);
surf_minify(surf, surf->level+i, surf->bpe, i, xalign, yalign, zalign, offset);
if (surf->level[i].mode == RADEON_SURF_MODE_1D) {
return r6_surface_init_1d(surf_man, surf, offset, i);
}
@ -543,6 +544,8 @@ static int eg_init_hw_info(struct radeon_surface_manager *surf_man)
}
static void eg_surf_minify(struct radeon_surface *surf,
struct radeon_surface_level *surflevel,
unsigned bpe,
unsigned level,
unsigned slice_pt,
unsigned mtilew,
@ -552,36 +555,38 @@ static void eg_surf_minify(struct radeon_surface *surf,
{
unsigned mtile_pr, mtile_ps;
surf->level[level].npix_x = mip_minify(surf->npix_x, level);
surf->level[level].npix_y = mip_minify(surf->npix_y, level);
surf->level[level].npix_z = mip_minify(surf->npix_z, level);
surf->level[level].nblk_x = (surf->level[level].npix_x + surf->blk_w - 1) / surf->blk_w;
surf->level[level].nblk_y = (surf->level[level].npix_y + surf->blk_h - 1) / surf->blk_h;
surf->level[level].nblk_z = (surf->level[level].npix_z + surf->blk_d - 1) / surf->blk_d;
if (surf->nsamples == 1 && surf->level[level].mode == RADEON_SURF_MODE_2D) {
if (surf->level[level].nblk_x < mtilew || surf->level[level].nblk_y < mtileh) {
surf->level[level].mode = RADEON_SURF_MODE_1D;
surflevel->npix_x = mip_minify(surf->npix_x, level);
surflevel->npix_y = mip_minify(surf->npix_y, level);
surflevel->npix_z = mip_minify(surf->npix_z, level);
surflevel->nblk_x = (surflevel->npix_x + surf->blk_w - 1) / surf->blk_w;
surflevel->nblk_y = (surflevel->npix_y + surf->blk_h - 1) / surf->blk_h;
surflevel->nblk_z = (surflevel->npix_z + surf->blk_d - 1) / surf->blk_d;
if (surf->nsamples == 1 && surflevel->mode == RADEON_SURF_MODE_2D) {
if (surflevel->nblk_x < mtilew || surflevel->nblk_y < mtileh) {
surflevel->mode = RADEON_SURF_MODE_1D;
return;
}
}
surf->level[level].nblk_x = ALIGN(surf->level[level].nblk_x, mtilew);
surf->level[level].nblk_y = ALIGN(surf->level[level].nblk_y, mtileh);
surf->level[level].nblk_z = ALIGN(surf->level[level].nblk_z, 1);
surflevel->nblk_x = ALIGN(surflevel->nblk_x, mtilew);
surflevel->nblk_y = ALIGN(surflevel->nblk_y, mtileh);
surflevel->nblk_z = ALIGN(surflevel->nblk_z, 1);
/* macro tile per row */
mtile_pr = surf->level[level].nblk_x / mtilew;
mtile_pr = surflevel->nblk_x / mtilew;
/* macro tile per slice */
mtile_ps = (mtile_pr * surf->level[level].nblk_y) / mtileh;
mtile_ps = (mtile_pr * surflevel->nblk_y) / mtileh;
surf->level[level].offset = offset;
surf->level[level].pitch_bytes = surf->level[level].nblk_x * surf->bpe * slice_pt;
surf->level[level].slice_size = mtile_ps * mtileb * slice_pt;
surflevel->offset = offset;
surflevel->pitch_bytes = surflevel->nblk_x * bpe * slice_pt;
surflevel->slice_size = mtile_ps * mtileb * slice_pt;
surf->bo_size = offset + surf->level[level].slice_size * surf->level[level].nblk_z * surf->array_size;
surf->bo_size = offset + surflevel->slice_size * surflevel->nblk_z * surf->array_size;
}
static int eg_surface_init_1d(struct radeon_surface_manager *surf_man,
struct radeon_surface *surf,
struct radeon_surface_level *level,
unsigned bpe,
uint64_t offset, unsigned start_level)
{
uint32_t xalign, yalign, zalign, tilew;
@ -589,45 +594,40 @@ static int eg_surface_init_1d(struct radeon_surface_manager *surf_man,
/* compute alignment */
tilew = 8;
xalign = surf_man->hw_info.group_bytes / (tilew * surf->bpe * surf->nsamples);
if (surf->flags & RADEON_SURF_SBUFFER) {
xalign = surf_man->hw_info.group_bytes / (tilew * surf->nsamples);
}
xalign = surf_man->hw_info.group_bytes / (tilew * bpe * surf->nsamples);
xalign = MAX2(tilew, xalign);
yalign = tilew;
zalign = 1;
if (surf->flags & RADEON_SURF_SCANOUT) {
xalign = MAX2((surf->bpe == 1) ? 64 : 32, xalign);
xalign = MAX2((bpe == 1) ? 64 : 32, xalign);
}
if (!start_level) {
surf->bo_alignment = MAX2(256, surf_man->hw_info.group_bytes);
unsigned alignment = MAX2(256, surf_man->hw_info.group_bytes);
surf->bo_alignment = MAX2(surf->bo_alignment, alignment);
if (offset) {
offset = ALIGN(offset, alignment);
}
}
/* build mipmap tree */
for (i = start_level; i <= surf->last_level; i++) {
surf->level[i].mode = RADEON_SURF_MODE_1D;
surf_minify(surf, i, xalign, yalign, zalign, offset);
level[i].mode = RADEON_SURF_MODE_1D;
surf_minify(surf, level+i, bpe, i, xalign, yalign, zalign, offset);
/* level0 and first mipmap need to have alignment */
offset = surf->bo_size;
if ((i == 0)) {
offset = ALIGN(offset, surf->bo_alignment);
}
}
/* The depth and stencil buffers are in separate resources on evergreen.
* We allocate them in one buffer next to each other to simplify
* communication between the DDX and the Mesa driver. */
if ((surf->flags & (RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER)) ==
(RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER)) {
surf->stencil_offset = ALIGN(surf->bo_size, surf->bo_alignment);
surf->bo_size = surf->stencil_offset + surf->bo_size / 4;
}
return 0;
}
static int eg_surface_init_2d(struct radeon_surface_manager *surf_man,
struct radeon_surface *surf,
struct radeon_surface_level *level,
unsigned bpe, unsigned tile_split,
uint64_t offset, unsigned start_level)
{
unsigned tilew, tileh, tileb;
@ -638,11 +638,11 @@ static int eg_surface_init_2d(struct radeon_surface_manager *surf_man,
/* compute tile values */
tilew = 8;
tileh = 8;
tileb = tilew * tileh * surf->bpe * surf->nsamples;
tileb = tilew * tileh * bpe * surf->nsamples;
/* slices per tile */
slice_pt = 1;
if (tileb > surf->tile_split) {
slice_pt = tileb / surf->tile_split;
if (tileb > tile_split) {
slice_pt = tileb / tile_split;
}
tileb = tileb / slice_pt;
@ -653,15 +653,20 @@ static int eg_surface_init_2d(struct radeon_surface_manager *surf_man,
mtileb = (mtilew / tilew) * (mtileh / tileh) * tileb;
if (!start_level) {
surf->bo_alignment = MAX2(256, mtileb);
unsigned alignment = MAX2(256, mtileb);
surf->bo_alignment = MAX2(surf->bo_alignment, alignment);
if (offset) {
offset = ALIGN(offset, alignment);
}
}
/* build mipmap tree */
for (i = start_level; i <= surf->last_level; i++) {
surf->level[i].mode = RADEON_SURF_MODE_2D;
eg_surf_minify(surf, i, slice_pt, mtilew, mtileh, mtileb, offset);
if (surf->level[i].mode == RADEON_SURF_MODE_1D) {
return eg_surface_init_1d(surf_man, surf, offset, i);
level[i].mode = RADEON_SURF_MODE_2D;
eg_surf_minify(surf, level+i, bpe, i, slice_pt, mtilew, mtileh, mtileb, offset);
if (level[i].mode == RADEON_SURF_MODE_1D) {
return eg_surface_init_1d(surf_man, surf, level, bpe, offset, i);
}
/* level0 and first mipmap need to have alignment */
offset = surf->bo_size;
@ -669,13 +674,6 @@ static int eg_surface_init_2d(struct radeon_surface_manager *surf_man,
offset = ALIGN(offset, surf->bo_alignment);
}
}
if ((surf->flags & (RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER)) ==
(RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER)) {
surf->stencil_offset = ALIGN(surf->bo_size, surf->bo_alignment);
surf->bo_size = surf->stencil_offset + surf->bo_size / 4;
}
return 0;
}
@ -762,6 +760,51 @@ static int eg_surface_sanity(struct radeon_surface_manager *surf_man,
return 0;
}
static int eg_surface_init_1d_miptrees(struct radeon_surface_manager *surf_man,
struct radeon_surface *surf)
{
unsigned zs_flags = RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER;
int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags;
/* Old libdrm headers didn't have stencil_level in it. This prevents crashes. */
struct radeon_surface_level tmp[RADEON_SURF_MAX_LEVEL];
struct radeon_surface_level *stencil_level =
(surf->flags & RADEON_SURF_HAS_SBUFFER_MIPTREE) ? surf->stencil_level : tmp;
r = eg_surface_init_1d(surf_man, surf, surf->level, surf->bpe, 0, 0);
if (r)
return r;
if (is_depth_stencil) {
r = eg_surface_init_1d(surf_man, surf, stencil_level, 1,
surf->bo_size, 0);
surf->stencil_offset = stencil_level[0].offset;
}
return r;
}
static int eg_surface_init_2d_miptrees(struct radeon_surface_manager *surf_man,
struct radeon_surface *surf)
{
unsigned zs_flags = RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER;
int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags;
/* Old libdrm headers didn't have stencil_level in it. This prevents crashes. */
struct radeon_surface_level tmp[RADEON_SURF_MAX_LEVEL];
struct radeon_surface_level *stencil_level =
(surf->flags & RADEON_SURF_HAS_SBUFFER_MIPTREE) ? surf->stencil_level : tmp;
r = eg_surface_init_2d(surf_man, surf, surf->level, surf->bpe,
surf->tile_split, 0, 0);
if (r)
return r;
if (is_depth_stencil) {
r = eg_surface_init_2d(surf_man, surf, stencil_level, 1,
surf->stencil_tile_split, surf->bo_size, 0);
surf->stencil_offset = stencil_level[0].offset;
}
return r;
}
static int eg_surface_init(struct radeon_surface_manager *surf_man,
struct radeon_surface *surf)
{
@ -797,6 +840,7 @@ static int eg_surface_init(struct radeon_surface_manager *surf_man,
}
surf->stencil_offset = 0;
surf->bo_alignment = 0;
/* check tiling mode */
switch (mode) {
@ -807,10 +851,10 @@ static int eg_surface_init(struct radeon_surface_manager *surf_man,
r = r6_surface_init_linear_aligned(surf_man, surf, 0, 0);
break;
case RADEON_SURF_MODE_1D:
r = eg_surface_init_1d(surf_man, surf, 0, 0);
r = eg_surface_init_1d_miptrees(surf_man, surf);
break;
case RADEON_SURF_MODE_2D:
r = eg_surface_init_2d(surf_man, surf, 0, 0);
r = eg_surface_init_2d_miptrees(surf_man, surf);
break;
default:
return -EINVAL;
@ -1058,6 +1102,7 @@ static int si_surface_init(struct radeon_surface_manager *surf_man,
}
surf->stencil_offset = 0;
surf->bo_alignment = 0;
/* check tiling mode */
switch (mode) {
@ -1068,10 +1113,10 @@ static int si_surface_init(struct radeon_surface_manager *surf_man,
r = si_surface_init_linear_aligned(surf_man, surf, 0, 0);
break;
case RADEON_SURF_MODE_1D:
r = eg_surface_init_1d(surf_man, surf, 0, 0);
r = eg_surface_init_1d_miptrees(surf_man, surf);
break;
case RADEON_SURF_MODE_2D:
r = eg_surface_init_2d(surf_man, surf, 0, 0);
r = eg_surface_init_2d_miptrees(surf_man, surf);
break;
default:
return -EINVAL;

View File

@ -54,6 +54,7 @@
#define RADEON_SURF_SCANOUT (1 << 16)
#define RADEON_SURF_ZBUFFER (1 << 17)
#define RADEON_SURF_SBUFFER (1 << 18)
#define RADEON_SURF_HAS_SBUFFER_MIPTREE (1 << 19)
#define RADEON_SURF_GET(v, field) (((v) >> RADEON_SURF_ ## field ## _SHIFT) & RADEON_SURF_ ## field ## _MASK)
#define RADEON_SURF_SET(v, field) (((v) & RADEON_SURF_ ## field ## _MASK) << RADEON_SURF_ ## field ## _SHIFT)
@ -102,6 +103,7 @@ struct radeon_surface {
uint32_t stencil_tile_split;
uint64_t stencil_offset;
struct radeon_surface_level level[RADEON_SURF_MAX_LEVEL];
struct radeon_surface_level stencil_level[RADEON_SURF_MAX_LEVEL];
};
struct radeon_surface_manager *radeon_surface_manager_new(int fd);