libdrm: headers: Sync with drm-next

Generated using make headers_install from the drm-next
tree - git://anongit.freedesktop.org/drm/drm
branch - drm-next
commit - 2dc7bad71cd310dc94d1c9907909324dd2b0618f

The changes were as follows :-

  core: (drm.h, drm_fourcc.h, drm_mode.h)
    - Added client capabilities for ASPECT_RATIO and WRITEBACK_CONNECTORS
    - Added Arm AFBC modifiers
    - Added BROADCOM's SAND and UIF modifiers
    - Added Qualcomm's modifiers
    - Added some picture aspect ratio and content type options
    - Added some drm mode flags
    - Added writeback connector id

  amdgpu:
    - Added GEM domain mask
    - Added some GEM flags
    - Added some hardware ip flags
    - Added chunk id and IB fence.
    - Added some query ids

  i915:
    -Added an IOCTL (I915_PARAM_MMAP_GTT_COHERENT)

  qxl:
    - Minor changes

  tegra:
    - Added some comments about struct drm_tegra* members
    - Modified DRM_IOCTL_TEGRA_CLOSE_CHANNEL

  vc4:
    - Added some members for 'struct drm_vc4_submit_cl'

Changes in v2:
    - Mentioned 'libdrm' in the commit header.

Changes in v3:
    - Removed the changes to radeon_drm.h, sis_drm.h and via_drm.h as suggested by
      Emil Velikov <emil.l.velikov@gmail.com>

Changes in v4:
    - Removed the changes to vmwgfx_drm.h as it caused a build break ie
      'make check' failed.

Change-Id: I018a06f65bf4a6a68400ab252b9cd05d041299b3
Signed-off-by: Ayan Kumar halder <ayan.halder@arm.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
main
Ayan Kumar Halder 2018-10-01 16:09:18 +01:00 committed by Emil Velikov
parent e08b7f2234
commit 1b18f508c8
8 changed files with 835 additions and 27 deletions

View File

@ -72,12 +72,41 @@ extern "C" {
#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
/**
* DOC: memory domains
*
* %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible.
* Memory in this pool could be swapped out to disk if there is pressure.
*
* %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the
* GPU's virtual address space via gart. Gart memory linearizes non-contiguous
* pages of system memory, allows GPU access system memory in a linezrized
* fashion.
*
* %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory
* carved out by the BIOS.
*
* %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data
* across shader threads.
*
* %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the
* execution of all the waves on a device.
*
* %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines
* for appending data.
*/
#define AMDGPU_GEM_DOMAIN_CPU 0x1
#define AMDGPU_GEM_DOMAIN_GTT 0x2
#define AMDGPU_GEM_DOMAIN_VRAM 0x4
#define AMDGPU_GEM_DOMAIN_GDS 0x8
#define AMDGPU_GEM_DOMAIN_GWS 0x10
#define AMDGPU_GEM_DOMAIN_OA 0x20
#define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \
AMDGPU_GEM_DOMAIN_GTT | \
AMDGPU_GEM_DOMAIN_VRAM | \
AMDGPU_GEM_DOMAIN_GDS | \
AMDGPU_GEM_DOMAIN_GWS | \
AMDGPU_GEM_DOMAIN_OA)
/* Flag that CPU access will be required for the case of VRAM domain */
#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
@ -95,6 +124,10 @@ extern "C" {
#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6)
/* Flag that BO sharing will be explicitly synchronized */
#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7)
/* Flag that indicates allocating MQD gart on GFX9, where the mtype
* for the second page onward should be set to NC.
*/
#define AMDGPU_GEM_CREATE_MQD_GFX9 (1 << 8)
struct drm_amdgpu_gem_create_in {
/** the requested memory size */
@ -473,7 +506,8 @@ struct drm_amdgpu_gem_va {
#define AMDGPU_HW_IP_UVD_ENC 5
#define AMDGPU_HW_IP_VCN_DEC 6
#define AMDGPU_HW_IP_VCN_ENC 7
#define AMDGPU_HW_IP_NUM 8
#define AMDGPU_HW_IP_VCN_JPEG 8
#define AMDGPU_HW_IP_NUM 9
#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
@ -482,6 +516,7 @@ struct drm_amdgpu_gem_va {
#define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03
#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04
#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05
#define AMDGPU_CHUNK_ID_BO_HANDLES 0x06
struct drm_amdgpu_cs_chunk {
__u32 chunk_id;
@ -520,6 +555,10 @@ union drm_amdgpu_cs {
/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
#define AMDGPU_IB_FLAG_PREEMPT (1<<2)
/* The IB fence should do the L2 writeback but not invalidate any shader
* caches (L2/vL1/sL1/I$). */
#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
struct drm_amdgpu_cs_chunk_ib {
__u32 _pad;
/** AMDGPU_IB_FLAG_* */
@ -620,6 +659,12 @@ struct drm_amdgpu_cs_chunk_data {
#define AMDGPU_INFO_FW_ASD 0x0d
/* Subquery id: Query VCN firmware version */
#define AMDGPU_INFO_FW_VCN 0x0e
/* Subquery id: Query GFX RLC SRLC firmware version */
#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f
/* Subquery id: Query GFX RLC SRLG firmware version */
#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10
/* Subquery id: Query GFX RLC SRLS firmware version */
#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11
/* number of bytes moved for TTM migration */
#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
/* the used VRAM size */

View File

@ -674,6 +674,22 @@ struct drm_get_cap {
*/
#define DRM_CLIENT_CAP_ATOMIC 3
/**
* DRM_CLIENT_CAP_ASPECT_RATIO
*
* If set to 1, the DRM core will provide aspect ratio information in modes.
*/
#define DRM_CLIENT_CAP_ASPECT_RATIO 4
/**
* DRM_CLIENT_CAP_WRITEBACK_CONNECTORS
*
* If set to 1, the DRM core will expose special connectors to be used for
* writing back to memory the scene setup in the commit. Depends on client
* also supporting DRM_CLIENT_CAP_ATOMIC
*/
#define DRM_CLIENT_CAP_WRITEBACK_CONNECTORS 5
/** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */
struct drm_set_client_cap {
__u64 capability;

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@ -30,11 +30,50 @@
extern "C" {
#endif
/**
* DOC: overview
*
* In the DRM subsystem, framebuffer pixel formats are described using the
* fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
* fourcc code, a Format Modifier may optionally be provided, in order to
* further describe the buffer's format - for example tiling or compression.
*
* Format Modifiers
* ----------------
*
* Format modifiers are used in conjunction with a fourcc code, forming a
* unique fourcc:modifier pair. This format:modifier pair must fully define the
* format and data layout of the buffer, and should be the only way to describe
* that particular buffer.
*
* Having multiple fourcc:modifier pairs which describe the same layout should
* be avoided, as such aliases run the risk of different drivers exposing
* different names for the same data format, forcing userspace to understand
* that they are aliases.
*
* Format modifiers may change any property of the buffer, including the number
* of planes and/or the required allocation size. Format modifiers are
* vendor-namespaced, and as such the relationship between a fourcc code and a
* modifier is specific to the modifer being used. For example, some modifiers
* may preserve meaning - such as number of planes - from the fourcc code,
* whereas others may not.
*
* Vendors should document their modifier usage in as much detail as
* possible, to ensure maximum compatibility across devices, drivers and
* applications.
*
* The authoritative list of format modifier codes is found in
* `include/uapi/drm/drm_fourcc.h`
*/
#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
((__u32)(c) << 16) | ((__u32)(d) << 24))
#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
/* Reserve 0 for the invalid format specifier */
#define DRM_FORMAT_INVALID 0
/* color index */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
@ -183,6 +222,7 @@ extern "C" {
#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
/* add more to the end as needed */
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
@ -298,6 +338,19 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
/*
* Qualcomm Compressed Format
*
* Refers to a compressed variant of the base format that is compressed.
* Implementation may be platform and base-format specific.
*
* Each macrotile consists of m x n (mostly 4 x 4) tiles.
* Pixel data pitch/stride is aligned with macrotile width.
* Pixel data height is aligned with macrotile height.
* Entire pixel data buffer is aligned with 4k(bytes).
*/
#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
/* Vivante framebuffer modifiers */
/*
@ -384,6 +437,23 @@ extern "C" {
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
fourcc_mod_code(NVIDIA, 0x15)
/*
* Some Broadcom modifiers take parameters, for example the number of
* vertical lines in the image. Reserve the lower 32 bits for modifier
* type, and the next 24 bits for parameters. Top 8 bits are the
* vendor code.
*/
#define __fourcc_mod_broadcom_param_shift 8
#define __fourcc_mod_broadcom_param_bits 48
#define fourcc_mod_broadcom_code(val, params) \
fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
#define fourcc_mod_broadcom_param(m) \
((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
#define fourcc_mod_broadcom_mod(m) \
((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
__fourcc_mod_broadcom_param_shift))
/*
* Broadcom VC4 "T" format
*
@ -405,6 +475,151 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
/*
* Broadcom SAND format
*
* This is the native format that the H.264 codec block uses. For VC4
* HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
*
* The image can be considered to be split into columns, and the
* columns are placed consecutively into memory. The width of those
* columns can be either 32, 64, 128, or 256 pixels, but in practice
* only 128 pixel columns are used.
*
* The pitch between the start of each column is set to optimally
* switch between SDRAM banks. This is passed as the number of lines
* of column width in the modifier (we can't use the stride value due
* to various core checks that look at it , so you should set the
* stride to width*cpp).
*
* Note that the column height for this format modifier is the same
* for all of the planes, assuming that each column contains both Y
* and UV. Some SAND-using hardware stores UV in a separate tiled
* image from Y to reduce the column height, which is not supported
* with these modifiers.
*/
#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(2, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(3, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(4, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(5, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
/* Broadcom UIF format
*
* This is the common format for the current Broadcom multimedia
* blocks, including V3D 3.x and newer, newer video codecs, and
* displays.
*
* The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
* and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
* stored in columns, with padding between the columns to ensure that
* moving from one column to the next doesn't hit the same SDRAM page
* bank.
*
* To calculate the padding, it is assumed that each hardware block
* and the software driving it knows the platform's SDRAM page size,
* number of banks, and XOR address, and that it's identical between
* all blocks using the format. This tiling modifier will use XOR as
* necessary to reduce the padding. If a hardware block can't do XOR,
* the assumption is that a no-XOR tiling modifier will be created.
*/
#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
/*
* Arm Framebuffer Compression (AFBC) modifiers
*
* AFBC is a proprietary lossless image compression protocol and format.
* It provides fine-grained random access and minimizes the amount of data
* transferred between IP blocks.
*
* AFBC has several features which may be supported and/or used, which are
* represented using bits in the modifier. Not all combinations are valid,
* and different devices or use-cases may support different combinations.
*/
#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
/*
* AFBC superblock size
*
* Indicates the superblock size(s) used for the AFBC buffer. The buffer
* size (in pixels) must be aligned to a multiple of the superblock size.
* Four lowest significant bits(LSBs) are reserved for block size.
*/
#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
/*
* AFBC lossless colorspace transform
*
* Indicates that the buffer makes use of the AFBC lossless colorspace
* transform.
*/
#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
/*
* AFBC block-split
*
* Indicates that the payload of each superblock is split. The second
* half of the payload is positioned at a predefined offset from the start
* of the superblock payload.
*/
#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
/*
* AFBC sparse layout
*
* This flag indicates that the payload of each superblock must be stored at a
* predefined position relative to the other superblocks in the same AFBC
* buffer. This order is the same order used by the header buffer. In this mode
* each superblock is given the same amount of space as an uncompressed
* superblock of the particular format would require, rounding up to the next
* multiple of 128 bytes in size.
*/
#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
/*
* AFBC copy-block restrict
*
* Buffers with this flag must obey the copy-block restriction. The restriction
* is such that there are no copy-blocks referring across the border of 8x8
* blocks. For the subsampled data the 8x8 limitation is also subsampled.
*/
#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
/*
* AFBC tiled layout
*
* The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
* superblocks inside a tile are stored together in memory. 8x8 tiles are used
* for pixel formats up to and including 32 bpp while 4x4 tiles are used for
* larger bpp formats. The order between the tiles is scan line.
* When the tiled layout is used, the buffer size (in pixels) must be aligned
* to the tile size.
*/
#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
/*
* AFBC solid color blocks
*
* Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
* can be reduced if a whole superblock is a single color.
*/
#define AFBC_FORMAT_MOD_SC (1ULL << 9)
#if defined(__cplusplus)
}
#endif

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@ -46,6 +46,10 @@ extern "C" {
#define DRM_MODE_TYPE_USERDEF (1<<5)
#define DRM_MODE_TYPE_DRIVER (1<<6)
#define DRM_MODE_TYPE_ALL (DRM_MODE_TYPE_PREFERRED | \
DRM_MODE_TYPE_USERDEF | \
DRM_MODE_TYPE_DRIVER)
/* Video mode flags */
/* bit compatible with the xrandr RR_ definitions (bits 0-13)
*
@ -89,6 +93,15 @@ extern "C" {
#define DRM_MODE_PICTURE_ASPECT_NONE 0
#define DRM_MODE_PICTURE_ASPECT_4_3 1
#define DRM_MODE_PICTURE_ASPECT_16_9 2
#define DRM_MODE_PICTURE_ASPECT_64_27 3
#define DRM_MODE_PICTURE_ASPECT_256_135 4
/* Content type options */
#define DRM_MODE_CONTENT_TYPE_NO_DATA 0
#define DRM_MODE_CONTENT_TYPE_GRAPHICS 1
#define DRM_MODE_CONTENT_TYPE_PHOTO 2
#define DRM_MODE_CONTENT_TYPE_CINEMA 3
#define DRM_MODE_CONTENT_TYPE_GAME 4
/* Aspect ratio flag bitmask (4 bits 22:19) */
#define DRM_MODE_FLAG_PIC_AR_MASK (0x0F<<19)
@ -98,6 +111,24 @@ extern "C" {
(DRM_MODE_PICTURE_ASPECT_4_3<<19)
#define DRM_MODE_FLAG_PIC_AR_16_9 \
(DRM_MODE_PICTURE_ASPECT_16_9<<19)
#define DRM_MODE_FLAG_PIC_AR_64_27 \
(DRM_MODE_PICTURE_ASPECT_64_27<<19)
#define DRM_MODE_FLAG_PIC_AR_256_135 \
(DRM_MODE_PICTURE_ASPECT_256_135<<19)
#define DRM_MODE_FLAG_ALL (DRM_MODE_FLAG_PHSYNC | \
DRM_MODE_FLAG_NHSYNC | \
DRM_MODE_FLAG_PVSYNC | \
DRM_MODE_FLAG_NVSYNC | \
DRM_MODE_FLAG_INTERLACE | \
DRM_MODE_FLAG_DBLSCAN | \
DRM_MODE_FLAG_CSYNC | \
DRM_MODE_FLAG_PCSYNC | \
DRM_MODE_FLAG_NCSYNC | \
DRM_MODE_FLAG_HSKEW | \
DRM_MODE_FLAG_DBLCLK | \
DRM_MODE_FLAG_CLKDIV2 | \
DRM_MODE_FLAG_3D_MASK)
/* DPMS flags */
/* bit compatible with the xorg definitions. */
@ -155,8 +186,9 @@ extern "C" {
/*
* DRM_MODE_REFLECT_<axis>
*
* Signals that the contents of a drm plane is reflected in the <axis> axis,
* Signals that the contents of a drm plane is reflected along the <axis> axis,
* in the same way as mirroring.
* See kerneldoc chapter "Plane Composition Properties" for more details.
*
* This define is provided as a convenience, looking up the property id
* using the name->prop id lookup is the preferred method.
@ -320,6 +352,7 @@ enum drm_mode_subconnector {
#define DRM_MODE_CONNECTOR_VIRTUAL 15
#define DRM_MODE_CONNECTOR_DSI 16
#define DRM_MODE_CONNECTOR_DPI 17
#define DRM_MODE_CONNECTOR_WRITEBACK 18
struct drm_mode_get_connector {

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@ -529,6 +529,28 @@ typedef struct drm_i915_irq_wait {
*/
#define I915_PARAM_CS_TIMESTAMP_FREQUENCY 51
/*
* Once upon a time we supposed that writes through the GGTT would be
* immediately in physical memory (once flushed out of the CPU path). However,
* on a few different processors and chipsets, this is not necessarily the case
* as the writes appear to be buffered internally. Thus a read of the backing
* storage (physical memory) via a different path (with different physical tags
* to the indirect write via the GGTT) will see stale values from before
* the GGTT write. Inside the kernel, we can for the most part keep track of
* the different read/write domains in use (e.g. set-domain), but the assumption
* of coherency is baked into the ABI, hence reporting its true state in this
* parameter.
*
* Reports true when writes via mmap_gtt are immediately visible following an
* lfence to flush the WCB.
*
* Reports false when writes via mmap_gtt are indeterminately delayed in an in
* internal buffer and are _not_ immediately visible to third parties accessing
* directly via mmap_cpu/mmap_wc. Use of mmap_gtt as part of an IPC
* communications channel when reporting false is strongly disadvised.
*/
#define I915_PARAM_MMAP_GTT_COHERENT 52
typedef struct drm_i915_getparam {
__s32 param;
/*

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@ -24,7 +24,6 @@
#ifndef QXL_DRM_H
#define QXL_DRM_H
#include <stddef.h>
#include "drm.h"
#if defined(__cplusplus)
@ -89,7 +88,6 @@ struct drm_qxl_command {
__u32 pad;
};
/* XXX: call it drm_qxl_commands? */
struct drm_qxl_execbuffer {
__u32 flags; /* for future use */
__u32 commands_num;

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@ -32,143 +32,615 @@ extern "C" {
#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)
/**
* struct drm_tegra_gem_create - parameters for the GEM object creation IOCTL
*/
struct drm_tegra_gem_create {
/**
* @size:
*
* The size, in bytes, of the buffer object to be created.
*/
__u64 size;
/**
* @flags:
*
* A bitmask of flags that influence the creation of GEM objects:
*
* DRM_TEGRA_GEM_CREATE_TILED
* Use the 16x16 tiling format for this buffer.
*
* DRM_TEGRA_GEM_CREATE_BOTTOM_UP
* The buffer has a bottom-up layout.
*/
__u32 flags;
/**
* @handle:
*
* The handle of the created GEM object. Set by the kernel upon
* successful completion of the IOCTL.
*/
__u32 handle;
};
/**
* struct drm_tegra_gem_mmap - parameters for the GEM mmap IOCTL
*/
struct drm_tegra_gem_mmap {
/**
* @handle:
*
* Handle of the GEM object to obtain an mmap offset for.
*/
__u32 handle;
/**
* @pad:
*
* Structure padding that may be used in the future. Must be 0.
*/
__u32 pad;
/**
* @offset:
*
* The mmap offset for the given GEM object. Set by the kernel upon
* successful completion of the IOCTL.
*/
__u64 offset;
};
/**
* struct drm_tegra_syncpt_read - parameters for the read syncpoint IOCTL
*/
struct drm_tegra_syncpt_read {
/**
* @id:
*
* ID of the syncpoint to read the current value from.
*/
__u32 id;
/**
* @value:
*
* The current syncpoint value. Set by the kernel upon successful
* completion of the IOCTL.
*/
__u32 value;
};
/**
* struct drm_tegra_syncpt_incr - parameters for the increment syncpoint IOCTL
*/
struct drm_tegra_syncpt_incr {
/**
* @id:
*
* ID of the syncpoint to increment.
*/
__u32 id;
/**
* @pad:
*
* Structure padding that may be used in the future. Must be 0.
*/
__u32 pad;
};
/**
* struct drm_tegra_syncpt_wait - parameters for the wait syncpoint IOCTL
*/
struct drm_tegra_syncpt_wait {
/**
* @id:
*
* ID of the syncpoint to wait on.
*/
__u32 id;
/**
* @thresh:
*
* Threshold value for which to wait.
*/
__u32 thresh;
/**
* @timeout:
*
* Timeout, in milliseconds, to wait.
*/
__u32 timeout;
/**
* @value:
*
* The new syncpoint value after the wait. Set by the kernel upon
* successful completion of the IOCTL.
*/
__u32 value;
};
#define DRM_TEGRA_NO_TIMEOUT (0xffffffff)
/**
* struct drm_tegra_open_channel - parameters for the open channel IOCTL
*/
struct drm_tegra_open_channel {
/**
* @client:
*
* The client ID for this channel.
*/
__u32 client;
/**
* @pad:
*
* Structure padding that may be used in the future. Must be 0.
*/
__u32 pad;
/**
* @context:
*
* The application context of this channel. Set by the kernel upon
* successful completion of the IOCTL. This context needs to be passed
* to the DRM_TEGRA_CHANNEL_CLOSE or the DRM_TEGRA_SUBMIT IOCTLs.
*/
__u64 context;
};
/**
* struct drm_tegra_close_channel - parameters for the close channel IOCTL
*/
struct drm_tegra_close_channel {
/**
* @context:
*
* The application context of this channel. This is obtained from the
* DRM_TEGRA_OPEN_CHANNEL IOCTL.
*/
__u64 context;
};
/**
* struct drm_tegra_get_syncpt - parameters for the get syncpoint IOCTL
*/
struct drm_tegra_get_syncpt {
/**
* @context:
*
* The application context identifying the channel for which to obtain
* the syncpoint ID.
*/
__u64 context;
/**
* @index:
*
* Index of the client syncpoint for which to obtain the ID.
*/
__u32 index;
/**
* @id:
*
* The ID of the given syncpoint. Set by the kernel upon successful
* completion of the IOCTL.
*/
__u32 id;
};
/**
* struct drm_tegra_get_syncpt_base - parameters for the get wait base IOCTL
*/
struct drm_tegra_get_syncpt_base {
/**
* @context:
*
* The application context identifying for which channel to obtain the
* wait base.
*/
__u64 context;
/**
* @syncpt:
*
* ID of the syncpoint for which to obtain the wait base.
*/
__u32 syncpt;
/**
* @id:
*
* The ID of the wait base corresponding to the client syncpoint. Set
* by the kernel upon successful completion of the IOCTL.
*/
__u32 id;
};
/**
* struct drm_tegra_syncpt - syncpoint increment operation
*/
struct drm_tegra_syncpt {
/**
* @id:
*
* ID of the syncpoint to operate on.
*/
__u32 id;
/**
* @incrs:
*
* Number of increments to perform for the syncpoint.
*/
__u32 incrs;
};
/**
* struct drm_tegra_cmdbuf - structure describing a command buffer
*/
struct drm_tegra_cmdbuf {
/**
* @handle:
*
* Handle to a GEM object containing the command buffer.
*/
__u32 handle;
/**
* @offset:
*
* Offset, in bytes, into the GEM object identified by @handle at
* which the command buffer starts.
*/
__u32 offset;
/**
* @words:
*
* Number of 32-bit words in this command buffer.
*/
__u32 words;
/**
* @pad:
*
* Structure padding that may be used in the future. Must be 0.
*/
__u32 pad;
};
/**
* struct drm_tegra_reloc - GEM object relocation structure
*/
struct drm_tegra_reloc {
struct {
/**
* @cmdbuf.handle:
*
* Handle to the GEM object containing the command buffer for
* which to perform this GEM object relocation.
*/
__u32 handle;
/**
* @cmdbuf.offset:
*
* Offset, in bytes, into the command buffer at which to
* insert the relocated address.
*/
__u32 offset;
} cmdbuf;
struct {
/**
* @target.handle:
*
* Handle to the GEM object to be relocated.
*/
__u32 handle;
/**
* @target.offset:
*
* Offset, in bytes, into the target GEM object at which the
* relocated data starts.
*/
__u32 offset;
} target;
/**
* @shift:
*
* The number of bits by which to shift relocated addresses.
*/
__u32 shift;
/**
* @pad:
*
* Structure padding that may be used in the future. Must be 0.
*/
__u32 pad;
};
/**
* struct drm_tegra_waitchk - wait check structure
*/
struct drm_tegra_waitchk {
/**
* @handle:
*
* Handle to the GEM object containing a command stream on which to
* perform the wait check.
*/
__u32 handle;
/**
* @offset:
*
* Offset, in bytes, of the location in the command stream to perform
* the wait check on.
*/
__u32 offset;
/**
* @syncpt:
*
* ID of the syncpoint to wait check.
*/
__u32 syncpt;
/**
* @thresh:
*
* Threshold value for which to check.
*/
__u32 thresh;
};
/**
* struct drm_tegra_submit - job submission structure
*/
struct drm_tegra_submit {
/**
* @context:
*
* The application context identifying the channel to use for the
* execution of this job.
*/
__u64 context;
__u32 num_syncpts;
__u32 num_cmdbufs;
__u32 num_relocs;
__u32 num_waitchks;
__u32 waitchk_mask;
__u32 timeout;
__u64 syncpts;
__u64 cmdbufs;
__u64 relocs;
__u64 waitchks;
__u32 fence; /* Return value */
__u32 reserved[5]; /* future expansion */
/**
* @num_syncpts:
*
* The number of syncpoints operated on by this job. This defines the
* length of the array pointed to by @syncpts.
*/
__u32 num_syncpts;
/**
* @num_cmdbufs:
*
* The number of command buffers to execute as part of this job. This
* defines the length of the array pointed to by @cmdbufs.
*/
__u32 num_cmdbufs;
/**
* @num_relocs:
*
* The number of relocations to perform before executing this job.
* This defines the length of the array pointed to by @relocs.
*/
__u32 num_relocs;
/**
* @num_waitchks:
*
* The number of wait checks to perform as part of this job. This
* defines the length of the array pointed to by @waitchks.
*/
__u32 num_waitchks;
/**
* @waitchk_mask:
*
* Bitmask of valid wait checks.
*/
__u32 waitchk_mask;
/**
* @timeout:
*
* Timeout, in milliseconds, before this job is cancelled.
*/
__u32 timeout;
/**
* @syncpts:
*
* A pointer to an array of &struct drm_tegra_syncpt structures that
* specify the syncpoint operations performed as part of this job.
* The number of elements in the array must be equal to the value
* given by @num_syncpts.
*/
__u64 syncpts;
/**
* @cmdbufs:
*
* A pointer to an array of &struct drm_tegra_cmdbuf structures that
* define the command buffers to execute as part of this job. The
* number of elements in the array must be equal to the value given
* by @num_syncpts.
*/
__u64 cmdbufs;
/**
* @relocs:
*
* A pointer to an array of &struct drm_tegra_reloc structures that
* specify the relocations that need to be performed before executing
* this job. The number of elements in the array must be equal to the
* value given by @num_relocs.
*/
__u64 relocs;
/**
* @waitchks:
*
* A pointer to an array of &struct drm_tegra_waitchk structures that
* specify the wait checks to be performed while executing this job.
* The number of elements in the array must be equal to the value
* given by @num_waitchks.
*/
__u64 waitchks;
/**
* @fence:
*
* The threshold of the syncpoint associated with this job after it
* has been completed. Set by the kernel upon successful completion of
* the IOCTL. This can be used with the DRM_TEGRA_SYNCPT_WAIT IOCTL to
* wait for this job to be finished.
*/
__u32 fence;
/**
* @reserved:
*
* This field is reserved for future use. Must be 0.
*/
__u32 reserved[5];
};
#define DRM_TEGRA_GEM_TILING_MODE_PITCH 0
#define DRM_TEGRA_GEM_TILING_MODE_TILED 1
#define DRM_TEGRA_GEM_TILING_MODE_BLOCK 2
/**
* struct drm_tegra_gem_set_tiling - parameters for the set tiling IOCTL
*/
struct drm_tegra_gem_set_tiling {
/* input */
/**
* @handle:
*
* Handle to the GEM object for which to set the tiling parameters.
*/
__u32 handle;
/**
* @mode:
*
* The tiling mode to set. Must be one of:
*
* DRM_TEGRA_GEM_TILING_MODE_PITCH
* pitch linear format
*
* DRM_TEGRA_GEM_TILING_MODE_TILED
* 16x16 tiling format
*
* DRM_TEGRA_GEM_TILING_MODE_BLOCK
* 16Bx2 tiling format
*/
__u32 mode;
/**
* @value:
*
* The value to set for the tiling mode parameter.
*/
__u32 value;
/**
* @pad:
*
* Structure padding that may be used in the future. Must be 0.
*/
__u32 pad;
};
/**
* struct drm_tegra_gem_get_tiling - parameters for the get tiling IOCTL
*/
struct drm_tegra_gem_get_tiling {
/* input */
/**
* @handle:
*
* Handle to the GEM object for which to query the tiling parameters.
*/
__u32 handle;
/* output */
/**
* @mode:
*
* The tiling mode currently associated with the GEM object. Set by
* the kernel upon successful completion of the IOCTL.
*/
__u32 mode;
/**
* @value:
*
* The tiling mode parameter currently associated with the GEM object.
* Set by the kernel upon successful completion of the IOCTL.
*/
__u32 value;
/**
* @pad:
*
* Structure padding that may be used in the future. Must be 0.
*/
__u32 pad;
};
#define DRM_TEGRA_GEM_BOTTOM_UP (1 << 0)
#define DRM_TEGRA_GEM_FLAGS (DRM_TEGRA_GEM_BOTTOM_UP)
/**
* struct drm_tegra_gem_set_flags - parameters for the set flags IOCTL
*/
struct drm_tegra_gem_set_flags {
/* input */
/**
* @handle:
*
* Handle to the GEM object for which to set the flags.
*/
__u32 handle;
/* output */
/**
* @flags:
*
* The flags to set for the GEM object.
*/
__u32 flags;
};
/**
* struct drm_tegra_gem_get_flags - parameters for the get flags IOCTL
*/
struct drm_tegra_gem_get_flags {
/* input */
/**
* @handle:
*
* Handle to the GEM object for which to query the flags.
*/
__u32 handle;
/* output */
/**
* @flags:
*
* The flags currently associated with the GEM object. Set by the
* kernel upon successful completion of the IOCTL.
*/
__u32 flags;
};
@ -193,7 +665,7 @@ struct drm_tegra_gem_get_flags {
#define DRM_IOCTL_TEGRA_SYNCPT_INCR DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_INCR, struct drm_tegra_syncpt_incr)
#define DRM_IOCTL_TEGRA_SYNCPT_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_WAIT, struct drm_tegra_syncpt_wait)
#define DRM_IOCTL_TEGRA_OPEN_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_OPEN_CHANNEL, struct drm_tegra_open_channel)
#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_open_channel)
#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_close_channel)
#define DRM_IOCTL_TEGRA_GET_SYNCPT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT, struct drm_tegra_get_syncpt)
#define DRM_IOCTL_TEGRA_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SUBMIT, struct drm_tegra_submit)
#define DRM_IOCTL_TEGRA_GET_SYNCPT_BASE DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT_BASE, struct drm_tegra_get_syncpt_base)

View File

@ -183,10 +183,17 @@ struct drm_vc4_submit_cl {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmonid;
/* Unused field to align this struct on 64 bits. Must be set to 0.
* If one ever needs to add an u32 field to this struct, this field
* can be used.
/* Syncobj handle to wait on. If set, processing of this render job
* will not start until the syncobj is signaled. 0 means ignore.
*/
__u32 in_sync;
/* Syncobj handle to export fence to. If set, the fence in the syncobj
* will be replaced with a fence that signals upon completion of this
* render job. 0 means ignore.
*/
__u32 out_sync;
__u32 pad2;
};