intel: Fix a ton of signed vs unsigned and const char *warnings
We've got a different (better) set of warning flags in place in this tree. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>main
parent
07768babb8
commit
1db55a80a9
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@ -89,10 +89,10 @@ static float int_as_float(uint32_t intval)
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static void
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instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
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char *fmt, ...)
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const char *fmt, ...)
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{
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va_list va;
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char *parseinfo;
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const char *parseinfo;
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uint32_t offset = hw_offset + index * 4;
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if (offset == head_offset)
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@ -113,14 +113,14 @@ static int
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decode_mi(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
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{
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unsigned int opcode, len = -1;
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char *post_sync_op = "";
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const char *post_sync_op = "";
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struct {
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uint32_t opcode;
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int len_mask;
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unsigned int min_len;
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unsigned int max_len;
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char *name;
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const char *name;
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} opcodes_mi[] = {
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{ 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
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{ 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
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@ -256,7 +256,8 @@ decode_mi(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
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}
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static void
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decode_2d_br00(uint32_t *data, uint32_t count, uint32_t hw_offset, char *cmd)
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decode_2d_br00(uint32_t *data, uint32_t count, uint32_t hw_offset,
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const char *cmd)
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{
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instr_out(data, hw_offset, 0,
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"%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
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@ -268,7 +269,7 @@ decode_2d_br00(uint32_t *data, uint32_t count, uint32_t hw_offset, char *cmd)
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static void decode_2d_br01(uint32_t *data, uint32_t count, uint32_t hw_offset)
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{
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char *format;
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const char *format;
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switch ((data[count] >> 24) & 0x3) {
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case 0:
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format = "8";
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@ -305,7 +306,7 @@ decode_2d(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
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uint32_t opcode;
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unsigned int min_len;
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unsigned int max_len;
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char *name;
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const char *name;
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} opcodes_2d[] = {
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{ 0x40, 5, 5, "COLOR_BLT" },
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{ 0x43, 6, 6, "SRC_COPY_BLT" },
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@ -522,7 +523,7 @@ i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
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uint32_t a0 = data[i];
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int dst_nr = (a0 >> 14) & 0xf;
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char dstmask[8];
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char *sat;
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const char *sat;
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if (do_mask) {
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if (((a0 >> 10) & 0xf) == 0xf) {
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@ -578,7 +579,8 @@ i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
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}
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}
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static char *i915_get_channel_swizzle(uint32_t select)
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static const char *
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i915_get_channel_swizzle(uint32_t select)
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{
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switch (select & 0x7) {
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case 0:
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@ -653,10 +655,10 @@ static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
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uint32_t a0 = data[i];
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uint32_t a1 = data[i + 1];
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int src_nr = (a0 >> 2) & 0x1f;
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char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
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char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
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char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
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char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
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const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
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const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
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const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
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const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
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char swizzle[100];
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i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
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@ -671,10 +673,10 @@ static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
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uint32_t a1 = data[i + 1];
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uint32_t a2 = data[i + 2];
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int src_nr = (a1 >> 8) & 0x1f;
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char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
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char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
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char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
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char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
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const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
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const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
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const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
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const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
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char swizzle[100];
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i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
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@ -688,10 +690,10 @@ static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
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{
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uint32_t a2 = data[i + 2];
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int src_nr = (a2 >> 16) & 0x1f;
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char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
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char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
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char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
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char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
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const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
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const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
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const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
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const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
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char swizzle[100];
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i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
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@ -743,7 +745,7 @@ i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
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static void
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i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
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int i, char *instr_prefix, char *op_name)
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int i, char *instr_prefix, const char *op_name)
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{
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char dst[100], src0[100];
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@ -758,7 +760,7 @@ i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
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static void
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i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
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int i, char *instr_prefix, char *op_name)
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int i, char *instr_prefix, const char *op_name)
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{
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char dst[100], src0[100], src1[100];
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@ -774,7 +776,7 @@ i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
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static void
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i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
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int i, char *instr_prefix, char *op_name)
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int i, char *instr_prefix, const char *op_name)
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{
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char dst[100], src0[100], src1[100], src2[100];
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@ -790,8 +792,8 @@ i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
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}
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static void
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i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
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char *tex_name)
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i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i,
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const char *instr_prefix, const char *tex_name)
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{
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uint32_t t0 = data[i];
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uint32_t t1 = data[i + 1];
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@ -814,12 +816,12 @@ static void
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i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
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{
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uint32_t d0 = data[i];
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char *sampletype;
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const char *sampletype;
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int dcl_nr = (d0 >> 14) & 0xf;
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char *dcl_x = d0 & (1 << 10) ? "x" : "";
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char *dcl_y = d0 & (1 << 11) ? "y" : "";
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char *dcl_z = d0 & (1 << 12) ? "z" : "";
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char *dcl_w = d0 & (1 << 13) ? "w" : "";
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const char *dcl_x = d0 & (1 << 10) ? "x" : "";
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const char *dcl_y = d0 & (1 << 11) ? "y" : "";
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const char *dcl_z = d0 & (1 << 12) ? "z" : "";
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const char *dcl_w = d0 & (1 << 13) ? "w" : "";
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char dcl_mask[10];
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switch ((d0 >> 19) & 0x3) {
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@ -989,7 +991,8 @@ i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
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}
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}
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static char *decode_compare_func(uint32_t op)
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static const char *
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decode_compare_func(uint32_t op)
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{
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switch (op & 0x7) {
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case 0:
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@ -1012,7 +1015,8 @@ static char *decode_compare_func(uint32_t op)
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return "";
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}
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static char *decode_stencil_op(uint32_t op)
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static const char *
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decode_stencil_op(uint32_t op)
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{
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switch (op & 0x7) {
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case 0:
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@ -1035,7 +1039,8 @@ static char *decode_stencil_op(uint32_t op)
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return "";
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}
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static char *decode_logic_op(uint32_t op)
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static const char *
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decode_logic_op(uint32_t op)
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{
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switch (op & 0xf) {
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case 0:
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@ -1074,7 +1079,8 @@ static char *decode_logic_op(uint32_t op)
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return "";
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}
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static char *decode_blend_fact(uint32_t op)
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static const char *
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decode_blend_fact(uint32_t op)
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{
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switch (op & 0xf) {
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case 1:
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@ -1111,7 +1117,8 @@ static char *decode_blend_fact(uint32_t op)
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return "";
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}
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static char *decode_tex_coord_mode(uint32_t mode)
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static const char *
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decode_tex_coord_mode(uint32_t mode)
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{
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switch (mode & 0x7) {
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case 0:
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@ -1130,7 +1137,8 @@ static char *decode_tex_coord_mode(uint32_t mode)
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return "";
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}
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static char *decode_sample_filter(uint32_t mode)
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static const char *
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decode_sample_filter(uint32_t mode)
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{
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switch (mode & 0x7) {
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case 0:
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@ -1156,7 +1164,7 @@ decode_3d_1d(uint32_t *data, uint32_t count,
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uint32_t hw_offset, uint32_t devid, int *failures)
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{
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unsigned int len, i, c, idx, word, map, sampler, instr;
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char *format, *zformat, *type;
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const char *format, *zformat, *type;
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uint32_t opcode;
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struct {
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@ -1164,7 +1172,7 @@ decode_3d_1d(uint32_t *data, uint32_t count,
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int i830_only;
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unsigned int min_len;
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unsigned int max_len;
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char *name;
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const char *name;
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} opcodes_3d_1d[] = {
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{ 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
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{ 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
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@ -1338,8 +1346,8 @@ decode_3d_1d(uint32_t *data, uint32_t count,
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break;
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case 4:
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{
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char *cullmode = "";
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char *vfmt_xyzw = "";
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const char *cullmode = "";
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const char *vfmt_xyzw = "";
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switch ((data[i] >> 13)
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& 0x3) {
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case 0:
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@ -1961,7 +1969,7 @@ decode_3d_1d(uint32_t *data, uint32_t count,
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for (sampler = 0; sampler <= 15; sampler++) {
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if (data[1] & (1 << sampler)) {
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uint32_t dword;
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char *mip_filter = "";
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const char *mip_filter = "";
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if (i + 3 >= count)
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BUFFER_FAIL(count, len,
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"3DSTATE_SAMPLER_STATE");
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@ -2234,7 +2242,7 @@ decode_3d_primitive(uint32_t *data, uint32_t count, uint32_t hw_offset,
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{
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char immediate = (data[0] & (1 << 23)) == 0;
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unsigned int len, i, j, ret;
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char *primtype;
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const char *primtype;
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int original_s2 = saved_s2;
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int original_s4 = saved_s4;
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@ -2502,7 +2510,7 @@ decode_3d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
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uint32_t opcode;
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unsigned int min_len;
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unsigned int max_len;
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char *name;
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const char *name;
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} opcodes_3d[] = {
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{ 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
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{ 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
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@ -2722,7 +2730,7 @@ i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, uint32_t coun
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static void
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state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
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char *name)
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const char *name)
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{
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if (data[index] & 1) {
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instr_out(data, hw_offset, index,
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@ -2736,7 +2744,7 @@ state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
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static void
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state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
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char *name)
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const char *name)
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{
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if (data[index] & 1) {
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if (data[index] == 1) {
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@ -2760,13 +2768,13 @@ decode_3d_965(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid
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uint32_t opcode;
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unsigned int idx, len;
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unsigned int i, sba_len;
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char *desc1 = NULL;
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const char *desc1 = NULL;
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struct {
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uint32_t opcode;
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int unsigned min_len;
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int unsigned max_len;
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char *name;
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const char *name;
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} opcodes_3d[] = {
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{ 0x6000, 3, 3, "URB_FENCE" },
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{ 0x6001, 2, 2, "CS_URB_STATE" },
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@ -3473,7 +3481,7 @@ decode_3d_i830(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devi
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uint32_t opcode;
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unsigned int min_len;
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unsigned int max_len;
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char *name;
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const char *name;
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} opcodes_3d[] = {
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{ 0x02, 1, 1, "3DSTATE_MODES_3" },
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{ 0x03, 1, 1, "3DSTATE_ENABLES_1" },
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