intel: Add .aub file output support.

This will allow the driver to capture all of its execution state to a
file for later debugging.  intel_gpu_dump is limited in that it only
captures batchbuffers, and Mesa's captures, while more complete, still
capture only a portion of the state involved in execution.

This is a squash commit of a long series of hacking as we tried to get
the resulting traces to work in the internal simulator.  It contains
contributions by Yuanhan Liu and Kenneth Graunke.

v2: Drop the MI_FLUSH_ENABLE setup.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
main
Eric Anholt 2011-10-11 15:59:03 -07:00
parent 6e642db7f4
commit 4db16a9480
4 changed files with 443 additions and 0 deletions

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@ -53,6 +53,7 @@ intel_bufmgr_gem_o_CFLAGS = $(AM_CFLAGS) -c99
libdrm_intelincludedir = ${includedir}/libdrm libdrm_intelincludedir = ${includedir}/libdrm
libdrm_intelinclude_HEADERS = intel_bufmgr.h \ libdrm_intelinclude_HEADERS = intel_bufmgr.h \
intel_aub.h \
intel_debug.h intel_debug.h
# This may be interesting even outside of "make check", due to the -dump option. # This may be interesting even outside of "make check", due to the -dump option.

123
intel/intel_aub.h Normal file
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@ -0,0 +1,123 @@
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
/** @file intel_aub.h
*
* The AUB file is a file format used by Intel's internal simulation
* and other validation tools. It can be used at various levels by a
* driver to input state to the simulated hardware or a replaying
* debugger.
*
* We choose to dump AUB files using the trace block format for ease
* of implementation -- dump out the blocks of memory as plain blobs
* and insert ring commands to execute the batchbuffer blob.
*/
#ifndef _INTEL_AUB_H
#define _INTEL_AUB_H
#define AUB_MI_NOOP (0)
#define AUB_MI_BATCH_BUFFER_START (0x31 << 23)
#define AUB_PIPE_CONTROL (0x7a000002)
/* DW0: instruction type. */
#define CMD_AUB (7 << 29)
#define CMD_AUB_HEADER (CMD_AUB | (1 << 23) | (0x05 << 16))
/* DW1 */
# define AUB_HEADER_MAJOR_SHIFT 24
# define AUB_HEADER_MINOR_SHIFT 16
#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1 << 23) | (0x41 << 16))
#define CMD_AUB_DUMP_BMP (CMD_AUB | (1 << 23) | (0x9e << 16))
/* DW1 */
#define AUB_TRACE_OPERATION_MASK 0x000000ff
#define AUB_TRACE_OP_COMMENT 0x00000000
#define AUB_TRACE_OP_DATA_WRITE 0x00000001
#define AUB_TRACE_OP_COMMAND_WRITE 0x00000002
#define AUB_TRACE_OP_MMIO_WRITE 0x00000003
// operation = TRACE_DATA_WRITE, Type
#define AUB_TRACE_TYPE_MASK 0x0000ff00
#define AUB_TRACE_TYPE_NOTYPE (0 << 8)
#define AUB_TRACE_TYPE_BATCH (1 << 8)
#define AUB_TRACE_TYPE_VERTEX_BUFFER (5 << 8)
#define AUB_TRACE_TYPE_2D_MAP (6 << 8)
#define AUB_TRACE_TYPE_CUBE_MAP (7 << 8)
#define AUB_TRACE_TYPE_VOLUME_MAP (9 << 8)
#define AUB_TRACE_TYPE_1D_MAP (10 << 8)
#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11 << 8)
#define AUB_TRACE_TYPE_CONSTANT_URB (12 << 8)
#define AUB_TRACE_TYPE_INDEX_BUFFER (13 << 8)
#define AUB_TRACE_TYPE_GENERAL (14 << 8)
#define AUB_TRACE_TYPE_SURFACE (15 << 8)
// operation = TRACE_COMMAND_WRITE, Type =
#define AUB_TRACE_TYPE_RING_HWB (1 << 8)
#define AUB_TRACE_TYPE_RING_PRB0 (2 << 8)
#define AUB_TRACE_TYPE_RING_PRB1 (3 << 8)
#define AUB_TRACE_TYPE_RING_PRB2 (4 << 8)
// Address space
#define AUB_TRACE_ADDRESS_SPACE_MASK 0x00ff0000
#define AUB_TRACE_MEMTYPE_GTT (0 << 16)
#define AUB_TRACE_MEMTYPE_LOCAL (1 << 16)
#define AUB_TRACE_MEMTYPE_NONLOCAL (2 << 16)
#define AUB_TRACE_MEMTYPE_PCI (3 << 16)
#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16)
/* DW2 */
// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_GENERAL_STATE
#define AUB_TRACE_GENERAL_STATE_MASK 0x000000ff
#define AUB_TRACE_VS_STATE 0x00000001
#define AUB_TRACE_GS_STATE 0x00000002
#define AUB_TRACE_CL_STATE 0x00000003
#define AUB_TRACE_SF_STATE 0x00000004
#define AUB_TRACE_WM_STATE 0x00000005
#define AUB_TRACE_CC_STATE 0x00000006
#define AUB_TRACE_CL_VP 0x00000007
#define AUB_TRACE_SF_VP 0x00000008
#define AUB_TRACE_CC_VP 0x00000009
#define AUB_TRACE_SAMPLER_STATE 0x0000000a
#define AUB_TRACE_KERNEL 0x0000000b
#define AUB_TRACE_SCRATCH 0x0000000c
#define AUB_TRACE_SDC 0x0000000d
#define AUB_TRACE_BLEND_STATE 0x00000016
#define AUB_TRACE_DEPTH_STENCIL_STATE 0x00000017
// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_SURFACE_STATE
#define AUB_TRACE_SURFACE_STATE_MASK 0x00000ff00
#define AUB_TRACE_BINDING_TABLE 0x000000100
#define AUB_TRACE_SURFACE_STATE 0x000000200
/* DW3: address */
/* DW4: len */
#endif /* _INTEL_AUB_H */

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@ -36,6 +36,7 @@
#include <stdio.h> #include <stdio.h>
#include <stdint.h> #include <stdint.h>
#include <stdio.h>
struct drm_clip_rect; struct drm_clip_rect;
@ -84,6 +85,13 @@ struct _drm_intel_bo {
int handle; int handle;
}; };
enum aub_dump_bmp_format {
AUB_DUMP_BMP_FORMAT_8BIT = 1,
AUB_DUMP_BMP_FORMAT_ARGB_4444 = 4,
AUB_DUMP_BMP_FORMAT_ARGB_0888 = 6,
AUB_DUMP_BMP_FORMAT_ARGB_8888 = 7,
};
#define BO_ALLOC_FOR_RENDER (1<<0) #define BO_ALLOC_FOR_RENDER (1<<0)
drm_intel_bo *drm_intel_bo_alloc(drm_intel_bufmgr *bufmgr, const char *name, drm_intel_bo *drm_intel_bo_alloc(drm_intel_bufmgr *bufmgr, const char *name,
@ -154,6 +162,12 @@ int drm_intel_gem_bo_get_reloc_count(drm_intel_bo *bo);
void drm_intel_gem_bo_clear_relocs(drm_intel_bo *bo, int start); void drm_intel_gem_bo_clear_relocs(drm_intel_bo *bo, int start);
void drm_intel_gem_bo_start_gtt_access(drm_intel_bo *bo, int write_enable); void drm_intel_gem_bo_start_gtt_access(drm_intel_bo *bo, int write_enable);
void drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable);
void drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
int x1, int y1, int width, int height,
enum aub_dump_bmp_format format,
int pitch, int offset);
int drm_intel_get_pipe_from_crtc_id(drm_intel_bufmgr *bufmgr, int crtc_id); int drm_intel_get_pipe_from_crtc_id(drm_intel_bufmgr *bufmgr, int crtc_id);
int drm_intel_get_aperture_sizes(int fd, size_t *mappable, size_t *total); int drm_intel_get_aperture_sizes(int fd, size_t *mappable, size_t *total);

View File

@ -58,6 +58,7 @@
#include "intel_bufmgr.h" #include "intel_bufmgr.h"
#include "intel_bufmgr_priv.h" #include "intel_bufmgr_priv.h"
#include "intel_chipset.h" #include "intel_chipset.h"
#include "intel_aub.h"
#include "string.h" #include "string.h"
#include "i915_drm.h" #include "i915_drm.h"
@ -121,6 +122,9 @@ typedef struct _drm_intel_bufmgr_gem {
unsigned int bo_reuse : 1; unsigned int bo_reuse : 1;
unsigned int no_exec : 1; unsigned int no_exec : 1;
bool fenced_relocs; bool fenced_relocs;
FILE *aub_file;
uint32_t aub_offset;
} drm_intel_bufmgr_gem; } drm_intel_bufmgr_gem;
#define DRM_INTEL_RELOC_FENCE (1<<0) #define DRM_INTEL_RELOC_FENCE (1<<0)
@ -215,6 +219,8 @@ struct _drm_intel_bo_gem {
/** Flags that we may need to do the SW_FINSIH ioctl on unmap. */ /** Flags that we may need to do the SW_FINSIH ioctl on unmap. */
bool mapped_cpu_write; bool mapped_cpu_write;
uint32_t aub_offset;
}; };
static unsigned int static unsigned int
@ -1715,6 +1721,247 @@ drm_intel_update_buffer_offsets2 (drm_intel_bufmgr_gem *bufmgr_gem)
} }
} }
static void
aub_out(drm_intel_bufmgr_gem *bufmgr_gem, uint32_t data)
{
fwrite(&data, 1, 4, bufmgr_gem->aub_file);
}
static void
aub_out_data(drm_intel_bufmgr_gem *bufmgr_gem, void *data, size_t size)
{
fwrite(data, 1, size, bufmgr_gem->aub_file);
}
static void
aub_write_bo_data(drm_intel_bo *bo, uint32_t offset, uint32_t size)
{
drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
uint32_t *data;
unsigned int i;
data = malloc(bo->size);
drm_intel_bo_get_subdata(bo, offset, size, data);
/* Easy mode: write out bo with no relocations */
if (!bo_gem->reloc_count) {
aub_out_data(bufmgr_gem, data, size);
free(data);
return;
}
/* Otherwise, handle the relocations while writing. */
for (i = 0; i < size / 4; i++) {
int r;
for (r = 0; r < bo_gem->reloc_count; r++) {
struct drm_i915_gem_relocation_entry *reloc;
drm_intel_reloc_target *info;
reloc = &bo_gem->relocs[r];
info = &bo_gem->reloc_target_info[r];
if (reloc->offset == offset + i * 4) {
drm_intel_bo_gem *target_gem;
uint32_t val;
target_gem = (drm_intel_bo_gem *)info->bo;
val = reloc->delta;
val += target_gem->aub_offset;
aub_out(bufmgr_gem, val);
data[i] = val;
break;
}
}
if (r == bo_gem->reloc_count) {
/* no relocation, just the data */
aub_out(bufmgr_gem, data[i]);
}
}
free(data);
}
static void
aub_bo_get_address(drm_intel_bo *bo)
{
drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
/* Give the object a graphics address in the AUB file. We
* don't just use the GEM object address because we do AUB
* dumping before execution -- we want to successfully log
* when the hardware might hang, and we might even want to aub
* capture for a driver trying to execute on a different
* generation of hardware by disabling the actual kernel exec
* call.
*/
bo_gem->aub_offset = bufmgr_gem->aub_offset;
bufmgr_gem->aub_offset += bo->size;
/* XXX: Handle aperture overflow. */
assert(bufmgr_gem->aub_offset < 256 * 1024 * 1024);
}
static void
aub_write_trace_block(drm_intel_bo *bo, uint32_t type, uint32_t subtype,
uint32_t offset, uint32_t size)
{
drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
aub_out(bufmgr_gem,
CMD_AUB_TRACE_HEADER_BLOCK |
(5 - 2));
aub_out(bufmgr_gem,
AUB_TRACE_MEMTYPE_GTT | type | AUB_TRACE_OP_DATA_WRITE);
aub_out(bufmgr_gem, subtype);
aub_out(bufmgr_gem, bo_gem->aub_offset + offset);
aub_out(bufmgr_gem, size);
aub_write_bo_data(bo, offset, size);
}
static void
aub_write_bo(drm_intel_bo *bo)
{
uint32_t block_size;
uint32_t offset;
aub_bo_get_address(bo);
/* Break up large objects into multiple writes. Otherwise a
* 128kb VBO would overflow the 16 bits of size field in the
* packet header and everything goes badly after that.
*/
for (offset = 0; offset < bo->size; offset += block_size) {
block_size = bo->size - offset;
if (block_size > 8 * 4096)
block_size = 8 * 4096;
aub_write_trace_block(bo, AUB_TRACE_TYPE_NOTYPE, 0,
offset, block_size);
}
}
/*
* Make a ringbuffer on fly and dump it
*/
static void
aub_build_dump_ringbuffer(drm_intel_bufmgr_gem *bufmgr_gem,
uint32_t batch_buffer, int ring_flag)
{
uint32_t ringbuffer[4096];
int ring = AUB_TRACE_TYPE_RING_PRB0; /* The default ring */
int ring_count = 0;
if (ring_flag == I915_EXEC_BSD)
ring = AUB_TRACE_TYPE_RING_PRB1;
/* Make a ring buffer to execute our batchbuffer. */
memset(ringbuffer, 0, sizeof(ringbuffer));
ringbuffer[ring_count++] = AUB_MI_BATCH_BUFFER_START;
ringbuffer[ring_count++] = batch_buffer;
/* Write out the ring. This appears to trigger execution of
* the ring in the simulator.
*/
aub_out(bufmgr_gem,
CMD_AUB_TRACE_HEADER_BLOCK |
(5 - 2));
aub_out(bufmgr_gem,
AUB_TRACE_MEMTYPE_GTT | ring | AUB_TRACE_OP_COMMAND_WRITE);
aub_out(bufmgr_gem, 0); /* general/surface subtype */
aub_out(bufmgr_gem, bufmgr_gem->aub_offset);
aub_out(bufmgr_gem, ring_count * 4);
/* FIXME: Need some flush operations here? */
aub_out_data(bufmgr_gem, ringbuffer, ring_count * 4);
/* Update offset pointer */
bufmgr_gem->aub_offset += 4096;
}
void
drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
int x1, int y1, int width, int height,
enum aub_dump_bmp_format format,
int pitch, int offset)
{
drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *)bo;
uint32_t cpp;
switch (format) {
case AUB_DUMP_BMP_FORMAT_8BIT:
cpp = 1;
break;
case AUB_DUMP_BMP_FORMAT_ARGB_4444:
cpp = 2;
break;
case AUB_DUMP_BMP_FORMAT_ARGB_0888:
case AUB_DUMP_BMP_FORMAT_ARGB_8888:
cpp = 4;
break;
default:
printf("Unknown AUB dump format %d\n", format);
return;
}
if (!bufmgr_gem->aub_file)
return;
aub_out(bufmgr_gem, CMD_AUB_DUMP_BMP | 4);
aub_out(bufmgr_gem, (y1 << 16) | x1);
aub_out(bufmgr_gem,
(format << 24) |
(cpp << 19) |
pitch / 4);
aub_out(bufmgr_gem, (height << 16) | width);
aub_out(bufmgr_gem, bo_gem->aub_offset + offset);
aub_out(bufmgr_gem,
((bo_gem->tiling_mode != I915_TILING_NONE) ? (1 << 2) : 0) |
((bo_gem->tiling_mode == I915_TILING_Y) ? (1 << 3) : 0));
}
static void
aub_exec(drm_intel_bo *bo, int ring_flag, int used)
{
drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
int i;
if (!bufmgr_gem->aub_file)
return;
/* Write out all but the batchbuffer to AUB memory */
for (i = 0; i < bufmgr_gem->exec_count - 1; i++) {
if (bufmgr_gem->exec_bos[i] != bo)
aub_write_bo(bufmgr_gem->exec_bos[i]);
}
aub_bo_get_address(bo);
/* Dump the batchbuffer. */
aub_write_trace_block(bo, AUB_TRACE_TYPE_BATCH, 0,
0, used);
aub_write_trace_block(bo, AUB_TRACE_TYPE_NOTYPE, 0,
used, bo->size - used);
/* Dump ring buffer */
aub_build_dump_ringbuffer(bufmgr_gem, bo_gem->aub_offset, ring_flag);
fflush(bufmgr_gem->aub_file);
/*
* One frame has been dumped. So reset the aub_offset for the next frame.
*
* FIXME: Can we do this?
*/
bufmgr_gem->aub_offset = 0x10000;
}
static int static int
drm_intel_gem_bo_exec(drm_intel_bo *bo, int used, drm_intel_gem_bo_exec(drm_intel_bo *bo, int used,
drm_clip_rect_t * cliprects, int num_cliprects, int DR4) drm_clip_rect_t * cliprects, int num_cliprects, int DR4)
@ -1830,6 +2077,8 @@ drm_intel_gem_bo_mrb_exec2(drm_intel_bo *bo, int used,
execbuf.rsvd1 = 0; execbuf.rsvd1 = 0;
execbuf.rsvd2 = 0; execbuf.rsvd2 = 0;
aub_exec(bo, flags, used);
if (bufmgr_gem->no_exec) if (bufmgr_gem->no_exec)
goto skip_execution; goto skip_execution;
@ -2359,6 +2608,62 @@ drm_intel_bufmgr_gem_get_devid(drm_intel_bufmgr *bufmgr)
return bufmgr_gem->pci_device; return bufmgr_gem->pci_device;
} }
/**
* Sets up AUB dumping.
*
* This is a trace file format that can be used with the simulator.
* Packets are emitted in a format somewhat like GPU command packets.
* You can set up a GTT and upload your objects into the referenced
* space, then send off batchbuffers and get BMPs out the other end.
*/
void
drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable)
{
drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
int entry = 0x200003;
int i;
int gtt_size = 0x10000;
if (!enable) {
if (bufmgr_gem->aub_file) {
fclose(bufmgr_gem->aub_file);
bufmgr_gem->aub_file = NULL;
}
}
if (geteuid() != getuid())
return;
bufmgr_gem->aub_file = fopen("intel.aub", "w+");
if (!bufmgr_gem->aub_file)
return;
/* Start allocating objects from just after the GTT. */
bufmgr_gem->aub_offset = gtt_size;
/* Start with a (required) version packet. */
aub_out(bufmgr_gem, CMD_AUB_HEADER | (13 - 2));
aub_out(bufmgr_gem,
(4 << AUB_HEADER_MAJOR_SHIFT) |
(0 << AUB_HEADER_MINOR_SHIFT));
for (i = 0; i < 8; i++) {
aub_out(bufmgr_gem, 0); /* app name */
}
aub_out(bufmgr_gem, 0); /* timestamp */
aub_out(bufmgr_gem, 0); /* timestamp */
aub_out(bufmgr_gem, 0); /* comment len */
/* Set up the GTT. The max we can handle is 256M */
aub_out(bufmgr_gem, CMD_AUB_TRACE_HEADER_BLOCK | (5 - 2));
aub_out(bufmgr_gem, AUB_TRACE_MEMTYPE_NONLOCAL | 0 | AUB_TRACE_OP_DATA_WRITE);
aub_out(bufmgr_gem, 0); /* subtype */
aub_out(bufmgr_gem, 0); /* offset */
aub_out(bufmgr_gem, gtt_size); /* size */
for (i = 0x000; i < gtt_size; i += 4, entry += 0x1000) {
aub_out(bufmgr_gem, entry);
}
}
/** /**
* Initializes the GEM buffer manager, which uses the kernel to allocate, map, * Initializes the GEM buffer manager, which uses the kernel to allocate, map,
* and manage map buffer objections. * and manage map buffer objections.