intel: Add .aub file output support.
This will allow the driver to capture all of its execution state to a file for later debugging. intel_gpu_dump is limited in that it only captures batchbuffers, and Mesa's captures, while more complete, still capture only a portion of the state involved in execution. This is a squash commit of a long series of hacking as we tried to get the resulting traces to work in the internal simulator. It contains contributions by Yuanhan Liu and Kenneth Graunke. v2: Drop the MI_FLUSH_ENABLE setup. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Eric Anholt <eric@anholt.net> Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>main
parent
6e642db7f4
commit
4db16a9480
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@ -53,6 +53,7 @@ intel_bufmgr_gem_o_CFLAGS = $(AM_CFLAGS) -c99
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libdrm_intelincludedir = ${includedir}/libdrm
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libdrm_intelinclude_HEADERS = intel_bufmgr.h \
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intel_aub.h \
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intel_debug.h
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# This may be interesting even outside of "make check", due to the -dump option.
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@ -0,0 +1,123 @@
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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/** @file intel_aub.h
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*
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* The AUB file is a file format used by Intel's internal simulation
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* and other validation tools. It can be used at various levels by a
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* driver to input state to the simulated hardware or a replaying
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* debugger.
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*
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* We choose to dump AUB files using the trace block format for ease
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* of implementation -- dump out the blocks of memory as plain blobs
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* and insert ring commands to execute the batchbuffer blob.
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*/
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#ifndef _INTEL_AUB_H
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#define _INTEL_AUB_H
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#define AUB_MI_NOOP (0)
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#define AUB_MI_BATCH_BUFFER_START (0x31 << 23)
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#define AUB_PIPE_CONTROL (0x7a000002)
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/* DW0: instruction type. */
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#define CMD_AUB (7 << 29)
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#define CMD_AUB_HEADER (CMD_AUB | (1 << 23) | (0x05 << 16))
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/* DW1 */
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# define AUB_HEADER_MAJOR_SHIFT 24
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# define AUB_HEADER_MINOR_SHIFT 16
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#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1 << 23) | (0x41 << 16))
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#define CMD_AUB_DUMP_BMP (CMD_AUB | (1 << 23) | (0x9e << 16))
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/* DW1 */
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#define AUB_TRACE_OPERATION_MASK 0x000000ff
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#define AUB_TRACE_OP_COMMENT 0x00000000
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#define AUB_TRACE_OP_DATA_WRITE 0x00000001
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#define AUB_TRACE_OP_COMMAND_WRITE 0x00000002
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#define AUB_TRACE_OP_MMIO_WRITE 0x00000003
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// operation = TRACE_DATA_WRITE, Type
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#define AUB_TRACE_TYPE_MASK 0x0000ff00
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#define AUB_TRACE_TYPE_NOTYPE (0 << 8)
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#define AUB_TRACE_TYPE_BATCH (1 << 8)
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#define AUB_TRACE_TYPE_VERTEX_BUFFER (5 << 8)
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#define AUB_TRACE_TYPE_2D_MAP (6 << 8)
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#define AUB_TRACE_TYPE_CUBE_MAP (7 << 8)
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#define AUB_TRACE_TYPE_VOLUME_MAP (9 << 8)
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#define AUB_TRACE_TYPE_1D_MAP (10 << 8)
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#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11 << 8)
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#define AUB_TRACE_TYPE_CONSTANT_URB (12 << 8)
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#define AUB_TRACE_TYPE_INDEX_BUFFER (13 << 8)
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#define AUB_TRACE_TYPE_GENERAL (14 << 8)
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#define AUB_TRACE_TYPE_SURFACE (15 << 8)
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// operation = TRACE_COMMAND_WRITE, Type =
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#define AUB_TRACE_TYPE_RING_HWB (1 << 8)
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#define AUB_TRACE_TYPE_RING_PRB0 (2 << 8)
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#define AUB_TRACE_TYPE_RING_PRB1 (3 << 8)
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#define AUB_TRACE_TYPE_RING_PRB2 (4 << 8)
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// Address space
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#define AUB_TRACE_ADDRESS_SPACE_MASK 0x00ff0000
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#define AUB_TRACE_MEMTYPE_GTT (0 << 16)
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#define AUB_TRACE_MEMTYPE_LOCAL (1 << 16)
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#define AUB_TRACE_MEMTYPE_NONLOCAL (2 << 16)
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#define AUB_TRACE_MEMTYPE_PCI (3 << 16)
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#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16)
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/* DW2 */
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// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_GENERAL_STATE
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#define AUB_TRACE_GENERAL_STATE_MASK 0x000000ff
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#define AUB_TRACE_VS_STATE 0x00000001
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#define AUB_TRACE_GS_STATE 0x00000002
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#define AUB_TRACE_CL_STATE 0x00000003
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#define AUB_TRACE_SF_STATE 0x00000004
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#define AUB_TRACE_WM_STATE 0x00000005
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#define AUB_TRACE_CC_STATE 0x00000006
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#define AUB_TRACE_CL_VP 0x00000007
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#define AUB_TRACE_SF_VP 0x00000008
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#define AUB_TRACE_CC_VP 0x00000009
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#define AUB_TRACE_SAMPLER_STATE 0x0000000a
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#define AUB_TRACE_KERNEL 0x0000000b
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#define AUB_TRACE_SCRATCH 0x0000000c
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#define AUB_TRACE_SDC 0x0000000d
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#define AUB_TRACE_BLEND_STATE 0x00000016
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#define AUB_TRACE_DEPTH_STENCIL_STATE 0x00000017
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// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_SURFACE_STATE
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#define AUB_TRACE_SURFACE_STATE_MASK 0x00000ff00
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#define AUB_TRACE_BINDING_TABLE 0x000000100
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#define AUB_TRACE_SURFACE_STATE 0x000000200
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/* DW3: address */
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/* DW4: len */
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#endif /* _INTEL_AUB_H */
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@ -36,6 +36,7 @@
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#include <stdio.h>
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#include <stdint.h>
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#include <stdio.h>
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struct drm_clip_rect;
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@ -84,6 +85,13 @@ struct _drm_intel_bo {
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int handle;
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};
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enum aub_dump_bmp_format {
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AUB_DUMP_BMP_FORMAT_8BIT = 1,
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AUB_DUMP_BMP_FORMAT_ARGB_4444 = 4,
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AUB_DUMP_BMP_FORMAT_ARGB_0888 = 6,
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AUB_DUMP_BMP_FORMAT_ARGB_8888 = 7,
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};
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#define BO_ALLOC_FOR_RENDER (1<<0)
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drm_intel_bo *drm_intel_bo_alloc(drm_intel_bufmgr *bufmgr, const char *name,
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@ -154,6 +162,12 @@ int drm_intel_gem_bo_get_reloc_count(drm_intel_bo *bo);
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void drm_intel_gem_bo_clear_relocs(drm_intel_bo *bo, int start);
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void drm_intel_gem_bo_start_gtt_access(drm_intel_bo *bo, int write_enable);
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void drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable);
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void drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
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int x1, int y1, int width, int height,
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enum aub_dump_bmp_format format,
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int pitch, int offset);
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int drm_intel_get_pipe_from_crtc_id(drm_intel_bufmgr *bufmgr, int crtc_id);
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int drm_intel_get_aperture_sizes(int fd, size_t *mappable, size_t *total);
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@ -58,6 +58,7 @@
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#include "intel_bufmgr.h"
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#include "intel_bufmgr_priv.h"
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#include "intel_chipset.h"
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#include "intel_aub.h"
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#include "string.h"
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#include "i915_drm.h"
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@ -121,6 +122,9 @@ typedef struct _drm_intel_bufmgr_gem {
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unsigned int bo_reuse : 1;
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unsigned int no_exec : 1;
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bool fenced_relocs;
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FILE *aub_file;
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uint32_t aub_offset;
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} drm_intel_bufmgr_gem;
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#define DRM_INTEL_RELOC_FENCE (1<<0)
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@ -215,6 +219,8 @@ struct _drm_intel_bo_gem {
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/** Flags that we may need to do the SW_FINSIH ioctl on unmap. */
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bool mapped_cpu_write;
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uint32_t aub_offset;
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};
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static unsigned int
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}
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}
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static void
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aub_out(drm_intel_bufmgr_gem *bufmgr_gem, uint32_t data)
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{
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fwrite(&data, 1, 4, bufmgr_gem->aub_file);
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}
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static void
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aub_out_data(drm_intel_bufmgr_gem *bufmgr_gem, void *data, size_t size)
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{
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fwrite(data, 1, size, bufmgr_gem->aub_file);
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}
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static void
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aub_write_bo_data(drm_intel_bo *bo, uint32_t offset, uint32_t size)
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{
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drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
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drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
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uint32_t *data;
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unsigned int i;
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data = malloc(bo->size);
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drm_intel_bo_get_subdata(bo, offset, size, data);
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/* Easy mode: write out bo with no relocations */
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if (!bo_gem->reloc_count) {
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aub_out_data(bufmgr_gem, data, size);
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free(data);
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return;
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}
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/* Otherwise, handle the relocations while writing. */
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for (i = 0; i < size / 4; i++) {
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int r;
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for (r = 0; r < bo_gem->reloc_count; r++) {
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struct drm_i915_gem_relocation_entry *reloc;
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drm_intel_reloc_target *info;
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reloc = &bo_gem->relocs[r];
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info = &bo_gem->reloc_target_info[r];
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if (reloc->offset == offset + i * 4) {
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drm_intel_bo_gem *target_gem;
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uint32_t val;
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target_gem = (drm_intel_bo_gem *)info->bo;
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val = reloc->delta;
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val += target_gem->aub_offset;
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aub_out(bufmgr_gem, val);
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data[i] = val;
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break;
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}
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}
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if (r == bo_gem->reloc_count) {
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/* no relocation, just the data */
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aub_out(bufmgr_gem, data[i]);
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}
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}
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free(data);
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}
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static void
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aub_bo_get_address(drm_intel_bo *bo)
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{
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drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
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drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
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/* Give the object a graphics address in the AUB file. We
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* don't just use the GEM object address because we do AUB
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* dumping before execution -- we want to successfully log
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* when the hardware might hang, and we might even want to aub
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* capture for a driver trying to execute on a different
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* generation of hardware by disabling the actual kernel exec
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* call.
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*/
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bo_gem->aub_offset = bufmgr_gem->aub_offset;
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bufmgr_gem->aub_offset += bo->size;
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/* XXX: Handle aperture overflow. */
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assert(bufmgr_gem->aub_offset < 256 * 1024 * 1024);
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}
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static void
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aub_write_trace_block(drm_intel_bo *bo, uint32_t type, uint32_t subtype,
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uint32_t offset, uint32_t size)
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{
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drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
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drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
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aub_out(bufmgr_gem,
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CMD_AUB_TRACE_HEADER_BLOCK |
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(5 - 2));
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aub_out(bufmgr_gem,
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AUB_TRACE_MEMTYPE_GTT | type | AUB_TRACE_OP_DATA_WRITE);
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aub_out(bufmgr_gem, subtype);
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aub_out(bufmgr_gem, bo_gem->aub_offset + offset);
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aub_out(bufmgr_gem, size);
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aub_write_bo_data(bo, offset, size);
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}
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static void
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aub_write_bo(drm_intel_bo *bo)
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{
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uint32_t block_size;
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uint32_t offset;
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aub_bo_get_address(bo);
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/* Break up large objects into multiple writes. Otherwise a
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* 128kb VBO would overflow the 16 bits of size field in the
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* packet header and everything goes badly after that.
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*/
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for (offset = 0; offset < bo->size; offset += block_size) {
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block_size = bo->size - offset;
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if (block_size > 8 * 4096)
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block_size = 8 * 4096;
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aub_write_trace_block(bo, AUB_TRACE_TYPE_NOTYPE, 0,
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offset, block_size);
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}
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}
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/*
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* Make a ringbuffer on fly and dump it
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*/
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static void
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aub_build_dump_ringbuffer(drm_intel_bufmgr_gem *bufmgr_gem,
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uint32_t batch_buffer, int ring_flag)
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{
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uint32_t ringbuffer[4096];
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int ring = AUB_TRACE_TYPE_RING_PRB0; /* The default ring */
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int ring_count = 0;
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if (ring_flag == I915_EXEC_BSD)
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ring = AUB_TRACE_TYPE_RING_PRB1;
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/* Make a ring buffer to execute our batchbuffer. */
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memset(ringbuffer, 0, sizeof(ringbuffer));
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ringbuffer[ring_count++] = AUB_MI_BATCH_BUFFER_START;
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ringbuffer[ring_count++] = batch_buffer;
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/* Write out the ring. This appears to trigger execution of
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* the ring in the simulator.
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*/
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aub_out(bufmgr_gem,
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CMD_AUB_TRACE_HEADER_BLOCK |
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(5 - 2));
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aub_out(bufmgr_gem,
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AUB_TRACE_MEMTYPE_GTT | ring | AUB_TRACE_OP_COMMAND_WRITE);
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aub_out(bufmgr_gem, 0); /* general/surface subtype */
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aub_out(bufmgr_gem, bufmgr_gem->aub_offset);
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aub_out(bufmgr_gem, ring_count * 4);
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/* FIXME: Need some flush operations here? */
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aub_out_data(bufmgr_gem, ringbuffer, ring_count * 4);
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/* Update offset pointer */
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bufmgr_gem->aub_offset += 4096;
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}
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void
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drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
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int x1, int y1, int width, int height,
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enum aub_dump_bmp_format format,
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int pitch, int offset)
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{
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drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
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drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *)bo;
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uint32_t cpp;
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switch (format) {
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case AUB_DUMP_BMP_FORMAT_8BIT:
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cpp = 1;
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break;
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case AUB_DUMP_BMP_FORMAT_ARGB_4444:
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cpp = 2;
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break;
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case AUB_DUMP_BMP_FORMAT_ARGB_0888:
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case AUB_DUMP_BMP_FORMAT_ARGB_8888:
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cpp = 4;
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break;
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default:
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printf("Unknown AUB dump format %d\n", format);
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return;
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}
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if (!bufmgr_gem->aub_file)
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return;
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aub_out(bufmgr_gem, CMD_AUB_DUMP_BMP | 4);
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aub_out(bufmgr_gem, (y1 << 16) | x1);
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aub_out(bufmgr_gem,
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(format << 24) |
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(cpp << 19) |
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pitch / 4);
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aub_out(bufmgr_gem, (height << 16) | width);
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aub_out(bufmgr_gem, bo_gem->aub_offset + offset);
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aub_out(bufmgr_gem,
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((bo_gem->tiling_mode != I915_TILING_NONE) ? (1 << 2) : 0) |
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((bo_gem->tiling_mode == I915_TILING_Y) ? (1 << 3) : 0));
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}
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static void
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aub_exec(drm_intel_bo *bo, int ring_flag, int used)
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{
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drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
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drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
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int i;
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if (!bufmgr_gem->aub_file)
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return;
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/* Write out all but the batchbuffer to AUB memory */
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for (i = 0; i < bufmgr_gem->exec_count - 1; i++) {
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if (bufmgr_gem->exec_bos[i] != bo)
|
||||
aub_write_bo(bufmgr_gem->exec_bos[i]);
|
||||
}
|
||||
|
||||
aub_bo_get_address(bo);
|
||||
|
||||
/* Dump the batchbuffer. */
|
||||
aub_write_trace_block(bo, AUB_TRACE_TYPE_BATCH, 0,
|
||||
0, used);
|
||||
aub_write_trace_block(bo, AUB_TRACE_TYPE_NOTYPE, 0,
|
||||
used, bo->size - used);
|
||||
|
||||
/* Dump ring buffer */
|
||||
aub_build_dump_ringbuffer(bufmgr_gem, bo_gem->aub_offset, ring_flag);
|
||||
|
||||
fflush(bufmgr_gem->aub_file);
|
||||
|
||||
/*
|
||||
* One frame has been dumped. So reset the aub_offset for the next frame.
|
||||
*
|
||||
* FIXME: Can we do this?
|
||||
*/
|
||||
bufmgr_gem->aub_offset = 0x10000;
|
||||
}
|
||||
|
||||
static int
|
||||
drm_intel_gem_bo_exec(drm_intel_bo *bo, int used,
|
||||
drm_clip_rect_t * cliprects, int num_cliprects, int DR4)
|
||||
|
@ -1830,6 +2077,8 @@ drm_intel_gem_bo_mrb_exec2(drm_intel_bo *bo, int used,
|
|||
execbuf.rsvd1 = 0;
|
||||
execbuf.rsvd2 = 0;
|
||||
|
||||
aub_exec(bo, flags, used);
|
||||
|
||||
if (bufmgr_gem->no_exec)
|
||||
goto skip_execution;
|
||||
|
||||
|
@ -2359,6 +2608,62 @@ drm_intel_bufmgr_gem_get_devid(drm_intel_bufmgr *bufmgr)
|
|||
return bufmgr_gem->pci_device;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets up AUB dumping.
|
||||
*
|
||||
* This is a trace file format that can be used with the simulator.
|
||||
* Packets are emitted in a format somewhat like GPU command packets.
|
||||
* You can set up a GTT and upload your objects into the referenced
|
||||
* space, then send off batchbuffers and get BMPs out the other end.
|
||||
*/
|
||||
void
|
||||
drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable)
|
||||
{
|
||||
drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
|
||||
int entry = 0x200003;
|
||||
int i;
|
||||
int gtt_size = 0x10000;
|
||||
|
||||
if (!enable) {
|
||||
if (bufmgr_gem->aub_file) {
|
||||
fclose(bufmgr_gem->aub_file);
|
||||
bufmgr_gem->aub_file = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (geteuid() != getuid())
|
||||
return;
|
||||
|
||||
bufmgr_gem->aub_file = fopen("intel.aub", "w+");
|
||||
if (!bufmgr_gem->aub_file)
|
||||
return;
|
||||
|
||||
/* Start allocating objects from just after the GTT. */
|
||||
bufmgr_gem->aub_offset = gtt_size;
|
||||
|
||||
/* Start with a (required) version packet. */
|
||||
aub_out(bufmgr_gem, CMD_AUB_HEADER | (13 - 2));
|
||||
aub_out(bufmgr_gem,
|
||||
(4 << AUB_HEADER_MAJOR_SHIFT) |
|
||||
(0 << AUB_HEADER_MINOR_SHIFT));
|
||||
for (i = 0; i < 8; i++) {
|
||||
aub_out(bufmgr_gem, 0); /* app name */
|
||||
}
|
||||
aub_out(bufmgr_gem, 0); /* timestamp */
|
||||
aub_out(bufmgr_gem, 0); /* timestamp */
|
||||
aub_out(bufmgr_gem, 0); /* comment len */
|
||||
|
||||
/* Set up the GTT. The max we can handle is 256M */
|
||||
aub_out(bufmgr_gem, CMD_AUB_TRACE_HEADER_BLOCK | (5 - 2));
|
||||
aub_out(bufmgr_gem, AUB_TRACE_MEMTYPE_NONLOCAL | 0 | AUB_TRACE_OP_DATA_WRITE);
|
||||
aub_out(bufmgr_gem, 0); /* subtype */
|
||||
aub_out(bufmgr_gem, 0); /* offset */
|
||||
aub_out(bufmgr_gem, gtt_size); /* size */
|
||||
for (i = 0x000; i < gtt_size; i += 4, entry += 0x1000) {
|
||||
aub_out(bufmgr_gem, entry);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the GEM buffer manager, which uses the kernel to allocate, map,
|
||||
* and manage map buffer objections.
|
||||
|
|
Loading…
Reference in New Issue