intel/aub: Sync the AUB defines with mesa's

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
main
Damien Lespiau 2013-02-20 12:11:48 +00:00
parent a0178c00c7
commit 5925758066
1 changed files with 51 additions and 21 deletions

View File

@ -93,29 +93,59 @@
#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16) #define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16)
/* DW2 */ /* DW2 */
// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_GENERAL_STATE
#define AUB_TRACE_GENERAL_STATE_MASK 0x000000ff
#define AUB_TRACE_VS_STATE 0x00000001 /**
#define AUB_TRACE_GS_STATE 0x00000002 * aub_state_struct_type enum values are encoded with the top 16 bits
#define AUB_TRACE_CL_STATE 0x00000003 * representing the type to be delivered to the .aub file, and the bottom 16
#define AUB_TRACE_SF_STATE 0x00000004 * bits representing the subtype. This macro performs the encoding.
#define AUB_TRACE_WM_STATE 0x00000005 */
#define AUB_TRACE_CC_STATE 0x00000006 #define ENCODE_SS_TYPE(type, subtype) (((type) << 16) | (subtype))
#define AUB_TRACE_CL_VP 0x00000007
#define AUB_TRACE_SF_VP 0x00000008
#define AUB_TRACE_CC_VP 0x00000009
#define AUB_TRACE_SAMPLER_STATE 0x0000000a
#define AUB_TRACE_KERNEL 0x0000000b
#define AUB_TRACE_SCRATCH 0x0000000c
#define AUB_TRACE_SDC 0x0000000d
#define AUB_TRACE_BLEND_STATE 0x00000016
#define AUB_TRACE_DEPTH_STENCIL_STATE 0x00000017
// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_SURFACE_STATE enum aub_state_struct_type {
#define AUB_TRACE_SURFACE_STATE_MASK 0x00000ff00 AUB_TRACE_VS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 1),
#define AUB_TRACE_BINDING_TABLE 0x000000100 AUB_TRACE_GS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 2),
#define AUB_TRACE_SURFACE_STATE 0x000000200 AUB_TRACE_CLIP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 3),
AUB_TRACE_SF_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 4),
AUB_TRACE_WM_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 5),
AUB_TRACE_CC_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 6),
AUB_TRACE_CLIP_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 7),
AUB_TRACE_SF_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 8),
AUB_TRACE_CC_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x9),
AUB_TRACE_SAMPLER_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xa),
AUB_TRACE_KERNEL_INSTRUCTIONS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xb),
AUB_TRACE_SCRATCH_SPACE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xc),
AUB_TRACE_SAMPLER_DEFAULT_COLOR = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xd),
AUB_TRACE_SCISSOR_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x15),
AUB_TRACE_BLEND_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x16),
AUB_TRACE_DEPTH_STENCIL_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x17),
AUB_TRACE_VERTEX_BUFFER = ENCODE_SS_TYPE(AUB_TRACE_TYPE_VERTEX_BUFFER, 0),
AUB_TRACE_BINDING_TABLE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x100),
AUB_TRACE_SURFACE_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x200),
AUB_TRACE_VS_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 0),
AUB_TRACE_WM_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 1),
};
#undef ENCODE_SS_TYPE
/**
* Decode a aub_state_struct_type value to determine the type that should be
* stored in the .aub file.
*/
static inline uint32_t AUB_TRACE_TYPE(enum aub_state_struct_type ss_type)
{
return (ss_type & 0xFFFF0000) >> 16;
}
/**
* Decode a state_struct_type value to determine the subtype that should be
* stored in the .aub file.
*/
static inline uint32_t AUB_TRACE_SUBTYPE(enum aub_state_struct_type ss_type)
{
return ss_type & 0xFFFF;
}
/* DW3: address */ /* DW3: address */
/* DW4: len */ /* DW4: len */