Add DRM_VBLANK_FLIP.

Used to request that a scheduled buffer swap be done as a flip instead of a
blit.
Michel Dänzer 2007-02-22 17:19:30 +01:00
parent 6f89584e13
commit 5a40c043cc
2 changed files with 2 additions and 0 deletions

View File

@ -270,6 +270,7 @@ typedef struct _drmTextureRegion {
typedef enum {
DRM_VBLANK_ABSOLUTE = 0x0, /**< Wait for specific vblank sequence number */
DRM_VBLANK_RELATIVE = 0x1, /**< Wait for given number of vblanks */
DRM_VBLANK_FLIP = 0x8000000, /**< Scheduled buffer swap should flip */
DRM_VBLANK_NEXTONMISS = 0x10000000, /**< If missed, wait for next vblank */
DRM_VBLANK_SECONDARY = 0x20000000, /**< Secondary display controller */
DRM_VBLANK_SIGNAL = 0x40000000 /* Send signal instead of blocking */

View File

@ -561,6 +561,7 @@ typedef struct drm_irq_busid {
typedef enum {
_DRM_VBLANK_ABSOLUTE = 0x0, /**< Wait for specific vblank sequence number */
_DRM_VBLANK_RELATIVE = 0x1, /**< Wait for given number of vblanks */
_DRM_VBLANK_FLIP = 0x8000000, /**< Scheduled buffer swap should flip */
_DRM_VBLANK_NEXTONMISS = 0x10000000, /**< If missed, wait for next vblank */
_DRM_VBLANK_SECONDARY = 0x20000000, /**< Secondary display controller */
_DRM_VBLANK_SIGNAL = 0x40000000 /**< Send signal instead of blocking */