Set alignment value in drm_intel_add_validate_buffer()
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Ben Widawsky <ben@bwidawsk.net>main
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5c68f9f6f9
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5ba34e1aee
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@ -465,7 +465,7 @@ drm_intel_add_validate_buffer(drm_intel_bo *bo)
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bufmgr_gem->exec_objects[index].handle = bo_gem->gem_handle;
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bufmgr_gem->exec_objects[index].relocation_count = bo_gem->reloc_count;
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bufmgr_gem->exec_objects[index].relocs_ptr = (uintptr_t) bo_gem->relocs;
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bufmgr_gem->exec_objects[index].alignment = 0;
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bufmgr_gem->exec_objects[index].alignment = bo->align;
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bufmgr_gem->exec_objects[index].offset = 0;
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bufmgr_gem->exec_bos[index] = bo;
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bufmgr_gem->exec_count++;
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@ -507,7 +507,7 @@ drm_intel_add_validate_buffer2(drm_intel_bo *bo, int need_fence)
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bufmgr_gem->exec2_objects[index].handle = bo_gem->gem_handle;
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bufmgr_gem->exec2_objects[index].relocation_count = bo_gem->reloc_count;
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bufmgr_gem->exec2_objects[index].relocs_ptr = (uintptr_t)bo_gem->relocs;
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bufmgr_gem->exec2_objects[index].alignment = 0;
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bufmgr_gem->exec2_objects[index].alignment = bo->align;
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bufmgr_gem->exec2_objects[index].offset = 0;
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bufmgr_gem->exec_bos[index] = bo;
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bufmgr_gem->exec2_objects[index].flags = 0;
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