add support for texture micro tiling for radeon/r200. Add support for cube

maps for r100. (Stephane Marchesin's port of the core version).
main
Roland Scheidegger 2005-02-10 19:29:58 +00:00
parent 732cdc5cef
commit 5d5acf28d8
4 changed files with 155 additions and 26 deletions

View File

@ -42,10 +42,10 @@
#define DRIVER_NAME "radeon"
#define DRIVER_DESC "ATI Radeon"
#define DRIVER_DATE "20050125"
#define DRIVER_DATE "20050208"
#define DRIVER_MAJOR 1
#define DRIVER_MINOR 14
#define DRIVER_MINOR 15
#define DRIVER_PATCHLEVEL 0
/* Interface history:
@ -86,6 +86,8 @@
* - Add hyperz support, add hyperz flags to clear ioctl.
* 1.14- Add support for color tiling
* - Add R100/R200 surface allocation/free support
* 1.15- Add support for texture micro tiling
* - Add support for r100 cube maps
*/
#define DRIVER_IOCTLS \
[DRM_IOCTL_NR(DRM_IOCTL_DMA)] = { radeon_cp_buffers, 1, 0 }, \

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@ -146,7 +146,13 @@
#define RADEON_EMIT_PP_TEX_SIZE_2 75
#define R200_EMIT_RB3D_BLENDCOLOR 76
#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
#define RADEON_MAX_STATE_PACKETS 78
#define RADEON_EMIT_PP_CUBIC_FACES_0 78
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
#define RADEON_EMIT_PP_CUBIC_FACES_1 80
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
#define RADEON_EMIT_PP_CUBIC_FACES_2 82
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
#define RADEON_MAX_STATE_PACKETS 84
/* Commands understood by cmd_buffer ioctl. More can be added but

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@ -764,6 +764,12 @@ extern void radeon_driver_irq_uninstall( drm_device_t *dev );
#define RADEON_PP_TEX_SIZE_1 0x1d0c
#define RADEON_PP_TEX_SIZE_2 0x1d14
#define RADEON_PP_CUBIC_FACES_0 0x1d24
#define RADEON_PP_CUBIC_FACES_1 0x1d28
#define RADEON_PP_CUBIC_FACES_2 0x1d2c
#define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */
#define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00
#define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14
#define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001
#define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000

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@ -127,6 +127,22 @@ static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_
break;
}
case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
int i;
for (i = 0; i < 5; i++) {
if (radeon_check_and_fixup_offset(dev_priv,
filp_priv,
&data[i])) {
DRM_ERROR
("Invalid R100 cubic texture offset\n");
return DRM_ERR(EINVAL);
}
}
}
break;
case RADEON_EMIT_RB3D_COLORPITCH:
case RADEON_EMIT_RE_LINE_PATTERN:
case RADEON_EMIT_SE_LINE_WIDTH:
@ -188,6 +204,9 @@ static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_
case RADEON_EMIT_PP_TEX_SIZE_2:
case R200_EMIT_RB3D_BLENDCOLOR:
case R200_EMIT_TCL_POINT_SPRITE_CNTL:
case RADEON_EMIT_PP_CUBIC_FACES_0:
case RADEON_EMIT_PP_CUBIC_FACES_1:
case RADEON_EMIT_PP_CUBIC_FACES_2:
/* These packets don't contain memory offsets */
break;
@ -542,6 +561,12 @@ static struct {
{ RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2" },
{ R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR" },
{ R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
{ RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
{ RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
{ RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
{ RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
{ RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
{ RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
};
@ -1484,6 +1509,7 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
int size, dwords, tex_width, blit_width;
u32 height;
int i;
u32 texpitch, microtile;
RING_LOCALS;
DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
@ -1546,6 +1572,16 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
DRM_ERROR( "invalid texture format %d\n", tex->format );
return DRM_ERR(EINVAL);
}
texpitch = tex->pitch;
if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
microtile = 1;
if (tex_width < 64) {
texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
/* we got tiled coordinates, untile them */
image->x *= 2;
}
}
else microtile = 0;
DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width );
@ -1598,7 +1634,7 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
RADEON_GMC_CLR_CMP_CNTL_DIS |
RADEON_GMC_WR_MSK_DIS);
buffer[2] = (tex->pitch << 22) | (tex->offset >> 10);
buffer[2] = (texpitch << 22) | (tex->offset >> 10);
buffer[3] = 0xffffffff;
buffer[4] = 0xffffffff;
buffer[5] = (image->y << 16) | image->x;
@ -1606,30 +1642,109 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
buffer[7] = dwords;
buffer += 8;
if ( tex_width >= 32 ) {
/* Texture image width is larger than the minimum, so we
* can upload it directly.
*/
if ( DRM_COPY_FROM_USER( buffer, data,
dwords * sizeof(u32) ) ) {
DRM_ERROR( "EFAULT on data, %d dwords\n",
dwords );
return DRM_ERR(EFAULT);
}
} else {
/* Texture image width is less than the minimum, so we
* need to pad out each image scanline to the minimum
* width.
*/
for ( i = 0 ; i < tex->height ; i++ ) {
if ( DRM_COPY_FROM_USER( buffer, data,
tex_width ) ) {
DRM_ERROR( "EFAULT on pad, %d bytes\n",
tex_width );
if (microtile) {
/* texture micro tiling in use, minimum texture width is thus 16 bytes.
however, we cannot use blitter directly for texture width < 64 bytes,
since minimum tex pitch is 64 bytes and we need this to match
the texture width, otherwise the blitter will tile it wrong.
Thus, tiling manually in this case. Additionally, need to special
case tex height = 1, since our actual image will have height 2
and we need to ensure we don't read beyond the texture size
from user space. */
if (tex->height == 1) {
if (tex_width >= 64 || tex_width <= 16) {
if (DRM_COPY_FROM_USER(buffer, data,
tex_width * sizeof(u32))) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
} else if (tex_width == 32) {
if (DRM_COPY_FROM_USER(buffer, data, 16)) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
if (DRM_COPY_FROM_USER(buffer + 8, data + 16, 16)) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
}
} else if (tex_width >= 64 || tex_width == 16) {
if (DRM_COPY_FROM_USER(buffer, data,
dwords * sizeof(u32))) {
DRM_ERROR("EFAULT on data, %d dwords\n",
dwords);
return DRM_ERR(EFAULT);
}
buffer += 8;
data += tex_width;
} else if (tex_width < 16) {
for (i = 0; i < tex->height; i++) {
if (DRM_COPY_FROM_USER(buffer, data, tex_width)) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
buffer += 4;
data += tex_width;
}
} else if (tex_width == 32) {
/* TODO: make sure this works when not fitting in one buffer
(i.e. 32bytes x 2048...) */
for (i = 0; i < tex->height; i += 2) {
if (DRM_COPY_FROM_USER(buffer, data, 16)) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
data += 16;
if (DRM_COPY_FROM_USER(buffer + 8, data, 16)) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
data += 16;
if (DRM_COPY_FROM_USER(buffer + 4, data, 16)) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
data += 16;
if (DRM_COPY_FROM_USER(buffer + 12, data, 16)) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
data += 16;
buffer += 16;
}
}
}
else {
if (tex_width >= 32) {
/* Texture image width is larger than the minimum, so we
* can upload it directly.
*/
if (DRM_COPY_FROM_USER(buffer, data,
dwords * sizeof(u32))) {
DRM_ERROR("EFAULT on data, %d dwords\n",
dwords);
return DRM_ERR(EFAULT);
}
} else {
/* Texture image width is less than the minimum, so we
* need to pad out each image scanline to the minimum
* width.
*/
for (i = 0; i < tex->height; i++) {
if (DRM_COPY_FROM_USER(buffer, data, tex_width)) {
DRM_ERROR("EFAULT on pad, %d bytes\n",
tex_width);
return DRM_ERR(EFAULT);
}
buffer += 8;
data += tex_width;
}
}
}