freedreno: sync uapi header (driver version 1.3.0)
Signed-off-by: Rob Clark <robclark@freedesktop.org>main
parent
2fe4c07b38
commit
62e0767b81
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@ -73,6 +73,8 @@ struct drm_msm_timespec {
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#define MSM_PARAM_CHIP_ID 0x03
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#define MSM_PARAM_MAX_FREQ 0x04
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#define MSM_PARAM_TIMESTAMP 0x05
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#define MSM_PARAM_GMEM_BASE 0x06
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#define MSM_PARAM_NR_RINGS 0x07
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struct drm_msm_param {
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__u32 pipe; /* in, MSM_PIPE_x */
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@ -104,10 +106,14 @@ struct drm_msm_gem_new {
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__u32 handle; /* out */
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};
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#define MSM_INFO_IOVA 0x01
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#define MSM_INFO_FLAGS (MSM_INFO_IOVA)
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struct drm_msm_gem_info {
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__u32 handle; /* in */
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__u32 pad;
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__u64 offset; /* out, offset to pass to mmap() */
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__u32 flags; /* in - combination of MSM_INFO_* flags */
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__u64 offset; /* out, mmap() offset or iova */
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};
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#define MSM_PREP_READ 0x01
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@ -167,7 +173,7 @@ struct drm_msm_gem_submit_cmd {
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__u32 size; /* in, cmdstream size */
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__u32 pad;
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__u32 nr_relocs; /* in, number of submit_reloc's */
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__u64 __user relocs; /* in, ptr to array of submit_reloc's */
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__u64 relocs; /* in, ptr to array of submit_reloc's */
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};
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/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
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@ -211,9 +217,10 @@ struct drm_msm_gem_submit {
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__u32 fence; /* out */
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__u32 nr_bos; /* in, number of submit_bo's */
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__u32 nr_cmds; /* in, number of submit_cmd's */
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__u64 __user bos; /* in, ptr to array of submit_bo's */
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__u64 __user cmds; /* in, ptr to array of submit_cmd's */
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__u64 bos; /* in, ptr to array of submit_bo's */
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__u64 cmds; /* in, ptr to array of submit_cmd's */
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__s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
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__u32 queueid; /* in, submitqueue id */
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};
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/* The normal way to synchronize with the GPU is just to CPU_PREP on
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@ -227,6 +234,7 @@ struct drm_msm_wait_fence {
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__u32 fence; /* in */
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__u32 pad;
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struct drm_msm_timespec timeout; /* in */
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__u32 queueid; /* in, submitqueue id */
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};
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/* madvise provides a way to tell the kernel in case a buffers contents
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@ -250,6 +258,20 @@ struct drm_msm_gem_madvise {
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__u32 retained; /* out, whether backing store still exists */
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};
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/*
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* Draw queues allow the user to set specific submission parameter. Command
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* submissions specify a specific submitqueue to use. ID 0 is reserved for
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* backwards compatibility as a "default" submitqueue
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*/
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#define MSM_SUBMITQUEUE_FLAGS (0)
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struct drm_msm_submitqueue {
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__u32 flags; /* in, MSM_SUBMITQUEUE_x */
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__u32 prio; /* in, Priority level */
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__u32 id; /* out, identifier */
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};
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#define DRM_MSM_GET_PARAM 0x00
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/* placeholder:
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#define DRM_MSM_SET_PARAM 0x01
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@ -261,7 +283,11 @@ struct drm_msm_gem_madvise {
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#define DRM_MSM_GEM_SUBMIT 0x06
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#define DRM_MSM_WAIT_FENCE 0x07
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#define DRM_MSM_GEM_MADVISE 0x08
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#define DRM_MSM_NUM_IOCTLS 0x09
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/* placeholder:
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#define DRM_MSM_GEM_SVM_NEW 0x09
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*/
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#define DRM_MSM_SUBMITQUEUE_NEW 0x0A
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#define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B
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#define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
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#define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
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@ -271,6 +297,8 @@ struct drm_msm_gem_madvise {
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#define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
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#define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
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#define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
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#define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
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#define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
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#if defined(__cplusplus)
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}
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