diff --git a/intel/intel_bufmgr_gem.c b/intel/intel_bufmgr_gem.c index c3b5d6ae..8e46e374 100644 --- a/intel/intel_bufmgr_gem.c +++ b/intel/intel_bufmgr_gem.c @@ -257,8 +257,11 @@ drm_intel_gem_bo_tile_pitch(drm_intel_bufmgr_gem *bufmgr_gem, unsigned long tile_width; unsigned long i; + /* If untiled, then just align it so that we can do rendering + * to it with the 3D engine. + */ if (tiling_mode == I915_TILING_NONE) - return pitch; + return ALIGN(pitch, 64); if (tiling_mode == I915_TILING_X) tile_width = 512;