virtgpu: Update kernel header
Generated using make headers_install. This brings the C++ guard, proper include path for drm.h and the switching to kernel types for fixed-with integers. Generated from drm-next commit c11dea5b0290984fa48111957ba3fdc5b3bdae5a Suggested-by: Emil Velikov <emil.l.velikov@gmail.com> Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>main
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a5446775f2
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9af2ccdef3
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@ -24,13 +24,16 @@
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#ifndef VIRTGPU_DRM_H
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#define VIRTGPU_DRM_H
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#include <stddef.h>
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#include "drm/drm.h"
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#include "drm.h"
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#if defined(__cplusplus)
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extern "C" {
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#endif
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/* Please note that modifications to all structs defined here are
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* subject to backwards-compatibility constraints.
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*
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* Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel
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* Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
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* compatibility Keep fields aligned to their size
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*/
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@ -45,88 +48,88 @@
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#define DRM_VIRTGPU_GET_CAPS 0x09
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struct drm_virtgpu_map {
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uint64_t offset; /* use for mmap system call */
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uint32_t handle;
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uint32_t pad;
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__u64 offset; /* use for mmap system call */
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__u32 handle;
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__u32 pad;
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};
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struct drm_virtgpu_execbuffer {
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uint32_t flags; /* for future use */
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uint32_t size;
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uint64_t command; /* void* */
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uint64_t bo_handles;
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uint32_t num_bo_handles;
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uint32_t pad;
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__u32 flags; /* for future use */
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__u32 size;
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__u64 command; /* void* */
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__u64 bo_handles;
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__u32 num_bo_handles;
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__u32 pad;
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};
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#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
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struct drm_virtgpu_getparam {
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uint64_t param;
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uint64_t value;
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__u64 param;
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__u64 value;
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};
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/* NO_BO flags? NO resource flag? */
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/* resource flag for y_0_top */
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struct drm_virtgpu_resource_create {
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uint32_t target;
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uint32_t format;
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uint32_t bind;
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uint32_t width;
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uint32_t height;
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uint32_t depth;
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uint32_t array_size;
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uint32_t last_level;
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uint32_t nr_samples;
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uint32_t flags;
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uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
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uint32_t res_handle; /* returned by kernel */
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uint32_t size; /* validate transfer in the host */
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uint32_t stride; /* validate transfer in the host */
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__u32 target;
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__u32 format;
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__u32 bind;
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__u32 width;
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__u32 height;
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__u32 depth;
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__u32 array_size;
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__u32 last_level;
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__u32 nr_samples;
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__u32 flags;
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__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
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__u32 res_handle; /* returned by kernel */
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__u32 size; /* validate transfer in the host */
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__u32 stride; /* validate transfer in the host */
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};
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struct drm_virtgpu_resource_info {
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uint32_t bo_handle;
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uint32_t res_handle;
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uint32_t size;
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uint32_t stride;
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__u32 bo_handle;
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__u32 res_handle;
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__u32 size;
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__u32 stride;
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};
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struct drm_virtgpu_3d_box {
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uint32_t x;
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uint32_t y;
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uint32_t z;
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uint32_t w;
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uint32_t h;
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uint32_t d;
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__u32 x;
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__u32 y;
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__u32 z;
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__u32 w;
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__u32 h;
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__u32 d;
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};
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struct drm_virtgpu_3d_transfer_to_host {
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uint32_t bo_handle;
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__u32 bo_handle;
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struct drm_virtgpu_3d_box box;
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uint32_t level;
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uint32_t offset;
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__u32 level;
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__u32 offset;
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};
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struct drm_virtgpu_3d_transfer_from_host {
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uint32_t bo_handle;
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__u32 bo_handle;
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struct drm_virtgpu_3d_box box;
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uint32_t level;
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uint32_t offset;
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__u32 level;
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__u32 offset;
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};
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#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
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struct drm_virtgpu_3d_wait {
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uint32_t handle; /* 0 is an invalid handle */
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uint32_t flags;
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__u32 handle; /* 0 is an invalid handle */
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__u32 flags;
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};
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struct drm_virtgpu_get_caps {
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uint32_t cap_set_id;
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uint32_t cap_set_ver;
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uint64_t addr;
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uint32_t size;
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uint32_t pad;
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__u32 cap_set_id;
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__u32 cap_set_ver;
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__u64 addr;
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__u32 size;
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__u32 pad;
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};
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#define DRM_IOCTL_VIRTGPU_MAP \
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@ -164,4 +167,8 @@ struct drm_virtgpu_get_caps {
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DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
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struct drm_virtgpu_get_caps)
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#if defined(__cplusplus)
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}
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#endif
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#endif
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