intel: Use an integer for chipset generation instead of many conditionals.

Saves a bunch of comparisons in hot paths.
main
Eric Anholt 2010-03-02 08:49:36 -08:00
parent b50964027b
commit a1f9ea765d
1 changed files with 17 additions and 8 deletions

View File

@ -98,6 +98,7 @@ typedef struct _drm_intel_bufmgr_gem {
uint64_t gtt_size;
int available_fences;
int pci_device;
int gen;
char bo_reuse;
char fenced_relocs;
} drm_intel_bufmgr_gem;
@ -221,11 +222,11 @@ drm_intel_gem_bo_tile_size(drm_intel_bufmgr_gem *bufmgr_gem, unsigned long size,
return size;
/* 965+ just need multiples of page size for tiling */
if (!IS_GEN2(bufmgr_gem) && !IS_GEN3(bufmgr_gem))
if (bufmgr_gem->gen >= 4)
return ROUND_UP_TO(size, 4096);
/* Older chips need powers of two, of at least 512k or 1M */
if (!IS_GEN2(bufmgr_gem)) {
if (bufmgr_gem->gen == 2) {
min_size = 1024*1024;
max_size = 128*1024*1024;
} else {
@ -260,7 +261,7 @@ drm_intel_gem_bo_tile_pitch(drm_intel_bufmgr_gem *bufmgr_gem,
return ROUND_UP_TO(pitch, tile_width);
/* 965 is flexible */
if (!IS_GEN2(bufmgr_gem) && !IS_GEN3(bufmgr_gem))
if (bufmgr_gem->gen >= 4)
return ROUND_UP_TO(pitch, tile_width);
/* Pre-965 needs power of two tile width */
@ -438,8 +439,7 @@ drm_intel_bo_gem_set_in_aperture_size(drm_intel_bufmgr_gem *bufmgr_gem,
* aperture. Optimal packing is for wimps.
*/
size = bo_gem->bo.size;
if ((IS_GEN2(bufmgr_gem) || IS_GEN3(bufmgr_gem))
&& bo_gem->tiling_mode != I915_TILING_NONE)
if (bufmgr_gem->gen < 4 && bo_gem->tiling_mode != I915_TILING_NONE)
size *= 2;
bo_gem->reloc_tree_size = size;
@ -1270,7 +1270,7 @@ do_bo_emit_reloc(drm_intel_bo *bo, uint32_t offset,
need_fence = 0;
/* We never use HW fences for rendering on 965+ */
if (IS_GEN4(bufmgr_gem))
if (bufmgr_gem->gen >= 4)
need_fence = 0;
/* Create a new relocation list if needed */
@ -1289,7 +1289,7 @@ do_bo_emit_reloc(drm_intel_bo *bo, uint32_t offset,
*/
assert(!bo_gem->used_as_reloc_target);
bo_gem->reloc_tree_size += target_bo_gem->reloc_tree_size;
/* An object needing a fence is a tiled buffer, and so it won't have
/* An object needing a fence is a tiled buffer, so it won't have
* relocs to other buffers.
*/
if (need_fence)
@ -1967,12 +1967,21 @@ drm_intel_bufmgr_gem_init(int fd, int batch_size)
fprintf(stderr, "param: %d, val: %d\n", gp.param, *gp.value);
}
if (IS_GEN2(bufmgr_gem))
bufmgr_gem->gen = 2;
else if (IS_GEN3(bufmgr_gem))
bufmgr_gem->gen = 3;
else if (IS_GEN4(bufmgr_gem))
bufmgr_gem->gen = 4;
else
bufmgr_gem->gen = 6;
gp.param = I915_PARAM_HAS_EXECBUF2;
ret = ioctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
if (!ret)
exec2 = 1;
if (IS_GEN2(bufmgr_gem) || IS_GEN3(bufmgr_gem)) {
if (bufmgr_gem->gen < 4) {
gp.param = I915_PARAM_NUM_FENCES_AVAIL;
gp.value = &bufmgr_gem->available_fences;
ret = ioctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);