radeonsi: make sure tile_split field are not garbage

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
main
Jerome Glisse 2013-03-07 09:49:53 -05:00
parent 41fc2cc8a9
commit ade2ad2d66
1 changed files with 7 additions and 1 deletions

View File

@ -1063,7 +1063,7 @@ static int si_surface_init_linear_aligned(struct radeon_surface_manager *surf_ma
for (i = start_level; i <= surf->last_level; i++) {
surf->level[i].mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
si_surf_minify(surf, surf->level+i, surf->bpe, i, xalign, yalign,
zalign, slice_align, offset);
zalign, slice_align, offset);
/* level0 and first mipmap need to have alignment */
offset = surf->bo_size;
if ((i == 0)) {
@ -1150,6 +1150,12 @@ static int si_surface_init(struct radeon_surface_manager *surf_man,
/* tiling mode */
mode = (surf->flags >> RADEON_SURF_MODE_SHIFT) & RADEON_SURF_MODE_MASK;
/* those are already handled by the kernel tile mode array but we still
* need value that won't be rejected by kernel set tiling function
*/
surf->tile_split = 0;
surf->stencil_tile_split = 0;
if (surf->flags & (RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER)) {
/* zbuffer only support 1D or 2D tiled surface */
switch (mode) {