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/* xf86drmHash.c -- Small hash table support for integer -> integer mapping
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* Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com
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* Revised: Thu Jun 3 16:11:06 1999 by faith@precisioninsight.com
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*
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* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
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*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* $PI: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmHash.c,v 1.3 1999/06/07 13:01:42 faith Exp $
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* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmHash.c,v 1.1 1999/06/14 07:32:02 dawes Exp $
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*
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* DESCRIPTION
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*
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* This file contains a straightforward implementation of a fixed-sized
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* hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
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* collision resolution. There are two potentially interesting things
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* about this implementation:
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*
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* 1) The table is power-of-two sized. Prime sized tables are more
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* traditional, but do not have a significant advantage over power-of-two
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* sized table, especially when double hashing is not used for collision
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* resolution.
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*
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* 2) The hash computation uses a table of random integers [Hanson97,
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* pp. 39-41].
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*
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* FUTURE ENHANCEMENTS
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*
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* With a table size of 512, the current implementation is sufficient for a
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* few hundred keys. Since this is well above the expected size of the
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* tables for which this implementation was designed, the implementation of
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* dynamic hash tables was postponed until the need arises. A common (and
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* naive) approach to dynamic hash table implementation simply creates a
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* new hash table when necessary, rehashes all the data into the new table,
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* and destroys the old table. The approach in [Larson88] is superior in
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* two ways: 1) only a portion of the table is expanded when needed,
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* distributing the expansion cost over several insertions, and 2) portions
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* of the table can be locked, enabling a scalable thread-safe
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* implementation.
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*
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* REFERENCES
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*
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* [Hanson97] David R. Hanson. C Interfaces and Implementations:
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* Techniques for Creating Reusable Software. Reading, Massachusetts:
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* Addison-Wesley, 1997.
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*
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* [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3:
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* Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973.
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*
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* [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April
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* 1988, pp. 446-457.
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*
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*/
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#define HASH_MAIN 0
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#if HASH_MAIN
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# include <stdio.h>
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# include <stdlib.h>
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#else
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# include "xf86drm.h"
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# ifdef XFree86LOADER
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# include "xf86.h"
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# include "xf86_ansic.h"
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# else
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# include <stdio.h>
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# include <stdlib.h>
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# endif
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#endif
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#define N(x) drm##x
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#define HASH_MAGIC 0xdeadbeef
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#define HASH_DEBUG 0
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#define HASH_SIZE 512 /* Good for about 100 entries */
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/* If you change this value, you probably
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have to change the HashHash hashing
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function! */
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#if HASH_MAIN
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#define HASH_ALLOC malloc
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#define HASH_FREE free
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#define HASH_RANDOM_DECL
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#define HASH_RANDOM_INIT(seed) srandom(seed)
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#define HASH_RANDOM random()
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#else
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#define HASH_ALLOC drmMalloc
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#define HASH_FREE drmFree
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#define HASH_RANDOM_DECL void *state
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#define HASH_RANDOM_INIT(seed) state = drmRandomCreate(seed)
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#define HASH_RANDOM drmRandom(state)
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#endif
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typedef struct HashBucket {
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unsigned long key;
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void *value;
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struct HashBucket *next;
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} HashBucket, *HashBucketPtr;
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typedef struct HashTable {
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unsigned long magic;
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unsigned long entries;
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unsigned long hits; /* At top of linked list */
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unsigned long partials; /* Not at top of linked list */
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unsigned long misses; /* Not in table */
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HashBucketPtr buckets[HASH_SIZE];
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int p0;
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HashBucketPtr p1;
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} HashTable, *HashTablePtr;
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#if HASH_MAIN
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extern void *N(HashCreate)(void);
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extern int N(HashDestroy)(void *t);
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extern int N(HashLookup)(void *t, unsigned long key, unsigned long *value);
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extern int N(HashInsert)(void *t, unsigned long key, unsigned long value);
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extern int N(HashDelete)(void *t, unsigned long key);
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#endif
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static unsigned long HashHash(unsigned long key)
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{
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unsigned long hash = 0;
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unsigned long tmp = key;
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static int init = 0;
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static unsigned long scatter[256];
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int i;
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if (!init) {
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HASH_RANDOM_DECL;
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HASH_RANDOM_INIT(37);
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for (i = 0; i < 256; i++) scatter[i] = HASH_RANDOM;
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++init;
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}
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while (tmp) {
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hash = (hash << 1) + scatter[tmp & 0xff];
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tmp >>= 8;
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}
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hash %= HASH_SIZE;
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#if HASH_DEBUG
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printf( "Hash(%d) = %d\n", key, hash);
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#endif
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return hash;
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}
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void *N(HashCreate)(void)
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{
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HashTablePtr table;
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int i;
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table = HASH_ALLOC(sizeof(*table));
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if (!table) return NULL;
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table->magic = HASH_MAGIC;
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table->entries = 0;
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table->hits = 0;
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table->partials = 0;
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table->misses = 0;
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for (i = 0; i < HASH_SIZE; i++) table->buckets[i] = NULL;
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return table;
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}
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int N(HashDestroy)(void *t)
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{
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HashTablePtr table = (HashTablePtr)t;
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HashBucketPtr bucket;
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HashBucketPtr next;
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int i;
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if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
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for (i = 0; i < HASH_SIZE; i++) {
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for (bucket = table->buckets[i]; bucket;) {
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next = bucket->next;
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HASH_FREE(bucket);
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bucket = next;
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}
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}
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HASH_FREE(table);
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return 0;
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}
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/* Find the bucket and organize the list so that this bucket is at the
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top. */
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static HashBucketPtr HashFind(HashTablePtr table,
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unsigned long key, unsigned long *h)
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{
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unsigned long hash = HashHash(key);
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HashBucketPtr prev = NULL;
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HashBucketPtr bucket;
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if (h) *h = hash;
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for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) {
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if (bucket->key == key) {
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if (prev) {
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/* Organize */
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prev->next = bucket->next;
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bucket->next = table->buckets[hash];
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table->buckets[hash] = bucket;
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++table->partials;
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} else {
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++table->hits;
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}
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return bucket;
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}
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prev = bucket;
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}
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++table->misses;
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return NULL;
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}
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int N(HashLookup)(void *t, unsigned long key, void **value)
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{
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HashTablePtr table = (HashTablePtr)t;
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HashBucketPtr bucket;
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if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
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bucket = HashFind(table, key, NULL);
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if (!bucket) return 1; /* Not found */
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*value = bucket->value;
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return 0; /* Found */
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}
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int N(HashInsert)(void *t, unsigned long key, void *value)
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{
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HashTablePtr table = (HashTablePtr)t;
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HashBucketPtr bucket;
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unsigned long hash;
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if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
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if (HashFind(table, key, &hash)) return 1; /* Already in table */
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bucket = HASH_ALLOC(sizeof(*bucket));
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if (!bucket) return -1; /* Error */
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bucket->key = key;
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bucket->value = value;
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bucket->next = table->buckets[hash];
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table->buckets[hash] = bucket;
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#if HASH_DEBUG
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printf("Inserted %d at %d/%p\n", key, hash, bucket);
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#endif
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return 0; /* Added to table */
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}
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int N(HashDelete)(void *t, unsigned long key)
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{
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HashTablePtr table = (HashTablePtr)t;
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unsigned long hash;
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HashBucketPtr bucket;
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if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
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bucket = HashFind(table, key, &hash);
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if (!bucket) return 1; /* Not found */
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table->buckets[hash] = bucket->next;
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HASH_FREE(bucket);
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return 0;
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}
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int N(HashNext)(void *t, unsigned long *key, void **value)
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{
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HashTablePtr table = (HashTablePtr)t;
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for (; table->p0 < HASH_SIZE;
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++table->p0, table->p1 = table->buckets[table->p0]) {
|
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if (table->p1) {
|
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*key = table->p1->key;
|
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*value = table->p1->value;
|
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table->p1 = table->p1->next;
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return 1;
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}
|
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}
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return 0;
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}
|
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|
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int N(HashFirst)(void *t, unsigned long *key, void **value)
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{
|
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HashTablePtr table = (HashTablePtr)t;
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if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
|
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table->p0 = 0;
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table->p1 = table->buckets[0];
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return N(HashNext)(table, key, value);
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}
|
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|
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#if HASH_MAIN
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#define DIST_LIMIT 10
|
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static int dist[DIST_LIMIT];
|
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|
||||
static void clear_dist(void) {
|
||||
int i;
|
||||
|
||||
for (i = 0; i < DIST_LIMIT; i++) dist[i] = 0;
|
||||
}
|
||||
|
||||
static int count_entries(HashBucketPtr bucket)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
for (; bucket; bucket = bucket->next) ++count;
|
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return count;
|
||||
}
|
||||
|
||||
static void update_dist(int count)
|
||||
{
|
||||
if (count >= DIST_LIMIT) ++dist[DIST_LIMIT-1];
|
||||
else ++dist[count];
|
||||
}
|
||||
|
||||
static void compute_dist(HashTablePtr table)
|
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{
|
||||
int i;
|
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HashBucketPtr bucket;
|
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|
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printf("Entries = %ld, hits = %ld, partials = %ld, misses = %ld\n",
|
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table->entries, table->hits, table->partials, table->misses);
|
||||
clear_dist();
|
||||
for (i = 0; i < HASH_SIZE; i++) {
|
||||
bucket = table->buckets[i];
|
||||
update_dist(count_entries(bucket));
|
||||
}
|
||||
for (i = 0; i < DIST_LIMIT; i++) {
|
||||
if (i != DIST_LIMIT-1) printf("%5d %10d\n", i, dist[i]);
|
||||
else printf("other %10d\n", dist[i]);
|
||||
}
|
||||
}
|
||||
|
||||
static void check_table(HashTablePtr table,
|
||||
unsigned long key, unsigned long value)
|
||||
{
|
||||
unsigned long retval = 0;
|
||||
int retcode = N(HashLookup)(table, key, &retval);
|
||||
|
||||
switch (retcode) {
|
||||
case -1:
|
||||
printf("Bad magic = 0x%08lx:"
|
||||
" key = %lu, expected = %lu, returned = %lu\n",
|
||||
table->magic, key, value, retval);
|
||||
break;
|
||||
case 1:
|
||||
printf("Not found: key = %lu, expected = %lu returned = %lu\n",
|
||||
key, value, retval);
|
||||
break;
|
||||
case 0:
|
||||
if (value != retval)
|
||||
printf("Bad value: key = %lu, expected = %lu, returned = %lu\n",
|
||||
key, value, retval);
|
||||
break;
|
||||
default:
|
||||
printf("Bad retcode = %d: key = %lu, expected = %lu, returned = %lu\n",
|
||||
retcode, key, value, retval);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
HashTablePtr table;
|
||||
int i;
|
||||
|
||||
printf("\n***** 256 consecutive integers ****\n");
|
||||
table = N(HashCreate)();
|
||||
for (i = 0; i < 256; i++) N(HashInsert)(table, i, i);
|
||||
for (i = 0; i < 256; i++) check_table(table, i, i);
|
||||
for (i = 256; i >= 0; i--) check_table(table, i, i);
|
||||
compute_dist(table);
|
||||
N(HashDestroy)(table);
|
||||
|
||||
printf("\n***** 1024 consecutive integers ****\n");
|
||||
table = N(HashCreate)();
|
||||
for (i = 0; i < 1024; i++) N(HashInsert)(table, i, i);
|
||||
for (i = 0; i < 1024; i++) check_table(table, i, i);
|
||||
for (i = 1024; i >= 0; i--) check_table(table, i, i);
|
||||
compute_dist(table);
|
||||
N(HashDestroy)(table);
|
||||
|
||||
printf("\n***** 1024 consecutive page addresses (4k pages) ****\n");
|
||||
table = N(HashCreate)();
|
||||
for (i = 0; i < 1024; i++) N(HashInsert)(table, i*4096, i);
|
||||
for (i = 0; i < 1024; i++) check_table(table, i*4096, i);
|
||||
for (i = 1024; i >= 0; i--) check_table(table, i*4096, i);
|
||||
compute_dist(table);
|
||||
N(HashDestroy)(table);
|
||||
|
||||
printf("\n***** 1024 random integers ****\n");
|
||||
table = N(HashCreate)();
|
||||
srandom(0xbeefbeef);
|
||||
for (i = 0; i < 1024; i++) N(HashInsert)(table, random(), i);
|
||||
srandom(0xbeefbeef);
|
||||
for (i = 0; i < 1024; i++) check_table(table, random(), i);
|
||||
srandom(0xbeefbeef);
|
||||
for (i = 0; i < 1024; i++) check_table(table, random(), i);
|
||||
compute_dist(table);
|
||||
N(HashDestroy)(table);
|
||||
|
||||
printf("\n***** 5000 random integers ****\n");
|
||||
table = N(HashCreate)();
|
||||
srandom(0xbeefbeef);
|
||||
for (i = 0; i < 5000; i++) N(HashInsert)(table, random(), i);
|
||||
srandom(0xbeefbeef);
|
||||
for (i = 0; i < 5000; i++) check_table(table, random(), i);
|
||||
srandom(0xbeefbeef);
|
||||
for (i = 0; i < 5000; i++) check_table(table, random(), i);
|
||||
compute_dist(table);
|
||||
N(HashDestroy)(table);
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,219 @@
|
|||
/* xf86drmRandom.c -- "Minimal Standard" PRNG Implementation
|
||||
* Created: Mon Apr 19 08:28:13 1999 by faith@precisioninsight.com
|
||||
* Revised: Thu Jun 24 14:53:45 1999 by faith@precisioninsight.com
|
||||
*
|
||||
* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* $PI: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmRandom.c,v 1.4 1999/06/24 18:54:55 faith Exp $
|
||||
* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmRandom.c,v 1.2 1999/06/27 14:08:20 dawes Exp $
|
||||
*
|
||||
* DESCRIPTION
|
||||
*
|
||||
* This file contains a simple, straightforward implementation of the Park
|
||||
* & Miller "Minimal Standard" PRNG [PM88, PMS93], which is a Lehmer
|
||||
* multiplicative linear congruential generator (MLCG) with a period of
|
||||
* 2^31-1.
|
||||
*
|
||||
* This implementation is intended to provide a reliable, portable PRNG
|
||||
* that is suitable for testing a hash table implementation and for
|
||||
* implementing skip lists.
|
||||
*
|
||||
* FUTURE ENHANCEMENTS
|
||||
*
|
||||
* If initial seeds are not selected randomly, two instances of the PRNG
|
||||
* can be correlated. [Knuth81, pp. 32-33] describes a shuffling technique
|
||||
* that can eliminate this problem.
|
||||
*
|
||||
* If PRNGs are used for simulation, the period of the current
|
||||
* implementation may be too short. [LE88] discusses methods of combining
|
||||
* MLCGs to produce much longer periods, and suggests some alternative
|
||||
* values for A and M. [LE90 and Sch92] also provide information on
|
||||
* long-period PRNGs.
|
||||
*
|
||||
* REFERENCES
|
||||
*
|
||||
* [Knuth81] Donald E. Knuth. The Art of Computer Programming. Volume 2:
|
||||
* Seminumerical Algorithms. Reading, Massachusetts: Addison-Wesley, 1981.
|
||||
*
|
||||
* [LE88] Pierre L'Ecuyer. "Efficient and Portable Combined Random Number
|
||||
* Generators". CACM 31(6), June 1988, pp. 742-774.
|
||||
*
|
||||
* [LE90] Pierre L'Ecuyer. "Random Numbers for Simulation". CACM 33(10,
|
||||
* October 1990, pp. 85-97.
|
||||
*
|
||||
* [PM88] Stephen K. Park and Keith W. Miller. "Random Number Generators:
|
||||
* Good Ones are Hard to Find". CACM 31(10), October 1988, pp. 1192-1201.
|
||||
*
|
||||
* [Sch92] Bruce Schneier. "Pseudo-Ransom Sequence Generator for 32-Bit
|
||||
* CPUs". Dr. Dobb's Journal 17(2), February 1992, pp. 34, 37-38, 40.
|
||||
*
|
||||
* [PMS93] Stephen K. Park, Keith W. Miller, and Paul K. Stockmeyer. In
|
||||
* "Technical Correspondence: Remarks on Choosing and Implementing Random
|
||||
* Number Generators". CACM 36(7), July 1993, pp. 105-110.
|
||||
*
|
||||
*/
|
||||
|
||||
#define RANDOM_MAIN 0
|
||||
|
||||
#if RANDOM_MAIN
|
||||
# include <stdio.h>
|
||||
# include <stdlib.h>
|
||||
#else
|
||||
# include "xf86drm.h"
|
||||
# ifdef XFree86LOADER
|
||||
# include "xf86.h"
|
||||
# include "xf86_ansic.h"
|
||||
# else
|
||||
# include <stdio.h>
|
||||
# include <stdlib.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#define N(x) drm##x
|
||||
|
||||
#define RANDOM_MAGIC 0xfeedbeef
|
||||
#define RANDOM_DEBUG 0
|
||||
|
||||
#if RANDOM_MAIN
|
||||
#define RANDOM_ALLOC malloc
|
||||
#define RANDOM_FREE free
|
||||
#else
|
||||
#define RANDOM_ALLOC drmMalloc
|
||||
#define RANDOM_FREE drmFree
|
||||
#endif
|
||||
|
||||
typedef struct RandomState {
|
||||
unsigned long magic;
|
||||
unsigned long a;
|
||||
unsigned long m;
|
||||
unsigned long q; /* m div a */
|
||||
unsigned long r; /* m mod a */
|
||||
unsigned long check;
|
||||
long seed;
|
||||
} RandomState;
|
||||
|
||||
#if RANDOM_MAIN
|
||||
extern void *N(RandomCreate)(unsigned long seed);
|
||||
extern int N(RandomDestroy)(void *state);
|
||||
extern unsigned long N(Random)(void *state);
|
||||
extern double N(RandomDouble)(void *state);
|
||||
#endif
|
||||
|
||||
void *N(RandomCreate)(unsigned long seed)
|
||||
{
|
||||
RandomState *state;
|
||||
|
||||
state = RANDOM_ALLOC(sizeof(*state));
|
||||
if (!state) return NULL;
|
||||
state->magic = RANDOM_MAGIC;
|
||||
#if 0
|
||||
/* Park & Miller, October 1988 */
|
||||
state->a = 16807;
|
||||
state->m = 2147483647;
|
||||
state->check = 1043618065; /* After 10000 iterations */
|
||||
#else
|
||||
/* Park, Miller, and Stockmeyer, July 1993 */
|
||||
state->a = 48271;
|
||||
state->m = 2147483647;
|
||||
state->check = 399268537; /* After 10000 iterations */
|
||||
#endif
|
||||
state->q = state->m / state->a;
|
||||
state->r = state->m % state->a;
|
||||
|
||||
state->seed = seed;
|
||||
/* Check for illegal boundary conditions,
|
||||
and choose closest legal value. */
|
||||
if (state->seed <= 0) state->seed = 1;
|
||||
if (state->seed >= state->m) state->seed = state->m - 1;
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
int N(RandomDestroy)(void *state)
|
||||
{
|
||||
RANDOM_FREE(state);
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned long N(Random)(void *state)
|
||||
{
|
||||
RandomState *s = (RandomState *)state;
|
||||
long hi;
|
||||
long lo;
|
||||
|
||||
hi = s->seed / s->q;
|
||||
lo = s->seed % s->q;
|
||||
s->seed = s->a * lo - s->r * hi;
|
||||
if (s->seed <= 0) s->seed += s->m;
|
||||
|
||||
return s->seed;
|
||||
}
|
||||
|
||||
double N(RandomDouble)(void *state)
|
||||
{
|
||||
RandomState *s = (RandomState *)state;
|
||||
|
||||
return (double)N(Random)(state)/(double)s->m;
|
||||
}
|
||||
|
||||
#if RANDOM_MAIN
|
||||
static void check_period(long seed)
|
||||
{
|
||||
unsigned long count = 0;
|
||||
unsigned long initial;
|
||||
void *state;
|
||||
|
||||
state = N(RandomCreate)(seed);
|
||||
initial = N(Random)(state);
|
||||
++count;
|
||||
while (initial != N(Random)(state)) {
|
||||
if (!++count) break;
|
||||
}
|
||||
printf("With seed of %10ld, period = %10lu (0x%08lx)\n",
|
||||
seed, count, count);
|
||||
N(RandomDestroy)(state);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
RandomState *state;
|
||||
int i;
|
||||
unsigned long rand;
|
||||
|
||||
state = N(RandomCreate)(1);
|
||||
for (i = 0; i < 10000; i++) {
|
||||
rand = N(Random)(state);
|
||||
}
|
||||
printf("After 10000 iterations: %lu (%lu expected): %s\n",
|
||||
rand, state->check,
|
||||
rand - state->check ? "*INCORRECT*" : "CORRECT");
|
||||
N(RandomDestroy)(state);
|
||||
|
||||
printf("Checking periods...\n");
|
||||
check_period(1);
|
||||
check_period(2);
|
||||
check_period(31415926);
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,490 @@
|
|||
/* xf86drmSL.c -- Skip list support
|
||||
* Created: Mon May 10 09:28:13 1999 by faith@precisioninsight.com
|
||||
* Revised: Thu Jun 3 16:13:01 1999 by faith@precisioninsight.com
|
||||
*
|
||||
* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* $PI: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSL.c,v 1.2 1999/06/07 13:01:42 faith Exp $
|
||||
* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSL.c,v 1.1 1999/06/14 07:32:02 dawes Exp $
|
||||
*
|
||||
* DESCRIPTION
|
||||
*
|
||||
* This file contains a straightforward skip list implementation.n
|
||||
*
|
||||
* FUTURE ENHANCEMENTS
|
||||
*
|
||||
* REFERENCES
|
||||
*
|
||||
* [Pugh90] William Pugh. Skip Lists: A Probabilistic Alternative to
|
||||
* Balanced Trees. CACM 33(6), June 1990, pp. 668-676.
|
||||
*
|
||||
*/
|
||||
|
||||
#define SL_MAIN 0
|
||||
|
||||
#if SL_MAIN
|
||||
# include <stdio.h>
|
||||
# include <stdlib.h>
|
||||
# include <sys/time.h>
|
||||
#else
|
||||
# include "xf86drm.h"
|
||||
# ifdef XFree86LOADER
|
||||
# include "xf86.h"
|
||||
# include "xf86_ansic.h"
|
||||
# else
|
||||
# include <stdio.h>
|
||||
# include <stdlib.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#define N(x) drm##x
|
||||
|
||||
#define SL_LIST_MAGIC 0xfacade00LU
|
||||
#define SL_ENTRY_MAGIC 0x00fab1edLU
|
||||
#define SL_FREED_MAGIC 0xdecea5edLU
|
||||
#define SL_MAX_LEVEL 16
|
||||
#define SL_DEBUG 0
|
||||
#define SL_RANDOM_SEED 0xc01055a1LU
|
||||
|
||||
#if SL_MAIN
|
||||
#define SL_ALLOC malloc
|
||||
#define SL_FREE free
|
||||
#define SL_RANDOM_DECL static int state = 0;
|
||||
#define SL_RANDOM_INIT(seed) if (!state) { srandom(seed); ++state; }
|
||||
#define SL_RANDOM random()
|
||||
#else
|
||||
#define SL_ALLOC drmMalloc
|
||||
#define SL_FREE drmFree
|
||||
#define SL_RANDOM_DECL static void *state = NULL
|
||||
#define SL_RANDOM_INIT(seed) if (!state) state = drmRandomCreate(seed)
|
||||
#define SL_RANDOM drmRandom(state)
|
||||
|
||||
#endif
|
||||
|
||||
typedef struct SLEntry {
|
||||
unsigned long magic; /* SL_ENTRY_MAGIC */
|
||||
unsigned long key;
|
||||
void *value;
|
||||
int levels;
|
||||
struct SLEntry *forward[1]; /* variable sized array */
|
||||
} SLEntry, *SLEntryPtr;
|
||||
|
||||
typedef struct SkipList {
|
||||
unsigned long magic; /* SL_LIST_MAGIC */
|
||||
int level;
|
||||
int count;
|
||||
SLEntryPtr head;
|
||||
SLEntryPtr p0; /* Position for iteration */
|
||||
} SkipList, *SkipListPtr;
|
||||
|
||||
#if SL_MAIN
|
||||
extern void *N(SLCreate)(void);
|
||||
extern int N(SLDestroy)(void *l);
|
||||
extern int N(SLLookup)(void *l, unsigned long key, void **value);
|
||||
extern int N(SLInsert)(void *l, unsigned long key, void *value);
|
||||
extern int N(SLDelete)(void *l, unsigned long key);
|
||||
extern int N(SLNext)(void *l, unsigned long *key, void **value);
|
||||
extern int N(SLFirst)(void *l, unsigned long *key, void **value);
|
||||
extern void N(SLDump)(void *l);
|
||||
extern int N(SLLookupNeighbors)(void *l, unsigned long key,
|
||||
unsigned long *prev_key, void **prev_value,
|
||||
unsigned long *next_key, void **next_value);
|
||||
#endif
|
||||
|
||||
static SLEntryPtr SLCreateEntry(int max_level, unsigned long key, void *value)
|
||||
{
|
||||
SLEntryPtr entry;
|
||||
|
||||
if (max_level < 0 || max_level > SL_MAX_LEVEL) max_level = SL_MAX_LEVEL;
|
||||
|
||||
entry = SL_ALLOC(sizeof(*entry)
|
||||
+ (max_level + 1) * sizeof(entry->forward[0]));
|
||||
if (!entry) return NULL;
|
||||
entry->magic = SL_ENTRY_MAGIC;
|
||||
entry->key = key;
|
||||
entry->value = value;
|
||||
entry->levels = max_level + 1;
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
static int SLRandomLevel(void)
|
||||
{
|
||||
int level = 1;
|
||||
SL_RANDOM_DECL;
|
||||
|
||||
SL_RANDOM_INIT(SL_RANDOM_SEED);
|
||||
|
||||
while ((SL_RANDOM & 0x01) && level < SL_MAX_LEVEL) ++level;
|
||||
return level;
|
||||
}
|
||||
|
||||
void *N(SLCreate)(void)
|
||||
{
|
||||
SkipListPtr list;
|
||||
int i;
|
||||
|
||||
list = SL_ALLOC(sizeof(*list));
|
||||
if (!list) return NULL;
|
||||
list->magic = SL_LIST_MAGIC;
|
||||
list->level = 0;
|
||||
list->head = SLCreateEntry(SL_MAX_LEVEL, 0, NULL);
|
||||
list->count = 0;
|
||||
|
||||
for (i = 0; i <= SL_MAX_LEVEL; i++) list->head->forward[i] = NULL;
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
int N(SLDestroy)(void *l)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
SLEntryPtr entry;
|
||||
SLEntryPtr next;
|
||||
|
||||
if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
|
||||
|
||||
for (entry = list->head; entry; entry = next) {
|
||||
if (entry->magic != SL_ENTRY_MAGIC) return -1; /* Bad magic */
|
||||
next = entry->forward[0];
|
||||
entry->magic = SL_FREED_MAGIC;
|
||||
SL_FREE(entry);
|
||||
}
|
||||
|
||||
list->magic = SL_FREED_MAGIC;
|
||||
SL_FREE(list);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static SLEntryPtr SLLocate(void *l, unsigned long key, SLEntryPtr *update)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
SLEntryPtr entry;
|
||||
int i;
|
||||
|
||||
if (list->magic != SL_LIST_MAGIC) return NULL;
|
||||
|
||||
for (i = list->level, entry = list->head; i >= 0; i--) {
|
||||
while (entry->forward[i] && entry->forward[i]->key < key)
|
||||
entry = entry->forward[i];
|
||||
update[i] = entry;
|
||||
}
|
||||
|
||||
return entry->forward[0];
|
||||
}
|
||||
|
||||
int N(SLInsert)(void *l, unsigned long key, void *value)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
SLEntryPtr entry;
|
||||
SLEntryPtr update[SL_MAX_LEVEL + 1];
|
||||
int level;
|
||||
int i;
|
||||
|
||||
if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
|
||||
|
||||
entry = SLLocate(list, key, update);
|
||||
|
||||
if (entry && entry->key == key) return 1; /* Already in list */
|
||||
|
||||
|
||||
level = SLRandomLevel();
|
||||
if (level > list->level) {
|
||||
level = ++list->level;
|
||||
update[level] = list->head;
|
||||
}
|
||||
|
||||
entry = SLCreateEntry(level, key, value);
|
||||
|
||||
/* Fix up forward pointers */
|
||||
for (i = 0; i <= level; i++) {
|
||||
entry->forward[i] = update[i]->forward[i];
|
||||
update[i]->forward[i] = entry;
|
||||
}
|
||||
|
||||
++list->count;
|
||||
return 0; /* Added to table */
|
||||
}
|
||||
|
||||
int N(SLDelete)(void *l, unsigned long key)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
SLEntryPtr update[SL_MAX_LEVEL + 1];
|
||||
SLEntryPtr entry;
|
||||
int i;
|
||||
|
||||
if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
|
||||
|
||||
entry = SLLocate(list, key, update);
|
||||
|
||||
if (!entry || entry->key != key) return 1; /* Not found */
|
||||
|
||||
/* Fix up forward pointers */
|
||||
for (i = 0; i <= list->level; i++) {
|
||||
if (update[i]->forward[i] == entry)
|
||||
update[i]->forward[i] = entry->forward[i];
|
||||
}
|
||||
|
||||
entry->magic = SL_FREED_MAGIC;
|
||||
SL_FREE(entry);
|
||||
|
||||
while (list->level && !list->head->forward[list->level]) --list->level;
|
||||
--list->count;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int N(SLLookup)(void *l, unsigned long key, void **value)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
SLEntryPtr update[SL_MAX_LEVEL + 1];
|
||||
SLEntryPtr entry;
|
||||
|
||||
entry = SLLocate(list, key, update);
|
||||
|
||||
if (entry && entry->key == key) {
|
||||
*value = entry;
|
||||
return 0;
|
||||
}
|
||||
*value = NULL;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int N(SLLookupNeighbors)(void *l, unsigned long key,
|
||||
unsigned long *prev_key, void **prev_value,
|
||||
unsigned long *next_key, void **next_value)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
SLEntryPtr update[SL_MAX_LEVEL + 1];
|
||||
SLEntryPtr entry;
|
||||
int retcode = 0;
|
||||
|
||||
entry = SLLocate(list, key, update);
|
||||
|
||||
*prev_key = *next_key = key;
|
||||
*prev_value = *next_value = NULL;
|
||||
|
||||
if (update[0]) {
|
||||
*prev_key = update[0]->key;
|
||||
*prev_value = update[0]->value;
|
||||
++retcode;
|
||||
if (update[0]->forward[0]) {
|
||||
*next_key = update[0]->forward[0]->key;
|
||||
*next_value = update[0]->forward[0]->value;
|
||||
++retcode;
|
||||
}
|
||||
}
|
||||
return retcode;
|
||||
}
|
||||
|
||||
int N(SLNext)(void *l, unsigned long *key, void **value)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
SLEntryPtr entry;
|
||||
|
||||
if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
|
||||
|
||||
entry = list->p0;
|
||||
|
||||
if (entry) {
|
||||
list->p0 = entry->forward[0];
|
||||
*key = entry->key;
|
||||
*value = entry->value;
|
||||
return 1;
|
||||
}
|
||||
list->p0 = NULL;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int N(SLFirst)(void *l, unsigned long *key, void **value)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
|
||||
if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
|
||||
|
||||
list->p0 = list->head->forward[0];
|
||||
return N(SLNext)(list, key, value);
|
||||
}
|
||||
|
||||
/* Dump internal data structures for debugging. */
|
||||
void N(SLDump)(void *l)
|
||||
{
|
||||
SkipListPtr list = (SkipListPtr)l;
|
||||
SLEntryPtr entry;
|
||||
int i;
|
||||
|
||||
if (list->magic != SL_LIST_MAGIC) {
|
||||
printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
|
||||
list->magic, SL_LIST_MAGIC);
|
||||
return;
|
||||
}
|
||||
|
||||
printf("Level = %d, count = %d\n", list->level, list->count);
|
||||
for (entry = list->head; entry; entry = entry->forward[0]) {
|
||||
if (entry->magic != SL_ENTRY_MAGIC) {
|
||||
printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
|
||||
list->magic, SL_ENTRY_MAGIC);
|
||||
}
|
||||
printf("\nEntry %p <0x%08lx, %p> has %2d levels\n",
|
||||
entry, entry->key, entry->value, entry->levels);
|
||||
for (i = 0; i < entry->levels; i++) {
|
||||
if (entry->forward[i]) {
|
||||
printf(" %2d: %p <0x%08lx, %p>\n",
|
||||
i,
|
||||
entry->forward[i],
|
||||
entry->forward[i]->key,
|
||||
entry->forward[i]->value);
|
||||
} else {
|
||||
printf(" %2d: %p\n", i, entry->forward[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if SL_MAIN
|
||||
static void print(SkipListPtr list)
|
||||
{
|
||||
unsigned long key;
|
||||
void *value;
|
||||
|
||||
if (N(SLFirst)(list, &key, &value)) {
|
||||
do {
|
||||
printf("key = %5lu, value = %p\n", key, value);
|
||||
} while (N(SLNext)(list, &key, &value));
|
||||
}
|
||||
}
|
||||
|
||||
static double do_time(int size, int iter)
|
||||
{
|
||||
SkipListPtr list;
|
||||
int i, j;
|
||||
unsigned long keys[1000000];
|
||||
unsigned long previous;
|
||||
unsigned long key;
|
||||
void *value;
|
||||
struct timeval start, stop;
|
||||
double usec;
|
||||
SL_RANDOM_DECL;
|
||||
|
||||
SL_RANDOM_INIT(12345);
|
||||
|
||||
list = N(SLCreate)();
|
||||
|
||||
for (i = 0; i < size; i++) {
|
||||
keys[i] = SL_RANDOM;
|
||||
N(SLInsert)(list, keys[i], NULL);
|
||||
}
|
||||
|
||||
previous = 0;
|
||||
if (N(SLFirst)(list, &key, &value)) {
|
||||
do {
|
||||
if (key <= previous) {
|
||||
printf( "%lu !< %lu\n", previous, key);
|
||||
}
|
||||
previous = key;
|
||||
} while (N(SLNext)(list, &key, &value));
|
||||
}
|
||||
|
||||
gettimeofday(&start, NULL);
|
||||
for (j = 0; j < iter; j++) {
|
||||
for (i = 0; i < size; i++) {
|
||||
if (N(SLLookup)(list, keys[i], &value))
|
||||
printf("Error %lu %d\n", keys[i], i);
|
||||
}
|
||||
}
|
||||
gettimeofday(&stop, NULL);
|
||||
|
||||
usec = (double)(stop.tv_sec * 1000000 + stop.tv_usec
|
||||
- start.tv_sec * 1000000 - start.tv_usec) / (size * iter);
|
||||
|
||||
printf("%0.2f microseconds for list length %d\n", usec, size);
|
||||
|
||||
N(SLDestroy)(list);
|
||||
|
||||
return usec;
|
||||
}
|
||||
|
||||
static void print_neighbors(void *list, unsigned long key)
|
||||
{
|
||||
unsigned long prev_key = 0;
|
||||
unsigned long next_key = 0;
|
||||
void *prev_value;
|
||||
void *next_value;
|
||||
int retval;
|
||||
|
||||
retval = drmSLLookupNeighbors(list, key,
|
||||
&prev_key, &prev_value,
|
||||
&next_key, &next_value);
|
||||
printf("Neighbors of %5lu: %d %5lu %5lu\n",
|
||||
key, retval, prev_key, next_key);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
SkipListPtr list;
|
||||
double usec, usec2, usec3, usec4;
|
||||
|
||||
list = N(SLCreate)();
|
||||
printf( "list at %p\n", list);
|
||||
|
||||
print(list);
|
||||
printf("\n==============================\n\n");
|
||||
|
||||
N(SLInsert)(list, 123, NULL);
|
||||
N(SLInsert)(list, 213, NULL);
|
||||
N(SLInsert)(list, 50, NULL);
|
||||
print(list);
|
||||
printf("\n==============================\n\n");
|
||||
|
||||
print_neighbors(list, 0);
|
||||
print_neighbors(list, 50);
|
||||
print_neighbors(list, 51);
|
||||
print_neighbors(list, 123);
|
||||
print_neighbors(list, 200);
|
||||
print_neighbors(list, 213);
|
||||
print_neighbors(list, 256);
|
||||
printf("\n==============================\n\n");
|
||||
|
||||
N(SLDelete)(list, 50);
|
||||
print(list);
|
||||
printf("\n==============================\n\n");
|
||||
|
||||
N(SLDump)(list);
|
||||
N(SLDestroy)(list);
|
||||
printf("\n==============================\n\n");
|
||||
|
||||
usec = do_time(100, 10000);
|
||||
usec2 = do_time(1000, 500);
|
||||
printf("Table size increased by %0.2f, search time increased by %0.2f\n",
|
||||
1000.0/100.0, usec2 / usec);
|
||||
|
||||
usec3 = do_time(10000, 50);
|
||||
printf("Table size increased by %0.2f, search time increased by %0.2f\n",
|
||||
10000.0/100.0, usec3 / usec);
|
||||
|
||||
usec4 = do_time(100000, 4);
|
||||
printf("Table size increased by %0.2f, search time increased by %0.2f\n",
|
||||
100000.0/100.0, usec4 / usec);
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
Loading…
Reference in New Issue