radeon: don't take the stencil-specific codepath for buffers without stencil
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>main
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2426a6a711
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b3d90bbc1d
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@ -911,7 +911,7 @@ static int eg_surface_best(struct radeon_surface_manager *surf_man,
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* fmask buffer has different optimal value figure them out once we
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* use it.
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*/
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if (surf->flags & (RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER)) {
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if (surf->flags & RADEON_SURF_SBUFFER) {
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/* assume 1 bytes for stencil, we optimize for stencil as stencil
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* and depth shares surface values
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*/
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