util: add fp16 format support

This change adds support for all current patterns.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
main
Ilia Mirkin 2019-05-27 18:27:24 -04:00
parent e5442195fb
commit b59d14e7fc
2 changed files with 209 additions and 3 deletions

View File

@ -93,6 +93,11 @@ static const struct util_format_info format_info[] = {
{ DRM_FORMAT_RGBX1010102, "RX30", MAKE_RGB_INFO(10, 22, 10, 12, 10, 2, 0, 0) },
{ DRM_FORMAT_BGRA1010102, "BA30", MAKE_RGB_INFO(10, 2, 10, 12, 10, 22, 2, 0) },
{ DRM_FORMAT_BGRX1010102, "BX30", MAKE_RGB_INFO(10, 2, 10, 12, 10, 22, 0, 0) },
{ DRM_FORMAT_XRGB16161616F, "XR4H", MAKE_RGB_INFO(16, 32, 16, 16, 16, 0, 0, 0) },
{ DRM_FORMAT_XBGR16161616F, "XB4H", MAKE_RGB_INFO(16, 0, 16, 16, 16, 32, 0, 0) },
{ DRM_FORMAT_ARGB16161616F, "AR4H", MAKE_RGB_INFO(16, 32, 16, 16, 16, 0, 16, 48) },
{ DRM_FORMAT_ABGR16161616F, "AB4H", MAKE_RGB_INFO(16, 0, 16, 16, 16, 32, 16, 48) },
};
uint32_t util_format_fourcc(const char *name)

View File

@ -86,6 +86,17 @@ static inline uint32_t shiftcolor10(const struct util_color_component *comp,
return value << comp->offset;
}
/* This function takes 16-bit color values */
static inline uint64_t shiftcolor16(const struct util_color_component *comp,
uint64_t value)
{
value &= 0xffff;
/* Shift down to remove unwanted low bits */
value = value >> (16 - comp->length);
/* Shift back up to where the value should be */
return value << comp->offset;
}
#define MAKE_RGBA10(rgb, r, g, b, a) \
(shiftcolor10(&(rgb)->red, (r)) | \
shiftcolor10(&(rgb)->green, (g)) | \
@ -101,6 +112,49 @@ static inline uint32_t shiftcolor10(const struct util_color_component *comp,
#define MAKE_RGB24(rgb, r, g, b) \
{ .value = MAKE_RGBA(rgb, r, g, b, 0) }
/**
* Takes a uint16_t, divides by 65536, converts the infinite-precision
* result to fp16 with round-to-zero.
*
* Copied from mesa:src/util/half_float.c
*/
static uint16_t uint16_div_64k_to_half(uint16_t v)
{
/* Zero or subnormal. Set the mantissa to (v << 8) and return. */
if (v < 4)
return v << 8;
/* Count the leading 0s in the uint16_t */
int n = __builtin_clz(v) - 16;
/* Shift the mantissa up so bit 16 is the hidden 1 bit,
* mask it off, then shift back down to 10 bits
*/
int m = ( ((uint32_t)v << (n + 1)) & 0xffff ) >> 6;
/* (0{n} 1 X{15-n}) * 2^-16
* = 1.X * 2^(15-n-16)
* = 1.X * 2^(14-n - 15)
* which is the FP16 form with e = 14 - n
*/
int e = 14 - n;
return (e << 10) | m;
}
#define MAKE_RGBA8FP16(rgb, r, g, b, a) \
(shiftcolor16(&(rgb)->red, uint16_div_64k_to_half((r) << 8)) | \
shiftcolor16(&(rgb)->green, uint16_div_64k_to_half((g) << 8)) | \
shiftcolor16(&(rgb)->blue, uint16_div_64k_to_half((b) << 8)) | \
shiftcolor16(&(rgb)->alpha, uint16_div_64k_to_half((a) << 8)))
#define MAKE_RGBA10FP16(rgb, r, g, b, a) \
(shiftcolor16(&(rgb)->red, uint16_div_64k_to_half((r) << 6)) | \
shiftcolor16(&(rgb)->green, uint16_div_64k_to_half((g) << 6)) | \
shiftcolor16(&(rgb)->blue, uint16_div_64k_to_half((b) << 6)) | \
shiftcolor16(&(rgb)->alpha, uint16_div_64k_to_half((a) << 6)))
static void fill_smpte_yuv_planar(const struct util_yuv_info *yuv,
unsigned char *y_mem, unsigned char *u_mem,
unsigned char *v_mem, unsigned int width,
@ -489,6 +543,67 @@ static void fill_smpte_rgb32(const struct util_rgb_info *rgb, void *mem,
}
}
static void fill_smpte_rgb16fp(const struct util_rgb_info *rgb, void *mem,
unsigned int width, unsigned int height,
unsigned int stride)
{
const uint64_t colors_top[] = {
MAKE_RGBA8FP16(rgb, 192, 192, 192, 255),/* grey */
MAKE_RGBA8FP16(rgb, 192, 192, 0, 255), /* yellow */
MAKE_RGBA8FP16(rgb, 0, 192, 192, 255), /* cyan */
MAKE_RGBA8FP16(rgb, 0, 192, 0, 255), /* green */
MAKE_RGBA8FP16(rgb, 192, 0, 192, 255), /* magenta */
MAKE_RGBA8FP16(rgb, 192, 0, 0, 255), /* red */
MAKE_RGBA8FP16(rgb, 0, 0, 192, 255), /* blue */
};
const uint64_t colors_middle[] = {
MAKE_RGBA8FP16(rgb, 0, 0, 192, 127), /* blue */
MAKE_RGBA8FP16(rgb, 19, 19, 19, 127), /* black */
MAKE_RGBA8FP16(rgb, 192, 0, 192, 127), /* magenta */
MAKE_RGBA8FP16(rgb, 19, 19, 19, 127), /* black */
MAKE_RGBA8FP16(rgb, 0, 192, 192, 127), /* cyan */
MAKE_RGBA8FP16(rgb, 19, 19, 19, 127), /* black */
MAKE_RGBA8FP16(rgb, 192, 192, 192, 127),/* grey */
};
const uint64_t colors_bottom[] = {
MAKE_RGBA8FP16(rgb, 0, 33, 76, 255), /* in-phase */
MAKE_RGBA8FP16(rgb, 255, 255, 255, 255),/* super white */
MAKE_RGBA8FP16(rgb, 50, 0, 106, 255), /* quadrature */
MAKE_RGBA8FP16(rgb, 19, 19, 19, 255), /* black */
MAKE_RGBA8FP16(rgb, 9, 9, 9, 255), /* 3.5% */
MAKE_RGBA8FP16(rgb, 19, 19, 19, 255), /* 7.5% */
MAKE_RGBA8FP16(rgb, 29, 29, 29, 255), /* 11.5% */
MAKE_RGBA8FP16(rgb, 19, 19, 19, 255), /* black */
};
unsigned int x;
unsigned int y;
for (y = 0; y < height * 6 / 9; ++y) {
for (x = 0; x < width; ++x)
((uint64_t *)mem)[x] = colors_top[x * 7 / width];
mem += stride;
}
for (; y < height * 7 / 9; ++y) {
for (x = 0; x < width; ++x)
((uint64_t *)mem)[x] = colors_middle[x * 7 / width];
mem += stride;
}
for (; y < height; ++y) {
for (x = 0; x < width * 5 / 7; ++x)
((uint64_t *)mem)[x] =
colors_bottom[x * 4 / (width * 5 / 7)];
for (; x < width * 6 / 7; ++x)
((uint64_t *)mem)[x] =
colors_bottom[(x - width * 5 / 7) * 3
/ (width / 7) + 4];
for (; x < width; ++x)
((uint64_t *)mem)[x] = colors_bottom[7];
mem += stride;
}
}
static void fill_smpte_c8(void *mem, unsigned int width, unsigned int height,
unsigned int stride)
{
@ -638,6 +753,13 @@ static void fill_smpte(const struct util_format_info *info, void *planes[3],
case DRM_FORMAT_BGRX1010102:
return fill_smpte_rgb32(&info->rgb, planes[0],
width, height, stride);
case DRM_FORMAT_XRGB16161616F:
case DRM_FORMAT_XBGR16161616F:
case DRM_FORMAT_ARGB16161616F:
case DRM_FORMAT_ABGR16161616F:
return fill_smpte_rgb16fp(&info->rgb, planes[0],
width, height, stride);
}
}
@ -849,6 +971,32 @@ static void fill_tiles_rgb32(const struct util_format_info *info, void *mem,
make_pwetty(mem_base, width, height, stride, info->format);
}
static void fill_tiles_rgb16fp(const struct util_format_info *info, void *mem,
unsigned int width, unsigned int height,
unsigned int stride)
{
const struct util_rgb_info *rgb = &info->rgb;
void *mem_base = mem;
unsigned int x, y;
/* TODO: Give this actual fp16 precision */
for (y = 0; y < height; ++y) {
for (x = 0; x < width; ++x) {
div_t d = div(x+y, width);
uint32_t rgb32 = 0x00130502 * (d.quot >> 6)
+ 0x000a1120 * (d.rem >> 6);
uint32_t alpha = ((y < height/2) && (x < width/2)) ? 127 : 255;
uint64_t color =
MAKE_RGBA8FP16(rgb, (rgb32 >> 16) & 0xff,
(rgb32 >> 8) & 0xff, rgb32 & 0xff,
alpha);
((uint64_t *)mem)[x] = color;
}
mem += stride;
}
}
static void fill_tiles(const struct util_format_info *info, void *planes[3],
unsigned int width, unsigned int height,
unsigned int stride)
@ -923,14 +1071,32 @@ static void fill_tiles(const struct util_format_info *info, void *planes[3],
case DRM_FORMAT_BGRX1010102:
return fill_tiles_rgb32(info, planes[0],
width, height, stride);
case DRM_FORMAT_XRGB16161616F:
case DRM_FORMAT_XBGR16161616F:
case DRM_FORMAT_ARGB16161616F:
case DRM_FORMAT_ABGR16161616F:
return fill_tiles_rgb16fp(info, planes[0],
width, height, stride);
}
}
static void fill_plain(void *planes[3],
static void fill_plain(const struct util_format_info *info, void *planes[3],
unsigned int height,
unsigned int stride)
{
memset(planes[0], 0x77, stride * height);
switch (info->format) {
case DRM_FORMAT_XRGB16161616F:
case DRM_FORMAT_XBGR16161616F:
case DRM_FORMAT_ARGB16161616F:
case DRM_FORMAT_ABGR16161616F:
/* 0x3838 = 0.5273 */
memset(planes[0], 0x38, stride * height);
break;
default:
memset(planes[0], 0x77, stride * height);
break;
}
}
static void fill_gradient_rgb32(const struct util_rgb_info *rgb,
@ -961,6 +1127,34 @@ static void fill_gradient_rgb32(const struct util_rgb_info *rgb,
}
}
static void fill_gradient_rgb16fp(const struct util_rgb_info *rgb,
void *mem,
unsigned int width, unsigned int height,
unsigned int stride)
{
int i, j;
for (i = 0; i < height / 2; i++) {
uint64_t *row = mem;
for (j = 0; j < width / 2; j++) {
uint64_t value = MAKE_RGBA10FP16(rgb, j & 0x3ff, j & 0x3ff, j & 0x3ff, 0);
row[2*j] = row[2*j+1] = value;
}
mem += stride;
}
for (; i < height; i++) {
uint64_t *row = mem;
for (j = 0; j < width / 2; j++) {
uint64_t value = MAKE_RGBA10FP16(rgb, j & 0x3fc, j & 0x3fc, j & 0x3fc, 0);
row[2*j] = row[2*j+1] = value;
}
mem += stride;
}
}
/* The gradient pattern creates two horizontal gray gradients, split
* into two halves. The top half has 10bpc precision, the bottom half
* has 8bpc precision. When using with a 10bpc fb format, there are 3
@ -1009,6 +1203,13 @@ static void fill_gradient(const struct util_format_info *info, void *planes[3],
case DRM_FORMAT_BGRX1010102:
return fill_gradient_rgb32(&info->rgb, planes[0],
width, height, stride);
case DRM_FORMAT_XRGB16161616F:
case DRM_FORMAT_XBGR16161616F:
case DRM_FORMAT_ARGB16161616F:
case DRM_FORMAT_ABGR16161616F:
return fill_gradient_rgb16fp(&info->rgb, planes[0],
width, height, stride);
}
}
@ -1042,7 +1243,7 @@ void util_fill_pattern(uint32_t format, enum util_fill_pattern pattern,
return fill_smpte(info, planes, width, height, stride);
case UTIL_PATTERN_PLAIN:
return fill_plain(planes, height, stride);
return fill_plain(info, planes, height, stride);
case UTIL_PATTERN_GRADIENT:
return fill_gradient(info, planes, width, height, stride);