Bug #7595: Avoid u32 overflows in radeon_check_and_fixup_offset().
The overflows could cause valid offsets to get rejected under some circumstances, e.g. when the framebuffer resides at the very end of the card's address space.main
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ea57099973
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b99e332236
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@ -42,7 +42,11 @@ static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
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drm_file_t * filp_priv,
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u32 * offset)
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{
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u32 off = *offset;
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u64 off = *offset;
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u32 fb_start = dev_priv->fb_location;
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u32 fb_end = fb_start + dev_priv->fb_size - 1;
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u32 gart_start = dev_priv->gart_vm_start;
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u32 gart_end = gart_start + dev_priv->gart_size - 1;
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struct drm_radeon_driver_file_fields *radeon_priv;
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/* Hrm ... the story of the offset ... So this function converts
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@ -62,10 +66,8 @@ static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
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/* First, the best case, the offset already lands in either the
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* framebuffer or the GART mapped space
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*/
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if ((off >= dev_priv->fb_location &&
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off < (dev_priv->fb_location + dev_priv->fb_size)) ||
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(off >= dev_priv->gart_vm_start &&
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off < (dev_priv->gart_vm_start + dev_priv->gart_size)))
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if ((off >= fb_start && off <= fb_end) ||
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(off >= gart_start && off <= gart_end))
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return 0;
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/* Ok, that didn't happen... now check if we have a zero based
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@ -78,16 +80,13 @@ static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
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}
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/* Finally, assume we aimed at a GART offset if beyond the fb */
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if (off > (dev_priv->fb_location + dev_priv->fb_size))
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off = off - (dev_priv->fb_location + dev_priv->fb_size) +
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dev_priv->gart_vm_start;
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if (off > fb_end)
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off = off - fb_end - 1 + gart_start;
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/* Now recheck and fail if out of bounds */
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if ((off >= dev_priv->fb_location &&
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off < (dev_priv->fb_location + dev_priv->fb_size)) ||
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(off >= dev_priv->gart_vm_start &&
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off < (dev_priv->gart_vm_start + dev_priv->gart_size))) {
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DRM_DEBUG("offset fixed up to 0x%x\n", off);
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if ((off >= fb_start && off <= fb_end) ||
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(off >= gart_start && off <= gart_end)) {
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DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
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*offset = off;
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return 0;
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}
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