util: improve SMPTE color LUT accuracy
Fill in the LSB when converting color components from 8-bit to 16-bit. Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Sam Ravnborg <sam@ravnborg.org> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> --- v5: - Add Reviewed-by, v4: - No changes, v3: - Add Acked-by, v2: - New.main
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5254fd1146
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eb06a81e42
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@ -646,9 +646,9 @@ void util_smpte_c8_gamma(unsigned size, struct drm_color_lut *lut)
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memset(lut, 0, size * sizeof(struct drm_color_lut));
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memset(lut, 0, size * sizeof(struct drm_color_lut));
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#define FILL_COLOR(idx, r, g, b) \
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#define FILL_COLOR(idx, r, g, b) \
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lut[idx].red = (r) << 8; \
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lut[idx].red = (r) * 0x101; \
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lut[idx].green = (g) << 8; \
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lut[idx].green = (g) * 0x101; \
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lut[idx].blue = (b) << 8
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lut[idx].blue = (b) * 0x101
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FILL_COLOR( 0, 192, 192, 192); /* grey */
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FILL_COLOR( 0, 192, 192, 192); /* grey */
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FILL_COLOR( 1, 192, 192, 0 ); /* yellow */
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FILL_COLOR( 1, 192, 192, 0 ); /* yellow */
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