libdrm: Use mmap64 instead of __mmap2
__mmap2 isn't supported on all platforms, mmap64 is the right way to do this in android. Also folds in a fix from Stéphane Marchesin <marcheu@chromium.org> Cc: Sean Paul <seanpaul@chromium.org> Cc: Alistair Strachan <astrachan@google.com> Cc: Marissa Wall <marissaw@google.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Signed-off-by: Sean Paul <seanpaul@chromium.org> [jstultz: Folded in Stéphane's fix] Signed-off-by: John Stultz <john.stultz@linaro.org>main
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818033deff
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ebbb8f9cbf
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@ -48,8 +48,6 @@
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#if defined(ANDROID) && !defined(__LP64__)
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#include <errno.h> /* for EINVAL */
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extern void *__mmap2(void *, size_t, int, int, int, size_t);
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static inline void *drm_mmap(void *addr, size_t length, int prot, int flags,
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int fd, loff_t offset)
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{
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@ -59,7 +57,7 @@ static inline void *drm_mmap(void *addr, size_t length, int prot, int flags,
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return MAP_FAILED;
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}
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return __mmap2(addr, length, prot, flags, fd, (size_t) (offset >> 12));
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return mmap64(addr, length, prot, flags, fd, offset);
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}
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# define drm_munmap(addr, length) \
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