The Video Image Composer (VIC) 3.0 can be found on NVIDIA Tegra124 SoCs.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
These new functions can be used to allocate and free syncpoints, as well
as wait for a syncpoint threshold to be reached. Jobs can also be waited
on if a syncpoint was attached to them.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
These new functions can be used to create a job on a given channel, add
commands to the job using its push buffer and submit the job.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
These new functions can be used to open a channel to a given engine, map
and unmap buffer objects to that channel, and close the channel.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This makes sure that the proper dependencies are created and that the
file is distributed.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Most functions in libdrm_tegra take as first parameter the object that
they operate on. Make the device and buffer object creation functions
follow the same scheme.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
These helpers facilitate exporting and importing buffer objects to and
from PRIME file descriptors.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add helpers to export and import buffer objects via flink names.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Store 64-bit offset values and use libdrm's built-in drm_mmap() function
instead of mmap() to ensure the full 64-bit offset is used.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
All of the buffer object allocation functions use the same boilerplate
code. Move that code into a separate function that can be reused.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The DRM_TEGRA_GEM_{GET,SET}_FLAGS and DRM_TEGRA_GEM_{GET,SET}_TILING
IOCTLs were badly designed and have since been obsoleted by framebuffer
modifiers. Remove these implementations to make it clear their usage is
discouraged.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reindent the sources according to the settings found in the newly added
.editorconfig.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This produces no differences in the generated output. I've had to
manually add `requires : 'libdrm'` to libdrm_intel, otherwise libdrm
ends up in `Requires.private` instead of `Requires`.
Signed-off-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
This allows meson to check if the compiler supports gnu style symbol
visibility, and apply the appropriate flags as necessary, rather than us
adding them by hand
Signed-off-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
This allows consumers of libdrm as a subproject to use the simpler
`dependency('libdrm', fallback : 'libdrm')` syntax, as the libdrm build
files already tell meson that they override a dependency called
"libdrm".
Signed-off-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Instead of manually calling drmIoctl, use the equivalent function
from libdrm core.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
This allows users to select the library type (static or shared)
using the Meson -Ddefault_library built-in option.
Issue: https://gitlab.freedesktop.org/mesa/drm/-/issues/45
Reviewed-by: Simon Ser <contact@emersion.fr>
Signed-off-by: Fang Tan <tanfang@uniontech.com>
None of the tests are bash specific. Tested with bash, zsh, dash, mksh
and ksh.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Niclas Zeising <zeising@daemonic.se>
Reviewed-by: Niclas Zeising <zeising@daemonic.se>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
It will make bugs like the one fixed with previous patch dead obvious.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Set/export the NM variable since it may not be set already.
Fixes: 4f08bfe96d ("*-symbol-check: Don't hard-code nm executable")
Cc: Heiko Becker <heirecka@exherbo.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Now that symbols that should be exported are annotated accordingly, make
all the rest hidden by default.
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Now that symbols that should be exported are annotated accordingly, make
all the rest hidden by default.
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
while read sym; do
read f func line _ <<<$(cscope -d -L -1 $sym)
if [ ! -z "$f" ]; then
sed -i "${line}s/^/drm_public /" $f
fi
done < /tmp/a.txt
In which /tmp/a.txt contains the public symbols from
tegra-symbol-check. The idea here will be to switch the default
visibility to hidden so we don't export symbols we shouldn't.
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
This will prevent any more missing `#include "config.h"` bug, at the
cost of having to recompile some files that didn't need to be when
changing build options.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Helpful if your nm executable has a prefix based on the
architecture, for example.
Signed-off-by: Heiko Becker <heirecka@exherbo.org>
Cc: Timo Gurr <timo.gurr@gmail.com>
[Eric: v2: rebase and add Meson support]
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This patch adds a complete meson build system, including tests and
install. It has the necessary hooks to allow it be used as a subproject
for other meson based builds such as mesa.
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-and-tested-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
I get a few more symbols in my build tegra-libraries, so let's
include these in the whitelist as well.
While we're at it, update the comment at the top.
Signed-off-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Some compilers (like the Oracle Studio), require that the function
declaration must be annotated with the same visibility attribute as the
definition. As annotating functions with drm_public is no longer
required just remove the macro.
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: Michel Dänzer <michel.daenzer@amd.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Thierry Reding <treding@nvidia.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
With earlier commits we've annotated the private symbols, thus
we no longer require the -fvisibility=hidden CFLAGS.
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: Michel Dänzer <michel.daenzer@amd.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Thierry Reding <treding@nvidia.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
These two functions are simple wrappers around the corresponding IOCTLs
and operate on drm_tegra_bo objects.
Signed-off-by: Thierry Reding <treding@nvidia.com>
These two functions are simple wrappers around the corresponding IOCTLs
and operate on drm_tegra_bo objects.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add the libdrm_tegra helper library to encapsulate Tegra-specific
interfaces to the DRM.
Furthermore, Tegra is added to the list of supported chips in the
modetest and vbltest programs.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>