Implement a version check IOCTL for drivers that don't use
drmMMInit from user-space.
Remove the minor check from the kernel code. That's really up
to the driver.
Bump major.
Remove need for lock for now.
May create races when we clean memory areas or on takedown.
Needs to be fixed.
Really do a validate on buffer creation in order to avoid problems with
fixed memory buffers.
We now always create a drm_ref_object for user objects and this is then the only
things that holds a reference to the user object. This way unreference on will
destroy the user object when the last drm_ref_object goes way.
The buffer object type is still tracked internally, but it is no longer
part of the user space visible ioctl interface. If the bo create ioctl
specifies a non-NULL buffer address we assume drm_bo_type_user,
otherwise drm_bo_type_dc. Kernel side allocations call
drm_buffer_object_create() directly and can still specify drm_bo_type_kernel.
Not 100% this makes sense either, but with this patch, the buffer type
is no longer exported and we can clean up the internals later on.
Modify the TTM backend bind arguments.
Export a number of functions needed for driver-specific super-ioctls.
Add a function to map buffer objects from the kernel, regardless of where they're
currently placed.
A number of error fixes.
Introduce tile members for future tiled buffer support.
Allow user-space to explicitly define a fence-class.
Remove the implicit fence-class mechanism.
64-bit wide buffer object flag member.
This just cleans up the xf86drm.c to what I want and drm.h,
I need to fix up the kernel internals to suit these changes now.
I've moved to using struct instead of typedefs for the bo and it doesn't look
that bad so I'll do the same thing for mm and fence..
Memory types are either fixed (on-card or pre-bound AGP) or not fixed
(dynamically bound) to an aperture. They also carry information about:
1) Whether they can be mapped cached.
2) Whether they are at all mappable.
3) Whether they need an ioremap to be accessible from kernel space.
In this way VRAM memory and, for example, pre-bound AGP appear
identical to the memory manager.
This also makes support for unmappable VRAM simple to implement.
This will come in very handy for tiled buffers on intel hardware.
Also add some padding to interface structures to allow future binary backwards
compatible changes.