Most functions in libdrm_tegra take as first parameter the object that
they operate on. Make the device and buffer object creation functions
follow the same scheme.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reindent the sources according to the settings found in the newly added
.editorconfig.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This will prevent any more missing `#include "config.h"` bug, at the
cost of having to recompile some files that didn't need to be when
changing build options.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This test opens a device, dumps the version information and checks that
a Tegra DRM context can be opened on it.
Signed-off-by: Thierry Reding <treding@nvidia.com>