More or less a workaround for issues on some chipsets where a context
switch results in critical data in PRAMIN being overwritten by the GPU.
The correct fix is known, but may take some time before it's a feasible
option.
This was used to make all ioctl handlers return -errno on linux and errno on
*BSD. Instead, just return -errno in shared code, and flip sign on return from
shared code to *BSD code.
Allows multiple references to a single object, needed to support PCI(E)GART
scatter-gather DMA objects which would quickly fill PRAMIN if each channel
had its own.
Handle per-channel private instmem areas. This is needed to support NV50,
but might be something we want to do on earlier chipsets at some point?
Everything that touches PRAMIN is a GPU object.
The PGRAPH init for the various cards will need cleaning up at some point,
a lot of the values written there are per-context state left over from the
all the hardcoding done in the ddx.
It's possible some cards get broken by this commit, let me know.
Tested on: NV5, NV18, NV28, NV35, NV40, NV4E
graphics objects:
- No longer takes flags/dmaobj parameters, requires some major changes
to the ddx to setup the object through the FIFO. This change is
likely to cause breakages on some cards (tested on NV05,NV28,NV35,
NV40 and NV4E).
dma objects:
- now takes a "class" parameter, not really used yet but we may need
it at some point.
- parameters are checked, so clients can't randomly create DMA objects
pointing at whatever they feel like.
misc:
- Added FB_SIZE/AGP_SIZE getparams
- Read PFIFO_INTR in PFIFO irq handler, not PMC_INTR
- Dump PGRAPH trap info on PGRAPH_INTR_NOTIFY if NSOURCE isn't
NOTIFICATION_PENDING.
Now I can get 3D + working grctx switching on my NV40 without
the binary driver initialising the card first. However, this
change also breaks 3D on my C51 even *with* the binary driver's
help. So, it's likely that the weird voodoo is card-specific.