This is the create (may want location flags), pread/pwrite/mmap
(performance tuning hints), and set_domain (will 32 bits be enough for
everyone?) ioctls. Left in the generic set are just flink/open/close.
The 2D driver must be updated for this change, and API but not ABI is broken
for 3D. The driver version is bumped to mark this.
Names are just another unique integer set (from another idr object).
Names are removed when the user refernces (handles) are all destroyed --
this required that handles for objects be counted separately from
internal kernel references (so that we can tell when the handles are all
gone).
mixed 32/64 bit systems need 'special' help for ioctl where the user-space
and kernel-space datatypes differ. Fixing the datatypes to be the same size,
and align the same way for both 32 and 64-bit ppc and x86 environments will
elimiante the need to have magic 32/64-bit ioctl translation code.
Enum can be of pretty much any size since C leaves the choice of size up to the implementation. So avoid using it in new interfaces like the vblank pre- & post-modeset ioctl. Thanks to hch for spotting this.
Flags pending validation were stored in a misleadingly named field, 'mask'.
As 'mask' is already used to indicate pieces of a flags field which are
changing, it seems better to use a name reflecting the actual purpose of
this field. I chose 'proposed_flags' as they may not actually end up in
'flags', and in an case will be modified when they are moved over.
This affects the API, but not ABI of the user-mode interface.
Add comments about the parameters to drm_bo_do_validate, along
with comments for the DRM_BO_HINT options. Remove the 'do_wait'
parameter as it is duplicated by DRM_BO_HINT_DONT_BLOCK.
One of the costs of superioctl has been the need to perform relocations
inside the kernel. The cost of mapping the buffers to the CPU and writing
data is fairly high, especially if those buffers have been mapped and read
by the GPU.
If we assume that buffers don't move around very often, we can have the
client compute the relocations itself using the previous GPU address. When
that object doesn't move, the kernel can skip computing and writing the
updated data.
Here's a patch which adds a new field to struct drm_bo_info_req called
'presumed_offset', and a new DRM_BO_HINT_PRESUMED_OFFSET that is set when
this field has been filled in by the client.
There are two separate optimizations performed when the presumed_offset is
correct:
1. i915_exec_reloc checks to see if all previous buffer offsets were guessed
correctly. If so, there's no need for it to look at *any* of the
relocations for a buffer. When this happens, it skips the whole
relocation process, simply returning success.
2. i915_apply_reloc checks to see if the target buffer offset was guessed
correctly. If so, it skips mapping the relocatee, computing the
relocation and writing the value. If no relocations are needed, the
relocatee should never be mapped to the CPU, and so the kernel shouldn't
need to wait for any fences to pass.
This mapping allows cached objects to be mapped in/out of the TT space
with the appropriate flushing calls.
It should put back the old CACHED functionality for snooped mappings
Conflicts:
linux-core/drmP.h
linux-core/drm_drv.c
linux-core/drm_irq.c
shared-core/i915_drv.h
shared-core/i915_irq.c
shared-core/mga_drv.h
shared-core/mga_irq.c
shared-core/radeon_drv.h
shared-core/radeon_irq.c
Merge in the latest master bits and update the remaining drivers (except
mach64 which math_b is working on). Also remove the 9xx hack from the i915
driver; it seems to be correct.
Implement a version check IOCTL for drivers that don't use
drmMMInit from user-space.
Remove the minor check from the kernel code. That's really up
to the driver.
Bump major.
Remove need for lock for now.
May create races when we clean memory areas or on takedown.
Needs to be fixed.
Really do a validate on buffer creation in order to avoid problems with
fixed memory buffers.
We now always create a drm_ref_object for user objects and this is then the only
things that holds a reference to the user object. This way unreference on will
destroy the user object when the last drm_ref_object goes way.
The buffer object type is still tracked internally, but it is no longer
part of the user space visible ioctl interface. If the bo create ioctl
specifies a non-NULL buffer address we assume drm_bo_type_user,
otherwise drm_bo_type_dc. Kernel side allocations call
drm_buffer_object_create() directly and can still specify drm_bo_type_kernel.
Not 100% this makes sense either, but with this patch, the buffer type
is no longer exported and we can clean up the internals later on.
Modify the TTM backend bind arguments.
Export a number of functions needed for driver-specific super-ioctls.
Add a function to map buffer objects from the kernel, regardless of where they're
currently placed.
A number of error fixes.