There are a bunch of places in GL where if we can't do this we have to
flush the batchbuffer, and the cost of lookups here is outweighed by flush
savings.
I thought I was going to do all sorts of crazy experiments with it. I never
did, and it turned out the free-after-a-few-seconds plan is working out fine.
New ids for G41, Clarkdale and Arrandale.
Make sure we don't need to count fence also on new chips.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This reverts commit 0a732983f0.
Paul Nieminen and Dave Airlie pointed out on IRC that this shouldn't be
necessary. I was seeing visual corruption in X before I made this change, but
I can't reproduce that anymore so it was probably an unrelated issue.
airlied: modified the interface to drop busy return value, just return
it normally, also fixed int->uint32_t for domain
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>
Using this call in OUT_BATCH_TABLE reduces radeonEmitState cpu usage from
9% to 5% and emit_vpu goes from 7% to 1.5%. I did use calgrind to profile
gears for cpu hotspots with r500 card.
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>
- The bo was mapped with sysmem == NULL, so this means cpu prep is called.
- The bo was unmapped with sysmem != NULL, so this means cpu finish is not called.
- This can lead to a non-zero "cpu writers" count in ttm_bo.
The goal of the BO cache is to keep buffers on hand for fast continuous use,
as in every frame of a game or every batchbuffer of the X Server. Keeping
older buffers on hand not only doesn't serve this purpose, it may hurt
performance by resulting in disk cache getting kicked out, or even driving
the system to swap.
Bug #20766.
Several POSIX extensions are used in the libdrm code (e.g., mknod and ffs).
Set _XOPEN_SOURCE and _GNU_SOURCE to something reasonable to ensure that
prototypes for these functions are available. This is done in configure.ac
using AC_USE_SYSTEM_MACROS. This requires autoconf 2.60 or later. Eventually
the code should check for the existance of these defines and do something
reasonable if they are not available.
Inspired by a patch by Pauli Nieminen and suggestions from Julien Cristau.
Thanks.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
The logbase2 would overflow and wrap the size around to 0, making the code
allocate a 4kb object instead. By simplifying the code to just walk the
14-entry bucket array comparing sizes instead of indexing on
ffs(1 << logbase2(size)), we avoid silly math errors and have code of
approximately the same speed.
Many thanks to Simon Farnsworth for debugging and providing a working patch.
Bug #27365.