drm/linux-core
Gareth Hughes 8725828cf0 - Fix nasty depth span bug. Drawable offset was not being added to pixel
coords.
- Remove unneeded mask parameters from clear ioctl.
- Use correct subpixel offsets, fixes most glean bugs.
- Remove 32-bit depth buffer support. Only use 16 or 24-bit depth buffers.
2000-12-12 14:50:50 +00:00
..
Makefile.kernel Merged ati-4-1-1-branch into trunk. 2000-12-02 06:14:18 +00:00
README.drm More changes for sync with Linux 2.4.0-test9-pre7 2000-09-29 02:05:41 +00:00
drmP.h Sync with Linux 2.4.0-test11-pre5 Provide backward compatibility tested 2000-11-15 15:47:51 +00:00
i810_dma.c Audit calls to schedule() Remove tags from files shared with Linux kernel 2000-09-29 01:47:11 +00:00
i810_drm.h applied Jeff's xf86cvs-I810copy.patch 2000-07-13 18:47:48 +00:00
i810_drv.c Sync with Linux 2.4.0-test11-pre5 Provide backward compatibility tested 2000-11-15 15:47:51 +00:00
i810_drv.h Audit calls to schedule() Remove tags from files shared with Linux kernel 2000-09-29 01:47:11 +00:00
mga_drv.c Sync with Linux 2.4.0-test11-pre5 Provide backward compatibility tested 2000-11-15 15:47:51 +00:00
r128_drv.c - Fix nasty depth span bug. Drawable offset was not being added to pixel 2000-12-12 14:50:50 +00:00
sis_drv.c Sync with Linux 2.4.0-test11-pre5 Provide backward compatibility tested 2000-11-15 15:47:51 +00:00
tdfx_drv.c Sync with Linux 2.4.0-test11-pre5 Provide backward compatibility tested 2000-11-15 15:47:51 +00:00

README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.sourceforge.net/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://precisioninsight.com/piinsights.html

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://precisioninsight.com/dr/drm.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://precisioninsight.com/dr/locking.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://precisioninsight.com/dr/security.html

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.sourceforge.net/                          *
************************************************************