186 lines
6.3 KiB
C
186 lines
6.3 KiB
C
/*
|
|
* Copyright © 2008 Intel Corporation
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the next
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
* Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
* IN THE SOFTWARE.
|
|
*
|
|
* Authors:
|
|
* Eric Anholt <eric@anholt.net>
|
|
*
|
|
*/
|
|
|
|
/**
|
|
* @file intel_bufmgr_priv.h
|
|
*
|
|
* Private definitions of Intel-specific bufmgr functions and structures.
|
|
*/
|
|
|
|
#ifndef INTEL_BUFMGR_PRIV_H
|
|
#define INTEL_BUFMGR_PRIV_H
|
|
|
|
/**
|
|
* Context for a buffer manager instance.
|
|
*
|
|
* Contains public methods followed by private storage for the buffer manager.
|
|
*/
|
|
struct _drm_intel_bufmgr {
|
|
/**
|
|
* Allocate a buffer object.
|
|
*
|
|
* Buffer objects are not necessarily initially mapped into CPU virtual
|
|
* address space or graphics device aperture. They must be mapped using
|
|
* bo_map() to be used by the CPU, and validated for use using bo_validate()
|
|
* to be used from the graphics device.
|
|
*/
|
|
drm_intel_bo *(*bo_alloc)(drm_intel_bufmgr *bufmgr, const char *name,
|
|
unsigned long size, unsigned int alignment);
|
|
|
|
/**
|
|
* Allocate a buffer object, hinting that it will be used as a render target.
|
|
*
|
|
* This is otherwise the same as bo_alloc.
|
|
*/
|
|
drm_intel_bo *(*bo_alloc_for_render)(drm_intel_bufmgr *bufmgr,
|
|
const char *name,
|
|
unsigned long size,
|
|
unsigned int alignment);
|
|
|
|
/** Takes a reference on a buffer object */
|
|
void (*bo_reference)(drm_intel_bo *bo);
|
|
|
|
/**
|
|
* Releases a reference on a buffer object, freeing the data if
|
|
* rerefences remain.
|
|
*/
|
|
void (*bo_unreference)(drm_intel_bo *bo);
|
|
|
|
/**
|
|
* Maps the buffer into userspace.
|
|
*
|
|
* This function will block waiting for any existing execution on the
|
|
* buffer to complete, first. The resulting mapping is available at
|
|
* buf->virtual.
|
|
*/
|
|
int (*bo_map)(drm_intel_bo *bo, int write_enable);
|
|
|
|
/** Reduces the refcount on the userspace mapping of the buffer object. */
|
|
int (*bo_unmap)(drm_intel_bo *bo);
|
|
|
|
/**
|
|
* Write data into an object.
|
|
*
|
|
* This is an optional function, if missing,
|
|
* drm_intel_bo will map/memcpy/unmap.
|
|
*/
|
|
int (*bo_subdata)(drm_intel_bo *bo, unsigned long offset,
|
|
unsigned long size, const void *data);
|
|
|
|
/**
|
|
* Read data from an object
|
|
*
|
|
* This is an optional function, if missing,
|
|
* drm_intel_bo will map/memcpy/unmap.
|
|
*/
|
|
int (*bo_get_subdata)(drm_intel_bo *bo, unsigned long offset,
|
|
unsigned long size, void *data);
|
|
|
|
/**
|
|
* Waits for rendering to an object by the GPU to have completed.
|
|
*
|
|
* This is not required for any access to the BO by bo_map, bo_subdata, etc.
|
|
* It is merely a way for the driver to implement glFinish.
|
|
*/
|
|
void (*bo_wait_rendering)(drm_intel_bo *bo);
|
|
|
|
/**
|
|
* Tears down the buffer manager instance.
|
|
*/
|
|
void (*destroy)(drm_intel_bufmgr *bufmgr);
|
|
|
|
/**
|
|
* Add relocation entry in reloc_buf, which will be updated with the
|
|
* target buffer's real offset on on command submission.
|
|
*
|
|
* Relocations remain in place for the lifetime of the buffer object.
|
|
*
|
|
* \param bo Buffer to write the relocation into.
|
|
* \param offset Byte offset within reloc_bo of the pointer to target_bo.
|
|
* \param target_bo Buffer whose offset should be written into the
|
|
* relocation entry.
|
|
* \param target_offset Constant value to be added to target_bo's offset in
|
|
* relocation entry.
|
|
* \param read_domains GEM read domains which the buffer will be read into
|
|
* by the command that this relocation is part of.
|
|
* \param write_domains GEM read domains which the buffer will be dirtied
|
|
* in by the command that this relocation is part of.
|
|
*/
|
|
int (*bo_emit_reloc)(drm_intel_bo *bo, uint32_t offset,
|
|
drm_intel_bo *target_bo, uint32_t target_offset,
|
|
uint32_t read_domains, uint32_t write_domain);
|
|
|
|
/** Executes the command buffer pointed to by bo. */
|
|
int (*bo_exec)(drm_intel_bo *bo, int used,
|
|
drm_clip_rect_t *cliprects, int num_cliprects,
|
|
int DR4);
|
|
|
|
/**
|
|
* Pin a buffer to the aperture and fix the offset until unpinned
|
|
*
|
|
* \param buf Buffer to pin
|
|
* \param alignment Required alignment for aperture, in bytes
|
|
*/
|
|
int (*bo_pin)(drm_intel_bo *bo, uint32_t alignment);
|
|
/**
|
|
* Unpin a buffer from the aperture, allowing it to be removed
|
|
*
|
|
* \param buf Buffer to unpin
|
|
*/
|
|
int (*bo_unpin)(drm_intel_bo *bo);
|
|
/**
|
|
* Ask that the buffer be placed in tiling mode
|
|
*
|
|
* \param buf Buffer to set tiling mode for
|
|
* \param tiling_mode desired, and returned tiling mode
|
|
*/
|
|
int (*bo_set_tiling)(drm_intel_bo *bo, uint32_t *tiling_mode,
|
|
uint32_t stride);
|
|
/**
|
|
* Get the current tiling (and resulting swizzling) mode for the bo.
|
|
*
|
|
* \param buf Buffer to get tiling mode for
|
|
* \param tiling_mode returned tiling mode
|
|
* \param swizzle_mode returned swizzling mode
|
|
*/
|
|
int (*bo_get_tiling)(drm_intel_bo *bo, uint32_t *tiling_mode,
|
|
uint32_t *swizzle_mode);
|
|
/**
|
|
* Create a visible name for a buffer which can be used by other apps
|
|
*
|
|
* \param buf Buffer to create a name for
|
|
* \param name Returned name
|
|
*/
|
|
int (*bo_flink)(drm_intel_bo *bo, uint32_t *name);
|
|
|
|
int (*check_aperture_space)(drm_intel_bo **bo_array, int count);
|
|
int debug; /**< Enables verbose debugging printouts */
|
|
};
|
|
|
|
#endif /* INTEL_BUFMGR_PRIV_H */
|
|
|