drm/linux-core/i810_drm.h

94 lines
3.0 KiB
C

#ifndef _I810_DRM_H_
#define _I810_DRM_H_
/* WARNING: These defines must be the same as what the Xserver uses.
* if you change them, you must change the defines in the Xserver.
*/
/* Might one day want to support the client-side ringbuffer code again.
*/
#ifndef _I810_DEFINES_
#define _I810_DEFINES_
#define I810_USE_BATCH 1
#define I810_DMA_BUF_ORDER 12
#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER)
#define I810_DMA_BUF_NR 256
#define I810_NR_SAREA_CLIPRECTS 2
/* Each region is a minimum of 64k, and there are at most 64 of them.
*/
#define I810_NR_TEX_REGIONS 64
#define I810_LOG_MIN_TEX_REGION_SIZE 16
#endif
typedef struct _drm_i810_init {
enum {
I810_INIT_DMA = 0x01,
I810_CLEANUP_DMA = 0x02
} func;
int ring_map_idx;
int buffer_map_idx;
int sarea_priv_offset;
unsigned long ring_start;
unsigned long ring_end;
unsigned long ring_size;
} drm_i810_init_t;
/* Warning: If you change the SAREA structure you must change the Xserver
* structure as well */
typedef struct _drm_i810_tex_region {
unsigned char next, prev; /* indices to form a circular LRU */
unsigned char in_use; /* owned by a client, or free? */
int age; /* tracked by clients to update local LRU's */
} drm_i810_tex_region_t;
typedef struct _drm_i810_sarea {
unsigned int nbox;
drm_clip_rect_t boxes[I810_NR_SAREA_CLIPRECTS];
/* Maintain an LRU of contiguous regions of texture space. If
* you think you own a region of texture memory, and it has an
* age different to the one you set, then you are mistaken and
* it has been stolen by another client. If global texAge
* hasn't changed, there is no need to walk the list.
*
* These regions can be used as a proxy for the fine-grained
* texture information of other clients - by maintaining them
* in the same lru which is used to age their own textures,
* clients have an approximate lru for the whole of global
* texture space, and can make informed decisions as to which
* areas to kick out. There is no need to choose whether to
* kick out your own texture or someone else's - simply eject
* them all in LRU order.
*/
drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS+1];
/* Last elt is sentinal */
int texAge; /* last time texture was uploaded */
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int last_quiescent; /* */
int ctxOwner; /* last context to upload state */
} drm_i810_sarea_t;
typedef struct _drm_i810_general {
int idx;
int used;
} drm_i810_general_t;
/* These may be placeholders if we have more cliprects than
* I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
* false, indicating that the buffer will be dispatched again with a
* new set of cliprects.
*/
typedef struct _drm_i810_vertex {
int idx; /* buffer index */
int used; /* nr bytes in use */
int discard; /* client is finished with the buffer? */
} drm_i810_vertex_t;
#endif /* _I810_DRM_H_ */