drm/tests/amdgpu/shader_test_util.c

2157 lines
60 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include "CUnit/Basic.h"
#include "amdgpu_test.h"
#include "shader_code.h"
#define PACKET3_DISPATCH_DIRECT 0x15
#define PACKET3_CONTEXT_CONTROL 0x28
#define PACKET3_DRAW_INDEX_AUTO 0x2D
#define PACKET3_SET_CONTEXT_REG 0x69
#define PACKET3_SET_SH_REG 0x76
#define PACKET3_SET_SH_REG_OFFSET 0x77
#define PACKET3_SET_UCONFIG_REG 0x79
#define PACKET3_SET_SH_REG_INDEX 0x9B
#define PACKET_TYPE3 3
#define PACKET3(op, n) ((PACKET_TYPE3 << 30) | \
(((op) & 0xFF) << 8) | \
((n) & 0x3FFF) << 16)
#define PACKET3_COMPUTE(op, n) PACKET3(op, n) | (1 << 1)
struct shader_test_bo {
amdgpu_bo_handle bo;
unsigned size;
unsigned heap;
void *ptr;
uint64_t mc_address;
amdgpu_va_handle va;
};
struct shader_test_draw {
struct shader_test_bo ps_bo;
enum ps_type ps_type;
struct shader_test_bo vs_bo;
enum vs_type vs_type;
};
struct shader_test_dispatch {
struct shader_test_bo cs_bo;
enum cs_type cs_type;
};
struct shader_test_info {
amdgpu_device_handle device_handle;
enum amdgpu_test_gfx_version version;
unsigned ip;
unsigned ring;
int hang;
int hang_slow;
};
struct shader_test_priv {
const struct shader_test_info *info;
unsigned cmd_curr;
union {
struct shader_test_draw shader_draw;
struct shader_test_dispatch shader_dispatch;
};
struct shader_test_bo vtx_attributes_mem;
struct shader_test_bo cmd;
struct shader_test_bo src;
struct shader_test_bo dst;
};
static int shader_test_bo_alloc(amdgpu_device_handle device_handle,
struct shader_test_bo *shader_test_bo)
{
return amdgpu_bo_alloc_and_map(device_handle, shader_test_bo->size, 4096,
shader_test_bo->heap, 0,
&(shader_test_bo->bo), (void **)&(shader_test_bo->ptr),
&(shader_test_bo->mc_address), &(shader_test_bo->va));
}
static int shader_test_bo_free(struct shader_test_bo *shader_test_bo)
{
return amdgpu_bo_unmap_and_free(shader_test_bo->bo, shader_test_bo->va,
shader_test_bo->mc_address,
shader_test_bo->size);
}
void shader_test_for_each(amdgpu_device_handle device_handle, unsigned ip,
void (*fn)(struct shader_test_info *test_info))
{
int r;
uint32_t ring_id;
struct shader_test_info test_info = {0};
struct drm_amdgpu_info_hw_ip info = {0};
r = amdgpu_query_hw_ip_info(device_handle, ip, 0, &info);
CU_ASSERT_EQUAL(r, 0);
if (!info.available_rings) {
printf("SKIP ... as there's no %s ring\n",
(ip == AMDGPU_HW_IP_GFX) ? "graphics": "compute");
return;
}
switch (info.hw_ip_version_major) {
case 9:
test_info.version = AMDGPU_TEST_GFX_V9;
break;
case 10:
test_info.version = AMDGPU_TEST_GFX_V10;
break;
case 11:
test_info.version = AMDGPU_TEST_GFX_V11;
break;
default:
printf("SKIP ... unsupported gfx version %d\n", info.hw_ip_version_major);
return;
}
test_info.device_handle = device_handle;
test_info.ip = ip;
printf("\n");
for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) {
printf("%s ring %d\n", (ip == AMDGPU_HW_IP_GFX) ? "graphics": "compute",
ring_id);
test_info.ring = ring_id;
fn(&test_info);
}
}
static void write_context_control(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
if (test_priv->info->ip == AMDGPU_HW_IP_GFX) {
ptr[i++] = PACKET3(PACKET3_CONTEXT_CONTROL, 1);
ptr[i++] = 0x80000000;
ptr[i++] = 0x80000000;
}
test_priv->cmd_curr = i;
}
static void shader_test_load_shader_hang_slow(struct shader_test_bo *shader_bo,
struct shader_test_shader_bin *shader_bin)
{
int i, j, loop;
loop = (shader_bo->size / sizeof(uint32_t) - shader_bin->header_length
- shader_bin->foot_length) / shader_bin->body_length;
memcpy(shader_bo->ptr, shader_bin->shader, shader_bin->header_length * sizeof(uint32_t));
j = shader_bin->header_length;
for (i = 0; i < loop; i++) {
memcpy(shader_bo->ptr + j,
shader_bin->shader + shader_bin->header_length,
shader_bin->body_length * sizeof(uint32_t));
j += shader_bin->body_length;
}
memcpy(shader_bo->ptr + j,
shader_bin->shader + shader_bin->header_length + shader_bin->body_length,
shader_bin->foot_length * sizeof(uint32_t));
}
static void amdgpu_dispatch_load_cs_shader_hang_slow(struct shader_test_priv *test_priv)
{
struct amdgpu_gpu_info gpu_info = {0};
struct shader_test_shader_bin *cs_shader_bin;
int r;
r = amdgpu_query_gpu_info(test_priv->info->device_handle, &gpu_info);
CU_ASSERT_EQUAL(r, 0);
switch (gpu_info.family_id) {
case AMDGPU_FAMILY_AI:
cs_shader_bin = &memcpy_cs_hang_slow_ai;
break;
case AMDGPU_FAMILY_RV:
cs_shader_bin = &memcpy_cs_hang_slow_rv;
break;
default:
cs_shader_bin = &memcpy_cs_hang_slow_nv;
break;
}
shader_test_load_shader_hang_slow(&test_priv->shader_dispatch.cs_bo, cs_shader_bin);
}
static void amdgpu_dispatch_load_cs_shader(struct shader_test_priv *test_priv)
{
if (test_priv->info->hang) {
if (test_priv->info->hang_slow)
amdgpu_dispatch_load_cs_shader_hang_slow(test_priv);
else
memcpy(test_priv->shader_dispatch.cs_bo.ptr, memcpy_shader_hang,
sizeof(memcpy_shader_hang));
} else {
memcpy(test_priv->shader_dispatch.cs_bo.ptr,
shader_test_cs[test_priv->info->version][test_priv->shader_dispatch.cs_type].shader,
shader_test_cs[test_priv->info->version][test_priv->shader_dispatch.cs_type].shader_size);
}
}
static void amdgpu_dispatch_init_gfx9(struct shader_test_priv *test_priv)
{
int i;
uint32_t *ptr = test_priv->cmd.ptr;
/* Write context control and load shadowing register if necessary */
write_context_control(test_priv);
i = test_priv->cmd_curr;
/* Issue commands to set default compute state. */
/* clear mmCOMPUTE_START_Z - mmCOMPUTE_START_X */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 3);
ptr[i++] = 0x204;
i += 3;
/* clear mmCOMPUTE_TMPRING_SIZE */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x218;
ptr[i++] = 0;
test_priv->cmd_curr = i;
}
static void amdgpu_dispatch_init_gfx10(struct shader_test_priv *test_priv)
{
int i;
uint32_t *ptr = test_priv->cmd.ptr;
amdgpu_dispatch_init_gfx9(test_priv);
i = test_priv->cmd_curr;
/* mmCOMPUTE_SHADER_CHKSUM */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x22a;
ptr[i++] = 0;
/* mmCOMPUTE_REQ_CTRL */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 6);
ptr[i++] = 0x222;
i += 6;
/* mmCP_COHER_START_DELAY */
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x7b;
ptr[i++] = 0x20;
test_priv->cmd_curr = i;
}
static void amdgpu_dispatch_init_gfx11(struct shader_test_priv *test_priv)
{
int i;
uint32_t *ptr = test_priv->cmd.ptr;
/* Write context control and load shadowing register if necessary */
write_context_control(test_priv);
i = test_priv->cmd_curr;
/* Issue commands to set default compute state. */
/* clear mmCOMPUTE_START_Z - mmCOMPUTE_START_X */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 3);
ptr[i++] = 0x204;
i += 3;
/* clear mmCOMPUTE_TMPRING_SIZE */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x218;
ptr[i++] = 0;
/* mmCOMPUTE_REQ_CTRL */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x222;
ptr[i++] = 0;
/* mmCOMPUTE_USER_ACCUM_0 .. 3*/
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x224;
i += 4;
/* mmCOMPUTE_SHADER_CHKSUM */
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x22a;
ptr[i++] = 0;
test_priv->cmd_curr = i;
}
static void amdgpu_dispatch_init(struct shader_test_priv *test_priv)
{
switch (test_priv->info->version) {
case AMDGPU_TEST_GFX_V9:
amdgpu_dispatch_init_gfx9(test_priv);
break;
case AMDGPU_TEST_GFX_V10:
amdgpu_dispatch_init_gfx10(test_priv);
break;
case AMDGPU_TEST_GFX_V11:
amdgpu_dispatch_init_gfx11(test_priv);
break;
}
}
static void amdgpu_dispatch_write_cumask(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
/* Issue commands to set cu mask used in current dispatch */
switch (test_priv->info->version) {
case AMDGPU_TEST_GFX_V9:
/* set mmCOMPUTE_STATIC_THREAD_MGMT_SE1 - mmCOMPUTE_STATIC_THREAD_MGMT_SE0 */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x216;
ptr[i++] = 0xffffffff;
ptr[i++] = 0xffffffff;
/* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x219;
ptr[i++] = 0xffffffff;
ptr[i++] = 0xffffffff;
break;
case AMDGPU_TEST_GFX_V10:
case AMDGPU_TEST_GFX_V11:
/* set mmCOMPUTE_STATIC_THREAD_MGMT_SE1 - mmCOMPUTE_STATIC_THREAD_MGMT_SE0 */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG_INDEX, 2);
ptr[i++] = 0x30000216;
ptr[i++] = 0xffffffff;
ptr[i++] = 0xffffffff;
/* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG_INDEX, 2);
ptr[i++] = 0x30000219;
ptr[i++] = 0xffffffff;
ptr[i++] = 0xffffffff;
break;
}
test_priv->cmd_curr = i;
}
static void amdgpu_dispatch_write2hw_gfx9(struct shader_test_priv *test_priv)
{
const struct shader_test_cs_shader *cs_shader = &shader_test_cs[test_priv->info->version][test_priv->shader_dispatch.cs_type];
int j, i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
uint64_t shader_addr = test_priv->shader_dispatch.cs_bo.mc_address;
/* Writes shader state to HW */
/* set mmCOMPUTE_PGM_HI - mmCOMPUTE_PGM_LO */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x20c;
ptr[i++] = (shader_addr >> 8);
ptr[i++] = (shader_addr >> 40);
/* write sh regs*/
for (j = 0; j < cs_shader->num_sh_reg; j++) {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
/* - Gfx9ShRegBase */
ptr[i++] = cs_shader->sh_reg[j].reg_offset - shader_test_gfx_info[test_priv->info->version].sh_reg_base;
ptr[i++] = cs_shader->sh_reg[j].reg_value;
}
/* Write constant data */
if (CS_BUFFERCLEAR == test_priv->shader_dispatch.cs_type) {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x240;
ptr[i++] = test_priv->dst.mc_address;
ptr[i++] = (test_priv->dst.mc_address >> 32) | 0x100000;
ptr[i++] = test_priv->dst.size / 16;
ptr[i++] = 0x74fac;
/* Sets a range of pixel shader constants */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x244;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
} else {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x240;
ptr[i++] = test_priv->src.mc_address;
ptr[i++] = (test_priv->src.mc_address >> 32) | 0x100000;
ptr[i++] = test_priv->src.size / 16;
ptr[i++] = 0x74fac;
/* Writes the UAV constant data to the SGPRs. */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x244;
ptr[i++] = test_priv->dst.mc_address;
ptr[i++] = (test_priv->dst.mc_address >> 32) | 0x100000;
ptr[i++] = test_priv->dst.size / 16;
ptr[i++] = 0x74fac;
}
test_priv->cmd_curr = i;
}
static void amdgpu_dispatch_write2hw_gfx10(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
const struct shader_test_cs_shader *cs_shader = &shader_test_cs[test_priv->info->version][test_priv->shader_dispatch.cs_type];
int j;
uint64_t shader_addr = test_priv->shader_dispatch.cs_bo.mc_address;
/* Writes shader state to HW */
/* set mmCOMPUTE_PGM_HI - mmCOMPUTE_PGM_LO */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x20c;
ptr[i++] = (shader_addr >> 8);
ptr[i++] = (shader_addr >> 40);
/* write sh regs*/
for (j = 0; j < cs_shader->num_sh_reg; j++) {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
/* - Gfx9ShRegBase */
ptr[i++] = cs_shader->sh_reg[j].reg_offset - shader_test_gfx_info[test_priv->info->version].sh_reg_base;
ptr[i++] = cs_shader->sh_reg[j].reg_value;
}
/* mmCOMPUTE_PGM_RSRC3 */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x228;
ptr[i++] = 0;
if (CS_BUFFERCLEAR == test_priv->shader_dispatch.cs_type) {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x240;
ptr[i++] = test_priv->dst.mc_address;
ptr[i++] = (test_priv->dst.mc_address >> 32) | 0x100000;
ptr[i++] = test_priv->dst.size / 16;
ptr[i++] = 0x1104bfac;
/* Sets a range of pixel shader constants */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x244;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
} else {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x240;
ptr[i++] = test_priv->src.mc_address;
ptr[i++] = (test_priv->src.mc_address >> 32) | 0x100000;
ptr[i++] = test_priv->src.size / 16;
ptr[i++] = 0x1104bfac;
/* Writes the UAV constant data to the SGPRs. */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x244;
ptr[i++] = test_priv->dst.mc_address;
ptr[i++] = (test_priv->dst.mc_address>> 32) | 0x100000;
ptr[i++] = test_priv->dst.size / 16;
ptr[i++] = 0x1104bfac;
}
test_priv->cmd_curr = i;
}
static void amdgpu_dispatch_write2hw_gfx11(struct shader_test_priv *test_priv)
{
enum amdgpu_test_gfx_version version = test_priv->info->version;
const struct shader_test_cs_shader *cs_shader = &shader_test_cs[version][test_priv->shader_dispatch.cs_type];
int j, i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
uint64_t shader_addr = test_priv->shader_dispatch.cs_bo.mc_address;
/* Writes shader state to HW */
/* set mmCOMPUTE_PGM_HI - mmCOMPUTE_PGM_LO */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x20c;
ptr[i++] = (shader_addr >> 8);
ptr[i++] = (shader_addr >> 40);
/* write sh regs*/
for (j = 0; j < cs_shader->num_sh_reg; j++) {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
/* - Gfx9ShRegBase */
ptr[i++] = cs_shader->sh_reg[j].reg_offset - shader_test_gfx_info[version].sh_reg_base;
ptr[i++] = cs_shader->sh_reg[j].reg_value;
if (cs_shader->sh_reg[j].reg_offset == 0x2E12)
ptr[i-1] &= ~(1<<29);
}
/* mmCOMPUTE_PGM_RSRC3 */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x228;
ptr[i++] = 0x3f0;
/* Write constant data */
/* Writes the texture resource constants data to the SGPRs */
if (CS_BUFFERCLEAR == test_priv->shader_dispatch.cs_type) {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x240;
ptr[i++] = test_priv->dst.mc_address;
ptr[i++] = (test_priv->dst.mc_address >> 32) | 0x100000;
ptr[i++] = test_priv->dst.size / 16;
ptr[i++] = 0x1003dfac;
/* Sets a range of pixel shader constants */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x244;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
ptr[i++] = 0x22222222;
} else {
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x240;
ptr[i++] = test_priv->src.mc_address;
ptr[i++] = (test_priv->src.mc_address >> 32) | 0x100000;
ptr[i++] = test_priv->src.size / 16;
ptr[i++] = 0x1003dfac;
/* Writes the UAV constant data to the SGPRs. */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x244;
ptr[i++] = test_priv->dst.mc_address;
ptr[i++] = (test_priv->dst.mc_address>> 32) | 0x100000;
ptr[i++] = test_priv->dst.size / 16;
ptr[i++] = 0x1003dfac;
}
test_priv->cmd_curr = i;
}
static void amdgpu_dispatch_write2hw(struct shader_test_priv *test_priv)
{
switch (test_priv->info->version) {
case AMDGPU_TEST_GFX_V9:
amdgpu_dispatch_write2hw_gfx9(test_priv);
break;
case AMDGPU_TEST_GFX_V10:
amdgpu_dispatch_write2hw_gfx10(test_priv);
break;
case AMDGPU_TEST_GFX_V11:
amdgpu_dispatch_write2hw_gfx11(test_priv);
break;
}
}
static void amdgpu_dispatch_write_dispatch_cmd(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
/* clear mmCOMPUTE_RESOURCE_LIMITS */
ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x215;
ptr[i++] = 0;
/* dispatch direct command */
ptr[i++] = PACKET3_COMPUTE(PACKET3_DISPATCH_DIRECT, 3);
ptr[i++] = (test_priv->dst.size / 16 + 0x40 - 1 ) / 0x40;//0x10;
ptr[i++] = 1;
ptr[i++] = 1;
ptr[i++] = 1;
test_priv->cmd_curr = i;
}
static void amdgpu_test_dispatch_memset(struct shader_test_info *test_info)
{
amdgpu_context_handle context_handle;
amdgpu_bo_handle resources[3];
struct shader_test_priv test_priv;
struct shader_test_bo *cmd = &(test_priv.cmd);
struct shader_test_bo *dst = &(test_priv.dst);
struct shader_test_bo *shader = &(test_priv.shader_dispatch.cs_bo);
uint32_t *ptr_cmd;
uint8_t *ptr_dst;
int i, r;
struct amdgpu_cs_request ibs_request = {0};
struct amdgpu_cs_ib_info ib_info= {0};
amdgpu_bo_list_handle bo_list;
struct amdgpu_cs_fence fence_status = {0};
uint32_t expired;
uint8_t cptr[16];
memset(&test_priv, 0, sizeof(test_priv));
test_priv.info = test_info;
test_priv.shader_dispatch.cs_type = CS_BUFFERCLEAR;
r = amdgpu_cs_ctx_create(test_info->device_handle, &context_handle);
CU_ASSERT_EQUAL(r, 0);
cmd->size = 4096;
cmd->heap = AMDGPU_GEM_DOMAIN_GTT;
r = shader_test_bo_alloc(test_info->device_handle, cmd);
CU_ASSERT_EQUAL(r, 0);
ptr_cmd = cmd->ptr;
memset(ptr_cmd, 0, cmd->size);
shader->size = 4096;
shader->heap = AMDGPU_GEM_DOMAIN_VRAM;
r = shader_test_bo_alloc(test_info->device_handle, shader);
CU_ASSERT_EQUAL(r, 0);
memset(shader->ptr, 0, shader->size);
amdgpu_dispatch_load_cs_shader(&test_priv);
dst->size = 0x4000;
dst->heap = AMDGPU_GEM_DOMAIN_VRAM;
r = shader_test_bo_alloc(test_info->device_handle, dst);
CU_ASSERT_EQUAL(r, 0);
amdgpu_dispatch_init(&test_priv);
/* Issue commands to set cu mask used in current dispatch */
amdgpu_dispatch_write_cumask(&test_priv);
/* Writes shader state to HW */
amdgpu_dispatch_write2hw(&test_priv);
amdgpu_dispatch_write_dispatch_cmd(&test_priv);
i = test_priv.cmd_curr;
while (i & 7)
ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */
test_priv.cmd_curr = i;
resources[0] = dst->bo;
resources[1] = shader->bo;
resources[2] = cmd->bo;
r = amdgpu_bo_list_create(test_info->device_handle, 3, resources, NULL, &bo_list);
CU_ASSERT_EQUAL(r, 0);
ib_info.ib_mc_address = cmd->mc_address;
ib_info.size = test_priv.cmd_curr;
ibs_request.ip_type = test_info->ip;
ibs_request.ring = test_info->ring;
ibs_request.resources = bo_list;
ibs_request.number_of_ibs = 1;
ibs_request.ibs = &ib_info;
ibs_request.fence_info.handle = NULL;
/* submit CS */
r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1);
CU_ASSERT_EQUAL(r, 0);
r = amdgpu_bo_list_destroy(bo_list);
CU_ASSERT_EQUAL(r, 0);
fence_status.ip_type = test_info->ip;
fence_status.ip_instance = 0;
fence_status.ring = test_info->ring;
fence_status.context = context_handle;
fence_status.fence = ibs_request.seq_no;
/* wait for IB accomplished */
r = amdgpu_cs_query_fence_status(&fence_status,
AMDGPU_TIMEOUT_INFINITE,
0, &expired);
CU_ASSERT_EQUAL(r, 0);
CU_ASSERT_EQUAL(expired, true);
/* verify if memset test result meets with expected */
i = 0;
ptr_dst = (uint8_t *)(dst->ptr);
memset(cptr, 0x22, 16);
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0);
i = dst->size - 16;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0);
i = dst->size / 2;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0);
r = shader_test_bo_free(dst);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(shader);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(cmd);
CU_ASSERT_EQUAL(r, 0);
r = amdgpu_cs_ctx_free(context_handle);
CU_ASSERT_EQUAL(r, 0);
}
static
void amdgpu_test_dispatch_memcpy(struct shader_test_info *test_info)
{
struct shader_test_priv test_priv;
amdgpu_context_handle context_handle;
amdgpu_bo_handle resources[4];
struct shader_test_bo *cmd = &(test_priv.cmd);
struct shader_test_bo *src = &(test_priv.src);
struct shader_test_bo *dst = &(test_priv.dst);
struct shader_test_bo *shader = &(test_priv.shader_dispatch.cs_bo);
uint32_t *ptr_cmd;
uint8_t *ptr_src;
uint8_t *ptr_dst;
int i, r;
struct amdgpu_cs_request ibs_request = {0};
struct amdgpu_cs_ib_info ib_info= {0};
uint32_t expired, hang_state, hangs;
amdgpu_bo_list_handle bo_list;
struct amdgpu_cs_fence fence_status = {0};
memset(&test_priv, 0, sizeof(test_priv));
test_priv.info = test_info;
test_priv.cmd.size = 4096;
test_priv.cmd.heap = AMDGPU_GEM_DOMAIN_GTT;
test_priv.shader_dispatch.cs_bo.heap = AMDGPU_GEM_DOMAIN_VRAM;
test_priv.shader_dispatch.cs_type = CS_BUFFERCOPY;
test_priv.src.heap = AMDGPU_GEM_DOMAIN_VRAM;
test_priv.dst.heap = AMDGPU_GEM_DOMAIN_VRAM;
if (test_info->hang_slow) {
test_priv.shader_dispatch.cs_bo.size = 0x4000000;
test_priv.src.size = 0x4000000;
test_priv.dst.size = 0x4000000;
} else {
test_priv.shader_dispatch.cs_bo.size = 4096;
test_priv.src.size = 0x4000;
test_priv.dst.size = 0x4000;
}
r = amdgpu_cs_ctx_create(test_info->device_handle, &context_handle);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_alloc(test_info->device_handle, cmd);
CU_ASSERT_EQUAL(r, 0);
ptr_cmd = cmd->ptr;
memset(ptr_cmd, 0, cmd->size);
r = shader_test_bo_alloc(test_info->device_handle, shader);
CU_ASSERT_EQUAL(r, 0);
memset(shader->ptr, 0, shader->size);
amdgpu_dispatch_load_cs_shader(&test_priv);
r = shader_test_bo_alloc(test_info->device_handle, src);
CU_ASSERT_EQUAL(r, 0);
ptr_src = (uint8_t *)(src->ptr);
memset(ptr_src, 0x55, src->size);
r = shader_test_bo_alloc(test_info->device_handle, dst);
CU_ASSERT_EQUAL(r, 0);
amdgpu_dispatch_init(&test_priv);
/* Issue commands to set cu mask used in current dispatch */
amdgpu_dispatch_write_cumask(&test_priv);
/* Writes shader state to HW */
amdgpu_dispatch_write2hw(&test_priv);
amdgpu_dispatch_write_dispatch_cmd(&test_priv);
i = test_priv.cmd_curr;
while (i & 7)
ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */
test_priv.cmd_curr = i;
resources[0] = shader->bo;
resources[1] = src->bo;
resources[2] = dst->bo;
resources[3] = cmd->bo;
r = amdgpu_bo_list_create(test_info->device_handle, 4, resources, NULL, &bo_list);
CU_ASSERT_EQUAL(r, 0);
ib_info.ib_mc_address = cmd->mc_address;
ib_info.size = test_priv.cmd_curr;
ibs_request.ip_type = test_info->ip;
ibs_request.ring = test_info->ring;
ibs_request.resources = bo_list;
ibs_request.number_of_ibs = 1;
ibs_request.ibs = &ib_info;
ibs_request.fence_info.handle = NULL;
r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1);
CU_ASSERT_EQUAL(r, 0);
fence_status.ip_type = test_info->ip;
fence_status.ip_instance = 0;
fence_status.ring = test_info->ring;
fence_status.context = context_handle;
fence_status.fence = ibs_request.seq_no;
/* wait for IB accomplished */
r = amdgpu_cs_query_fence_status(&fence_status,
AMDGPU_TIMEOUT_INFINITE,
0, &expired);
if (!test_info->hang) {
CU_ASSERT_EQUAL(r, 0);
CU_ASSERT_EQUAL(expired, true);
/* verify if memcpy test result meets with expected */
i = 0;
ptr_dst = (uint8_t *)dst->ptr;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0);
i = dst->size - 16;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0);
i = dst->size / 2;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0);
} else {
r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs);
CU_ASSERT_EQUAL(r, 0);
CU_ASSERT_EQUAL(hang_state, AMDGPU_CTX_UNKNOWN_RESET);
}
r = amdgpu_bo_list_destroy(bo_list);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(src);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(dst);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(shader);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(cmd);
r = amdgpu_cs_ctx_free(context_handle);
CU_ASSERT_EQUAL(r, 0);
}
static void shader_test_dispatch_cb(struct shader_test_info *test_info)
{
amdgpu_test_dispatch_memset(test_info);
amdgpu_test_dispatch_memcpy(test_info);
}
static void shader_test_dispatch_hang_cb(struct shader_test_info *test_info)
{
test_info->hang = 0;
amdgpu_test_dispatch_memcpy(test_info);
test_info->hang = 1;
amdgpu_test_dispatch_memcpy(test_info);
test_info->hang = 0;
amdgpu_test_dispatch_memcpy(test_info);
}
static void shader_test_dispatch_hang_slow_cb(struct shader_test_info *test_info)
{
test_info->hang = 0;
test_info->hang_slow = 0;
amdgpu_test_dispatch_memcpy(test_info);
test_info->hang = 1;
test_info->hang_slow = 1;
amdgpu_test_dispatch_memcpy(test_info);
test_info->hang = 0;
test_info->hang_slow = 0;
amdgpu_test_dispatch_memcpy(test_info);
}
void amdgpu_test_dispatch_helper(amdgpu_device_handle device_handle, unsigned ip)
{
shader_test_for_each(device_handle, ip, shader_test_dispatch_cb);
}
void amdgpu_test_dispatch_hang_helper(amdgpu_device_handle device_handle, uint32_t ip)
{
shader_test_for_each(device_handle, ip, shader_test_dispatch_hang_cb);
}
void amdgpu_test_dispatch_hang_slow_helper(amdgpu_device_handle device_handle, uint32_t ip)
{
shader_test_for_each(device_handle, ip, shader_test_dispatch_hang_slow_cb);
}
static void amdgpu_draw_load_ps_shader_hang_slow(struct shader_test_priv *test_priv)
{
struct amdgpu_gpu_info gpu_info = {0};
struct shader_test_shader_bin *ps_shader_bin = &memcpy_ps_hang_slow_navi21;
int r;
r = amdgpu_query_gpu_info(test_priv->info->device_handle, &gpu_info);
CU_ASSERT_EQUAL(r, 0);
switch (gpu_info.family_id) {
case AMDGPU_FAMILY_AI:
case AMDGPU_FAMILY_RV:
ps_shader_bin = &memcpy_ps_hang_slow_ai;
break;
case AMDGPU_FAMILY_NV:
if (gpu_info.chip_external_rev < 40)
ps_shader_bin = &memcpy_ps_hang_slow_navi10;
break;
}
shader_test_load_shader_hang_slow(&test_priv->shader_draw.ps_bo, ps_shader_bin);
}
static uint32_t round_up_size(uint32_t size)
{
return (size + 255) & ~255;
}
static void amdgpu_draw_load_ps_shader(struct shader_test_priv *test_priv)
{
uint8_t *ptr_shader = test_priv->shader_draw.ps_bo.ptr;
const struct shader_test_ps_shader *shader;
uint32_t shader_offset, num_export_fmt;
uint32_t mem_offset, patch_code_offset;
int i;
if (test_priv->info->hang) {
if (test_priv->info->hang_slow)
amdgpu_draw_load_ps_shader_hang_slow(test_priv);
else
memcpy(ptr_shader, memcpy_shader_hang, sizeof(memcpy_shader_hang));
return;
}
shader = &shader_test_ps[test_priv->info->version][test_priv->shader_draw.ps_type];
num_export_fmt = 10;
shader_offset = round_up_size(shader->shader_size);
/* write main shader program */
for (i = 0 ; i < num_export_fmt; i++) {
mem_offset = i * shader_offset;
memcpy(ptr_shader + mem_offset, shader->shader, shader->shader_size);
}
/* overwrite patch codes */
for (i = 0 ; i < num_export_fmt; i++) {
mem_offset = i * shader_offset + shader->patchinfo_code_offset[0] * sizeof(uint32_t);
patch_code_offset = i * shader->patchinfo_code_size;
memcpy(ptr_shader + mem_offset,
shader->patchinfo_code + patch_code_offset,
shader->patchinfo_code_size * sizeof(uint32_t));
}
}
/* load RectPosTexFast_VS */
static void amdgpu_draw_load_vs_shader(struct shader_test_priv *test_priv)
{
uint8_t *ptr_shader = test_priv->shader_draw.vs_bo.ptr;
const struct shader_test_vs_shader *shader = &shader_test_vs[test_priv->info->version][test_priv->shader_draw.vs_type];
memcpy(ptr_shader, shader->shader, shader->shader_size);
}
static void amdgpu_draw_init(struct shader_test_priv *test_priv)
{
int i;
uint32_t *ptr = test_priv->cmd.ptr;
const struct shader_test_gfx_info *gfx_info = &shader_test_gfx_info[test_priv->info->version];
/* Write context control and load shadowing register if necessary */
write_context_control(test_priv);
i = test_priv->cmd_curr;
if (test_priv->info->version == AMDGPU_TEST_GFX_V11) {
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x446;
ptr[i++] = (test_priv->vtx_attributes_mem.mc_address >> 16);
// mmSPI_ATTRIBUTE_RING_SIZE
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x447;
ptr[i++] = 0x20001;
}
memcpy(ptr + i, gfx_info->preamble_cache, gfx_info->size_preamble_cache);
test_priv->cmd_curr = i + gfx_info->size_preamble_cache/sizeof(uint32_t);
}
static void amdgpu_draw_setup_and_write_drawblt_surf_info_gfx9(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
/* setup color buffer */
/* offset reg
0xA318 CB_COLOR0_BASE
0xA319 CB_COLOR0_BASE_EXT
0xA31A CB_COLOR0_ATTRIB2
0xA31B CB_COLOR0_VIEW
0xA31C CB_COLOR0_INFO
0xA31D CB_COLOR0_ATTRIB
0xA31E CB_COLOR0_DCC_CONTROL
0xA31F CB_COLOR0_CMASK
0xA320 CB_COLOR0_CMASK_BASE_EXT
0xA321 CB_COLOR0_FMASK
0xA322 CB_COLOR0_FMASK_BASE_EXT
0xA323 CB_COLOR0_CLEAR_WORD0
0xA324 CB_COLOR0_CLEAR_WORD1
0xA325 CB_COLOR0_DCC_BASE
0xA326 CB_COLOR0_DCC_BASE_EXT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 15);
ptr[i++] = 0x318;
ptr[i++] = test_priv->dst.mc_address >> 8;
ptr[i++] = test_priv->dst.mc_address >> 40;
ptr[i++] = test_priv->info->hang_slow ? 0x3ffc7ff : 0x7c01f;
ptr[i++] = 0;
ptr[i++] = 0x50438;
ptr[i++] = 0x10140000;
i += 9;
/* mmCB_MRT0_EPITCH */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1e8;
ptr[i++] = test_priv->info->hang_slow ? 0xfff : 0x1f;
/* 0xA32B CB_COLOR1_BASE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x32b;
ptr[i++] = 0;
/* 0xA33A CB_COLOR1_BASE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x33a;
ptr[i++] = 0;
/* SPI_SHADER_COL_FORMAT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1c5;
ptr[i++] = 9;
/* Setup depth buffer */
/* mmDB_Z_INFO */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2);
ptr[i++] = 0xe;
i += 2;
test_priv->cmd_curr = i;
}
static void amdgpu_draw_setup_and_write_drawblt_surf_info_gfx10(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
/* setup color buffer */
/* 0xA318 CB_COLOR0_BASE
0xA319 CB_COLOR0_PITCH
0xA31A CB_COLOR0_SLICE
0xA31B CB_COLOR0_VIEW
0xA31C CB_COLOR0_INFO
0xA31D CB_COLOR0_ATTRIB
0xA31E CB_COLOR0_DCC_CONTROL
0xA31F CB_COLOR0_CMASK
0xA320 CB_COLOR0_CMASK_SLICE
0xA321 CB_COLOR0_FMASK
0xA322 CB_COLOR0_FMASK_SLICE
0xA323 CB_COLOR0_CLEAR_WORD0
0xA324 CB_COLOR0_CLEAR_WORD1
0xA325 CB_COLOR0_DCC_BASE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 14);
ptr[i++] = 0x318;
ptr[i++] = test_priv->dst.mc_address >> 8;
i += 3;
ptr[i++] = 0x50438;
i += 9;
/* 0xA390 CB_COLOR0_BASE_EXT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x390;
ptr[i++] = test_priv->dst.mc_address >> 40;
/* 0xA398 CB_COLOR0_CMASK_BASE_EXT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x398;
ptr[i++] = 0;
/* 0xA3A0 CB_COLOR0_FMASK_BASE_EXT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x3a0;
ptr[i++] = 0;
/* 0xA3A8 CB_COLOR0_DCC_BASE_EXT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x3a8;
ptr[i++] = 0;
/* 0xA3B0 CB_COLOR0_ATTRIB2 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x3b0;
ptr[i++] = test_priv->info->hang_slow ? 0x3ffc7ff : 0x7c01f;
/* 0xA3B8 CB_COLOR0_ATTRIB3 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x3b8;
ptr[i++] = 0x9014000;
/* 0xA32B CB_COLOR1_BASE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x32b;
ptr[i++] = 0;
/* 0xA33A CB_COLOR1_BASE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x33a;
ptr[i++] = 0;
/* SPI_SHADER_COL_FORMAT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1c5;
ptr[i++] = 9;
/* Setup depth buffer */
/* mmDB_Z_INFO */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2);
ptr[i++] = 0x10;
i += 2;
test_priv->cmd_curr = i;
}
static void amdgpu_draw_setup_and_write_drawblt_surf_info_gfx11(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
/* mmCB_COLOR0_BASE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x318;
ptr[i++] = test_priv->dst.mc_address >> 8;
/* mmCB_COLOR0_VIEW .. mmCB_COLOR0_DCC_CONTROL */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 4);
ptr[i++] = 0x31b;
i++;
ptr[i++] = 0x5040e;
i += 2;
/* mmCB_COLOR0_DCC_BASE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x325;
ptr[i++] = 0;
/* mmCB_COLOR0_BASE_EXT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x390;
ptr[i++] = (test_priv->dst.mc_address >> 40) & 0xFF;
/* mmCB_COLOR0_DCC_BASE_EXT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x3a8;
ptr[i++] = 0;
/* mmCB_COLOR0_ATTRIB2 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x3b0;
ptr[i++] = test_priv->info->hang_slow ? 0x1ffc7ff : 0x7c01f;
/* mmCB_COLOR0_ATTRIB3 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x3b8;
ptr[i++] = test_priv->info->hang_slow ? 0x1028000 : 0x1018000;
/* mmCB_COLOR0_INFO */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x32b;
ptr[i++] = 0;
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x33a;
ptr[i++] = 0;
/* mmSPI_SHADER_COL_FORMAT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1c5;
ptr[i++] = 0x9;
/* mmDB_Z_INFO */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2);
ptr[i++] = 0x10;
i += 2;
test_priv->cmd_curr = i;
}
static void amdgpu_draw_setup_and_write_drawblt_surf_info(struct shader_test_priv *test_priv)
{
switch (test_priv->info->version) {
case AMDGPU_TEST_GFX_V9:
amdgpu_draw_setup_and_write_drawblt_surf_info_gfx9(test_priv);
break;
case AMDGPU_TEST_GFX_V10:
amdgpu_draw_setup_and_write_drawblt_surf_info_gfx10(test_priv);
break;
case AMDGPU_TEST_GFX_V11:
amdgpu_draw_setup_and_write_drawblt_surf_info_gfx11(test_priv);
break;
}
}
static void amdgpu_draw_setup_and_write_drawblt_state_gfx9(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
const struct shader_test_gfx_info *gfx_info = &shader_test_gfx_info[test_priv->info->version];
/* mmPA_SC_TILE_STEERING_OVERRIDE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0xd7;
ptr[i++] = 0;
ptr[i++] = 0xffff1000;
ptr[i++] = 0xc0021000;
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0xd7;
ptr[i++] = 1;
/* mmPA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 16);
ptr[i++] = 0x2fe;
i += 16;
/* mmPA_SC_CENTROID_PRIORITY_0 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2);
ptr[i++] = 0x2f5;
i += 2;
memcpy(ptr + i, gfx_info->cached_cmd, gfx_info->size_cached_cmd);
if (test_priv->info->hang_slow)
*(ptr + i + 12) = 0x8000800;
test_priv->cmd_curr = i + gfx_info->size_cached_cmd/sizeof(uint32_t);
}
static void amdgpu_draw_setup_and_write_drawblt_state_gfx10(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
const struct shader_test_gfx_info *gfx_info = &shader_test_gfx_info[test_priv->info->version];
/* mmPA_SC_TILE_STEERING_OVERRIDE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0xd7;
ptr[i++] = 0;
ptr[i++] = 0xffff1000;
ptr[i++] = 0xc0021000;
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0xd7;
ptr[i++] = 0;
/* mmPA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 16);
ptr[i++] = 0x2fe;
i += 16;
/* mmPA_SC_CENTROID_PRIORITY_0 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2);
ptr[i++] = 0x2f5;
i += 2;
memcpy(ptr + i, gfx_info->cached_cmd, gfx_info->size_cached_cmd);
if (test_priv->info->hang_slow)
*(ptr + i + 12) = 0x8000800;
i += gfx_info->size_cached_cmd/sizeof(uint32_t);
/* mmCB_RMI_GL2_CACHE_CONTROL */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x104;
ptr[i++] = 0x40aa0055;
/* mmDB_RMI_L2_CACHE_CONTROL */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1f;
ptr[i++] = 0x2a0055;
test_priv->cmd_curr = i;
}
static void amdgpu_draw_setup_and_write_drawblt_state_gfx11(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
const struct shader_test_gfx_info *gfx_info = &shader_test_gfx_info[test_priv->info->version];
/* mmPA_SC_TILE_STEERING_OVERRIDE */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0xd7;
ptr[i++] = 0;
ptr[i++] = 0xffff1000;
ptr[i++] = 0xc0021000;
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0xd7;
i++;
/* mmPA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 16);
ptr[i++] = 0x2fe;
i += 16;
/* mmPA_SC_CENTROID_PRIORITY_0 */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2);
ptr[i++] = 0x2f5;
i += 2;
memcpy(ptr + i, gfx_info->cached_cmd, gfx_info->size_cached_cmd);
if (test_priv->info->hang_slow)
*(ptr + i + 12) = 0x8000800;
test_priv->cmd_curr = i + gfx_info->size_cached_cmd/sizeof(uint32_t);
}
static void amdgpu_draw_setup_and_write_drawblt_state(struct shader_test_priv *test_priv)
{
switch (test_priv->info->version) {
case AMDGPU_TEST_GFX_V9:
amdgpu_draw_setup_and_write_drawblt_state_gfx9(test_priv);
break;
case AMDGPU_TEST_GFX_V10:
amdgpu_draw_setup_and_write_drawblt_state_gfx10(test_priv);
break;
case AMDGPU_TEST_GFX_V11:
amdgpu_draw_setup_and_write_drawblt_state_gfx11(test_priv);
break;
}
}
static void amdgpu_draw_vs_RectPosTexFast_write2hw_gfx9(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
uint64_t shader_addr = test_priv->shader_draw.vs_bo.mc_address;
enum ps_type ps = test_priv->shader_draw.ps_type;
/* mmPA_CL_VS_OUT_CNTL */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x207;
ptr[i++] = 0;
/* mmSPI_SHADER_PGM_RSRC3_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x46;
ptr[i++] = 0xffff;
/* mmSPI_SHADER_PGM_LO_VS...mmSPI_SHADER_PGM_HI_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x48;
ptr[i++] = shader_addr >> 8;
ptr[i++] = shader_addr >> 40;
/* mmSPI_SHADER_PGM_RSRC1_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x4a;
ptr[i++] = 0xc0081;
/* mmSPI_SHADER_PGM_RSRC2_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x4b;
ptr[i++] = 0x18;
/* mmSPI_VS_OUT_CONFIG */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1b1;
ptr[i++] = 2;
/* mmSPI_SHADER_POS_FORMAT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1c3;
ptr[i++] = 4;
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x4c;
i += 2;
ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000;
ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000;
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x50;
i += 2;
if (ps == PS_CONST) {
i += 2;
} else if (ps == PS_TEX) {
ptr[i++] = 0x3f800000;
ptr[i++] = 0x3f800000;
}
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x54;
i += 4;
test_priv->cmd_curr = i;
}
static void amdgpu_draw_vs_RectPosTexFast_write2hw_gfx10(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
uint64_t shader_addr = test_priv->shader_draw.vs_bo.mc_address;
enum ps_type ps = test_priv->shader_draw.ps_type;
/* mmPA_CL_VS_OUT_CNTL */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x207;
ptr[i++] = 0;
/* mmSPI_SHADER_PGM_RSRC3_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1);
ptr[i++] = 0x30000046;
ptr[i++] = 0xffff;
/* mmSPI_SHADER_PGM_RSRC4_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1);
ptr[i++] = 0x30000041;
ptr[i++] = 0xffff;
/* mmSPI_SHADER_PGM_LO_VS...mmSPI_SHADER_PGM_HI_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x48;
ptr[i++] = shader_addr >> 8;
ptr[i++] = shader_addr >> 40;
/* mmSPI_SHADER_PGM_RSRC1_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x4a;
ptr[i++] = 0xc0041;
/* mmSPI_SHADER_PGM_RSRC2_VS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1);
ptr[i++] = 0x4b;
ptr[i++] = 0x18;
/* mmSPI_VS_OUT_CONFIG */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1b1;
ptr[i++] = 2;
/* mmSPI_SHADER_POS_FORMAT */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1c3;
ptr[i++] = 4;
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x4c;
i += 2;
ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000;
ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000;
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x50;
i += 2;
if (ps == PS_CONST) {
i += 2;
} else if (ps == PS_TEX) {
ptr[i++] = 0x3f800000;
ptr[i++] = 0x3f800000;
}
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x54;
i += 4;
test_priv->cmd_curr = i;
}
static void amdgpu_draw_vs_RectPosTexFast_write2hw_gfx11(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
const struct shader_test_gfx_info *gfx_info = &shader_test_gfx_info[test_priv->info->version];
uint64_t shader_addr = test_priv->shader_draw.vs_bo.mc_address;
const struct shader_test_vs_shader *shader = &shader_test_vs[test_priv->info->version][test_priv->shader_draw.vs_type];
enum ps_type ps = test_priv->shader_draw.ps_type;
int j, offset;
/* mmPA_CL_VS_OUT_CNTL */
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x207;
ptr[i++] = 0;
/* mmSPI_SHADER_PGM_RSRC3_GS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1);
ptr[i++] = 0x30000087;
ptr[i++] = 0xffff;
/* mmSPI_SHADER_PGM_RSRC4_GS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1);
ptr[i++] = 0x30000081;
ptr[i++] = 0x1fff0001;
/* mmSPI_SHADER_PGM_LO_ES */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0xc8;
ptr[i++] = shader_addr >> 8;
ptr[i++] = shader_addr >> 40;
/* write sh reg */
for (j = 0; j < shader->num_sh_reg; j++) {
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1);
ptr[i++] = shader->sh_reg[j].reg_offset - gfx_info->sh_reg_base;
ptr[i++] = shader->sh_reg[j].reg_value;
}
/* write context reg */
for (j = 0; j < shader->num_context_reg; j++) {
switch (shader->context_reg[j].reg_offset) {
case 0xA1B1: //mmSPI_VS_OUT_CONFIG
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = shader->context_reg[j].reg_offset - gfx_info->context_reg_base;
ptr[i++] = 2;
break;
case 0xA1C3: //mmSPI_SHADER_POS_FORMAT
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = shader->context_reg[j].reg_offset - gfx_info->context_reg_base;
ptr[i++] = 4;
break;
case 0xA2E4: //mmVGT_GS_INSTANCE_CNT
case 0xA2CE: //mmVGT_GS_MAX_VERT_OUT
break;
default:
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = shader->context_reg[j].reg_offset - gfx_info->context_reg_base;
ptr[i++] = shader->context_reg[j].reg_value;
break;
}
}
// write constant
// dst rect
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x8c;
i += 2;
ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000;
ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000;
// src rect
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x90;
i += 2;
if (ps == PS_CONST) {
i += 2;
} else if (ps == PS_TEX) {
ptr[i++] = 0x3f800000;
ptr[i++] = 0x3f800000;
}
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr[i++] = 0x94;
i += 4;
// vtx_attributes_mem
ptr[i++] = 0xc02f1000;
offset = i * sizeof(uint32_t);
i += 44;
ptr[i++] = test_priv->vtx_attributes_mem.mc_address & 0xffffffff;
ptr[i++] = 0xc0100000 | ((test_priv->vtx_attributes_mem.mc_address >> 32) & 0xffff);
ptr[i++] = test_priv->vtx_attributes_mem.size / 16;
ptr[i++] = 0x2043ffac;
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_OFFSET, 2);
ptr[i++] = 0x98;
ptr[i++] = offset;
i++;
test_priv->cmd_curr = i;
}
static void amdgpu_draw_vs_RectPosTexFast_write2hw(struct shader_test_priv *test_priv)
{
switch (test_priv->info->version) {
case AMDGPU_TEST_GFX_V9:
amdgpu_draw_vs_RectPosTexFast_write2hw_gfx9(test_priv);
break;
case AMDGPU_TEST_GFX_V10:
amdgpu_draw_vs_RectPosTexFast_write2hw_gfx10(test_priv);
break;
case AMDGPU_TEST_GFX_V11:
amdgpu_draw_vs_RectPosTexFast_write2hw_gfx11(test_priv);
break;
}
}
static void amdgpu_draw_ps_write2hw_gfx9_10(struct shader_test_priv *test_priv)
{
int i, j;
uint64_t shader_addr = test_priv->shader_draw.ps_bo.mc_address;
const struct shader_test_ps_shader *ps = &shader_test_ps[test_priv->info->version][test_priv->shader_draw.ps_type];
uint32_t *ptr = test_priv->cmd.ptr;
i = test_priv->cmd_curr;
if (test_priv->info->version == AMDGPU_TEST_GFX_V9) {
/* 0x2c07 SPI_SHADER_PGM_RSRC3_PS
0x2c08 SPI_SHADER_PGM_LO_PS
0x2c09 SPI_SHADER_PGM_HI_PS */
/* multiplicator 9 is from SPI_SHADER_COL_FORMAT */
if (!test_priv->info->hang)
shader_addr += 256 * 9;
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 3);
ptr[i++] = 0x7;
ptr[i++] = 0xffff;
ptr[i++] = shader_addr >> 8;
ptr[i++] = shader_addr >> 40;
} else {
//if (!test_priv->info->hang)
shader_addr += 256 * 9;
/* 0x2c08 SPI_SHADER_PGM_LO_PS
0x2c09 SPI_SHADER_PGM_HI_PS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x8;
ptr[i++] = shader_addr >> 8;
ptr[i++] = shader_addr >> 40;
/* mmSPI_SHADER_PGM_RSRC3_PS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1);
ptr[i++] = 0x30000007;
ptr[i++] = 0xffff;
/* mmSPI_SHADER_PGM_RSRC4_PS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1);
ptr[i++] = 0x30000001;
ptr[i++] = 0xffff;
}
for (j = 0; j < ps->num_sh_reg; j++) {
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1);
ptr[i++] = ps->sh_reg[j].reg_offset - 0x2c00;
ptr[i++] = ps->sh_reg[j].reg_value;
}
for (j = 0; j < ps->num_context_reg; j++) {
if (ps->context_reg[j].reg_offset != 0xA1C5) {
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = ps->context_reg[j].reg_offset - 0xa000;
ptr[i++] = ps->context_reg[j].reg_value;
}
if (ps->context_reg[j].reg_offset == 0xA1B4) {
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1b3;
ptr[i++] = 2;
}
}
test_priv->cmd_curr = i;
}
static void amdgpu_draw_ps_write2hw_gfx11(struct shader_test_priv *test_priv)
{
int i, j;
uint64_t shader_addr = test_priv->shader_draw.ps_bo.mc_address;
enum amdgpu_test_gfx_version version = test_priv->info->version;
const struct shader_test_ps_shader *ps = &shader_test_ps[version][test_priv->shader_draw.ps_type];
uint32_t *ptr = test_priv->cmd.ptr;
uint32_t export_shader_offset;
i = test_priv->cmd_curr;
/* SPI_SHADER_PGM_LO_PS
SPI_SHADER_PGM_HI_PS */
shader_addr >>= 8;
if (!test_priv->info->hang) {
export_shader_offset = (round_up_size(ps->shader_size) * 9) >> 8;
shader_addr += export_shader_offset;
}
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 2);
ptr[i++] = 0x8;
ptr[i++] = shader_addr & 0xffffffff;
ptr[i++] = (shader_addr >> 32) & 0xffffffff;
/* mmSPI_SHADER_PGM_RSRC3_PS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1);
ptr[i++] = 0x30000007;
ptr[i++] = 0xffff;
/* mmSPI_SHADER_PGM_RSRC4_PS */
ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1);
ptr[i++] = 0x30000001;
ptr[i++] = 0x3fffff;
for (j = 0; j < ps->num_sh_reg; j++) {
ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1);
ptr[i++] = ps->sh_reg[j].reg_offset - shader_test_gfx_info[version].sh_reg_base;
ptr[i++] = ps->sh_reg[j].reg_value;
}
for (j = 0; j < ps->num_context_reg; j++) {
/* !mmSPI_SHADER_COL_FORMAT */
if (ps->context_reg[j].reg_offset != 0xA1C5) {
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = ps->context_reg[j].reg_offset - shader_test_gfx_info[version].context_reg_base;
ptr[i++] = ps->context_reg[j].reg_value;
}
/* mmSPI_PS_INPUT_ADDR */
if (ps->context_reg[j].reg_offset == 0xA1B4) {
ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr[i++] = 0x1b3;
ptr[i++] = 2;
}
}
test_priv->cmd_curr = i;
}
static void amdgpu_draw_ps_write2hw(struct shader_test_priv *test_priv)
{
switch (test_priv->info->version) {
case AMDGPU_TEST_GFX_V9:
case AMDGPU_TEST_GFX_V10:
amdgpu_draw_ps_write2hw_gfx9_10(test_priv);
break;
case AMDGPU_TEST_GFX_V11:
amdgpu_draw_ps_write2hw_gfx11(test_priv);
break;
}
}
static void amdgpu_draw_draw(struct shader_test_priv *test_priv)
{
int i = test_priv->cmd_curr;
uint32_t *ptr = test_priv->cmd.ptr;
switch (test_priv->info->version) {
case AMDGPU_TEST_GFX_V9:
/* mmIA_MULTI_VGT_PARAM */
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x40000258;
ptr[i++] = 0xd00ff;
/* mmVGT_PRIMITIVE_TYPE */
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x10000242;
ptr[i++] = 0x11;
break;
case AMDGPU_TEST_GFX_V10:
/* mmGE_CNTL */
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x25b;
ptr[i++] = 0xff;
/* mmVGT_PRIMITIVE_TYPE */
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x242;
ptr[i++] = 0x11;
break;
case AMDGPU_TEST_GFX_V11:
/* mmGE_CNTL */
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x25b;
ptr[i++] = 0x80fc80;
/* mmVGT_PRIMITIVE_TYPE */
ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
ptr[i++] = 0x242;
ptr[i++] = 0x11;
break;
}
ptr[i++] = PACKET3(PACKET3_DRAW_INDEX_AUTO, 1);
ptr[i++] = 3;
ptr[i++] = 2;
test_priv->cmd_curr = i;
}
static void amdgpu_memset_draw_test(struct shader_test_info *test_info)
{
struct shader_test_priv test_priv;
amdgpu_context_handle context_handle;
struct shader_test_bo *ps_bo = &(test_priv.shader_draw.ps_bo);
struct shader_test_bo *vs_bo = &(test_priv.shader_draw.vs_bo);
struct shader_test_bo *dst = &(test_priv.dst);
struct shader_test_bo *cmd = &(test_priv.cmd);
struct shader_test_bo *vtx_attributes_mem = &(test_priv.vtx_attributes_mem);
amdgpu_bo_handle resources[5];
uint8_t *ptr_dst;
uint32_t *ptr_cmd;
int i, r;
struct amdgpu_cs_request ibs_request = {0};
struct amdgpu_cs_ib_info ib_info = {0};
struct amdgpu_cs_fence fence_status = {0};
uint32_t expired;
amdgpu_bo_list_handle bo_list;
uint8_t cptr[16];
memset(&test_priv, 0, sizeof(test_priv));
test_priv.info = test_info;
r = amdgpu_cs_ctx_create(test_info->device_handle, &context_handle);
CU_ASSERT_EQUAL(r, 0);
ps_bo->size = 0x2000;
ps_bo->heap = AMDGPU_GEM_DOMAIN_VRAM;
r = shader_test_bo_alloc(test_info->device_handle, ps_bo);
CU_ASSERT_EQUAL(r, 0);
memset(ps_bo->ptr, 0, ps_bo->size);
vs_bo->size = 4096;
vs_bo->heap = AMDGPU_GEM_DOMAIN_VRAM;
r = shader_test_bo_alloc(test_info->device_handle, vs_bo);
CU_ASSERT_EQUAL(r, 0);
memset(vs_bo->ptr, 0, vs_bo->size);
test_priv.shader_draw.ps_type = PS_CONST;
amdgpu_draw_load_ps_shader(&test_priv);
test_priv.shader_draw.vs_type = VS_RECTPOSTEXFAST;
amdgpu_draw_load_vs_shader(&test_priv);
cmd->size = 4096;
cmd->heap = AMDGPU_GEM_DOMAIN_GTT;
r = shader_test_bo_alloc(test_info->device_handle, cmd);
CU_ASSERT_EQUAL(r, 0);
ptr_cmd = cmd->ptr;
memset(ptr_cmd, 0, cmd->size);
dst->size = 0x4000;
dst->heap = AMDGPU_GEM_DOMAIN_VRAM;
r = shader_test_bo_alloc(test_info->device_handle, dst);
CU_ASSERT_EQUAL(r, 0);
if (test_info->version == AMDGPU_TEST_GFX_V11) {
vtx_attributes_mem->size = 0x4040000;
vtx_attributes_mem->heap = AMDGPU_GEM_DOMAIN_VRAM;
r = shader_test_bo_alloc(test_info->device_handle, vtx_attributes_mem);
CU_ASSERT_EQUAL(r, 0);
}
amdgpu_draw_init(&test_priv);
amdgpu_draw_setup_and_write_drawblt_surf_info(&test_priv);
amdgpu_draw_setup_and_write_drawblt_state(&test_priv);
amdgpu_draw_vs_RectPosTexFast_write2hw(&test_priv);
amdgpu_draw_ps_write2hw(&test_priv);
i = test_priv.cmd_curr;
/* ps constant data */
ptr_cmd[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr_cmd[i++] = 0xc;
ptr_cmd[i++] = 0x33333333;
ptr_cmd[i++] = 0x33333333;
ptr_cmd[i++] = 0x33333333;
ptr_cmd[i++] = 0x33333333;
test_priv.cmd_curr = i;
amdgpu_draw_draw(&test_priv);
i = test_priv.cmd_curr;
while (i & 7)
ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */
test_priv.cmd_curr = i;
i = 0;
resources[i++] = dst->bo;
resources[i++] = ps_bo->bo;
resources[i++] = vs_bo->bo;
resources[i++] = cmd->bo;
if (vtx_attributes_mem->size)
resources[i++] = vtx_attributes_mem->bo;
r = amdgpu_bo_list_create(test_info->device_handle, i, resources, NULL, &bo_list);
CU_ASSERT_EQUAL(r, 0);
ib_info.ib_mc_address = cmd->mc_address;
ib_info.size = test_priv.cmd_curr;
ibs_request.ip_type = test_info->ip;
ibs_request.ring = test_info->ring;
ibs_request.resources = bo_list;
ibs_request.number_of_ibs = 1;
ibs_request.ibs = &ib_info;
ibs_request.fence_info.handle = NULL;
/* submit CS */
r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1);
CU_ASSERT_EQUAL(r, 0);
r = amdgpu_bo_list_destroy(bo_list);
CU_ASSERT_EQUAL(r, 0);
fence_status.ip_type = test_info->ip;
fence_status.ip_instance = 0;
fence_status.ring = test_info->ring;
fence_status.context = context_handle;
fence_status.fence = ibs_request.seq_no;
/* wait for IB accomplished */
r = amdgpu_cs_query_fence_status(&fence_status,
AMDGPU_TIMEOUT_INFINITE,
0, &expired);
CU_ASSERT_EQUAL(r, 0);
CU_ASSERT_EQUAL(expired, true);
/* verify if memset test result meets with expected */
i = 0;
ptr_dst = dst->ptr;
memset(cptr, 0x33, 16);
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0);
i = dst->size - 16;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0);
i = dst->size / 2;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0);
if (vtx_attributes_mem->size) {
r = shader_test_bo_free(vtx_attributes_mem);
CU_ASSERT_EQUAL(r, 0);
}
r = shader_test_bo_free(dst);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(cmd);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(ps_bo);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(vs_bo);
CU_ASSERT_EQUAL(r, 0);
r = amdgpu_cs_ctx_free(context_handle);
CU_ASSERT_EQUAL(r, 0);
}
static void amdgpu_memcpy_draw_test(struct shader_test_info *test_info)
{
struct shader_test_priv test_priv;
amdgpu_context_handle context_handle;
struct shader_test_bo *ps_bo = &(test_priv.shader_draw.ps_bo);
struct shader_test_bo *vs_bo = &(test_priv.shader_draw.vs_bo);
struct shader_test_bo *src = &(test_priv.src);
struct shader_test_bo *dst = &(test_priv.dst);
struct shader_test_bo *cmd = &(test_priv.cmd);
struct shader_test_bo *vtx_attributes_mem = &(test_priv.vtx_attributes_mem);
amdgpu_bo_handle resources[6];
uint8_t *ptr_dst;
uint8_t *ptr_src;
uint32_t *ptr_cmd;
int i, r;
struct amdgpu_cs_request ibs_request = {0};
struct amdgpu_cs_ib_info ib_info = {0};
uint32_t hang_state, hangs;
uint32_t expired;
amdgpu_bo_list_handle bo_list;
struct amdgpu_cs_fence fence_status = {0};
memset(&test_priv, 0, sizeof(test_priv));
test_priv.info = test_info;
test_priv.cmd.size = 4096;
test_priv.cmd.heap = AMDGPU_GEM_DOMAIN_GTT;
ps_bo->heap = AMDGPU_GEM_DOMAIN_VRAM;
test_priv.shader_draw.ps_type = PS_TEX;
vs_bo->size = 4096;
vs_bo->heap = AMDGPU_GEM_DOMAIN_VRAM;
test_priv.shader_draw.vs_type = VS_RECTPOSTEXFAST;
test_priv.src.heap = AMDGPU_GEM_DOMAIN_VRAM;
test_priv.dst.heap = AMDGPU_GEM_DOMAIN_VRAM;
if (test_info->hang_slow) {
test_priv.shader_draw.ps_bo.size = 16*1024*1024;
test_priv.src.size = 0x4000000;
test_priv.dst.size = 0x4000000;
} else {
test_priv.shader_draw.ps_bo.size = 0x2000;
test_priv.src.size = 0x4000;
test_priv.dst.size = 0x4000;
}
r = amdgpu_cs_ctx_create(test_info->device_handle, &context_handle);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_alloc(test_info->device_handle, ps_bo);
CU_ASSERT_EQUAL(r, 0);
memset(ps_bo->ptr, 0, ps_bo->size);
r = shader_test_bo_alloc(test_info->device_handle, vs_bo);
CU_ASSERT_EQUAL(r, 0);
memset(vs_bo->ptr, 0, vs_bo->size);
amdgpu_draw_load_ps_shader(&test_priv);
amdgpu_draw_load_vs_shader(&test_priv);
r = shader_test_bo_alloc(test_info->device_handle, cmd);
CU_ASSERT_EQUAL(r, 0);
ptr_cmd = cmd->ptr;
memset(ptr_cmd, 0, cmd->size);
r = shader_test_bo_alloc(test_info->device_handle, src);
CU_ASSERT_EQUAL(r, 0);
ptr_src = src->ptr;
memset(ptr_src, 0x55, src->size);
r = shader_test_bo_alloc(test_info->device_handle, dst);
CU_ASSERT_EQUAL(r, 0);
if (test_info->version == AMDGPU_TEST_GFX_V11) {
vtx_attributes_mem->size = 0x4040000;
vtx_attributes_mem->heap = AMDGPU_GEM_DOMAIN_VRAM;
r = shader_test_bo_alloc(test_info->device_handle, vtx_attributes_mem);
CU_ASSERT_EQUAL(r, 0);
}
amdgpu_draw_init(&test_priv);
amdgpu_draw_setup_and_write_drawblt_surf_info(&test_priv);
amdgpu_draw_setup_and_write_drawblt_state(&test_priv);
amdgpu_draw_vs_RectPosTexFast_write2hw(&test_priv);
amdgpu_draw_ps_write2hw(&test_priv);
// write ps user constant data
i = test_priv.cmd_curr;
ptr_cmd[i++] = PACKET3(PACKET3_SET_SH_REG, 8);
switch (test_info->version) {
case AMDGPU_TEST_GFX_V9:
ptr_cmd[i++] = 0xc;
ptr_cmd[i++] = src->mc_address >> 8;
ptr_cmd[i++] = src->mc_address >> 40 | 0x10e00000;
ptr_cmd[i++] = test_info->hang_slow ? 0x1ffcfff : 0x7c01f;
ptr_cmd[i++] = 0x90500fac;
ptr_cmd[i++] = test_info->hang_slow ? 0x1ffe000 : 0x3e000;
i += 3;
break;
case AMDGPU_TEST_GFX_V10:
ptr_cmd[i++] = 0xc;
ptr_cmd[i++] = src->mc_address >> 8;
ptr_cmd[i++] = src->mc_address >> 40 | 0xc4b00000;
ptr_cmd[i++] = test_info->hang_slow ? 0x81ffc1ff : 0x8007c007;
ptr_cmd[i++] = 0x90500fac;
i += 2;
ptr_cmd[i++] = test_info->hang_slow ? 0 : 0x400;
i++;
break;
case AMDGPU_TEST_GFX_V11:
ptr_cmd[i++] = 0xc;
ptr_cmd[i++] = src->mc_address >> 8;
ptr_cmd[i++] = src->mc_address >> 40 | 0xc4b00000;
ptr_cmd[i++] = test_info->hang_slow ? 0x1ffc1ff : 0x7c007;
ptr_cmd[i++] = test_info->hang_slow ? 0x90a00fac : 0x90600fac;
i += 2;
ptr_cmd[i++] = 0x400;
i++;
break;
}
ptr_cmd[i++] = PACKET3(PACKET3_SET_SH_REG, 4);
ptr_cmd[i++] = 0x14;
ptr_cmd[i++] = 0x92;
i += 3;
ptr_cmd[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
ptr_cmd[i++] = 0x191;
ptr_cmd[i++] = 0;
test_priv.cmd_curr = i;
amdgpu_draw_draw(&test_priv);
i = test_priv.cmd_curr;
while (i & 7)
ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */
test_priv.cmd_curr = i;
i = 0;
resources[i++] = dst->bo;
resources[i++] = src->bo;
resources[i++] = ps_bo->bo;
resources[i++] = vs_bo->bo;
resources[i++] = cmd->bo;
if (vtx_attributes_mem->size)
resources[i++] = vtx_attributes_mem->bo;
r = amdgpu_bo_list_create(test_info->device_handle, i, resources, NULL, &bo_list);
CU_ASSERT_EQUAL(r, 0);
ib_info.ib_mc_address = cmd->mc_address;
ib_info.size = test_priv.cmd_curr;
ibs_request.ip_type = test_info->ip;
ibs_request.ring = test_info->ring;
ibs_request.resources = bo_list;
ibs_request.number_of_ibs = 1;
ibs_request.ibs = &ib_info;
ibs_request.fence_info.handle = NULL;
r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1);
CU_ASSERT_EQUAL(r, 0);
fence_status.ip_type = test_info->ip;
fence_status.ip_instance = 0;
fence_status.ring = test_info->ring;
fence_status.context = context_handle;
fence_status.fence = ibs_request.seq_no;
/* wait for IB accomplished */
r = amdgpu_cs_query_fence_status(&fence_status,
AMDGPU_TIMEOUT_INFINITE,
0, &expired);
if (!test_info->hang) {
CU_ASSERT_EQUAL(r, 0);
CU_ASSERT_EQUAL(expired, true);
/* verify if memcpy test result meets with expected */
i = 0;
ptr_dst = dst->ptr;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0);
i = dst->size - 16;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0);
i = dst->size / 2;
CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0);
} else {
r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs);
CU_ASSERT_EQUAL(r, 0);
CU_ASSERT_EQUAL(hang_state, AMDGPU_CTX_UNKNOWN_RESET);
}
r = amdgpu_bo_list_destroy(bo_list);
CU_ASSERT_EQUAL(r, 0);
if (vtx_attributes_mem->size) {
r = shader_test_bo_free(vtx_attributes_mem);
CU_ASSERT_EQUAL(r, 0);
}
r = shader_test_bo_free(src);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(dst);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(cmd);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(ps_bo);
CU_ASSERT_EQUAL(r, 0);
r = shader_test_bo_free(vs_bo);
CU_ASSERT_EQUAL(r, 0);
r = amdgpu_cs_ctx_free(context_handle);
CU_ASSERT_EQUAL(r, 0);
}
static void shader_test_draw_cb(struct shader_test_info *test_info)
{
amdgpu_memset_draw_test(test_info);
amdgpu_memcpy_draw_test(test_info);
}
static void shader_test_draw_hang_cb(struct shader_test_info *test_info)
{
test_info->hang = 0;
amdgpu_memcpy_draw_test(test_info);
test_info->hang = 1;
amdgpu_memcpy_draw_test(test_info);
test_info->hang = 0;
amdgpu_memcpy_draw_test(test_info);
}
static void shader_test_draw_hang_slow_cb(struct shader_test_info *test_info)
{
test_info->hang = 0;
test_info->hang_slow = 0;
amdgpu_memcpy_draw_test(test_info);
test_info->hang = 1;
test_info->hang_slow = 1;
amdgpu_memcpy_draw_test(test_info);
test_info->hang = 0;
test_info->hang_slow = 0;
amdgpu_memcpy_draw_test(test_info);
}
void amdgpu_test_draw_helper(amdgpu_device_handle device_handle)
{
shader_test_for_each(device_handle, AMDGPU_HW_IP_GFX, shader_test_draw_cb);
}
void amdgpu_test_draw_hang_helper(amdgpu_device_handle device_handle)
{
shader_test_for_each(device_handle, AMDGPU_HW_IP_GFX, shader_test_draw_hang_cb);
}
void amdgpu_test_draw_hang_slow_helper(amdgpu_device_handle device_handle)
{
shader_test_for_each(device_handle, AMDGPU_HW_IP_GFX, shader_test_draw_hang_slow_cb);
}