175 lines
5.8 KiB
C
175 lines
5.8 KiB
C
/**************************************************************************
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*
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* Copyright © 2007 Intel Corporation
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* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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*
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**************************************************************************/
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/*
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* Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
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* Keith Whitwell <keithw-at-tungstengraphics-dot-com>
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* Eric Anholt <eric@anholt.net>
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*/
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#ifndef _DRI_BUFMGR_H_
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#define _DRI_BUFMGR_H_
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#include <xf86drm.h>
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typedef struct _dri_bufmgr dri_bufmgr;
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typedef struct _dri_bo dri_bo;
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struct _dri_bo {
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/**
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* Size in bytes of the buffer object.
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*
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* The size may be larger than the size originally requested for the
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* allocation, such as being aligned to page size.
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*/
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unsigned long size;
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/**
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* Card virtual address (offset from the beginning of the aperture) for the
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* object. Only valid while validated.
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*/
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unsigned long offset;
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/**
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* Virtual address for accessing the buffer data. Only valid while mapped.
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*/
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void *virtual;
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/** Buffer manager context associated with this buffer object */
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dri_bufmgr *bufmgr;
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};
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/**
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* Context for a buffer manager instance.
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*
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* Contains public methods followed by private storage for the buffer manager.
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*/
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struct _dri_bufmgr {
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/**
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* Allocate a buffer object.
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*
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* Buffer objects are not necessarily initially mapped into CPU virtual
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* address space or graphics device aperture. They must be mapped using
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* bo_map() to be used by the CPU, and validated for use using bo_validate()
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* to be used from the graphics device.
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*/
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dri_bo *(*bo_alloc)(dri_bufmgr *bufmgr_ctx, const char *name,
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unsigned long size, unsigned int alignment);
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/** Takes a reference on a buffer object */
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void (*bo_reference)(dri_bo *bo);
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/**
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* Releases a reference on a buffer object, freeing the data if
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* rerefences remain.
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*/
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void (*bo_unreference)(dri_bo *bo);
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/**
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* Maps the buffer into userspace.
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*
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* This function will block waiting for any existing execution on the
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* buffer to complete, first. The resulting mapping is available at
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* buf->virtual.
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*/
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int (*bo_map)(dri_bo *buf, int write_enable);
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/** Reduces the refcount on the userspace mapping of the buffer object. */
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int (*bo_unmap)(dri_bo *buf);
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/**
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* Write data into an object.
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*
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* This is an optional function, if missing,
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* dri_bo will map/memcpy/unmap.
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*/
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int (*bo_subdata) (dri_bo *buf, unsigned long offset,
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unsigned long size, const void *data);
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/**
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* Read data from an object
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*
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* This is an optional function, if missing,
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* dri_bo will map/memcpy/unmap.
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*/
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int (*bo_get_subdata) (dri_bo *bo, unsigned long offset,
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unsigned long size, void *data);
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/**
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* Waits for rendering to an object by the GPU to have completed.
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*
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* This is not required for any access to the BO by bo_map, bo_subdata, etc.
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* It is merely a way for the driver to implement glFinish.
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*/
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void (*bo_wait_rendering) (dri_bo *bo);
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/**
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* Tears down the buffer manager instance.
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*/
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void (*destroy)(dri_bufmgr *bufmgr);
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/**
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* Processes the relocations, either in userland or by converting the list
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* for use in batchbuffer submission.
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*
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* Kernel-based implementations will return a pointer to the arguments
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* to be handed with batchbuffer submission to the kernel. The userland
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* implementation performs the buffer validation and emits relocations
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* into them the appopriate order.
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*
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* \param batch_buf buffer at the root of the tree of relocations
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* \return argument to be completed and passed to the execbuffers ioctl
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* (if any).
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*/
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void *(*process_relocs)(dri_bo *batch_buf);
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void (*post_submit)(dri_bo *batch_buf);
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int (*check_aperture_space)(dri_bo *bo);
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int debug; /**< Enables verbose debugging printouts */
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};
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dri_bo *dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size,
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unsigned int alignment);
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void dri_bo_reference(dri_bo *bo);
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void dri_bo_unreference(dri_bo *bo);
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int dri_bo_map(dri_bo *buf, int write_enable);
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int dri_bo_unmap(dri_bo *buf);
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int dri_bo_subdata(dri_bo *bo, unsigned long offset,
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unsigned long size, const void *data);
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int dri_bo_get_subdata(dri_bo *bo, unsigned long offset,
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unsigned long size, void *data);
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void dri_bo_wait_rendering(dri_bo *bo);
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void dri_bufmgr_set_debug(dri_bufmgr *bufmgr, int enable_debug);
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void dri_bufmgr_destroy(dri_bufmgr *bufmgr);
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void *dri_process_relocs(dri_bo *batch_buf);
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void dri_post_process_relocs(dri_bo *batch_buf);
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void dri_post_submit(dri_bo *batch_buf);
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int dri_bufmgr_check_aperture_space(dri_bo *bo);
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#endif
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