270 lines
8.3 KiB
C
270 lines
8.3 KiB
C
/* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*-
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* Created: Tue Jan 25 01:50:01 1999 by jhartmann@precisioninsight.com
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*
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* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors: Jeff Hartmann <jhartmann@precisioninsight.com>
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* Keith Whitwell <keithw@precisioninsight.com>
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*
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* $XFree86$
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*/
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#ifndef _MGA_DRM_H_
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#define _MGA_DRM_H_
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/* WARNING: If you change any of these defines, make sure to change the
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* defines in the Xserver file (xf86drmMga.h)
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*/
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#ifndef _MGA_DEFINES_
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#define _MGA_DEFINES_
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#define MGA_F 0x1 /* fog */
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#define MGA_A 0x2 /* alpha */
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#define MGA_S 0x4 /* specular */
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#define MGA_T2 0x8 /* multitexture */
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#define MGA_WARP_TGZ 0
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#define MGA_WARP_TGZF (MGA_F)
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#define MGA_WARP_TGZA (MGA_A)
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#define MGA_WARP_TGZAF (MGA_F|MGA_A)
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#define MGA_WARP_TGZS (MGA_S)
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#define MGA_WARP_TGZSF (MGA_S|MGA_F)
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#define MGA_WARP_TGZSA (MGA_S|MGA_A)
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#define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A)
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#define MGA_WARP_T2GZ (MGA_T2)
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#define MGA_WARP_T2GZF (MGA_T2|MGA_F)
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#define MGA_WARP_T2GZA (MGA_T2|MGA_A)
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#define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F)
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#define MGA_WARP_T2GZS (MGA_T2|MGA_S)
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#define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F)
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#define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A)
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#define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A)
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#define MGA_MAX_G400_PIPES 16
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#define MGA_MAX_G200_PIPES 8 /* no multitex */
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#define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES
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#define MGA_CARD_TYPE_G200 1
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#define MGA_CARD_TYPE_G400 2
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#define MGA_FRONT 0x1
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#define MGA_BACK 0x2
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#define MGA_DEPTH 0x4
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/* 3d state excluding texture units:
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*/
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#define MGA_CTXREG_DSTORG 0 /* validated */
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#define MGA_CTXREG_MACCESS 1
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#define MGA_CTXREG_PLNWT 2
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#define MGA_CTXREG_DWGCTL 3
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#define MGA_CTXREG_ALPHACTRL 4
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#define MGA_CTXREG_FOGCOLOR 5
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#define MGA_CTXREG_WFLAG 6
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#define MGA_CTXREG_TDUAL0 7
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#define MGA_CTXREG_TDUAL1 8
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#define MGA_CTXREG_FCOL 9
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#define MGA_CTX_SETUP_SIZE 10
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/* 2d state
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*/
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#define MGA_2DREG_PITCH 0
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#define MGA_2D_SETUP_SIZE 1
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/* Each texture unit has a state:
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*/
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#define MGA_TEXREG_CTL 0
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#define MGA_TEXREG_CTL2 1
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#define MGA_TEXREG_FILTER 2
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#define MGA_TEXREG_BORDERCOL 3
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#define MGA_TEXREG_ORG 4 /* validated */
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#define MGA_TEXREG_ORG1 5
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#define MGA_TEXREG_ORG2 6
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#define MGA_TEXREG_ORG3 7
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#define MGA_TEXREG_ORG4 8
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#define MGA_TEXREG_WIDTH 9
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#define MGA_TEXREG_HEIGHT 10
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#define MGA_TEX_SETUP_SIZE 11
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/* What needs to be changed for the current vertex dma buffer?
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*/
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#define MGA_UPLOAD_CTX 0x1
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#define MGA_UPLOAD_TEX0 0x2
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#define MGA_UPLOAD_TEX1 0x4
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#define MGA_UPLOAD_PIPE 0x8
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#define MGA_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */
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#define MGA_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */
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#define MGA_UPLOAD_2D 0x40
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#define MGA_WAIT_AGE 0x80 /* handled client-side */
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#define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */
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#define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock
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quiescent */
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/* 32 buffers of 64k each, total 2 meg.
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*/
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#define MGA_DMA_BUF_ORDER 16
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#define MGA_DMA_BUF_SZ (1<<MGA_DMA_BUF_ORDER)
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#define MGA_DMA_BUF_NR 31
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/* Keep these small for testing.
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*/
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#define MGA_NR_SAREA_CLIPRECTS 8
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/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
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* regions, subject to a minimum region size of (1<<16) == 64k.
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*
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* Clients may subdivide regions internally, but when sharing between
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* clients, the region size is the minimum granularity.
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*/
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#define MGA_CARD_HEAP 0
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#define MGA_AGP_HEAP 1
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#define MGA_NR_TEX_HEAPS 2
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#define MGA_NR_TEX_REGIONS 16
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#define MGA_LOG_MIN_TEX_REGION_SIZE 16
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#endif
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typedef struct _drm_mga_warp_index {
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int installed;
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unsigned long phys_addr;
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int size;
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} drm_mga_warp_index_t;
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typedef struct drm_mga_init {
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enum {
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MGA_INIT_DMA = 0x01,
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MGA_CLEANUP_DMA = 0x02
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} func;
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int reserved_map_agpstart;
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int reserved_map_idx;
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int buffer_map_idx;
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int sarea_priv_offset;
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int primary_size;
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int warp_ucode_size;
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unsigned int frontOffset;
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unsigned int backOffset;
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unsigned int depthOffset;
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unsigned int textureOffset;
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unsigned int textureSize;
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unsigned int agpTextureOffset;
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unsigned int agpTextureSize;
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unsigned int cpp;
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unsigned int stride;
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int sgram;
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int chipset;
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drm_mga_warp_index_t WarpIndex[MGA_MAX_WARP_PIPES];
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unsigned int mAccess;
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} drm_mga_init_t;
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/* Warning: if you change the sarea structure, you must change the Xserver
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* structures as well */
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typedef struct _drm_mga_tex_region {
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unsigned char next, prev;
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unsigned char in_use;
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unsigned int age;
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} drm_mga_tex_region_t;
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typedef struct _drm_mga_sarea {
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/* The channel for communication of state information to the kernel
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* on firing a vertex dma buffer.
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*/
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unsigned int ContextState[MGA_CTX_SETUP_SIZE];
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unsigned int ServerState[MGA_2D_SETUP_SIZE];
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unsigned int TexState[2][MGA_TEX_SETUP_SIZE];
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unsigned int WarpPipe;
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unsigned int dirty;
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unsigned int nbox;
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drm_clip_rect_t boxes[MGA_NR_SAREA_CLIPRECTS];
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/* Information about the most recently used 3d drawable. The
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* client fills in the req_* fields, the server fills in the
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* exported_ fields and puts the cliprects into boxes, above.
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*
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* The client clears the exported_drawable field before
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* clobbering the boxes data.
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*/
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unsigned int req_drawable; /* the X drawable id */
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unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */
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unsigned int exported_drawable;
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unsigned int exported_index;
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unsigned int exported_stamp;
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unsigned int exported_buffers;
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unsigned int exported_nfront;
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unsigned int exported_nback;
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int exported_back_x, exported_front_x, exported_w;
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int exported_back_y, exported_front_y, exported_h;
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drm_clip_rect_t exported_boxes[MGA_NR_SAREA_CLIPRECTS];
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/* Counters for aging textures and for client-side throttling.
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*/
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unsigned int last_enqueue; /* last time a buffer was enqueued */
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unsigned int last_dispatch; /* age of the most recently dispatched buffer */
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unsigned int last_quiescent; /* */
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/* LRU lists for texture memory in agp space and on the card
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*/
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drm_mga_tex_region_t texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS+1];
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unsigned int texAge[MGA_NR_TEX_HEAPS];
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/* Mechanism to validate card state.
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*/
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int ctxOwner;
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} drm_mga_sarea_t;
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/* Device specific ioctls:
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*/
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typedef struct _drm_mga_clear {
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unsigned int clear_color;
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unsigned int clear_depth;
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unsigned int flags;
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} drm_mga_clear_t;
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typedef struct _drm_mga_swap {
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int dummy;
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} drm_mga_swap_t;
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typedef struct _drm_mga_iload {
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int idx;
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int length;
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unsigned int destOrg;
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} drm_mga_iload_t;
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typedef struct _drm_mga_vertex {
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int idx; /* buffer to queue */
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int used; /* bytes in use */
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int discard; /* client finished with buffer? */
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} drm_mga_vertex_t;
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typedef struct _drm_mga_indices {
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int idx; /* buffer to queue */
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unsigned int start;
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unsigned int end;
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int discard; /* client finished with buffer? */
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} drm_mga_indices_t;
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#endif
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