fix: ensure that board_offset is pixel aligned
parent
7029cd4c60
commit
820e48e4ec
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@ -255,8 +255,8 @@ fn render(window: seizer.Window) !void {
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@floatFromInt(2 * margin + 5 * (margin + tile_size[1])),
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};
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const board_offset = [2]f32{
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(canvas.window_size[0] - space_taken_by_board[0]) / 2,
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(canvas.window_size[1] - space_taken_by_board[1]) / 2,
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@floor((canvas.window_size[0] - space_taken_by_board[0]) / 2),
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@floor((canvas.window_size[1] - space_taken_by_board[1]) / 2),
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};
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if (win_count) |w| {
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