feat: update seizer to version with Platform refactor

ci-dev
LeRoyce Pearson 2024-05-25 22:14:16 -06:00
parent e4d34632aa
commit 9b8ec6de26
2 changed files with 53 additions and 58 deletions

View File

@ -16,8 +16,8 @@
// internet connectivity.
.dependencies = .{
.seizer = .{
.url = "https://github.com/leroycep/seizer/archive/8fbc262657f505a11505d12eb277ff5736821769.tar.gz",
.hash = "1220b6df5a68c8c918d92befcfbe379010c7ddbe25fded0a2e103c4514012ad48b97",
.url = "https://github.com/leroycep/seizer/archive/d7213d4951e4da187123a29164ac487c6408b53b.tar.gz",
.hash = "1220f48f244eb92f096efd8ce2b7db41b35b039eb33ae5a7509a6003ad2fb7f9f271",
},
},
.paths = .{

View File

@ -2,9 +2,7 @@ pub const main = seizer.main;
const APPNAME = "seizer-solitaire";
var gpa: std.mem.Allocator = undefined;
var prng: std.rand.DefaultPrng = undefined;
var context_global: *seizer.Context = undefined;
var window_global: seizer.Window = undefined;
var canvas: seizer.Canvas = undefined;
var card_tilemap: ?DeckSprites = null;
@ -37,26 +35,23 @@ var win_count: ?u32 = null;
var win_triggered: bool = false;
var frame_count: u64 = 0;
pub fn init(context: *seizer.Context) !void {
context_global = context;
gpa = context.gpa;
pub fn init() !void {
prng = std.rand.DefaultPrng.init(@bitCast(std.time.timestamp()));
window_global = try context.createWindow(.{
window_global = try seizer.platform.createWindow(.{
.title = "Seizer Solitaire",
.on_render = render,
.on_destroy = destroy,
});
canvas = try seizer.Canvas.init(context.gpa, .{});
canvas = try seizer.Canvas.init(seizer.platform.allocator(), .{});
errdefer canvas.deinit();
card_tilemap = try assets.loadSolitaireCards(context.gpa);
card_tilemap = try assets.loadSolitaireCards(seizer.platform.allocator());
try resetGame();
try context.addButtonInput(.{
try seizer.platform.addButtonInput(.{
.title = "move_up",
.on_event = moveUp,
.default_bindings = &.{
@ -64,7 +59,7 @@ pub fn init(context: *seizer.Context) !void {
.{ .keyboard = .up },
},
});
try context.addButtonInput(.{
try seizer.platform.addButtonInput(.{
.title = "move_down",
.on_event = moveDown,
.default_bindings = &.{
@ -72,7 +67,7 @@ pub fn init(context: *seizer.Context) !void {
.{ .keyboard = .down },
},
});
try context.addButtonInput(.{
try seizer.platform.addButtonInput(.{
.title = "move_left",
.on_event = moveLeft,
.default_bindings = &.{
@ -80,7 +75,7 @@ pub fn init(context: *seizer.Context) !void {
.{ .keyboard = .left },
},
});
try context.addButtonInput(.{
try seizer.platform.addButtonInput(.{
.title = "move_right",
.on_event = moveRight,
.default_bindings = &.{
@ -88,7 +83,7 @@ pub fn init(context: *seizer.Context) !void {
.{ .keyboard = .right },
},
});
try context.addButtonInput(.{
try seizer.platform.addButtonInput(.{
.title = "select_or_place",
.on_event = doSelectOrPlace,
.default_bindings = &.{
@ -96,7 +91,7 @@ pub fn init(context: *seizer.Context) !void {
.{ .keyboard = .z },
},
});
try context.addButtonInput(.{
try seizer.platform.addButtonInput(.{
.title = "deselect",
.on_event = deselect,
.default_bindings = &.{
@ -104,7 +99,7 @@ pub fn init(context: *seizer.Context) !void {
.{ .keyboard = .x },
},
});
try context.addButtonInput(.{
try seizer.platform.addButtonInput(.{
.title = "toggle_menu",
.on_event = toggleMenu,
.default_bindings = &.{
@ -112,7 +107,7 @@ pub fn init(context: *seizer.Context) !void {
.{ .keyboard = .esc },
},
});
try context.addButtonInput(.{
try seizer.platform.addButtonInput(.{
.title = "undo",
.on_event = undo,
.default_bindings = &.{
@ -121,8 +116,8 @@ pub fn init(context: *seizer.Context) !void {
},
});
const read_buffer = try gpa.alloc(u8, @sizeOf(u32));
context.readFile(.{
const read_buffer = try seizer.platform.allocator().alloc(u8, @sizeOf(u32));
seizer.platform.readFile(.{
.appname = APPNAME,
.path = "win_count.bin",
.buffer = read_buffer,
@ -131,9 +126,9 @@ pub fn init(context: *seizer.Context) !void {
});
}
fn onWinCountRead(userdata: ?*anyopaque, result: seizer.Context.FileError![]const u8) void {
fn onWinCountRead(userdata: ?*anyopaque, result: seizer.Platform.FileError![]const u8) void {
const buffer: *[4]u8 = @ptrCast(userdata);
defer gpa.free(buffer);
defer seizer.platform.allocator().free(buffer);
if (result) |bytes| {
if (bytes.len >= @sizeOf(u32)) {
@ -142,15 +137,15 @@ fn onWinCountRead(userdata: ?*anyopaque, result: seizer.Context.FileError![]cons
} else |_| {}
}
fn onWinCountWritten(userdata: ?*anyopaque, result: seizer.Context.FileError!void) void {
fn onWinCountWritten(userdata: ?*anyopaque, result: seizer.Platform.FileError!void) void {
const buffer: *u32 = @ptrCast(@alignCast(userdata));
defer gpa.destroy(buffer);
defer seizer.platform.allocator().destroy(buffer);
_ = result catch {};
}
fn resetGame() !void {
resetHistory();
draw_pile.deinit(gpa);
draw_pile.deinit(seizer.platform.allocator());
draw_pile_exhausted = false;
drawn_cards.shrinkRetainingCapacity(0);
for (&stacks) |*stack| {
@ -168,13 +163,13 @@ fn resetGame() !void {
selected_deck = null;
selected_card = 0;
draw_pile = std.ArrayListUnmanaged(Card).fromOwnedSlice(try makeStandardDeck(gpa));
draw_pile = std.ArrayListUnmanaged(Card).fromOwnedSlice(try makeStandardDeck(seizer.platform.allocator()));
prng.random().shuffle(Card, draw_pile.items);
for (&stacks, 0..) |*stack, i| {
for (0..i + 1) |_| {
const drawn_card = draw_pile.pop();
try stack.append(gpa, drawn_card);
try stack.append(seizer.platform.allocator(), drawn_card);
}
}
@ -193,19 +188,19 @@ fn destroy(window: seizer.Window) void {
for (history.items) |*snapshot| {
snapshot.deinit();
}
history.deinit(gpa);
history.deinit(seizer.platform.allocator());
draw_pile.deinit(gpa);
drawn_cards.deinit(gpa);
draw_pile.deinit(seizer.platform.allocator());
drawn_cards.deinit(seizer.platform.allocator());
for (&stacks) |*stack| {
stack.deinit(gpa);
stack.deinit(seizer.platform.allocator());
}
for (&foundations) |*foundation| {
foundation.deinit(gpa);
foundation.deinit(seizer.platform.allocator());
}
if (card_tilemap) |*ct| {
ct.deinit(gpa);
ct.deinit(seizer.platform.allocator());
card_tilemap = null;
}
canvas.deinit();
@ -215,9 +210,9 @@ fn render(window: seizer.Window) !void {
if (haveWon() and !win_triggered and win_count != null) {
win_count.? += 1;
const win_count_write_buffer = try gpa.create(u32);
const win_count_write_buffer = try seizer.platform.allocator().create(u32);
std.mem.writeInt(u32, std.mem.asBytes(win_count_write_buffer), win_count.?, .little);
context_global.writeFile(.{
seizer.platform.writeFile(.{
.appname = APPNAME,
.path = "win_count.bin",
.data = std.mem.asBytes(win_count_write_buffer),
@ -505,7 +500,7 @@ pub fn doSelectOrPlace(pressed: bool) !void {
if (selected_deck == null) {
if (hovered_deck == &draw_pile and !draw_pile_exhausted) {
resetHistory();
drawn_cards.ensureUnusedCapacity(gpa, 3) catch return;
drawn_cards.ensureUnusedCapacity(seizer.platform.allocator(), 3) catch return;
for (0..3) |_| {
if (draw_pile.popOrNull()) |card| drawn_cards.appendAssumeCapacity(card);
}
@ -543,7 +538,7 @@ pub fn doSelectOrPlace(pressed: bool) !void {
const suit_matches = !empty and foundation.items[foundation.items.len - 1].suit == selected_deck.?.items[selected_deck.?.items.len - 1].suit;
const is_next_rank = !empty and foundation.items[foundation.items.len - 1].rank + 1 == selected_deck.?.items[selected_deck.?.items.len - 1].rank;
if ((empty and ace) or (suit_matches and is_next_rank)) {
foundation.ensureUnusedCapacity(gpa, 1) catch continue;
foundation.ensureUnusedCapacity(seizer.platform.allocator(), 1) catch continue;
foundation.appendAssumeCapacity(selected_deck.?.pop());
hovered_card = if (hovered_deck.? == &drawn_cards)
@ -560,7 +555,7 @@ pub fn doSelectOrPlace(pressed: bool) !void {
}
if (cards_moved) {
try history.append(gpa, snapshot);
try history.append(seizer.platform.allocator(), snapshot);
} else {
snapshot.deinit();
}
@ -578,7 +573,7 @@ pub fn doSelectOrPlace(pressed: bool) !void {
if (hovered.items.len == 0) {
for (stacks[0..]) |*stack| {
if (hovered != stack) continue;
hovered.ensureUnusedCapacity(gpa, selected_substack.len) catch break :move_from_selected_to_hovered;
hovered.ensureUnusedCapacity(seizer.platform.allocator(), selected_substack.len) catch break :move_from_selected_to_hovered;
hovered.appendSliceAssumeCapacity(selected_substack);
selected.shrinkRetainingCapacity(selected.items.len - selected_substack.len);
hovered_card = indexOfTopOfStack(hovered_deck.?.items);
@ -588,7 +583,7 @@ pub fn doSelectOrPlace(pressed: bool) !void {
if (selected_substack.len == 1) {
if (draw_pile_exhausted and hovered == &draw_pile and draw_pile.items.len == 0) {
hovered.ensureUnusedCapacity(gpa, 1) catch break :move_from_selected_to_hovered;
hovered.ensureUnusedCapacity(seizer.platform.allocator(), 1) catch break :move_from_selected_to_hovered;
hovered.appendAssumeCapacity(selected_deck.?.pop());
hovered_card = indexOfTopOfStack(hovered_deck.?.items);
cards_moved = true;
@ -600,7 +595,7 @@ pub fn doSelectOrPlace(pressed: bool) !void {
const suit_matches = !empty and foundation.items[foundation.items.len - 1].suit == selected_deck.?.items[selected_deck.?.items.len - 1].suit;
const is_next_rank = !empty and foundation.items[foundation.items.len - 1].rank + 1 == selected_deck.?.items[selected_deck.?.items.len - 1].rank;
if ((empty and ace) or (suit_matches and is_next_rank)) {
foundation.ensureUnusedCapacity(gpa, 1) catch continue;
foundation.ensureUnusedCapacity(seizer.platform.allocator(), 1) catch continue;
foundation.appendAssumeCapacity(selected_deck.?.pop());
hovered_card = indexOfTopOfStack(hovered_deck.?.items);
cards_moved = true;
@ -617,14 +612,14 @@ pub fn doSelectOrPlace(pressed: bool) !void {
{
break :move_from_selected_to_hovered;
}
hovered.ensureUnusedCapacity(gpa, selected_substack.len) catch break :move_from_selected_to_hovered;
hovered.ensureUnusedCapacity(seizer.platform.allocator(), selected_substack.len) catch break :move_from_selected_to_hovered;
hovered.appendSliceAssumeCapacity(selected_substack);
selected.shrinkRetainingCapacity(selected.items.len - selected_substack.len);
hovered_card = indexOfTopOfStack(hovered_deck.?.items);
cards_moved = true;
}
if (cards_moved) {
try history.append(gpa, snapshot);
try history.append(seizer.platform.allocator(), snapshot);
} else {
snapshot.deinit();
}
@ -826,19 +821,19 @@ const Snapshot = struct {
pub fn initFromCurrentGlobalState() !Snapshot {
const snapshot_selected_deck = selected_deck orelse return error.InvalidSelectionForSnapshot;
const snapshot_draw_pile = try gpa.dupe(Card, draw_pile.items);
errdefer gpa.free(snapshot_draw_pile);
const snapshot_drawn_cards = try gpa.dupe(Card, drawn_cards.items);
errdefer gpa.free(snapshot_drawn_cards);
const snapshot_draw_pile = try seizer.platform.allocator().dupe(Card, draw_pile.items);
errdefer seizer.platform.allocator().free(snapshot_draw_pile);
const snapshot_drawn_cards = try seizer.platform.allocator().dupe(Card, drawn_cards.items);
errdefer seizer.platform.allocator().free(snapshot_drawn_cards);
var snapshot_stacks: [7][]Card = undefined;
for (&snapshot_stacks, &stacks) |*snapshot_stack, stack| {
snapshot_stack.* = try gpa.dupe(Card, stack.items);
snapshot_stack.* = try seizer.platform.allocator().dupe(Card, stack.items);
}
var snapshot_foundations: [4][]Card = undefined;
for (&snapshot_foundations, &foundations) |*snapshot_foundation, foundation| {
snapshot_foundation.* = try gpa.dupe(Card, foundation.items);
snapshot_foundation.* = try seizer.platform.allocator().dupe(Card, foundation.items);
}
return Snapshot{
@ -853,25 +848,25 @@ const Snapshot = struct {
}
pub fn deinit(snapshot: *@This()) void {
gpa.free(snapshot.draw_pile);
gpa.free(snapshot.drawn_cards);
seizer.platform.allocator().free(snapshot.draw_pile);
seizer.platform.allocator().free(snapshot.drawn_cards);
for (snapshot.stacks) |stack| {
gpa.free(stack);
seizer.platform.allocator().free(stack);
}
for (snapshot.foundations) |foundation| {
gpa.free(foundation);
seizer.platform.allocator().free(foundation);
}
}
pub fn restore(snapshot: @This()) !void {
// ensure there is enough space for all the cards
try draw_pile.ensureTotalCapacity(gpa, snapshot.draw_pile.len);
try drawn_cards.ensureTotalCapacity(gpa, snapshot.drawn_cards.len);
try draw_pile.ensureTotalCapacity(seizer.platform.allocator(), snapshot.draw_pile.len);
try drawn_cards.ensureTotalCapacity(seizer.platform.allocator(), snapshot.drawn_cards.len);
for (&snapshot.stacks, &stacks) |snapshot_stack, *stack| {
try stack.ensureTotalCapacity(gpa, snapshot_stack.len);
try stack.ensureTotalCapacity(seizer.platform.allocator(), snapshot_stack.len);
}
for (&snapshot.foundations, &foundations) |snapshot_foundation, *foundation| {
try foundation.ensureTotalCapacity(gpa, snapshot_foundation.len);
try foundation.ensureTotalCapacity(seizer.platform.allocator(), snapshot_foundation.len);
}
// reset the state