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2 Commits
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6ff5164721
Author | SHA1 | Date |
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LeRoyce Pearson | 6ff5164721 | |
LeRoyce Pearson | 771603b9d5 |
163
src/main.zig
163
src/main.zig
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@ -23,13 +23,9 @@ var hovered_card: usize = 0;
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var selected_deck: ?*std.ArrayListUnmanaged(Card) = null;
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var selected_deck: ?*std.ArrayListUnmanaged(Card) = null;
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var selected_card: usize = 0;
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var selected_card: usize = 0;
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var show_menu: bool = false;
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const MenuEvent = union(enum) { up, down, draw: struct { scalef: f32 }, select, deselect };
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var menu_item_selected: u32 = 0;
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const MenuFn = *const fn (MenuEvent) anyerror!void;
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const MENU_ITEMS = [_][]const u8{
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var current_menu_fn: ?MenuFn = null;
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"Continue",
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"New Game",
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"Quit",
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};
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var win_count: ?u32 = null;
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var win_count: ?u32 = null;
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var win_triggered: bool = false;
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var win_triggered: bool = false;
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@ -259,16 +255,6 @@ fn render(window: seizer.Window) !void {
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@floor((canvas.window_size[1] - space_taken_by_board[1]) / 2),
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@floor((canvas.window_size[1] - space_taken_by_board[1]) / 2),
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};
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};
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_ = canvas.printText(
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.{
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0,
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canvas.window_size[1],
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},
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"{s}",
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.{build_options.version},
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.{ .@"align" = .left, .baseline = .bottom, .scale = scalef },
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);
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if (win_count) |w| {
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if (win_count) |w| {
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_ = canvas.printText(
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_ = canvas.printText(
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.{
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.{
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@ -435,23 +421,8 @@ fn render(window: seizer.Window) !void {
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}
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}
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}
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}
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if (show_menu) {
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if (current_menu_fn) |menu_fn| {
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canvas.rect(
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try menu_fn(.{ .draw = .{ .scalef = scalef } });
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.{ canvas.window_size[0] / 3, canvas.window_size[1] / 3 },
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.{ canvas.window_size[0] / 3, canvas.window_size[1] / 3 },
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.{ .color = .{ 0, 0, 0, 0xFF } },
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);
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const x: f32 = canvas.window_size[0] / 2;
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var y: f32 = canvas.window_size[1] / 3 + (canvas.font.lineHeight * scalef);
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for (MENU_ITEMS, 0..) |menu_item, i| {
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if (i == menu_item_selected) {
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const size = canvas.printText(.{ x, y }, "> {s} <", .{menu_item}, .{ .@"align" = .center, .scale = scalef });
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y += size[1];
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} else {
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const size = canvas.writeText(.{ x, y }, menu_item, .{ .@"align" = .center, .scale = scalef });
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y += size[1];
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}
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}
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}
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}
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canvas.end();
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canvas.end();
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@ -488,23 +459,17 @@ pub fn makeStandardDeck(allocator: std.mem.Allocator) ![]Card {
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pub fn deselect(pressed: bool) !void {
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pub fn deselect(pressed: bool) !void {
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if (!pressed) return;
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if (!pressed) return;
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if (show_menu) return;
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if (current_menu_fn) |menu_fn| {
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try menu_fn(.deselect);
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}
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selected_deck = null;
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selected_deck = null;
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selected_card = 0;
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selected_card = 0;
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}
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}
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pub fn doSelectOrPlace(pressed: bool) !void {
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pub fn doSelectOrPlace(pressed: bool) !void {
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if (!pressed) return;
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if (!pressed) return;
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if (show_menu) {
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if (current_menu_fn) |menu_fn| {
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const menu_item = MENU_ITEMS[menu_item_selected];
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try menu_fn(.select);
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if (std.mem.eql(u8, menu_item, "Continue")) {
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show_menu = false;
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} else if (std.mem.eql(u8, menu_item, "New Game")) {
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try resetGame();
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show_menu = false;
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} else if (std.mem.eql(u8, menu_item, "Quit")) {
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window_global.setShouldClose(true);
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}
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return;
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return;
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}
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}
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if (selected_deck == null) {
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if (selected_deck == null) {
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@ -639,7 +604,10 @@ pub fn doSelectOrPlace(pressed: bool) !void {
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pub fn moveLeft(pressed: bool) !void {
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pub fn moveLeft(pressed: bool) !void {
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if (!pressed) return;
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if (!pressed) return;
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if (show_menu) return;
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if (current_menu_fn) |menu_fn| {
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_ = menu_fn;
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return;
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}
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if (hovered_deck == null) {
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if (hovered_deck == null) {
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hovered_deck = &draw_pile;
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hovered_deck = &draw_pile;
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hovered_card = 0;
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hovered_card = 0;
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@ -672,7 +640,10 @@ pub fn moveLeft(pressed: bool) !void {
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pub fn moveRight(pressed: bool) !void {
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pub fn moveRight(pressed: bool) !void {
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if (!pressed) return;
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if (!pressed) return;
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if (show_menu) return;
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if (current_menu_fn) |menu_fn| {
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_ = menu_fn;
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return;
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}
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if (hovered_deck == null) {
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if (hovered_deck == null) {
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hovered_deck = &draw_pile;
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hovered_deck = &draw_pile;
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hovered_card = 0;
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hovered_card = 0;
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@ -706,9 +677,8 @@ pub fn moveRight(pressed: bool) !void {
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pub fn moveUp(pressed: bool) !void {
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pub fn moveUp(pressed: bool) !void {
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if (!pressed) return;
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if (!pressed) return;
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if (show_menu) {
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if (current_menu_fn) |menu_fn| {
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if (menu_item_selected == 0) menu_item_selected = MENU_ITEMS.len;
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try menu_fn(.up);
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menu_item_selected -= 1;
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} else if (hovered_deck == null) {
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} else if (hovered_deck == null) {
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hovered_deck = &draw_pile;
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hovered_deck = &draw_pile;
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hovered_card = 0;
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hovered_card = 0;
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@ -750,9 +720,8 @@ pub fn moveUp(pressed: bool) !void {
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pub fn moveDown(pressed: bool) !void {
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pub fn moveDown(pressed: bool) !void {
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if (!pressed) return;
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if (!pressed) return;
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if (show_menu) {
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if (current_menu_fn) |menu_fn| {
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menu_item_selected += 1;
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try menu_fn(.down);
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menu_item_selected %= @intCast(MENU_ITEMS.len);
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} else if (hovered_deck == null) {
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} else if (hovered_deck == null) {
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hovered_deck = &draw_pile;
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hovered_deck = &draw_pile;
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hovered_card = 0;
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hovered_card = 0;
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@ -803,7 +772,11 @@ pub fn undo(pressed: bool) !void {
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pub fn toggleMenu(pressed: bool) !void {
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pub fn toggleMenu(pressed: bool) !void {
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if (!pressed) return;
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if (!pressed) return;
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show_menu = !show_menu;
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if (current_menu_fn == null) {
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current_menu_fn = menuMain;
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} else {
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current_menu_fn = null;
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}
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}
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}
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pub fn indexOfTopOfStack(cards: []Card) usize {
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pub fn indexOfTopOfStack(cards: []Card) usize {
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@ -905,6 +878,88 @@ const Snapshot = struct {
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}
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}
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};
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};
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var main_menu_item_selected: u32 = 0;
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const MAIN_MENU_ITEMS = [_][]const u8{
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"Continue",
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"New Game",
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"About",
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"Quit",
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};
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fn menuMain(event: MenuEvent) !void {
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switch (event) {
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.up => {
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if (main_menu_item_selected == 0) main_menu_item_selected = MAIN_MENU_ITEMS.len;
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main_menu_item_selected -= 1;
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},
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.down => {
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main_menu_item_selected += 1;
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main_menu_item_selected %= @intCast(MAIN_MENU_ITEMS.len);
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},
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.select => {
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const menu_item = MAIN_MENU_ITEMS[main_menu_item_selected];
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if (std.mem.eql(u8, menu_item, "Continue")) {
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current_menu_fn = null;
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} else if (std.mem.eql(u8, menu_item, "New Game")) {
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try resetGame();
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current_menu_fn = null;
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} else if (std.mem.eql(u8, menu_item, "About")) {
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current_menu_fn = menuAbout;
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} else if (std.mem.eql(u8, menu_item, "Quit")) {
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window_global.setShouldClose(true);
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}
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},
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.deselect => {
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current_menu_fn = null;
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},
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.draw => |d| {
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canvas.rect(
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.{ canvas.window_size[0] / 3, canvas.window_size[1] / 3 },
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.{ canvas.window_size[0] / 3, canvas.window_size[1] / 3 },
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.{ .color = .{ 0, 0, 0, 0xFF } },
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);
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const x: f32 = canvas.window_size[0] / 2;
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var y: f32 = canvas.window_size[1] / 3 + (canvas.font.lineHeight * d.scalef);
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for (MAIN_MENU_ITEMS, 0..) |menu_item, i| {
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if (i == main_menu_item_selected) {
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const size = canvas.printText(.{ x, y }, "> {s} <", .{menu_item}, .{ .@"align" = .center, .scale = d.scalef });
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y += size[1];
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} else {
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const size = canvas.writeText(.{ x, y }, menu_item, .{ .@"align" = .center, .scale = d.scalef });
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y += size[1];
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}
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}
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},
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}
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}
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fn menuAbout(event: MenuEvent) !void {
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switch (event) {
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.up => {},
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.down => {},
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.select => {},
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.deselect => {
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current_menu_fn = menuMain;
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},
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.draw => |d| {
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const version_text_size = canvas.font.fmtTextSize("version = {s}", .{build_options.version}, d.scalef);
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const margin = [2]f32{ d.scalef * 10, d.scalef * 10 };
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const menu_size = [2]f32{ version_text_size[0] + 2 * margin[0], version_text_size[1] + 2 * margin[1] };
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const menu_offset = [2]f32{ @floor((canvas.window_size[0] - menu_size[0]) / 2), @floor((canvas.window_size[1] - menu_size[1]) / 2) };
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canvas.rect(
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menu_offset,
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menu_size,
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.{ .color = .{ 0, 0, 0, 0xFF } },
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);
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const x: f32 = canvas.window_size[0] / 2;
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const y: f32 = menu_offset[1] + margin[1];
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_ = canvas.printText(.{ x, y }, "version = {s}", .{build_options.version}, .{ .@"align" = .center, .scale = d.scalef });
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},
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}
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}
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const DeckSprites = assets.DeckSprites;
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const DeckSprites = assets.DeckSprites;
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const Card = assets.Card;
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const Card = assets.Card;
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